空间站区划

This commit is contained in:
ProjectKoi-Kalo\Kalo 2024-09-17 05:18:40 +08:00
parent b8551fa85b
commit f951701097
9 changed files with 794 additions and 10 deletions

View File

@ -0,0 +1,743 @@
@rw_cost = 1000
@rw_cost_sr = 50
@rw_maintenance = 5
@rw_maintenance_sr = 2
district_rg_city = {
icon = district_rw_city
base_buildtime = 30
is_capped_by_modifier = no
exempt_from_ai_planet_specialization = yes
show_on_uncolonized = {
exists = from
from = { is_regular_empire = yes }
uses_district_set = rg_station
}
potential = {
exists = owner
owner = { is_regular_empire = yes }
uses_district_set = rg_station
}
conversion_ratio = 0.5
convert_to = {
district_rw_nexus
district_rw_hive
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = @rw_maintenance
}
}
planet_modifier = {
planet_housing_add = 25
job_enforcer_add = 2
planet_max_buildings_add = 2
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
has_valid_civic = civic_agrarian_idyll
}
}
modifier = {
planet_housing_add = -5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
is_regular_empire = yes
is_fallen_empire = no
}
}
modifier = {
job_culture_worker_add = 3
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
is_regular_empire = yes
is_fallen_empire = no
has_active_tradition = tr_virtuality_4
}
}
modifier = {
job_culture_worker_add = 6
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_active_tradition = tr_prosperity_public_works }
}
modifier = {
planet_housing_add = 5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
has_technology = tech_housing_1
}
}
modifier = {
planet_housing_add = 5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
has_technology = tech_housing_2
NOT = { has_valid_civic = civic_agrarian_idyll }
}
}
modifier = {
planet_housing_add = 5
}
}
triggered_desc = {
trigger = {
planet = {
has_deposit = d_arcane_generator
NOT = { has_district = district_rw_city }
}
}
text = arcane_generator_upkeep_desc
}
triggered_desc = {
trigger = {
exists = owner
owner = { is_regular_empire = yes }
}
text = job_clerk_effect_desc
}
}
district_rg_hive = {
icon = district_rw_hive
base_buildtime = 30
is_capped_by_modifier = no
exempt_from_ai_planet_specialization = yes
show_on_uncolonized = {
exists = from
from = { is_hive_empire = yes }
uses_district_set = rg_station
}
potential = {
exists = owner
owner = { is_hive_empire = yes }
uses_district_set = rg_station
}
conversion_ratio = 0.5
convert_to = {
district_rw_nexus
district_rw_city
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = @rw_maintenance
}
}
planet_modifier = {
planet_housing_add = 30
job_maintenance_drone_add = 15
job_synapse_drone_add = 2
planet_max_buildings_add = 2
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_technology = tech_housing_1 }
}
modifier = {
planet_housing_add = 5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_technology = tech_housing_2 }
}
modifier = {
planet_housing_add = 5
job_maintenance_drone_add = 5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_active_tradition = tr_prosperity_extended_hives }
}
modifier = {
planet_housing_add = 5
}
}
triggered_desc = {
trigger = {
planet = {
has_deposit = d_arcane_generator
NOT = { has_district = district_rw_hive }
}
}
text = arcane_generator_upkeep_desc
}
}
district_rg_nexus = {
icon = district_rw_nexus
base_buildtime = 30
is_capped_by_modifier = no
exempt_from_ai_planet_specialization = yes
show_on_uncolonized = {
exists = from
from = { is_machine_empire = yes }
