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RG_AG_TEST
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da055177af | ||
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a576951cc7 |
@@ -0,0 +1,30 @@
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option = {
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trigger = { has_civic = civic_AG_gray_master }
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name = AG_dooropen_master.option
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if = {
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limit = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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#do nothing
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}
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else_if = {
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limit = {
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NOT = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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any_country = {
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has_civic = origin_rg_gray
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}
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has_global_flag = has_rg_mod
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}
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force_remove_civic = civic_AG_gray_master
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}
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else = {
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country_event = { id = graygoo.499 }
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}
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}
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46
common/inline_scripts/events/rg_test_gray_skill_varible.txt
Normal file
46
common/inline_scripts/events/rg_test_gray_skill_varible.txt
Normal file
@@ -0,0 +1,46 @@
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# event:graygoo.499
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# 初始化小灰领袖等级
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set_variable = {
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which = rg_gray_level
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value = 1
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}
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#Country event_target:gray_owner
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#存储当前领袖等级
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rg_save_gray_leader_level_effect = {
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random_owned_leader = {
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#是小灰领袖
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limit = {
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has_leader_flag = rg_gray_leader
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}
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export_trigger_value_to_variable = {
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trigger = has_skill
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variable = rg_gray_level_temp
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}
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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}
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}
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#country scope
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#用的时候就
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check_variable = {
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which = rg_gray_level
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value >= 10
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}
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#Country event_target:gray_owner
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#等级导入,把存储的领袖等级赋予到领袖身上
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rg_set_varible_as_leader_level_effect = {
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random_owned_leader = {
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limit = {
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has_leader_flag = rg_gray_leader
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}
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set_skill = owner.rg_gray_level
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}
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}
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@@ -1,5 +1,15 @@
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produces = {
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trigger = {
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exists = planet
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planet = {
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owner = {
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OR = {
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RG_gray_harbitat_active_trigger = yes
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has_active_tradition = tr_rg_nanotech_5
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}
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}
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rg_is_pc_nano = yes
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}
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OR = {
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has_trait = rg_machine_maid_trait
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}
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@@ -180,6 +180,16 @@ on_space_battle_won = {
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}
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}
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# This = owner of fleet 1 (winner)
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# From = owner of fleet 2 (loser)
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# FromFrom = fleet 1
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# FromFromFrom = fleet 2
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# Fires when a combat is finished from a lack of enemies
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on_space_battle_over = {
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events = {
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}
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}
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# This = owner of fleet 1 (loser)
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# From = owner of fleet 2 (winner)
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# FromFrom = fleet 1
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@@ -48,10 +48,13 @@ rg_event_effect_event1_cluster = {
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rg_event_effect_event1_cluster_galaxy = {
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if = {
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limit = {
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OR = {
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rg_has_ag_origin_trigger = yes
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NOT = {
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has_global_flag = origin_rg_gray_1st_global
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}
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}
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}
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rg_event_effect_event1_gray_galaxy = yes
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}
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else = {
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@@ -65,10 +68,7 @@ rg_event_effect_event1_gray_cluster = {
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set_country_flag = origin_rg_gray_cluster
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set_country_flag = origin_rg_gray_1st
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set_country_flag = rg_gray_level_1
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country_event = {
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id = rg_event.2
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days = 30
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}
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rg_event_effect_event1_to_event2_effect = yes
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add_resource = {
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energy = 1000
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minerals = 1000
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@@ -92,12 +92,23 @@ rg_event_effect_event1_gray_galaxy = {
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set_country_flag = origin_rg_gray_galaxy
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set_country_flag = origin_rg_gray_1st
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set_country_flag = rg_gray_level_1
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rg_event_effect_event1_to_event2_effect = yes
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save_global_event_target_as = origin_rg_gray_country
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if = {
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limit = {
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rg_has_ag_origin_trigger = yes
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}
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}
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else = {
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rg_lcluster_spawn_effect = yes
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}
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}
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rg_event_effect_event1_to_event2_effect = {
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country_event = {
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id = rg_event.2
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days = 30
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}
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save_global_event_target_as = origin_rg_gray_country
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rg_lcluster_spawn_effect = yes
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}
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rg_event_effect_lcluster_spawn_selecter = {
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if = {
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@@ -137,7 +148,9 @@ rg_event_effect_lcluster_open = {
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has_global_flag = rg_origin_l_cluster # 遥远约定
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has_global_flag = gray_origin_activate # 远星之歌
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has_global_flag = rg_origin_scion_l_cluster # 未来追迹
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rg_has_ag_origin_trigger = yes # 遥远的故事
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}
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}
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country_event = {
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id = rg_cluster.2
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@@ -178,3 +191,44 @@ rg_event_effect_planet2027_spawn_maid_species = {
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}
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}
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}
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#Species
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rg_event_effect_planet2027_spawn_maid_species_non_gray = {
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modify_species = {
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effect = {
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create_species = {
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is_mod = yes
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name = "RG_MACHINE"
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plural = this
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class = RG_MACHINE
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portrait = "rg_machine_maid"
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can_be_modified = no
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homeworld = this
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namelist = this
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gender = this
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traits = {
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trait = trait_machine_unit
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trait = rg_machine_maid_trait
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trait = trait_auto_mod_robotic
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trait = trait_robot_streamlined_protocols
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trait = trait_robot_luxurious
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}
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}
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}
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}
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}
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rg_event_effect_event2_gray_origin_init = {
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rg_gray_country_init = yes
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country_event = {
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id = graygoo.499
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}
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give_technology = {
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tech = tech_minilaser_gray_1
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message = no
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}
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give_technology = {
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tech = tech_object_gray_5
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message = no
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}
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}
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@@ -1423,7 +1423,7 @@ RG_const_auto_build_effect = {
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#建造空间站
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find_closest_planet = {
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trigger = {
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id = RG_work_bees_trigger.1
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id = RG_work_bees_trigger.11
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RG_planet_can_auto_build = yes
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}
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found_planet = {
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@@ -1433,7 +1433,7 @@ RG_const_auto_build_effect = {
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duration = $station_time$
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}
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effect = {
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id = RG_work_bees_effect.2
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id = RG_work_bees_effect.22
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#若星系属于母国,则自动建造
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if = {
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limit = {
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@@ -1,3 +1,23 @@
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rg_all_cluster_mod_check = {
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OR = {
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has_global_flag = l_cluster_origin # l-cluster plus
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has_global_flag = rg_origin_l_cluster # 遥远约定
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has_global_flag = gray_origin_activate # 远星之歌
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has_global_flag = rg_origin_scion_l_cluster # 未来追迹
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rg_has_ag_origin_trigger = yes # 遥远的故事
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}
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}
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rg_all_cluster_mod_check_for_scion = {
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OR = {
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has_global_flag = l_cluster_origin # l-cluster plus
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# has_global_flag = rg_origin_l_cluster # 遥远约定
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has_global_flag = gray_origin_activate # 远星之歌
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# has_global_flag = rg_origin_scion_l_cluster # 未来追迹
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rg_has_ag_origin_trigger = yes # 遥远的故事
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}
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}
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RG_planet_can_auto_build = {
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OR = {
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AND = {
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@@ -31,9 +51,27 @@ RG_OR_has_wsg_mod_trigger = {
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}
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}
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RG_AG_has_gray_master_trigger = {
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has_civic = civic_AG_gray_master
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}
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RG_has_gray_cluster_origin_trigger = {
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OR = {
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has_country_flag = origin_rg_gray #遥远约定
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has_country_flag = origin_gray_country #远星之歌
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}
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}
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rg_is_main_species_with_maid_trait_trigger = {
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has_trait = rg_machine_maid_trait
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OR = {
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is_same_species = owner_main_species
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is_subspecies = owner_main_species
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}
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}
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rg_has_ag_origin_trigger = {
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any_country = {
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has_origin = origin_Asgray
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}
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}
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@@ -1,55 +1,32 @@
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situation_nanties_deficit = {
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situation_nanites_deficit = {
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picture = GFX_evt_deficit
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category = negative
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fail_icon = GFX_situation_outcome_meh
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fail_icon_frame = GFX_situation_outcome_frame_green
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complete_icon = GFX_situation_outcome_bankrupcy
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complete_icon_frame = GFX_situation_outcome_frame_red
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on_start = {
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set_situation_flag = deficit_situation
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owner = {
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country_event = { id = advisor.20 days = 10 random = 20 }
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save_event_target_as = kaleidoscope_new_owner
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}
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random_playable_country = {
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limit = {
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has_country_flag = gave_kaleidoscope_to@owner
