has_skill

This commit is contained in:
ProjectKoi-Kalo\Kalo 2025-05-06 21:26:43 +08:00
parent 37d17762b3
commit e0b33131d0
7 changed files with 23 additions and 26 deletions

View File

@ -17,7 +17,7 @@ rg_save_gray_leader_level_effect = {
#由于目前是leader域所以不能直接导出等级
#导出等级到暂存
export_trigger_value_to_variable = {
trigger = has_skill
trigger = has_base_skill
variable = rg_gray_level_temp
}
#把leader域中的变量存到country域中
@ -39,7 +39,7 @@ rg_save_gray_leader_level_effect = {
has_leader_flag = rg_gray_leader
}
export_trigger_value_to_variable = {
trigger = has_skill
trigger = has_base_skill
variable = rg_gray_level_temp
}
owner = {

View File

@ -158,7 +158,7 @@ rg_save_gray_leader_level_effect = {
}
#导出等级到暂存
export_trigger_value_to_variable = {
trigger = has_skill
trigger = has_base_skill
variable = rg_gray_level_temp
}
#导入变量

View File

@ -622,7 +622,7 @@ rg_gray_leader_experience_jar = {
RG_has_gray_cluster_origin_trigger = yes
}
}
has_skill < 10
has_base_skill < 10
}
add_experience = 54000
event_target:gray_owner = {

View File

@ -1,6 +1,6 @@
RG_gray_mod1_trigger = {
event_target:gray_leader_admiral = {
has_skill >= 10
has_base_skill >= 10
}
NOR = {
has_country_flag = rg_gray_level_2
@ -35,7 +35,7 @@ RG_gray_mod1_allow_trigger = {
custom_tooltip = {
fail_text = requires_rg_graylevel_higherthan_10
event_target:gray_leader_admiral = {
has_skill >= 10
has_base_skill >= 10
}
}
resource_stockpile_compare = {
@ -51,7 +51,7 @@ RG_gray_mod1_allow_trigger = {
RG_gray_mod2_trigger = {
AND = {
event_target:gray_leader_admiral = {
has_skill >= 10
has_base_skill >= 10
}
has_country_flag = rg_gray_level_2
}
@ -93,7 +93,7 @@ RG_gray_mod2_allow_trigger = {
custom_tooltip = {
fail_text = requires_rg_graylevel_higherthan_10
event_target:gray_leader_admiral = {
has_skill >= 10
has_base_skill >= 10
}
}
}

View File

@ -49,7 +49,7 @@
# always = yes
# }
# leader_skill_levels = 1
# mult = trigger:has_skill
# mult = trigger:has_base_skill
# }
# self_modifier = {
# species_leader_exp_gain = 1
@ -121,7 +121,7 @@ RG_leader_trait_governor_gray = {
always = yes
}
leader_skill_levels = 1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
self_modifier = {
species_leader_exp_gain = 1
@ -175,7 +175,7 @@ RG_leader_trait_ruler_gray = {
}
# leader_skill_levels = 1
leaders_upkeep_mult = 0.1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
triggered_self_modifier = {
potential = {
@ -193,7 +193,7 @@ RG_leader_trait_ruler_gray = {
}
# leader_skill_levels = 1
leaders_upkeep_mult = 0.15
mult = trigger:has_skill
mult = trigger:has_base_skill
}
triggered_self_modifier = {
potential = {
@ -207,7 +207,7 @@ RG_leader_trait_ruler_gray = {
}
# leader_skill_levels = 1
leaders_upkeep_mult = 0.2
mult = trigger:has_skill
mult = trigger:has_base_skill
}
triggered_councilor_modifier = {
potential = {
@ -221,7 +221,7 @@ RG_leader_trait_ruler_gray = {
}
# country_energy_produces_mult = -0.02
planet_stability_add = -1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
triggered_councilor_modifier = {
potential = {
@ -239,7 +239,7 @@ RG_leader_trait_ruler_gray = {
}
# country_energy_produces_mult = -0.03
planet_stability_add = -1.5
mult = trigger:has_skill
mult = trigger:has_base_skill
}
triggered_councilor_modifier = {
potential = {
@ -253,7 +253,7 @@ RG_leader_trait_ruler_gray = {
}
# country_energy_produces_mult = -0.04
planet_stability_add = -2
mult = trigger:has_skill
mult = trigger:has_base_skill
}
triggered_councilor_modifier = {
potential = {
@ -268,7 +268,7 @@ RG_leader_trait_ruler_gray = {
megastructure_build_speed_mult = 0.1
country_unity_produces_mult = 0.05
country_base_influence_produces_add = 1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
leader_class = {
official
@ -293,7 +293,7 @@ RG_leader_trait_admiral_gray_1 = {
always = yes
}
leader_skill_levels = 1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
self_modifier = {
species_leader_exp_gain = 1
@ -334,7 +334,7 @@ RG_leader_trait_admiral_gray_2 = {
always = yes
}
leader_skill_levels = 1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
self_modifier = {
species_leader_exp_gain = 1
@ -375,7 +375,7 @@ RG_leader_trait_admiral_gray = {
always = yes
}
leader_skill_levels = 1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
self_modifier = {
species_leader_exp_gain = 1
@ -449,7 +449,7 @@ RG_leader_trait_scientist_gray = {
always = yes
}
leader_skill_levels = 1
mult = trigger:has_skill
mult = trigger:has_base_skill
}
self_modifier = {
species_leader_exp_gain = 1

View File

@ -465,7 +465,7 @@ country_event = {
has_leader_flag = rg_gray_leader
}
export_trigger_value_to_variable = {
trigger = has_skill
trigger = has_base_skill
variable = rg_gray_level_temp
}
owner = {

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@ -4,10 +4,7 @@
"path": "."
},
{
"path": "../../../../../../../Steam/steamapps/workshop/content/281990"
},
{
"path": "D:/SteamLibrary/steamapps/common/Stellaris"
"path": "../../../../../../../Steam/steamapps/common/Stellaris"
}
]
}