uses_district_set = rg_station
}
potential = {
exists = owner
owner = { is_machine_empire = yes }
uses_district_set = rg_station
}
conversion_ratio = 0.5
convert_to = {
district_rw_hive
district_rw_city
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = @rw_maintenance
}
}
planet_modifier = {
planet_housing_add = 25
job_maintenance_drone_add = 10
job_coordinator_add = 2
planet_max_buildings_add = 2
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_technology = tech_housing_1 }
}
modifier = {
planet_housing_add = 5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_technology = tech_housing_2 }
}
modifier = {
planet_housing_add = 5
job_maintenance_drone_add = 5
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_active_tradition = tr_virtuality_4 }
}
modifier = {
job_maintenance_drone_add = 10
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { has_active_tradition = tr_prosperity_optimized_nexus }
}
modifier = {
planet_housing_add = 5
}
}
triggered_desc = {
trigger = {
planet = {
has_deposit = d_arcane_generator
NOT = { has_district = district_rw_nexus }
}
}
text = arcane_generator_upkeep_desc
}
}
district_rg_generator = {
icon = district_rw_generator
base_buildtime = 30
is_capped_by_modifier = no
show_on_uncolonized = {
uses_district_set = rg_station
exists = from
}
potential = {
exists = owner
uses_district_set = rg_station
}
convert_to = {
# district_rw_commercial
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = 50
}
produces = {
energy = 200
}
}
triggered_planet_modifier = {
planet_housing_add = 10
}
}
district_rg_mining = {
icon = district_hab_mining
base_buildtime = 30
is_capped_by_modifier = no
show_on_uncolonized = {
uses_district_set = rg_station
exists = from
}
potential = {
exists = owner
uses_district_set = rg_station
}
convert_to = {
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = 50
}
produces = {
minerals = 200
}
}
triggered_planet_modifier = {
planet_housing_add = 10
}
}
district_rg_farming = {
icon = district_rw_farming
base_buildtime = 30
is_capped_by_modifier = no
show_on_uncolonized = { uses_district_set = rg_station }
potential = {
uses_district_set = rg_station
exists = owner
NOT = {
AND = {
owner = { is_ai = yes }
owner = { country_uses_food = no }
}
}
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = 50
}
produces = {
food = 200
}
}
# triggered for tooltip formatting purposes
triggered_planet_modifier = {
modifier = {
planet_housing_add = 10
}
}
}
district_rg_science = {
icon = district_rw_science
base_buildtime = 30
is_capped_by_modifier = no
show_on_uncolonized = { uses_district_set = rg_station }
potential = { uses_district_set = rg_station }
prerequisites = {
tech_basic_science_lab_1
}
allow = {
hidden_trigger = {
OR = {
NOT = { exists = owner }
owner = {
has_technology = tech_basic_science_lab_1
}
}
}
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = @rw_maintenance
}
}
triggered_planet_modifier = {
planet_housing_add = 10
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_regular_empire = yes }
}
modifier = {
job_researcher_add = 10
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_hive_empire = yes }
}
modifier = {
job_brain_drone_add = 10
}
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_machine_empire = yes }
}
modifier = {
job_calculator_add = 10
}
}
#Jobs from Virtuality ascension
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
is_regular_empire = yes
has_active_tradition = tr_virtuality_4
}
}