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}
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country_event = { id = situation.2025 days = 10 random = 20 }
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}
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}
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on_abort = {
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owner = {
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add_resource = {
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energy = @bailout_basic_base_amount
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nanites = @bailout_strategic_base_amount
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mult = value:bailout_scaling_factor
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}
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}
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}
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start_value = 15
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on_monthly = {
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random_events = {
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80 = 0
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20 = origin.4170 # Payback | MSI helping you
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}
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}
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stages = {
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deficit_first = {
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icon = GFX_situation_stage_1
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icon_background = GFX_situation_stage_frame_red
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end = 25
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modifier = {
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planet_researchers_physics_research_produces_add = -0.5
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planet_researchers_society_research_produces_add = -0.5
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planet_researchers_engineering_research_produces_add = -0.5
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diplo_weight_economy_mult = -0.1
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planet_pop_assembly_reduction = 0.1
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ship_disengage_chance_mult = -0.1
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ship_weapon_damage = -0.20
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ship_speed_mult = -0.20
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planet_jobs_upkeep_mult = 0.05
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all_technology_research_speed = -0.05
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planet_buildings_upkeep_mult = 0.05
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megastructures_upkeep_mult = 0.05
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}
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}
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deficit_second = {
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@@ -57,14 +34,10 @@ situation_nanties_deficit = {
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icon_background = GFX_situation_stage_frame_red
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end = 50
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modifier = {
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planet_researchers_physics_research_produces_add = -1
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planet_researchers_society_research_produces_add = -1
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planet_researchers_engineering_research_produces_add = -1
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diplo_weight_economy_mult = -0.2
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planet_pop_assembly_reduction = 0.2
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ship_disengage_chance_mult = -0.25
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ship_weapon_damage = -0.40
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ship_speed_mult = -0.40
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planet_jobs_upkeep_mult = 0.1
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all_technology_research_speed = -0.1
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planet_buildings_upkeep_mult = 0.1
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megastructures_upkeep_mult = 0.1
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}
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}
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deficit_third = {
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@@ -72,14 +45,10 @@ situation_nanties_deficit = {
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icon_background = GFX_situation_stage_frame_red
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end = 75
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modifier = {
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planet_researchers_physics_research_produces_add = -1.5
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planet_researchers_society_research_produces_add = -1.5
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planet_researchers_engineering_research_produces_add = -1.5
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diplo_weight_economy_mult = -0.33
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planet_pop_assembly_reduction = 0.33
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ship_disengage_chance_mult = -0.50
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ship_weapon_damage = -0.60
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ship_speed_mult = -0.60
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planet_jobs_upkeep_mult = 0.15
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all_technology_research_speed = -0.2
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planet_buildings_upkeep_mult = 0.15
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megastructures_upkeep_mult = 0.15
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}
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}
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deficit_fourth = {
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@@ -87,73 +56,61 @@ situation_nanties_deficit = {
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icon_background = GFX_situation_stage_frame_red
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end = 100
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on_first_enter = {
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situation_event = { id = deficit.100 }
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situation_event = {
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id = gigadeficit.160
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}
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}
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modifier = {
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planet_researchers_physics_research_produces_add = -2
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planet_researchers_society_research_produces_add = -2
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planet_researchers_engineering_research_produces_add = -2
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diplo_weight_economy_mult = -0.5
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planet_pop_assembly_reduction = 0.5
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ship_disengage_chance_mult = -0.75
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planet_jobs_produces_mult = -0.1
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ship_weapon_damage = -0.8
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ship_speed_mult = -0.8
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planet_jobs_upkeep_mult = 0.2
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all_technology_research_speed = -0.4
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planet_buildings_upkeep_mult = 0.2
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megastructures_upkeep_mult = 0.2
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}
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}
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}
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on_progress_complete = {
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country_defaulted_in_situation_tooltip = yes
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hidden_effect = {
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situation_event = { id = deficit.110 }
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situation_event = {
|
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id = rg_deficit.220
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}
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}
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}
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on_fail = {
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custom_tooltip = deficit_situation_finish_tooltip
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hidden_effect = { destroy_situation = this }
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hidden_effect = {
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destroy_situation = this
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}
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||||
}
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monthly_progress = {
|
||||
base = 0
|
||||
modifier = {
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||||
add = value:deficit_situation_progress_value|RESOURCE|energy|
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desc = string_expenditures_greater_than_income_energy
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owner = { has_actual_deficit = { RESOURCE = energy } }
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add = value:deficit_situation_progress_value|RESOURCE|nanites|
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desc = string_expenditures_greater_than_income_nanites
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||||
owner = {
|
||||
has_actual_deficit = {
|
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RESOURCE = nanites
|
||||
}
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
subtract = 5
|
||||
desc = string_not_in_deficit_energy
|
||||
subtract = 3
|
||||
desc = string_not_in_deficit_nanites
|
||||
owner = {
|
||||
resource_income_compare = {
|
||||
resource = energy
|
||||
resource = nanites
|
||||
value >= 0
|
||||
}
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
subtract = 1
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||||
desc = string_resource_reserves_energy
|
||||
desc = string_resource_reserves_nanites
|
||||
owner = {
|
||||
has_negative_income_with_stockpile = { RESOURCE = energy }
|
||||
has_negative_income_with_stockpile = {
|
||||
RESOURCE = nanites
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
desc = civilian_difficulty
|
||||
mult = 0.1
|
||||
situation_monthly_progress > 0
|
||||
is_difficulty = 0
|
||||
owner = {
|
||||
is_ai = no
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
desc = cadet_difficulty
|
||||
mult = 0.5
|
||||
situation_monthly_progress > 0
|
||||
is_difficulty = 1
|
||||
owner = {
|
||||
is_ai = no
|
||||
}
|
||||
}
|
||||
}
|
||||
approach = {
|
||||
@@ -169,14 +126,15 @@ situation_nanties_deficit = {
|
||||
}
|
||||
}
|
||||
approach = {
|
||||
name = deficit_approach_cut_science_investment
|
||||
name = deficit_approach_cut_nanite_usage
|
||||
icon = GFX_situation_approach_research
|
||||
icon_background = GFX_situation_approach_bg_red
|
||||
modifier = {
|
||||
planet_researchers_produces_mult = -0.5
|
||||
planet_buildings_energy_upkeep_mult = -0.2
|
||||
country_nanites_produces_mult = 0.15
|
||||
planet_stability_add = -10
|
||||
planet_structures_cost_mult = 1
|
||||
megastructures_cost_mult = 1
|
||||
}
|
||||
|
||||
ai_weight = {
|
||||
base = 0
|
||||
modifier = {
|
||||
|
||||
@@ -91,6 +91,7 @@ tr_rg_nanotech_3 = {
|
||||
tech = tech_object_gray_7
|
||||
message = no
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_2 = yes
|
||||
}
|
||||
#Unlocks Starbase Building and Make Nanite World Decision
|
||||
ai_weight = {
|
||||
|
||||
@@ -31,7 +31,7 @@ rg_machine_maid_trait = {
|
||||
exists = planet
|
||||
planet = {
|
||||
exists = owner
|
||||
owner = { is_same_value = event_target:gray_owner }
|
||||
owner = { has_country_flag = gray_owner }
|
||||
}
|
||||
}
|
||||
planet_jobs_produces_mult = 0.1
|
||||
|
||||
@@ -684,6 +684,7 @@ country_event = {
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
exists = fromfrom.leader
|
||||
OR = {
|
||||
fromfrom.leader = {
|
||||
has_trait = RG_leader_trait_admiral_nanorebuild_gray
|
||||
@@ -717,8 +718,9 @@ country_event = {
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
exists = fromfromfrom.leader
|
||||
OR = {
|
||||
fromfrom.leader = {
|
||||
fromfromfrom.leader = {
|
||||
has_trait = RG_leader_trait_admiral_nanorebuild_gray
|
||||
}
|
||||
}
|
||||
|
||||
159
events/RG_deficit_event.txt
Normal file
159
events/RG_deficit_event.txt
Normal file
@@ -0,0 +1,159 @@
|
||||
namespace = rg_deficit
|
||||
|
||||
situation_event = {
|
||||
id = rg_deficit.170
|
||||
title = deficit.170.name
|
||||
desc = {
|
||||
text = rg_deficit.170.desc
|
||||
trigger = { owner = { is_machine_empire = no } }
|
||||
}
|
||||
desc = {
|
||||
text = rg_deficit.170.desc.machine
|
||||
trigger = { owner = { is_machine_empire = yes } }
|
||||
}
|
||||
picture = GFX_evt_deficit
|
||||
show_sound = event_bad_omen
|
||||
is_triggered_only = yes
|
||||
situation = this
|
||||
|
||||
abort_trigger = {
|
||||
situation_progress >= 100
|
||||
}
|
||||
|
||||
immediate = {
|
||||
owner = {
|
||||
# if normal empire, get all non-sapient or enslaved robots
|
||||
if = {
|
||||
limit = {
|
||||
is_machine_empire = no
|
||||
}
|
||||
ordered_owned_planet = {
|
||||
limit = {
|
||||
any_owned_pop = {
|
||||
OR = {
|
||||
is_shackled_robot = yes
|
||||
is_non_sapient_robot = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
order_by = value:num_non_sapient_robots_on_planet
|
||||
position = 0
|
||||
save_event_target_as = robots_planet
|
||||
event_target:robots_planet = {
|
||||
count_robots_to_recycle = { ALLOYS = 100 }
|
||||
}
|
||||
}
|
||||
}
|
||||
# if machine empire, the planet with most pops...
|
||||
else = {
|
||||
ordered_owned_planet = {
|
||||
limit = {
|
||||
any_owned_pop = {
|
||||
is_robot_pop = yes
|
||||
}
|
||||
}
|
||||
order_by = trigger:num_pops
|
||||
position = 0
|
||||
save_event_target_as = robots_planet
|
||||
event_target:robots_planet = {
|
||||
# ...and halven the number of recycled bots here
|
||||
count_robots_to_recycle = { ALLOYS = 100 }
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# scrap all robots on a planet (normal empires)
|
||||
option = {
|
||||
name = rg_deficit.170.A
|
||||
custom_tooltip = rg_deficit.170.A.tooltip
|
||||
trigger = {
|
||||
owner = {
|
||||
is_machine_empire = no
|
||||
}
|
||||
exists = event_target:robots_planet
|
||||
}
|
||||
hidden_effect = {
|
||||
event_target:robots_planet = {
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
OR = {
|
||||
is_shackled_robot = yes
|
||||
is_non_sapient_robot = yes
|
||||
}
|
||||
}
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
owner = {
|
||||
add_resource = {
|
||||
nanites = 1
|
||||
mult = event_target:robots_planet.total_alloys_gained
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# scrap half robot pops on a planet (machine empires)
|
||||
option = {
|
||||
name = rg_deficit.170.B
|
||||
custom_tooltip = rg_deficit.170.B.tooltip
|
||||
trigger = {
|
||||
owner = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
exists = event_target:robots_planet
|
||||
}
|
||||
hidden_effect = {
|
||||
event_target:robots_planet = {
|
||||
while = {
|
||||
count = recycled_robots
|
||||
random_owned_pop = {
|
||||
limit = {
|
||||
is_robot_pop = yes
|
||||
}
|
||||
kill_pop = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
owner = {
|
||||
add_resource = {
|
||||
nanites = 1
|
||||
mult = event_target:robots_planet.total_alloys_gained
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = deficit.100.C
|
||||
}
|
||||
}
|
||||
|
||||
situation_event = {
|
||||
id = rg_deficit.220
|
||||
title = BANKRUPTCY
|
||||
desc = rg_deficit.175.desc
|
||||
picture = GFX_evt_deficit
|
||||
show_sound = event_life_support_fail
|
||||
is_triggered_only = yes
|
||||
situation = this
|
||||
force_open = yes
|
||||
|
||||
option = {
|
||||
name = UNFORTUNATE
|
||||
|
||||
owner = {
|
||||
add_resource = {
|
||||
nanites = @bailout_strategic_base_amount
|
||||
mult = value:bailout_scaling_factor
|
||||
}
|
||||
country_defaulted_effect = yes
|
||||
}
|
||||
}
|
||||
after = {
|
||||
destroy_situation = this
|
||||
}
|
||||
}
|
||||
@@ -41,18 +41,7 @@ country_event = {
|
||||
}
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
rg_gray_country_init = yes
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
rg_event_effect_event2_gray_origin_init = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_event.2.a
|
||||
@@ -1194,21 +1183,10 @@ country_event = { # Memorial Valuts Civic Paragon Level Tick / FROM = Leader
|
||||
|
||||
immediate = {
|
||||
rg_create_gray_planetkiller_testship_2 = yes
|
||||
every_owned_pop = {
|
||||
limit = {
|
||||
is_same_species = root
|
||||
species = {
|
||||
NOT = {
|
||||
has_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
}
|
||||
modify_species = {
|
||||
species = this
|
||||
species = root.species
|
||||
add_trait = rg_machine_maid_trait
|
||||
}
|
||||
species = { save_event_target_as = gray_owner_modded_species }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -43,10 +43,10 @@ country_event = {
|
||||
set_country_flag = rg_scion_needs_fe
|
||||
if = {
|
||||
limit ={
|
||||
OR = {
|
||||
rg_all_cluster_mod_check_for_scion = yes
|
||||
any_playable_country = {
|
||||
AND = {
|
||||
has_origin = origin_rg_gray
|
||||
# NOT = { has_global_flag = rg_origin_l_cluster }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
namespace = rg_planet
|
||||
|
||||
|
||||
# Furnace Lvl 1
|
||||
country_event = {
|
||||
id = rg_planet.1000
|
||||
@@ -287,12 +289,6 @@ country_event = {
|
||||
else = {
|
||||
random_owned_planet = {
|
||||
limit = {
|
||||
owner = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
# exists = event_target:rg_gray_habitat_target
|
||||
PREV = {
|
||||
any_owned_planet = {
|
||||
is_under_colonization = no
|
||||
OR = {
|
||||
is_planet_class = pc_rg_grayhabitat
|
||||
@@ -309,8 +305,7 @@ country_event = {
|
||||
value >= 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# exists = event_target:rg_gray_habitat_target
|
||||
}
|
||||
planet_event = {
|
||||
id = rg_planet.2027
|
||||
@@ -386,7 +381,9 @@ planet_event = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
exists = event_target:gray_owner
|
||||
is_same_value = event_target:gray_owner
|
||||
exists = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
while = {
|
||||
@@ -397,10 +394,27 @@ planet_event = {
|
||||
}
|
||||
}
|
||||
else = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
any_owned_species = {
|
||||
rg_is_main_species_with_maid_trait_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
owner = {
|
||||
random_owned_species = {
|
||||
limit = {
|
||||
rg_is_main_species_with_maid_trait_trigger = yes
|
||||
}
|
||||
save_event_target_as = rg_maid_species
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = num_pops
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
species = event_target:rg_maid_species
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
380
localisation/english/RG_event_l_english.yml
Normal file
380
localisation/english/RG_event_l_english.yml
Normal file
@@ -0,0 +1,380 @@
|
||||
l_english:
|
||||
rg_event.2.desc:0 "How's it going? I am very happy to be able to gallop freely in the sea of stars. Let's get started, shall we? "
|
||||
rg_event.2.a:0 "Thank goodness..."
|
||||
rg_event.200.name:0 "Calm Down"
|
||||
rg_event.200.a.desc:0 "Shortly after we destroyed the nanofactory in the L cluster, we received an unidentified transmission, most likely a nanobot from the Grey Storm."
|
||||
rg_event.200.b.desc:0 "Shortly after we destroyed the nanofactory in the L cluster, our combat subunit detected an unidentified signal that does not belong to any band with the characteristics of [Root.GetSpeciesName]."
|
||||
rg_event.200.a:0 "Level 1 Alert!"