job_researcher_add = 5
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
is_machine_empire = yes
has_active_tradition = tr_virtuality_4
}
}
job_calculator_add = 5
}
triggered_desc = {
trigger = {
planet = {
has_deposit = d_arcane_generator
NOT = { has_district = district_rw_science }
}
}
text = arcane_generator_upkeep_desc
}
triggered_desc = {
trigger = {
exists = owner
owner = { is_regular_empire = yes }
}
text = job_researcher_effect_desc
}
triggered_desc = {
trigger = {
exists = owner
owner = { is_hive_empire = yes }
}
text = job_brain_drone_effect_desc
}
triggered_desc = {
trigger = {
exists = owner
owner = { is_machine_empire = yes }
}
text = job_calculator_effect_desc
}
}
district_rg_industrial = {
icon = district_rw_industrial
base_buildtime = 30
is_capped_by_modifier = no
show_on_uncolonized = { uses_district_set = rg_station }
potential = {
uses_district_set = rg_station
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = @rw_maintenance
}
upkeep = {
trigger = {
exists = owner
owner = {
has_edict = industrial_maintenance
}
}
energy = 4
}
}
triggered_planet_modifier = {
planet_housing_add = 10
}
inline_script = {
script = jobs/industrial_districts_factory_add
AMOUNT = 5
}
inline_script = {
script = jobs/industrial_districts_foundry_add
AMOUNT = 5
}
triggered_planet_modifier = {
potential = {
exists = owner
owner = {
is_machine_empire = yes
has_edict = industrial_maintenance
}
}
modifier = {
job_maintenance_drone_add = 2
}
}
triggered_desc = {
trigger = {
exists = owner
owner = {
is_machine_empire = yes
has_edict = industrial_maintenance
}
}
text = job_maintenance_drone_effect_desc
}
}
district_rg_nanites = {
icon = district_rg_nanites
base_buildtime = 30
is_capped_by_modifier = no
show_on_uncolonized = {
uses_district_set = rg_station
exists = from
}
potential = {
exists = owner
uses_district_set = rg_station
}
convert_to = {
}
resources = {
category = planet_districts
cost = {
minerals = @rw_cost
}
upkeep = {
energy = 50
}
produces = {
nanites = 30
}
}
triggered_planet_modifier = {
planet_housing_add = 10
}
}
# district_rg_commercial = {
# icon = district_rw_commercial
# base_buildtime = 30
# is_capped_by_modifier = no
#
# show_on_uncolonized = {
# uses_district_set = rg_station
# exists = from
# from = {
# is_gestalt = no
# is_fallen_empire = no
# }
# }
#
# potential = {
# exists = owner
# owner = {
# is_gestalt = no
# is_fallen_empire = no
# }
# uses_district_set = rg_station
# }
#
# convert_to = {
# district_rw_generator
# }
#
# resources = {
# category = planet_districts
# cost = {
# minerals = @rw_cost
# rare_crystals = @rw_cost_sr
# }
# upkeep = {
# energy = @rw_maintenance
# rare_crystals = @rw_maintenance_sr
# }
# }
#
# triggered_planet_modifier = {
# planet_housing_add = 10
# job_trader_add = 2
# job_clerk_add = 6
# }
#
# triggered_planet_modifier = {
# potential = {
# exists = owner
# owner = {
# has_active_tradition = tr_mercantile_commercial_enterprise
# }
# }
# modifier = {
# job_trader_add = 2
# }
# }
#
# triggered_planet_modifier = {
# potential = {
# exists = owner
# owner = { has_active_tradition = tr_virtuality_4 }
# }
# modifier = {
# job_clerk_add = 6
# }
# }
#
# triggered_desc = {
# trigger = {
# planet = {
# has_deposit = d_arcane_generator
# NOT = { has_district = district_rw_commercial }
# }
# }
# text = arcane_generator_upkeep_desc
# }
#
# triggered_desc = {
# text = job_trader_effect_desc
# }
#
# triggered_desc = {
# text = job_clerk_effect_desc
# }
# }