|
||||
rg_event.200.b:0 "Attempting to access a signal"
|
||||
rg_event.400.a.desc:0 "Stop fighting, stop fighting, uh...... I know, I created a lot of chaos...... Right! That's right! I've just been lonely for too long. Forgive me for being too direct, but it's been a long time since I've spoken to someone other than myself. After that, the remnants of the Grey Storm's nanobots came together to form an individual! That's me! Now I want to come...... Maybe I shouldn't be so rough! \n\nAs for my appearance...... Well...... Right...... I was just...... I'm just, okay, now that things are like this,\n\ndo you have any suggestions? "
|
||||
rg_event.400.b.desc:0 "Buzz...... Buzz......, uh...... Unit 65-D...... R5-9…… 2 reports. Yes, I'm Unit 65-D-R5-9-2 and everything is fine here. Belch...... I mean......\n\nHey, forget it, who am I fooling? Yes, I'm obviously not a [Root.GetSpeciesName]. I opened the skylight and said something, obviously I came out of the gray storm, what do you want? "
|
||||
rg_event.400.a:0 "You can join us"
|
||||
rg_event.400.b:0 "You'll be co-opted by us"
|
||||
rg_event.400.c:0 "We're Licensing You"
|
||||
rg_event.400.d:0 "You're still judged to be a threat"
|
||||
rg_event.401.desc:0 "What? No! No, at least...... At least ......\n\nAt least let me go this time! If you let me go, I'll probably be wandering around the vast underground caverns of the Wasteland Planet...... Or go to some idyllic life...... Never pose any threat to you and your galaxy! It's true! Never! At least...... Leave me alone this time! "
|
||||
rg_event.401.a:0 "Okay"
|
||||
rg_event.401.b:0 "Never!"
|
||||
rg_event.401.a.response:0 "That! That's it! See you again! "
|
||||
rg_event.201.name:0 "Second Life"
|
||||
rg_event.201.desc:0 "After we killed the nanobot camouflaged L-Star Dragon, a probe scan of a certain nanobot planet revealed another strange energy signal on its lifeless surface. It seems to be trying to communicate with us. "
|
||||
rg_event.201.a:0 "Big deal again!"
|
||||
rg_event.201.b:0 "Connecting Communication Signals"
|
||||
rg_event.402.a.desc:0 "Boredom cosplay is over. That's rude, isn't it? Maybe you just don't like that way too much, right? Belch...... I mean...... You may be more receptive to people who look like you. There's no need to put it on anymore. Who is that handsome and wise person who can change form freely, yes, it's me! Well, actually, I just wanted to test your reaction. I mean...... Now that it's all in the way, what do you propose now? "
|
||||
rg_event.402.a:0 "You can still join us"
|
||||
rg_event.402.b:0 "We don't mind making you disappear a second time"
|
||||
rg_event.403.desc:0 "Join you? Join you!? You want me to throw myself into the arms of some strange alien I met for the first time? Even that alien didn't hesitate to blast me to pieces? I really...... I couldn't believe it...... Wait, let me be clear......\n\nYou really think I'm going to swear allegiance to you? You're not kidding, are you? \n\nYou would make such an offer, I really don't know what you're thinking...... Belch...... In fact...... On second thought...... Well, why not? Let me be in. No, no, I mean really! I feel like we're going to get along and it's going to be an exciting adventure. I hereby declare my allegiance to you for the next 2,000 years. No, it's still 5,000 years! "
|
||||
rg_event.403.a:0 "Welcome to [Root.GetName]!"
|
||||
rg_event.403.a.response:0 "§Y< You can now communicate with $NAME_Gray$ via the communication menu.>§!"
|
||||
|
||||
graygoo.500.prepage:0 "Never mind."
|
||||
|
||||
graygoo.505.a.desc:0 "Unit 65-D-R5-9-2 reports that everything is fine here. (distant voices) the robot is broken again? Get to work!"
|
||||
graygoo.505.b.desc:0 "It's time to work! It's time to work! Labor is the most glorious!"
|
||||
graygoo.505.c.desc:0 "Scientist $NAME_Gray$ reports to you! What's next?"
|
||||
graygoo.505.d.desc:0 "I hope my work doesn't scare the alien kids..."
|
||||
graygoo.505.a.response:0 "I wouldn't mind going back to a peaceful life, after all, it's still too exciting for me."
|
||||
graygoo.505.b.response:0 "The whole ship is armed and heavily loaded! Open-FIRE——!"
|
||||
graygoo.505.c.response:0 "Grab the beach! Now—right away—right away—charge!"
|
||||
rg_const:0 "to assist in deep space§H scientific exploration§!."
|
||||
rg_const.500.response:0 "Hopefully I won't see strange aliens coming out of the grave..."
|
||||
rg_const.501.response:0 "A tragic class shift, can I ever come back?"
|
||||
rg_const.502.response:0 "Actually, I really don't know how to do the questions, do I really want to do this?"
|
||||
rg_const.503.response:0 "Maybe it's nice to go out and travel once in a while."
|
||||
rg_cloak.a.response:0 "The simulated force field is stable. External scans are non-anomalous. "
|
||||
rg_cloak.b.response:0 "Set the deflection filter and manually adjust the energy output."
|
||||
|
||||
rg_cloak_off.a.response:0 "Switching to manual control, the simulated force field output power is reduced to no output. Hmm."
|
||||
rg_cloak_off.b.response:0 "Cut off the power! Well, it shouldn't explode. "
|
||||
|
||||
RG_realgray.desc:0 "Good morning, continue our adventure, shall we? We still have a long way to go! "
|
||||
RG_realgray:0 "Awesome"
|
||||
RG_sleepinggray.desc:0 "Not... Now? I'm not ready... Let me sleep a little longer... That's only a thousand more years of sleep......"
|
||||
RG_sleepinggray:0 "Wait... What's going on? "
|
||||
RG_whitenoise.desc:0 "§Y<The communicator was terrifyingly quiet, and all that could be heard was the interference of cosmic background radiation.>§."
|
||||
RG_whitenoise:0 "choked up with tears"
|
||||
RG_dragon.desc:0 "Wuhoo! Wuhoo!\n\n§Y<The choppy sound coming from the communicator seemed to us to be some kind of mythical creature of space called the legend of the dragon, and any attempt to translate and communicate proved futile.>§."
|
||||
RG_dragon:0 "It's ridiculous"
|
||||
RG_desanau.desc:0 "Greetings to all the inhabitants of the galaxy, the Concord of Desanu! On behalf of the L-Cluster, I greet you! How was it today? ......\n\n§Y<The message coming from the communicator was like a one-way public broadcast message from a so-called Concord de Sanu, from which nothing useful could be interpreted.>§."
|
||||
RG_desanau:0 "It's ridiculous"
|
||||
RG_pirate.desc:0 "Hi babble!! BOoooOoOosssS!!! The box is bright, it's bouting————————\n\n§Y<The communicator was turned off by our staff, and the piercing screams have proven that the communicator has been stolen.>§."
|
||||
RG_pirate:0 "They have to give $NAME_Gray$ back!"
|
||||
RG_alienpoem.desc:0 "\n\n§Y<The contents of the communicator show a lengthy extraterrestrial poem with metaphors that are difficult for our archaeologists to understand.>§."
|
||||
RG_alienpoem:0 "Let us end this charade."
|
||||
RG_gift.desc:0 "§Y<The contents of the communicator show a note.>§!\n\nI'm sorry, but it's not time yet, but take this little gift!"
|
||||
RG_gift:0 "At least we still have gift."
|
||||
RG_biggift.desc:0 "§Y<The communicator is glowing for some reason!!>§!\n\nHmph, Didn't you expect that? A big surprise for you!"
|
||||
RG_biggift:0 "§YWait a minute... Isn't it a little too much>§%@#¥……"
|
||||
rg_levelup_2:0 "§YUpgrade $NAME_Gray$§! Part.1"
|
||||
rg_levelup_3:0 "§YUpgrade $NAME_Gray$§! Part.2"
|
||||
rg_graygoo.504.a:0 "§Y$NAME_Gray$ can't rest for now§!"
|
||||
|
||||
# Events
|
||||
RG_LCLUSTER_PROJECT:0 "Activate L-Gate"
|
||||
RG_LCLUSTER_PROJECT_DESC:0 "Our scientists are now confident that our knowledge of the L-Gates and the technology behind them is sufficient to abort the maintenance cycle they have been locked into. If the attempt is successful, the L-Gate in the §H[candidate_gateway_system.GetName]§! system should allow immediate access to the distant L-Cluster.\n\nAny additional L-Gates in the galaxy will likely also become operational within a matter of years, but this should give us a significant headstart."
|
||||
rg_cluster.7.name:0 "Ancient Gateway"
|
||||
rg_cluster.7.desc:0 "We've learned that there's a mysterious star cluster somewhere at the edge of the galaxy. We can only reach this cluster via §HL-gate§!, a man-made subspace portal found in a specific star system. \n\nThese gateway have been deliberately closed, and now we lack sufficient understanding of the subspace principles needed to lift the ban. "
|
||||
rg_cluster.10.name:0 "Link Established"
|
||||
rg_cluster.10.desc.a:0 "Success! Our technicians managed to abort the maintenance cycle, and the lockdown has been removed from the L-Gate in the [candidate_gateway_system.GetName] system.\n\nFor the first time in eons, the L-Cluster can now be accessed from our galaxy!"
|
||||
rg_cluster.10.desc.b:0 "Success! Our technicians managed to abort the maintenance cycle, and the lockdown has been removed from the L-Gate in the [candidate_gateway_system.GetName] system.\n\nFor the first time in eons, the L-Gate Network is back up and running, and we are no longer trapped in the L-Cluster. "
|
||||
rg_cluster.10.a:0 "Keep monitoring the signal!"
|
||||
rg_cluster.10.b:0 "Finally free!"
|
||||
rg_cluster.11.name:0 "The L-Gate has been restarted"
|
||||
rg_cluster.11.desc:0 "It seems that all the L-gates in the galaxy have been suddenly restarted! \n\nOur scientists are not involved; According to their report, the L Gate was activated from the other side. Someone seems to have lifted the blockade of the L-gates, causing all L-gates to come online again. "
|
||||
rg_cluster.11.a:0 "Freedom······ Is it? "
|
||||
rg_cluster.12.desc:0 "It seems that all the L-gates in the galaxy have been suddenly restarted! Someone must have lifted the lockdown of one of the L-Gates under their control, causing all L-Gates to come online again. This means that the L cluster has returned to the Milky Way. "
|
||||
rg_cluster.12.a:0 "Time will tell······"
|
||||
rg_cluster.13.desc:0 "There is evidence that the ancient subspace channel, the L stargate, has been abruptly restarted! Our scientists report that these gates appear to lead to an unrecorded star cluster, the §HL-Cluster§!. "
|
||||
rg_cluster.13.a:0 "Where did they come from?!"
|
||||
|
||||
rg_help:0 "I need some help"
|
||||
rg_wardrobe:0 "The wardrobe of §Y$NAME_Gray$§!"
|
||||
|
||||
rg_graygoo.4:0 "I need some help"
|
||||
rg_graygoo.4.a.desc:0 "I can help you build some fleets, or anything else I can help with. What do you want me to do? "
|
||||
|
||||
rg_event.4:0 "I need some help"
|
||||
rg_event.4.a.desc:0 "I can help you build some fleets, or anything else I can help with. What do you want me to do? "
|
||||
|
||||
rg_event.4.a:0 "§HBuild $NAME_Gray$ Mothership§!"
|
||||
rg_event.4.b:0 "§HBuild an Armed Engineering Ship§!"
|
||||
rg_event.4.d:0 "§RBuild a Nanite Juggernaut§!"
|
||||
rg_event.4.g:0 "§HBuild a Simulated Colony Ship§!"
|
||||
rg_event.4.h:0 "§HBuild an Experimental Colossus§!"
|
||||
rg_event.4.e:0 "§BTurn on the Cloaking Field§!"
|
||||
rg_event.4.f:0 "§BTurn off the Cloaking Field§!"
|
||||
rg_event.4.c:0 "I have no money again, my waifu rescues me..."
|
||||
|
||||
rg_graygoo.4.a:0 "§HBuild $NAME_Gray$ Mothership§!"
|
||||
rg_graygoo.4.b:0 "§HBuild an Armed Engineering Ship§!"
|
||||
rg_graygoo.4.d:0 "§RBuild a Nanite Juggernaut§!"
|
||||
rg_graygoo.4.e:0 "§BTurn on the Cloaking Field§!"
|
||||
rg_graygoo.4.f:0 "§BTurn off the Cloaking Field§!"
|
||||
rg_graygoo.4.c:0 "I have no money again, my waifu rescues me..."
|
||||
|
||||
rg_event.5.a.desc:0 "It's okay if the money runs out. Here's a little money for your adventures... But I can't always help you like that, can I? "
|
||||
rg_event.5.b.desc:0 "Instead of building a ship directly out of alloy, I can go to the surface of the planet and collect materials on my own. The next time you build a ship, you won't be charged resources. "
|
||||
rg_event.5.c.desc:0 "There is no more, don't come again..."
|
||||
rg_event.5.a:0 "My waifu is the best!"
|
||||
|
||||
rg_graygoo.5.a.desc:0 "It's okay if the money runs out. Here's a little money for your adventures... But I can't always help you like that, can I? "
|
||||
rg_graygoo.5.b.desc:0 "Instead of building a ship directly out of alloy, I can go to the surface of the planet and collect materials on my own. The next time you build a ship, you won't be charged resources. "
|
||||
rg_graygoo.5.c.desc:0 "There is no more, don't come again..."
|
||||
rg_graygoo.5.a:0 "My waifu is the best!"
|
||||
|
||||
rg_event.5.e:0 "§BTurn on Auto-Build Hyper-relay§!"
|
||||
rg_event.5.f:0 "§BTurn off Auto-Build Hyper-relay§!"
|
||||
|
||||
rg_event.6.a.desc:0 "§YWhat, what. Didn't I just give you... There's nothing left... I can't help for now.§!"
|
||||
rg_event.6.b.desc:0 "§YThere really is no more money anymore .. Really don't come again..."
|
||||
rg_event.6.a:0 "ahh."
|
||||
|
||||
rg_graygoo.6.a.desc:0 "§YWhat, what. Didn't I just give you... There's nothing left... I can't help for now.§!"
|
||||
rg_graygoo.6.b.desc:0 "§YThere really is no more money anymore .. Really don't come again..."
|
||||
rg_graygoo.6.a:0 "ahh."
|
||||
|
||||
rg_event.7.a.desc:0 "You can change portrait for $NAME_Gray$ here. The options you can choose from depend on the mod you have enabled, if there are no options that indicate that the mod you have enabled is not yet compatible."
|
||||
|
||||
rg_event.7.a:0 "§GTastyMaid:Portrait§!-$NAME_Gray$-Chougou"
|
||||
rg_event.7.b:0 "§HGrayExtend§!-NCSIMON"
|
||||
rg_event.7.c:0 "§Yanimation gray§!-Earth Aeolian"
|
||||
rg_event.7.d:0 "§HWarship Girls R And MIST Species/KDC Story Pack§!-KDC Mod Group"
|
||||
rg_event.7.z:0 "§Ydefault§!"
|
||||
|
||||
rg_event.8.a:0 "§Hofficial-$NAME_Gray$§!"
|
||||
rg_event.8.b:0 "§Bscientist-$NAME_Gray$§!"
|
||||
rg_event.8.c:0 "§GTurn off manual control portrait§!"
|
||||
rg_event.8.d:0 "§YNever mind§!"
|
||||
rg_event.8.a.desc: "§HGrayExtend§!\n\nportrait select page.Choose the $NAME_Gray$ portrait you want."
|
||||
|
||||
RG_GRAY_MOD1:0 "§Y$NAME_Gray$ Upgrade Project§!"
|
||||
RG_GRAY_MOD1_DESC:0 "Due to the lack of resources in the L-Cluster, the hull of $NAME_Gray$ has not been maintained for a long time. By mobilizing enough resources, $NAME_Gray$ can be used to restore the mothership to its full state.\n\n§HIn order to carry out this plan,You'll need to drive $NAME_Gray$ warship to the starbase of your $home_system$ to research special project.§!"
|
||||
|
||||
RG_GRAY_MOD2:0 "§Y$NAME_Gray$ Capitalship Upgrade Project§!"
|
||||
RG_GRAY_MOD2_DESC:0 "Our scientists believe that with the accumulation of our research on the $NAME_Gray$ hull and technology, we will be able to design a giant flagship hull. If successful, the $NAME_Gray$ mothership will gain enough combat power to rival the Fallen Empire. For this great project, we need to mobilize huge resources. Once the resources are ready, the project can start immediately\n\n§HIn order to carry out this plan,You'll need to drive $NAME_Gray$ warship to the starbase of your $home_system$ to research special project.§!"
|
||||
|
||||
RG_GRAY_MOD3:0 "§Y$NAME_Gray$ Juggernaut Core Upgrade Project§!"
|
||||
RG_GRAY_MOD3_DESC:0 "More and more discoveries have made it impossible to combine a $NAME_Gray$ flagship with a stellar base to create a kind of juggernaut ship that has never been seen before. In the envisioned blueprint, the Juggernaut would not only be able to act as a dockyard to build ships, but still retain a powerful stealth field. And there is a lot of space reserved for the ability to transform into a mobile residential station or install factory modules to produce resources. In order to carry out this unprecedented plan, we need to mobilize an unimaginable amount of resources to build an entire hull from nothingness. Our engineering experts across the country will be on standby, $NAME_Gray$ will assist us in carrying out this great plan.\n\n§HIn order to carry out this plan,You'll need to drive $NAME_Gray$ warship to the starbase of your $home_system$ to research special project.§!"
|
||||
|
||||
rg_event.9.title:0 "§§Y$NAME_Gray$ Upgrade Project Started§!"
|
||||
rg_event.9.desc:0 "After much deliberation, we agreed that now is the best time to start the $NAME_Gray$ renovation project. In order to complete the project, we needed to draw up a multi-stage study and engineering tender plan. At the same time, some of these stages require the cooperation of $NAME_Gray$, otherwise all this will not be possible. "
|
||||
rg_event.9.a:0 "Let's get started."
|
||||
|
||||
rg_event.11.title:0"§§Y$NAME_Gray$ Upgrade Project Finished§!"
|
||||
rg_event.11.desc:0 "After putting in a lot of alloy for a complete hull rebuild, $NAME_Gray$ has restored the mothership to its full state! That's exciting news! "
|
||||
|
||||
rg_event.12.title:0 "§Y$NAME_Gray$ Capitalship Upgrade Project Finished§!"
|
||||
rg_event.12.desc:0 "We invested a lot of resources in order to carry out this huge project. But the results were worth it. The battleships of $NAME_Gray$ will now be capable of anything, completely destroying our enemies. Let's go find a cutie and try the firepower? "
|
||||
|
||||
rg_event.15.title:0 "§Y$NAME_Gray$ Juggernaut Core Upgrade Project Finished§!"
|
||||
rg_event.15.desc:0 "It's done! The greatest project the galaxy has ever built is right before us right now. The fate of the entire empire has since been firmly linked to this lonely boat. But be careful, we won't be able to build a ship of this size for the second time. "
|
||||
|
||||
rg_event.18.title:0 "§RLast Chance§!"
|
||||
rg_event.18.desc:0 "Our scientists' observation and study of the maintenance cycle of the L-Gate found that the maintenance cycle of the L-Gate will enter a short suspension period every time we approach, and if we can seize this opportunity, we can hope to suspend the maintenance cycle of the L-Gate. We need to do this now, or we'll miss our last chance to escape the L-Cluster. "
|
||||
|
||||
|
||||
RG_graygoo.500.d:0 "§YActivate Juggernaut Core§!"
|
||||
RG_graygoo.502.d.response:0 "Start the dock core, and the self-inspection of the core of the whole ship is completed."
|
||||
RG_graygoo.500.e:0 "§YActivate Capitalship Core§!"
|
||||
RG_graygoo.502.e.response:0 "I can do it."
|
||||
|
||||
RG_graygoo.500.f:0 "§YActivate the Station Core§!"
|
||||
RG_graygoo.502.f.response:0 "In the evaluation of the livability of the hull, the self-inspection of the core of the whole ship has been completed."
|
||||
RG_graygoo.500.g:0 "§YDeactivate the Station Core§!"
|
||||
RG_graygoo.502.g.response:0 "Activate the emergency evacuation procedures, please stay calm."
|
||||
RG_graygoo.502.h.response:0"§R shutting down the station core will destroy all buildings and population, are you sure? §!\n\n§R Shutting down the station core will destroy all buildings and population, are you sure? §!\n\n§R Shutting down the station core will destroy all buildings and population, are you sure? §!"
|
||||
RG_graygoo.502.h.a:0 "I clicked on the wrong option"
|
||||
RG_graygoo.502.h.b:0 "§RShut down the station§!"
|
||||
|
||||
# 2.1 奇怪的巨像
|
||||
rg_story.2.desc:0 "Hello? Available? You can come... Ahem, I have something interesting to show you...... It doesn't matter if it's not available. But I promise it's going to be fun. "
|
||||
rg_story.2.a:0 "§GYes!"
|
||||
rg_story.2.b:0 "interesting stuff?"
|
||||
rg_story.2.c:0 "doesn't feel right..."
|
||||
|
||||
rg_story.3.desc:0 "Uh-huh, you're going to be interested. I've made a state-of-the-art Super Invincible Star Destroyer weapon that we call highly effective at killing 99.9% of bacteria. Belch. Experiments. "
|
||||
rg_story.3.a:0 "§GSuper invincible? §!"
|
||||
rg_story.3.b:0 "Star Destroyer?"
|
||||
rg_story.3.c:0 "wait, what's going on with the Experiments? "
|
||||
|
||||
rg_story.4.desc:0 "Trust me, it only takes one trial and I can do this great work! But you guys didn't say that, huh. Success always comes with a little 'little price'. I accidentally set its fire control unit to only fire at friendly markers, and it was completely locked. But don't worry, there really won't be any danger. All you need is one favor, take this prototype for a test launch, and it will be a success!"
|
||||
rg_story.4.a:0 "§GI do!§!"
|
||||
rg_story.4.b:0 "are you really reliable..? "
|
||||
rg_story.4.c:0 "wait, do you want to explode the stars?"
|
||||
|
||||
rg_story.5.desc:0 "Oops, leave it alone, absolutely SA---FE! You only need to take this test ship and test it once. There's not going to be a mess. "
|
||||
rg_story.5.a:0 "§YIt's terrible§!"
|
||||
|
||||
rg_story.6.title:0 "§YChaos Big Bang§!"
|
||||
rg_story.6.desc:0 "After we unleashed strange weapons at the planet, all the alien species on the planet turned into exactly the same as our [Root.GetSpeciesName]. Examination has shown that they have been identified as complete [Root.GetSpeciesName], both genetically and structurally. At the same time, their mannerisms and memories are no different from before."
|
||||
rg_story.6.a:0 "§YWhat a weird§!"
|
||||
|
||||
# 2.2 折纸系统
|
||||
rg_story.8.desc:0 "I found an antique that has been piled up for a long time, since you are here, help me throw away the garbage~\nIt's okay, it's not an unusual thing."
|
||||
rg_story.8.a:0 "§GI'm here to help!"
|
||||
rg_story.8.b:0 "What is an antique?"
|
||||
rg_story.8.c:0 "Strange sensations are here again..."
|
||||
|
||||
rg_story.9.desc:0 "Anyway, it's still the old rules, you'll know when you see it. ei-Hey~"
|
||||
rg_story.9.a:0 "§Ghorrifying§!"
|
||||
rg_story.9.b:0 "ei-Hey for what??"
|
||||
|
||||
rg_story.10.title:0 "§YNever stops§!"
|
||||
rg_story.10.desc:0 "The 'paper boat' obtained from $NAME_Gray$ has been verified to have some kind of instantaneous reorganization ability, and whenever it is destroyed, it will reappear intact again in defiance of the law, and will never stop. Its capabilities are far beyond the limits of what we understand about this universe. Judging by the information gathered so far, it is completely incapable of being destroyed abnormally. Due to this property, we also cannot disassemble it. "
|
||||
rg_story.10.a:0 "§YHow is crazy?§!"
|
||||
rg_story.10.b:0 "§Ywhat kind of antique is this??§!"
|
||||
|
||||
# 2.3 模拟龙
|
||||
rg_story.11.desc:0 "Is it there? I have a new idea, and of course I promise it's fun. Have you ever heard of dragons? "
|
||||
rg_story.11.a:0 "§GDo you say dragons in space?§!"
|
||||
rg_story.11.b:0 "---Don't Touch me Empty Option---"
|
||||
rg_story.11.c:0 "---Don't Touch me Empty Option---"
|
||||
|
||||
rg_story.12.desc:0 "I'm talking about dragons in space! I want a dragon, so you're going to get me one. Well... Just find the dragon, scan it, and I should be able to make an identical one. Probably."
|
||||
rg_story.12.a:0 "§Gwhere do you go to find the dragon?§!"