View File

@ -18,7 +18,7 @@ pc_rg_grayhabitat = {
planet_size = 40
moon_size = 1
colonizable = yes
district_set = machine_world
district_set = rg_station
# ideal = yes
starting_planet = no
orbit_lines = no

View File

@ -69,6 +69,12 @@ rg_event_effect_event1_gray_cluster = {
id = rg_event.2
days = 30
}
add_resource = {
energy = 1000
minerals = 1000
alloys = 1000
consumer_goods = 1000
}
add_modifier = {
modifier = rg_distant_stars_modifier
}

View File

@ -700,11 +700,7 @@ rg_juggernaut_habitat_init = {
assign_leader = event_target:gray_governor
}
add_building = building_ancient_control_center
add_building = building_nourishment_center
add_building = building_ancient_palace
add_building = building_affluence_center
add_building = building_dimensional_fabricator
generate_start_buildings_and_districts = yes
while = {
count = 5

View File

@ -2260,6 +2260,7 @@ rg_gray_country_after_init = {
event_target:rg_gray_country = {
establish_communications_no_message = event_target:gray_owner
}
rg_juggernaut_habitat_init = yes
}
rg_timeline_attract_field_init = {

View File

@ -2,7 +2,7 @@ rg_machine_maid_trait = {
cost = {
base = 0
}
custom_tooltip = TRAIT_PLANTOID_BUDDING_EFFECT
custom_tooltip = rg_machine_maid_trait_effect_tooltip
initial = no
species_potential_add = { always = no }
species_possible_remove = { always = no }
@ -28,10 +28,13 @@ rg_machine_maid_trait = {
# 在灰风主人国家工作提供加成
triggered_pop_modifier = {
potential = {
exists = owner
owner = { is_same_value = event_target:gray_owner }
exists = planet
planet = {
exists = owner
owner = { is_same_value = event_target:gray_owner }
}
}
planet_jobs_produces_mult = 1.1
planet_jobs_produces_mult = 0.1
}
ai_weight = {

Binary file not shown.

View File

@ -37,6 +37,38 @@
civic_tooltip_rg_gray_non_cluster: "选择在§Y银河系§!中开启你的冒险。适合不希望在L-星团中开局的玩家。"
rg_tempest_invocator: "灰蛊核心"
district_rg_farming: "农业区段"
district_rg_farming_plural: "农业区段"
district_rg_farming_desc: "无垠的农田之海充斥着这个区段,其中种满了大量的食物。"
district_rg_generator: "发电区段"
district_rg_generator_plural: "发电区段"
district_rg_generator_desc: "反应堆填满了这个区段,专注于生产能量。"
district_rg_nanites: "纳米区段"
district_rg_nanites_plural: "纳米区段"
district_rg_nanites_desc: "纳米机器复制仪填满了这个区段,目标是生产尽可能多的纳米机器人。"
district_rg_mining: "采矿区段"
district_rg_mining_plural: "采矿区段"
district_rg_mining_desc: "采矿无人机集群填满了这个区段,专注于从附近星球上采集有用的矿物。"
district_rg_science: "研究区段"
district_rg_science_plural: "研究区段"
district_rg_science_desc: "这个区段充满了各类研究设施。"
district_rg_commercial: "商业区段"
district_rg_commercial_plural: "商业区段"
district_rg_commercial_desc: "这个区段充斥着专门用于商业的民用工厂和设施。"
district_rg_city: "城市区段"
district_rg_city_plural: "城市区段"
district_rg_city_desc: "这个区段充满了城市中心,这些城市中心提供大量的住房和职员的办公场所。"
district_rg_hive: "蜂巢区段"
district_rg_hive_plural: "蜂巢区段"
district_rg_hive_desc: "高耸的尖塔布满这个区段,当子个体不在工作时,就会集结于此摄取营养素。"
district_rg_nexus: "中枢区段"
district_rg_nexus_plural: "中枢区段"
district_rg_nexus_desc: "高效的区划填满了这个区段,无人机部署作业前,在这些集中区划中接受整修服务。"
district_rg_industrial: "工业区段"
district_rg_industrial_plural: "工业区段"
district_rg_industrial_desc: "这个区段中遍布着叮当作响的工厂与强劲的机械,为帝国提供了有力的工业基础。"
rg_machine_maid_trait_effect_tooltip: "每个在线的人口产生0.1£nanites£$nanites$$Y维护费§!。\n在灰风国家工作时:$TABBED_NEW_LINE$$mod_planet_jobs_produces_mult$§G+10%§!"
graytempest_storm: "灰蛊风暴"
graytempest_storm_desc: "一群从L-星团中喷涌而出纳米机器对于整个星系的生命体都是威胁。它们数量巨大但尚未完全成型,形成严重的风暴席卷星系。由于纳米机器的自复制特性这种风暴能持续数十年之久。"

View File

@ -20,6 +20,9 @@
},
{
"path": "D:/SteamLibrary/steamapps/workshop/content/281990/1747099270"
},
{
"path": "D:/SteamLibrary/steamapps/workshop/content/281990/2293827000"
}
]
}