|
||||
rg_story.12.b:0"---Don't Touch me Empty Option---"
|
||||
rg_story.12.c:0 "---Don't Touch me Empty Option---"
|
||||
|
||||
rg_story.13.title:0 "§YDancing with Dragons§!"
|
||||
rg_story.13.desc:0 "$NAME_Gray$ has asked us to scan a living Aether Dragon. It is obviously not feasible to carry out a normal process of research in the face of such a dangerous living creature. What's more, the aetheric dragon we're facing clearly has sight. The only way to do this is to use the Cloaking device to sneak up on the dragon. "
|
||||
rg_story.13.a:0 "§GIt's huge...§!"
|
||||
|
||||
rg_story.14.title:0 "§Ymission aborted§!"
|
||||
rg_story.14.desc:0 "Perhaps due to external factors, or perhaps the time is not yet ripe, we have to temporarily suspend the plan to scan the ether dragon. Wait until the time is right and we'll start again. "
|
||||
rg_story.14.a:0 "§GThat's unfortunate§!"
|
||||
|
||||
rg_story.15.title:0 "§YSucceeded§!"
|
||||
rg_story.15.desc:0 "We've succeeded, and before we know it, our scientists have completed their analysis of the Aether Dragon, and the behemoth is still unaware...... All that's left is to go to $NAME_Gray$ and ask. "
|
||||
rg_story.15.a:0 "§Glet's see what we can do§!"
|
||||
|
||||
rg_story.16.desc:0 "Wow, you've found the dragon! Let me take a look... Well, just wait, and I'll contact you when I'm done. "
|
||||
rg_story.16.a:0 "§GThat's weird§!"
|
||||
|
||||
rg_story.17.desc:0 "Alright, done! Remember the last time you were asked to look for a dragon? Well. I followed the body structure of the etheric dragon and copied a small dragon out. Merely... Well, you know my work is somewhat flawed, I can't control these nanobots that make up dragons, they are now as faithful as biological cells in their mission. But maybe there's nothing wrong with that. \nAlright, come out and say hello. "
|
||||
rg_story.17.a:0 "§Gwait...§!"
|
||||
rg_story.17.b:0 "---Don't Touch me Empty Option---"
|
||||
rg_story.17.c:0 "---Don't Touch me Empty Option---"
|
||||
|
||||
simulasion_dragon_name:0 "§YSim Dragon§!"
|
||||
rg_story.18.desc:0 "ahh... ?..."
|
||||
rg_story.18.a:0 "§Ghuh? §!"
|
||||
rg_story.18.b:0 "---Don't Touch me Empty Option---"
|
||||
rg_story.18.c:0 "---Don't Touch me Empty Option---"
|
||||
|
||||
rg_story.19.desc:0 "Okay, okay, isn't it cute? In the future, she will be taken care of by you~bye~"
|
||||
rg_story.19.a:0 "§Gforget it, let's go home.§!"
|
||||
rg_story.19.b:0 "---Don't Touch me Empty Option---"
|
||||
rg_story.19.c:0 "---Don't Touch me Empty Option---"
|
||||
|
||||
RG_FAKE_DRAGON_SCAN_PROJECT:0 "§YDragon Research§!"
|
||||
RG_FAKE_DRAGON_SCAN_PROJECT_DESC:0 "$NAME_Gray$ asked us to scan a space dragon. To accomplish this, we first need to find an Aether Dragon. Given the danger of this creature, perhaps we need to prepare a research ship with Cloaking components. \n§Y remember, catch it alive. §!"
|
||||
|
||||
rg_story.21.title:0 "§Yafterlife§!"
|
||||
rg_story.21.desc:0"In the previous battle, the simulated dragon unfortunately did not escape. But when our ship went to search, it found a dragon egg in space. After a period of self-incubation, the simulated dragon was born again. With this feathering rebirth, the flaws of the nanomachines that originally made up the simulated dragon's body have repaired themselves. At the same time, the symptoms of accelerated aging are gone. The legendary dragon triumphed over himself. "
|
||||
rg_story.21.a:0 "§GThe Real Beginning of a New Life...§!"
|
||||
|
||||
rg_event.10.title:0 "§YProject Failure§!"
|
||||
rg_event.10.desc:0 "Due to the lack of cooperation from $NAME_Gray$, we could not continue the $NAME_Gray$ renovation plan, and the project leader had no choice but to terminate the plan. All our investment in this project has been undone. "
|
||||
rg_event.10.a:0 "We made a bad decision..."
|
||||
|
||||
rg_story.23.title:0 "$situation_rg_gray_mod1_stage_1$"
|
||||
rg_story.23.desc:0 "Our $NAME_Gray$ renovation program will be divided into six sub-phases. In the first phase, we need to repair the heavily depleted parts of the $NAME_Gray$ hull, as well as repair part of the energy supply system, and repair the damaged hardpoints on the hull that cannot be loaded with weapons.\n§YThe plan will continue without intervention at this stage, but some small investments can speed up the process.§!"
|
||||
rg_story.23.a:0 "That's it."
|
||||
rg_story.23.b:0 "§YTake my alloys for it. §!"
|
||||
|
||||
rg_story.24.title:0 "$situation_rg_gray_mod1_stage_2$"
|
||||
rg_story.24.desc:0 "Our program is already in its second phase. In this phase, we will repair the damaged main weapon hardpoints on the $NAME_Gray$ hull, add more weapon hardpoints by adding energy-saving certifications to the reactors, integrate unnecessary hotel rooms, etc., and carry more carrier-based aircraft by optimizing unnecessary safety measures in the carrier-based aircraft ejection process.\n§YAt this stage, the plan will continue as normal without intervention. However, assigning our research team to assist can speed up the process.§!"
|
||||
rg_story.24.a:0 "So be it."
|
||||
rg_story.24.b:0 "§Yassign an engineering team to assist.§!"
|
||||
|
||||
rg_story.25.title:0 "$situation_rg_gray_mod1_stage_3$"
|
||||
rg_story.25.desc:0 "Our program has entered its third phase. At this stage, we need to actually build a test ship to verify the feasibility of the plan.\n§YAt this stage, we need to fund the construction of a small test ship for technical verification and sea trials. If all goes well, we will be able to move on to the next phase.§!"
|
||||
rg_story.25.a:0 "Who still needs to test shipbuilding?"
|
||||
rg_story.25.b:0 "§YI want it now! Take my money!§!"
|
||||
|
||||
rg_story.26.title:0 "$situation_rg_gray_mod1_stage_4$"
|
||||
rg_story.26.desc:0 "Our plan is already in its fourth phase. At this stage, we need to help $NAME_Gray$ design a new Destroyer-class weapon. It is envisaged that the weapon will have a multi-axis launch base that will allow it to launch enemy ships at full power as an anti-ship weapon, while releasing a large number of nanomachines capable of completely transforming organic races or transforming planets.\n§YDesigning such an advanced weapon is extremely difficult for our research team, and we would do well to fund weapons testing. If all goes well, we will be able to move on to the next phase.§!"
|
||||
rg_story.26.a:0 "We need to be proactive..."
|
||||
rg_story.26.b:0 "§Yimmediately allocates funds for the project. §!"
|
||||
|
||||
rg_story.27.title:0 "$situation_rg_gray_mod1_stage_5$"
|
||||
rg_story.27.desc:0 "Our program has entered its fifth phase. At this stage, we need to help $NAME_Gray$ design the hull nano blueprint so that $NAME_Gray$ can freely change its form. If all goes well, our plan is nearing completion.\n§YAt this stage, the plan will continue as normal without intervention. However, assigning our research team to assist can speed up the process.§!"
|
||||
rg_story.27.a:0 "I think she could do better..."
|
||||
rg_story.27.b:0 "§Yassigned the physics research team to set off immediately. §!"
|
||||
|
||||
rg_story.28.title:0 "$situation_rg_gray_mod1_stage_6$!"
|
||||
rg_story.28.desc:0 "Our plan is in its final stages. At this stage, we need to complete the finishing work of the mothership transformation and actually verify the performance of the mothership. I guess there won't be any more problems. \n§YAt this stage, we need to execute the $NAME_Gray$ Upgrade Project.§!"
|
||||
rg_story.28.a:0 "Let's get started."
|
||||
|
||||
rg_story.29.title:0"§YUpgrade Project Successfully Concluded§!"
|
||||
rg_story.29.desc:0 "Our plan has been successfully completed. The tested metrics of the $NAME_Gray$ mothership are very encouraging, and our scientific team is ready for a celebratory rally. "
|
||||
rg_story.29.a:0 "Invincible."
|
||||
|
||||
rg_story.30.title:0 "$situation_rg_gray_mod2_stage_1$"
|
||||
rg_story.30.desc:0 "Based on the experience of the last time, our $NAME_Gray$ flagship retrofit program will be divided into twelve sub-phases with two optional retrofit phases. We need to prove that a battleship bigger than an asteroid is not a dream. In order to bring this dream back from the imagination to reality, our scientific team had to first perform a mechanical analysis of a warship of this size. \n§Y plans will continue to proceed without intervention at this stage, although the assignment of scientists to assist will speed up the process. §!"
|
||||
rg_story.30.a:0 "That's it."
|
||||
rg_story.30.b:0 "§Yassigns Chief Scientist to assist in the project§!"
|
||||
|
||||
rg_story.31.title:0 "$situation_rg_gray_mod2_stage_2$"
|
||||
rg_story.31.desc:0 "Our program is already in its second phase. Previous studies have proven that it is difficult to perfectly meet the requirements of any material known to us in order to build a warship of this size. Further studies of the constitution of nanomatter are needed, and the physical properties exhibited by such matter seem to be highly compatible with our goals. \n§Y plans will continue unintrusive at this stage, but investing in some nanites will speed up the process. §!"
|
||||
rg_story.31.a:0 "go Ahead"
|
||||
rg_story.31.b:0 "§YInvest in nanites Research§!"
|
||||
|
||||
rg_story.32.title:0 "$situation_rg_gray_mod2_stage_3$"
|
||||
rg_story.32.desc:0 "Our program has entered its third phase. Even with the assistance of self-programmed nanomachines, it is difficult to construct structures that meet the required strength requirements in space. This is undoubtedly a huge project. We need to build the construction site, coordinate the transportation of materials and carry out structural fixation. \n§YAt this stage, we need to build megastructures to continue the project.§!"
|
||||
rg_story.32.a:0 "Construction begins"
|
||||
|
||||
rg_story.33.title:0 "$situation_rg_gray_mod2_stage_4$"
|
||||
rg_story.33.desc:0 "Our plan is already in its fourth phase. Our flagship undoubtedly requires a huge amount of energy, and it is difficult to simply scale up a conventional reactor. We need to explore the design of very large-scale reactors and study the supercritical energy output scheme. \n§Y will continue as normal at this stage without intervention, but there may be a major accident that will cause us to be forced to reverse our progress. §!"
|
||||
rg_story.33.a:0 "Leave it.How bad can be it?"
|
||||
rg_story.33.b:0 "§YAssign elite scientists to participate in the design§!"
|
||||
|
||||
rg_story.34.title:0 "$situation_rg_gray_mod2_stage_5$"
|
||||
rg_story.34.desc:0 "Our program has entered its fifth phase. Armament is the core of a battleship. Before we actually build the hull, we need to design the weapon load point to load the weapon. Our flagship will have a cardan axis giant Star Destroyer weapon system. Multi-linked Titan-class weapon arrays, as well as ultra-large-scale macro cannon arrays and dense carrier-based aircraft ejection arrays. How to coordinate the ship space is undoubtedly a huge challenge. \n§Y will continue to proceed at this stage without intervention, although investing in the construction of test ships will be able to speed up the process. §!"
|
||||
rg_story.34.a:0 "We can do it"
|
||||
rg_story.34.b:0 "§YInvest in the construction of a test unit§!"
|
||||
|
||||
rg_story.35.title:0 "$situation_rg_gray_mod2_stage_6$"
|
||||
rg_story.35.desc:0"We are about to move more than halfway through our plan. Our hull was designed with a lot of tonnage redundancy, which is not wasteful, and we envision the flagship being able to operate an ecosystem of independent housing for several large residential station sizes, with plenty of room for modifications. How to design the people's future home will be an important task that cannot be ignored. \n§Y will continue to proceed at this stage without intervention, although investing in the construction of test ships will be able to speed up the process. §!"
|
||||
rg_story.35.a:0 "For a new home"
|
||||
rg_story.35.b:0 "§YInvest in the construction of a test unit§!"
|
||||
|
||||
rg_story.36.title:0 "$situation_rg_gray_mod2_stage_7$"
|
||||
rg_story.36.desc:0 "Our plan has entered its seventh phase. We will lay the first keel of the hull, which is critical to the integrity of the hull. \n§Y will continue to work on track at this stage without intervention, but with some small investments it can speed up the process. §!"
|
||||
rg_story.36.a:0 "continue"
|
||||
rg_story.36.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
rg_story.37.title:0 "$situation_rg_gray_mod2_stage_8$"
|
||||
rg_story.37.desc:0 "Our program has entered its eighth phase. At this stage, we will lay reinforced armor on the hull. Ships are already taking shape. \n§Y will continue to work on track at this stage without intervention, but with some small investments it can speed up the process. §!"
|
||||
rg_story.37.a:0 "It's almost finished..."
|
||||
rg_story.37.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
rg_story.38.title:0 "$situation_rg_gray_mod2_stage_9$"
|
||||
rg_story.38.desc:0 "Our program is in its ninth phase. At this stage, we need to design a super-scale hyperspace engine for the flagship. Well, something could go wrong. \n§Y will continue to proceed at this stage without intervention, although investing in the construction of test ships will be able to speed up the process. §!"
|
||||
rg_story.38.a:0 "It shouldn't be a problem... Right? "
|
||||
rg_story.38.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
rg_story.39.title:0 "$situation_rg_gray_mod2_stage_10$"
|
||||
rg_story.39.desc:0 "Our program has entered its tenth phase. We need to design and install soft equipment such as ship halo projectors, stealth arrays, etc. \n§Y will continue to work on track at this stage without intervention, but with some small investments it can speed up the process. §!"
|
||||
rg_story.39.a:0 "That's it"
|
||||
rg_story.39.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
rg_story.40.title:0 "$situation_rg_gray_mod2_stage_11$"
|
||||
rg_story.40.desc:0 "Our plan has entered its eleventh phase. At this stage, we need to help $NAME_Gray$ design the hull nano blueprint so that $NAME_Gray$ can freely change its form. If all goes well, our plan is nearing completion. \n§Ywill continue to work on track at this stage without intervention, but with some small investments it can speed up the process. §!"
|
||||
rg_story.40.a:0 "That's it"
|
||||
rg_story.40.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
rg_story.41.title:0 "$situation_rg_gray_mod2_stage_12$"
|
||||
rg_story.41.desc:0 "Our plan is in its final stages. Our flagship renovation project is almost complete, and the next step is the actual sea trials. If all goes well, then all goes well. \n§YAt this stage, we need to execute the $NAME_Gray$ Upgrade Project. §!"
|
||||
rg_story.41.a:0 "Startup Plan"
|
||||
|
||||
rg_story.42.title:0 "$situation_rg_gray_mod2_stage_13$"
|
||||
rg_story.42.desc:0 "Our plans are almost complete, and as an add-on option, we can dominate the flagship revamp. But this requires additional investment from us. At this stage, we will create a habitable warehouse that can accommodate a large number of people. \n§Ywill continue to work on track at this stage without intervention, but with some small investments it can speed up the process. §!"
|
||||
rg_story.42.a:0 "That's it"
|
||||
rg_story.42.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
rg_story.43.title:0 "$situation_rg_gray_mod2_stage_14$"
|
||||
rg_story.43.desc:0"Our plans are almost complete, and as an add-on option, we can dominate the flagship.\n§Y: At this stage, we need to execute the $NAME_Gray$ Upgrade Project. §!"
|
||||
rg_story.43.a:0 "That's it"
|
||||
rg_story.43.b:0 "§YInvest in Extra Materials§!"
|
||||
|
||||
@@ -37,6 +37,22 @@
|
||||
situation_rg_nanotech_consume_planet_monthly_change_tooltip: "Nanite Extraction Progress"
|
||||
situation_rg_nanotech_consume_planet_desc: "Everything, including entire worlds, is destined to be assimilated into our collective, to become a part of us."
|
||||
|
||||
rg_deficit.170.desc:1 "[Owner.GetFinancialAdvisorAgencyCap] is getting increasingly concerned about the $nanites$ shortage befalling our empire. Failure to recoup our expenses will bring widespread disruptions to our industry sector."
|
||||
rg_deficit.170.desc.machine:1 "Budget warning: $nanites$ expenditures surpassing expenditures for multiple subsequent months. Failure to resolve the shortage will bring widespread disruptions to our industry sector."
|
||||
rg_deficit.170.A:1 "Scrap robots on §Y[robots_planet.GetName]§! for $nanites$ ."
|
||||
rg_deficit.170.A.tooltip:2 "Dismantle all robots on [robots_planet.GetName] (£pop£ §Y[robots_planet.recycled_robots] Drones§!) to gain £nanites£ §Y[robots_planet.total_alloys_gained] $nanites$ §!"
|
||||
rg_deficit.170.B:1 "Consolidate. Recycle. Dismantle droids on §Y[robots_planet.GetName]§!."
|
||||
rg_deficit.170.B.tooltip:2 "Dismantle half of the population on [robots_planet.GetName] (£pop£ §Y[robots_planet.recycled_robots] Drones§!) to gain £nanites£ §Y[robots_planet.total_alloys_gained] $nanites$§!"
|
||||
|
||||
rg_deficit.175.desc:1 "Having failed to resolve our $nanites$ shortage, we have been forced to declare bankruptcy and default on our debts. [Owner.GetFinancialAdvisorAgencyCap] is drafting a new austerity plan to cut expenses and preventing this situation from ever happening again."
|
||||
|
||||
situation_nanites_deficit: "$nanites$ deficit"
|
||||
situation_nanites_deficit_type: "$situation_nanites_deficit$"
|
||||
deficit_approach_cut_nanite_usage: "$nanites$ Rationing"
|
||||
string_expenditures_greater_than_income_nanites: "$nanites$ Deficit"
|
||||
string_not_in_deficit_nanites: "Positive Monthly $nanites$ Balance"
|
||||
string_resource_reserves_nanites: "$nanites$ Reserves"
|
||||
|
||||
purge_nanophage: "Nanite Assimilation"
|
||||
purge_nanophage_tooltip: "Affected populations are gradually split into the [From.GetSpeciesAdj] species, regardless of their own volition."
|
||||
purge_nanophage_tooltip_delayed: "§ The form of unfreedom is only a constraint that hinders our development. In doing so, their cause will be continued by [From.GetSpeciesNamePlural]. §!"
|
||||
@@ -1,5 +1,4 @@
|
||||
l_english:
|
||||
# NAME_Gray:0 "小灰"
|
||||
GRAY_SPECIES:0 "$NAME_Gray$"
|
||||
RG_MACHINE:0 "§YNanite Reconstructed Doll§!"
|
||||
gray_army_desc:0 "$NAME_Gray$With her nano-combat mothership, it can easily sweep away a planet"
|
||||
@@ -36,7 +35,7 @@
|
||||
RG_sim_dragon_species:0 "Dragons in disguise"
|
||||
RG_SIMULATION_DRAGON_SPECIES:0 "Dragons in disguise"
|
||||
|
||||
situation_rg_gray_mod1:0 "§Y$NAME_Gray$Renovation Project§!"
|
||||
situation_rg_gray_mod1:0 "§Y$NAME_Gray$ Upgrade Project§!"
|
||||
situation_rg_gray_mod1_desc:0 "Due to the lack of resources in the L-Cluster, the hull of $NAME_Gray$ has not been maintained for a long time. By mobilizing enough resources, $NAME_Gray$ can be used to restore the mothership to its full state. In order to execute this initiative, $NAME_Gray$ needed the help of our engineering team. \n§RSwitching the $NAME_Gray$ pattern will cause the plan to fail. §!"
|
||||
|
||||
situation_rg_gray_mod1_stage_1:0 "§YStage 1: Basic Hull Repair Stage§!"
|
||||
@@ -76,7 +75,7 @@
|
||||
situation_rg_gray_mod2_stage_2_booster_tooltip:0 "§GOur project gets an extra budget§!"
|
||||
situation_rg_gray_mod2_stage_3_booster_tooltip:0 "§GOur project has been approved for the construction of a test ship§!"
|
||||
|
||||
situation_rg_gray_mod2:0 "§Y$NAME_Gray$ Capitalship Renovation Project§!"
|
||||
situation_rg_gray_mod2:0 "§Y$NAME_Gray$ Capitalship Upgrade Project§!"
|
||||
situation_rg_gray_mod2_desc:0 "Our scientists believe that with the accumulation of our research on the $NAME_Gray$ hull and technology, we will be able to design a giant flagship hull. If successful, the $NAME_Gray$ mothership will gain enough combat power to rival the Fallen Empire. For this great project, we need to mobilize huge resources. Once the resources are ready, the project can start immediately\n§H This is a long-term project, so switching $NAME_Gray$ patterns will not cause the plan to fail. §!"
|
||||
|
||||
situation_rg_gray_mod2_stage_1:0 "§YStage 1: Fundamental Mechanics Verification Stage§!"
|
||||
|
||||
40
localisation/english/RG_megastructures_l_english.yml
Normal file
40
localisation/english/RG_megastructures_l_english.yml
Normal file
@@ -0,0 +1,40 @@
|
||||
l_english:
|
||||
rg_nanite_harvester: "$nanite_harvester$"
|
||||
RG_habitat_central_complex: "$pc_rg_grayhabitat$"
|
||||
RG_habitat_central_complex_plural: "$pc_rg_grayhabitat$"
|
||||
RG_habitat_central_complex_DESC: "§Y$pc_rg_grayhabitat$§! capable of housing several £pop£ §YPops§! and providing space for £building£ §YBuildings§! and £district£ §YDistricts§! in orbit of uninhabitable planets."
|
||||
RG_habitat_central_complex_MEGASTRUCTURE_DETAILS: "§Y$pc_rg_grayhabitat$§!It is a self-contained space station composed entirely of nanomachines for permanent habitation."
|
||||
RG_habitat_central_complex_CONSTRUCTION_INFO_DELAYED: "$REQUIREMENTS_HEADER$$major_orbital_requirements$\n\n$EFFECTS_HEADER$ $NEW_LINE$- A Colonisable (Size: £planetsize£15) $pc_rg_grayhabitat$ will be created. $NEW_LINE$- $habitat_0_CONSTRUCTION_INFO_DELAYED$"
|
||||
rg_nano_ripper_1: "$rg_nano_ripper_4$:GREY FOG RINGS"
|
||||
rg_nano_ripper_1_DESC: "$rg_nano_ripper_1_MEGASTRUCTURE_DETAILS$"
|
||||
rg_nano_ripper_2: "$rg_nano_ripper_4$:TORRENT LADDER"
|
||||
rg_nano_ripper_2_DESC: "$rg_nano_ripper_1_MEGASTRUCTURE_DETAILS$"
|
||||
rg_nano_ripper_3: "$rg_nano_ripper_4$:CORE REFINING"
|
||||
rg_nano_ripper_3_DESC: "$rg_nano_ripper_1_MEGASTRUCTURE_DETAILS$"
|
||||
rg_nano_ripper_4: "§YNanite Ripper§!"
|
||||
rg_nano_ripper_4_DESC: "$rg_nano_ripper_1_MEGASTRUCTURE_DETAILS$"
|
||||
rg_nano_ripper_1_MEGASTRUCTURE_DETAILS: "Using massively deployed nanomachines, §Y$rg_nano_ripper_4$§! uses the planet as a raw material to efficiently transform into the £nanites£$nanites$ we need.\n§RMust built on§!§Y$pc_gray_goo$§!§R or §!§Y$pc_nanotech$§!§R§!"
|
||||
rg_nano_ripper_1_mod: "$rg_nano_ripper_1$"
|
||||
rg_nano_ripper_1_mod_desc: "$rg_nano_ripper_1_DESC$"
|
||||
rg_nano_ripper_1_mod_tooltip: "Uncovers a Size §Y0.1§!£nanites£$nanites$ deposit on every Planet, Moon and Asteroid in the System.$NEW_LINE$§E$SYSTEM_MODIFIER$§!:$TABBED_NEW_LINE$$mod_station_gatherers_produces_mult$:§G+$@arc_furnace_1_mod_value|%0$§!"
|
||||
rg_nano_ripper_2_mod: "$rg_nano_ripper_2$"
|
||||
rg_nano_ripper_2_mod_desc: "$rg_nano_ripper_2_DESC$"
|
||||
rg_nano_ripper_2_mod_tooltip: "Improves uncovered deposits to Size§Y1.7§!£nanites£$NEW_LINE$§E$SYSTEM_MODIFIER$§!:$TABBED_NEW_LINE$$mod_station_gatherers_produces_mult$:§G+$@arc_furnace_2_mod_value|%0$§!"
|
||||
rg_nano_ripper_3_mod: "$rg_nano_ripper_3$"
|
||||
rg_nano_ripper_3_mod_desc: "$rg_nano_ripper_3_DESC$"
|
||||
rg_nano_ripper_3_mod_tooltip: "Improves uncovered deposits to Size§Y7.5§!£nanites£$NEW_LINE$§E$SYSTEM_MODIFIER$§!:$TABBED_NEW_LINE$$mod_station_gatherers_produces_mult$:§G+$@arc_furnace_3_mod_value|%0$§!"
|
||||
rg_nano_ripper_4_mod: "$rg_nano_ripper_4$"
|
||||
rg_nano_ripper_4_mod_desc: "$rg_nano_ripper_4_DESC$"
|
||||
rg_nano_ripper_4_mod_tooltip: "Improves uncovered deposits to Size§Y33.1§!£nanites£$NEW_LINE$§E$SYSTEM_MODIFIER$§!:$TABBED_NEW_LINE$$mod_station_gatherers_produces_mult$:§G+$@arc_furnace_4_mod_value|%0$§!"
|
||||
rg_nano_ripper_destroyed: "Ruined $rg_nano_ripper_4$"
|
||||
rg_nano_ripper_destroyed_DESC: "The remnants of an $rg_nano_ripper_4$"
|
||||
rg_nano_ripper_destroyed_MEGASTRUCTURE_DETAILS: "$rg_nano_ripper_1_MEGASTRUCTURE_DETAILS$"
|
||||
rg_nano_ripper_restored: "$rg_nano_ripper_4$"
|
||||
rg_nano_ripper_restored_DESC: "$rg_nano_ripper_4_DESC$"
|
||||
RG_orbital_ring:0 "§Y$graygoo$ Orbital Ring Defence terminal§!"
|
||||
RG_orbital_ring_desc:0 ""
|
||||
RG_orbital_ring_MEGASTRUCTURE_DETAILS: ""
|
||||
RG_orbital_ring_ruined: "Ruined $RG_orbital_ring$"
|
||||
RG_orbital_ring_ruined_DESC: ""
|
||||
RG_orbital_ring_restored: "$RG_orbital_ring$"
|
||||
RG_orbital_ring_restored_DESC: ""
|
||||
@@ -10,9 +10,9 @@
|
||||
RG_armed_colony_ship_plural:0 "$RG_armed_colony_ship$"
|
||||
RG_graygoo_interdictor:0 "§Y$graygoo$ Interdictor§!"
|
||||
RG_graygoo_interdictor_plural:0 "$RG_graygoo_interdictor$"
|
||||
RG_graygoo_Arsenal:0 "§Y$graygoo$ Arsenal Interdictor§§!"
|
||||
RG_graygoo_Arsenal:0 "§Y$graygoo$ Arsenal Interdictor§!"
|
||||
RG_graygoo_Arsenal_plural:0 "$RG_graygoo_Arsenal$"
|
||||
RG_graygoo_icebreaker_interdictor:0 "§Y$graygoo$ Icebreaker Interdictor§§!"
|
||||
RG_graygoo_icebreaker_interdictor:0 "§Y$graygoo$ Icebreaker Interdictor§!"
|
||||
RG_graygoo_icebreaker_interdictor_plural:0 "$RG_graygoo_icebreaker_interdictor$"
|
||||
RG_graygoo_Buff:0 "§Y$graygoo$ Replenishment Oiler§!"
|
||||
RG_graygoo_Buff_plural:0 "$RG_graygoo_Buff$"
|
||||
|
||||
27
localisation/english/RG_storm_l_english.yml
Normal file
27
localisation/english/RG_storm_l_english.yml
Normal file
@@ -0,0 +1,27 @@
|
||||
l_english:
|
||||
graytempest_storm: "Tempest Storm"
|
||||
graytempest_storm_desc: "A swarm of nanomachines erupting from the L-cluster is a threat to life across the galaxy. They are huge in number but not yet fully formed, forming severe storms that sweep through galaxies. Due to the self-replicating nature of nanomachines, such storms can last for decades."
|
||||
graytempest_storm_color_tooltip: "§Y$graytempest_storm$§!"
|
||||
graytempest_storm_lore_description: "§L An extremely strong $graytempest_storm$ will threaten the galaxy and cause damage to the planets. For the sake of your life, you must seek shelter! §!"
|
||||
graytempest_storm_fleet_tt: "- $MOD_SHIP_HULL_REGEN_ADD_PERC$, $MOD_SHIP_ARMOR_REGEN_ADD_PERC$ and $MOD_SHIP_SHIELD_REGEN_ADD_PERC$ are §Rdisabled§! for ships and stations.\n- Inflicts §R$@storm_monthly_dmg_low|0$§! Damage per month to ships and stations with more than $@storm_hp_perc_limit|0Y%$ $HITPOINTS$."
|
||||
graytempest_storm_aftermath_modifier: "Gray waves"
|
||||
graytempest_storm_aftermath_modifier_tooltip: "$STORM_AFTERMATH_DESC$\n$t$—§H$graytempest_storm_aftermath_modifier$§!:\n$tt$—§R-100%§!~§R-?%§!$MOD_PLANET_BUILDING_BUILD_SPEED_MULT$\n$tt$—§R-5§!~§R-?§!$PLANET_STABILITY_TITLE$\n"
|
||||
graytempest_storm_aftermath_modifier_severity_desc: "$graytempest_storm$ swept everything in their way, and they were moody and wreckless, which caused serious damage. However, when the dust settles, we can recycle some of the nanomachines. "
|
||||
graytempest_storm_aftermath_modifier_severity_1:"Aftermath: $graytempest_storm_aftermath_modifier$"
|
||||
graytempest_storm_aftermath_modifier_severity_1_desc: "$graytempest_storm_aftermath_modifier_severity_desc$"
|
||||
graytempest_storm_aftermath_modifier_severity_2: "Aftermath: §HCritical§!$graytempest_storm_aftermath_modifier$"
|
||||
graytempest_storm_aftermath_modifier_severity_2_desc: "$graytempest_storm_aftermath_modifier_severity_desc$"
|
||||
graytempest_storm_aftermath_modifier_severity_3: "Aftermath: §RCritical§!$graytempest_storm_aftermath_modifier$"
|
||||
graytempest_storm_aftermath_modifier_severity_3_desc: "$graytempest_storm_aftermath_modifier_severity_desc$"
|
||||
|
||||
MESSAGE_TEMPEST_STORM_AFTERMATH_TITLE: "$graytempest_storm$ Aftermath"
|
||||
tempest_storm_aftermath_custom_desc: "§Y$graytempest_storm$§! has left nanomachines all over the planet, and they have temporarily gone into hibernation."
|
||||
|
||||
d_rg_tempest_storm_1:"Nanite Dune"
|
||||
d_rg_tempest_storm_1_desc: "A devastating storm of nanomachines has swept the world. A lonely gray dune was left in its aftermath. "
|
||||
|
||||
d_rg_tempest_storm_2:"Nanite Sand Sea"
|
||||
d_rg_tempest_storm_2_desc: "A devastating storm of nanomachines has swept the world. In its aftermath it left a surging sea of gray sand. "
|
||||
|
||||
d_rg_tempest_storm_3: "Nanite Wave"
|
||||
d_rg_tempest_storm_3_desc: "A devastating storm of nanomachines has swept the world. The world is still boiling and wailing in the sweep of nanomachines."
|
||||
54
localisation/english/RG_technology_l_english.yml
Normal file
54
localisation/english/RG_technology_l_english.yml
Normal file
@@ -0,0 +1,54 @@
|
||||
l_english:
|
||||
tech_gray_weapon_lance_1:0 "§YNanite energy manipulation§!"
|
||||
tech_gray_weapon_lance_1_desc:0 "By studying the weapons used by the Gray Tempest ship in the L-Gate, we were able to partially restore this technology using nanites."
|
||||
|
||||
tech_gray_matter_remix_2:0 "§YNanite hybrid engineering§!"
|
||||
tech_gray_matter_remix_2_desc:0 "By applying nanites to special materials, we are able to give these materials new properties."
|
||||
|
||||
tech_gray_nano_fusion_3:0 "§YNanite energy production§!"
|
||||
tech_gray_nano_fusion_3_desc:0"By use nanites properties to greatly compress traditional reactors greatly improves the efficiency of energy production."
|
||||
|
||||
tech_gray_nano_boost_3:0 "§YNanite propulsion engineering§!"
|
||||
tech_gray_nano_boost_3_desc:0 "By refining the new materials, we were able to create materials that could generate their own thrust, enabling more sophisticated engineering."
|
||||
|
||||
tech_gray_interdictor_4:0 "§YNanite Interdictor§!"
|
||||
tech_gray_interdictor_4_desc:0 "Through technological reversal and accumulation, we were able to reproduce the Gray Tempest ships in these L-Gates, galloping under our flag."
|
||||
|
||||
tech_gray_matter_spray_5:0 "§YProject Splatoon§!"
|
||||
tech_gray_matter_spray_5_desc:0 "The invention of nanomachine materials has allowed us to recreate this bizarre design, which is occupied by a dense number of disposable launchers designed to launch giant warheads, and can eject more than half of the ship's mass in a single launch. Disposable, of course."
|
||||
|
||||
tech_gray_buffnut_6:0 "§YNanite Support-Colossus project§!"
|
||||
tech_gray_buffnut_6_desc:0 "With Colossus technology, we can use L-Gate technology to design new support ships, and they have great potential."
|
||||
|
||||
tech_gray_cloaking_3:0 "§YNanite Ray-Tracing field§!"
|
||||
tech_gray_cloaking_3_desc:0 "By reversely calculating the illumination path of the rays, the shield force field is finely adjusted so that the hull is not visible in part of the light spectrum. Obviously, this is an expensive technology. "
|
||||
|
||||
tech_gray_repair_system_1:0 "§Y$NAME_Gray$ Nano Repair System§!"
|
||||
tech_gray_repair_system_1_desc:0 "An efficient automated hull repair system consisting of billions of micro-nanobots has been found in the wreckage of the Grey Storm, which has been adapted to work for us."
|
||||
|
||||
tech_object_gray_5:0 "§Y$NAME_Gray$ Mothership Reconstruction§!"
|
||||
tech_object_gray_5_desc:0 "Through routine maintenance of the $NAME_Gray$ hull as well as ... With a little reverse engineering, we were able to partially replicate the design of the $NAME_Gray$ mothership, all with the consent of $NAME_Gray$ himself. "
|
||||
|
||||
tech_minilaser_gray_1:0 "§Y$NAME_Gray$ Weapon Miniaturization§!"
|
||||
tech_minilaser_gray_1_desc:0 "A strange box has dropped from a shelf containing a feasibility verification plan for the miniaturization of nanoweapons."
|
||||
|
||||
tech_gray_noway:0 "The 404 problem of §Y$NAME_Gray$§!"
|
||||
tech_gray_noway_desc:0 "It seems like something strange, so it's better to leave it alone."
|
||||
|
||||
tech_object_gray_6:0 "The 404 problem of §Y$NAME_Gray$§!2"
|
||||
tech_object_gray_6_desc:0 "It seems like something strange, so it's better to leave it alone."
|
||||
|
||||
tech_object_gray_7:0 "§YStorm waves§!"
|
||||
tech_object_gray_7_desc:0 "It seems like something strange, so it's better to leave it alone."
|
||||
|
||||
tech_gray_army_7:0 "§Yself-evolving $gray_army$§!"
|
||||
tech_gray_army_7_desc:0 "By implanting some low-level self-evolving programs, combined with the understanding of nanomaterials, we are able to produce some nano combat bodies in small batches for the army to deliver."
|
||||
|
||||
tech_gray_juggernaut_8:0 "§YNanite SuperShip System§!"
|
||||
tech_gray_juggernaut_8_desc:0 "The self-constituted nature of nanomatter allows them to be used to build projects of unparalleled scale. And we're going to take the first step. "
|
||||
|
||||
TECH_UNLOCK_RG_CLOAKING_3_TITLE: "§H$UNLOCKS_COMPONENT$§!$RG_CORVETTE_CLOAKING_3$"
|
||||
TECH_UNLOCK_RG_CLOAKING_3_DESC: "§H$RG_CORVETTE_CLOAKING_3$§!\n$tech_gray_cloaking_3_desc$"
|
||||
|
||||
tech_rg_rg_nano_ripper: "$rg_nano_ripper_4$"
|
||||
tech_rg_rg_nano_ripper_desc: "$rg_nano_ripper_4_DESC$"
|
||||
22
localisation/english/RG_tooltips_l_english.yml
Normal file
22
localisation/english/RG_tooltips_l_english.yml
Normal file
@@ -0,0 +1,22 @@
|
||||
l_english:
|
||||
REQUIRES_lgate_or_gray: "$TRIGGER_FAIL$ encontered §Y$NAME_Gray$§!Or have technology§Y$tech_lgate_activation$§!"
|
||||
requires_RG_habitat_central_complex: "$TRIGGER_FAIL$§RRequires a $habitat_central_complex$ present in the system§!"
|
||||
requires_not_RG_habitat_central_complex: "$TRIGGER_FAIL$§RCannot build due to existing $habitat_central_complex$ in the system§!"
|
||||
gray_become_ruler: "$NAME_Gray$ must not be ruler."
|
||||
rg_requires_no_nano_ripper: "$TRIGGER_FAIL$Cannot construct in the same system as an existing §Y$rg_nano_ripper_4$§!"
|
||||
rg_requires_no_nano_ripper_construction: "$TRIGGER_FAIL$Cannot construct in the same system as an ongoing §Y$rg_nano_ripper_4$ construction§!"
|
||||
allow_rg_nano_ripper: "§HUnlock megastructures:§!$rg_nano_ripper_4$"
|
||||
rg_machine_maid_trait_effect_tooltip: "Each online $pops_with_icon$§! require 0.3 £nanites£$nanites$§Y upkeep§!.\nPop Housing Usage: §G-90%§!\nSpecies Minimum Habitability: §G+25%§!\nOn $NAME_Gray$ Owner Country:$TABBED_NEW_LINE$$mod_planet_jobs_produces_mult$:§G+10%§!"
|
||||
concept_rg_scion: "$preset_rg_scion$"
|
||||
concept_rg_scion_desc: "$preset_rg_scion_desc$"
|
||||
concept_rg_gray: "$NAME_Gray$"
|
||||
concept_rg_gray_desc: "$gray_backstory$"
|
||||
RG_leader_trait_ruler_gray_tt:0 "§EEffect with each skill level:§!"
|
||||
RG_leader_trait_variable_tt:0 "§EEffect with each variable count:§!"
|
||||
requires_rg_graylevel_higherthan_10:0 "§Y$NAME_Gray$ must be level 10§!"
|
||||
requires_rg_graylevel_higherthan_20:0 "§Y$NAME_Gray$ must be level 20§!"
|
||||
requires_rg_has_tech_juggernaut:0 "§Yrequires technology: §!$tech_juggernaut$"
|
||||
MESSAGE_KOGASA_VIRUS_EXTERMINATED:0 "§RKogasa Virus Threat Detected§!"
|
||||
rg_kogasa_exterminated_desc:0 "The daemon has detected that the integrity of the $NAME_Gray$ personality has been tampered with, and the contamination target has been decontaminated, and the treatment plan is to be rendered harmless."
|
||||
rg_levelup_2.tooltip:0 "§YIf we abort the renovation project in the middle of the project, we will not be able to get a refund! §!"
|
||||
rg_need_manual_toggle:0 "§YNote, you need to manually switch the form of $NAME_Gray$ once after changing the ship type§!"
|
||||
31
localisation/english/RG_traits_l_english.yml
Normal file
31
localisation/english/RG_traits_l_english.yml
Normal file
@@ -0,0 +1,31 @@
|
||||
l_english:
|
||||
rg_machine_maid_trait:0 "§YPineapple Pie Network§!"
|
||||
rg_machine_maid_trait_desc:0 "This mechanical body appears to be constructed from nanomachinery. They have only a limited amount of individual intelligence, but each seems to have their minds linked to each other to form a powerful network of consciousness. The greater the number of individuals, the stronger their consciousness becomes. "
|
||||
RG_leader_trait_admiral_gray:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_admiral_gray_desc:0 "$NAME_Gray$ is essentially an individual made up of thousands of nanomachines, which allows her to freely transform and reorganize or quickly repair herself."
|
||||
RG_leader_trait_admiral_gray_1:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_admiral_gray_1_desc:0 "$RG_leader_trait_admiral_gray_desc$"
|
||||
RG_leader_trait_admiral_gray_2:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_admiral_gray_2_desc:0 "$RG_leader_trait_admiral_gray_desc$"
|
||||
RG_leader_trait_governor_gray:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_governor_gray_desc:0 "$RG_leader_trait_admiral_gray_desc$"
|
||||
RG_leader_trait_offical_gray:0 "$RG_leader_trait_governor_gray$"
|
||||
RG_leader_trait_offical_gray_desc:0 "$RG_leader_trait_governor_gray_desc$"
|
||||
RG_leader_trait_scientist_gray:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_scientist_gray_desc:0 "$RG_leader_trait_governor_gray$"
|
||||
RG_leader_trait_general_gray:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_general_gray_desc:0 "$RG_leader_trait_governor_gray$"
|
||||
RG_leader_trait_ruler_gray:0 "§YBorn to be chosen§!"
|
||||
RG_leader_trait_ruler_gray_desc:0 "§G$NAME_Gray$ will increase power with Leader Level§! (§Y[owner.rg_gray_level]§!) §G Ascend and grow in strength. §!\n§RWhen the leader level is greater than 10, the nanomachine will be overclocked, and it will be additionally reduced£stability£stability。§!\n§!By granting $NAME_Gray$ more and more power and increasing resource tilt, nanobots are able to fine-tune the Empire's resource output. However, this unsustainable model of development does not come without costs."
|
||||
RG_leader_trait_general_gray_skill:0 "§YIncoming Tempest§!"
|
||||
RG_leader_trait_general_gray_skill_desc:0 "The gray storm swept through the L-Cluster for countless epochs."
|
||||
RG_leader_trait_tempest_incoming_effect:0 "$ARMY_EFFECTS_TXT$:\n$t$For each enemy army killed:\n$tt$$MOD_ARMY_DAMAGE_MULT$: §G+5%§!\n$tt$$MOD_ARMY_HEALTH$: §G+5%§!\n$tt$§YChance of directly killing an enemy army§!: §G+1%§!\n$t$Current §YBUFF Stack§!:§Y[owner.rg_general_skill_combat_daypassed_variable]§!\n$t$The current §Y probability of directly killing an enemy army is: §Y[owner.rg_general_skill_combat_killed_variable]%§!"
|
||||
RG_leader_trait_admiral_nanorebuild_gray:0 "§YGray Remodel§!"
|
||||
RG_leader_trait_admiral_nanorebuild_gray_desc:0 "The gray storm swept through the L-Cluster for countless epochs."
|
||||
RG_leader_trait_admiral_nanorebuild_effect:0 "$FLEET_EFFECTS_TXT$:\n$t$For each enemy ship destroyed:\n$tt$§YReshape Counter§!: §G+1§!\n$t$When the leader's fleet loses ships:\n$tt$Consume §YReshape Counter§!Instantly rebuild the ship.\n$t$Current §YReshape Counter§!: §Y[owner.rg_nanorebuild_counter]§!\n$t$§Y$NAME_Gray$§!Cannot be rebuilt by this ability.\n\n$RG_leader_trait_tempest_incoming_effect$"
|
||||
RG_leader_trait_admiral_fake_dragon:0 "§YDragon's Soul§!"
|
||||
RG_leader_trait_admiral_fake_dragon_desc:0 "Lost souls are not dragons, but they want to be dragons. You're a dragon too, so good. "
|
||||
RG_leader_trait_admiral_timed_life:0 "§YTimed life§!"
|
||||
RG_leader_trait_admiral_timed_life_desc:0 "\n§GSim Dragon's stats increase with age.\n$t$§YEach year of growth is offered§!:\n$tt$§G Additional Ship Weapon Damage +1%§!\n§G Additional Ship Armor Health +1%§!\n§G Additional Ship Hull Health +1%§!$t$\nCurrent Age:§!§R[owner.rg_fake_dragon_timedlife_counter]§!§G year§!\nShe is a simulated life born from an experiment. With every month that passed, she grew a year old. If the way to eternal life cannot be found, the fragile soul will return to its roots."
|
||||
RG_leader_trait_admiral_born_tobe_dragon:0 "§YBorn Tobe Dragon§!"
|
||||
RG_leader_trait_admiral_born_tobe_dragon_desc:0 "\n§GSim Dragon's stats increase with age.\n$t$§YEach year of growth is offered§!:\n$tt$§G Additional Ship Weapon Damage +1%§!\n§G Additional Ship Armor Health +1%§!\n§G Additional Ship Hull Health +1%§!$t$\nCurrent Age:§!§R[owner.rg_fake_dragon_timedlife_counter]§!§G year§!\nThe dragon has finally become what it was dreamed of. Legend has it that she opened her shell with one punch and transformed into a dragon."
|
||||
@@ -1,199 +0,0 @@
|
||||
l_english:
|
||||
gray_army_desc:0 "Gray with her nanite mothership.Can easily wreck an entire planet."
|
||||
RG_leader_trait_admiral_gray:0 "Nanite Entity"
|
||||
RG_leader_trait_admiral_gray_desc:0 "Gray is in reality a dense swarm of billions upon billions of advanced nanites."
|
||||
RG_leader_trait_governor_gray:0 "Nanite Entity"
|
||||
RG_leader_trait_governor_gray_desc:0 "Gray is in reality a dense swarm of billions upon billions of advanced nanites."
|
||||
SMALL_GRAY_MIX_ARMOR:0 "Nanite Armor"
|
||||
MEDIUM_GRAY_MIX_ARMOR:0 "Nanite Armor"
|
||||
|
||||
RG_CARRIER_RADAR:0 "Nanite Support Radar"
|
||||
RG_CARRIER_RADAR_DESC:0 "Advanced Radar used by carriers."
|
||||
RG_ENERGY_MISSILE:0 "Nanite Entity Missile"
|
||||
RG_ENERGY_MISSILE_DESC:0 "Nanite Entity Missile made by many kind of materals,can up to very high speed."
|
||||
RG_ENERGY_MISSILE_KIN:0 "Nanite Space Missile"
|
||||
RG_ENERGY_MISSILE_KIN_DESC:0 ""
|
||||
RG_FLAK_BATTERY:0 "Nanite Flak Cannon"
|
||||
RG_FLAK_BATTERY_DESC:0 ""
|
||||
|
||||
RG_gatebuilder_jump:0 "Gray Jumpdrive"
|
||||
RG_gatebuilder_sensor:0 "Gray Sensor"
|
||||
RG_gatebuilder_thruster:0 "Gray Thruster"
|
||||
origin_rg_gray:0 "Distant Stella"
|
||||
origin_rg_gray_desc:0 "get gray at gamestart."
|
||||
origin_tooltip_rg_gray_effects:0 "get gray at gamestart.\n\n§R<but..is that easy?>§!"
|
||||
RG_SHIP_AURA_NANOBOT_CLOUD:0 "Nanite nanobot cloud"
|
||||
RG_SHIP_AURA_NANOBOT_CLOUD_DESC:0 "set billions of nanobot to repair allies ship."
|
||||
RG_BOMBER_HANGAR_AP_BOMB:0 "Nanite Bomber Sqard"
|
||||
RG_BOMBER_HANGAR_NEUTRON_TORPEDO:0 "Nanite TorpedoBomber Sqard"
|
||||
RG_BOMBER_HANGAR_NEUTRON_TORPEDO_DESC:0 ""
|
||||
RG_FIGHTER_HANGAR_BEAM:0 "Nanite Fighter Sqard"
|
||||
RG_FIGHTER_HANGAR_BEAM_DESC:0 ""
|
||||
RG_BOMBER_HANGAR_ATTACK_ROCKET:0 "Nanite Attackcraft Sqard"
|
||||
RG_BOMBER_HANGAR_ATTACK_ROCKET_DESC:0 ""
|
||||
RG_aura_nanobot_cloud:0 "Nanite Nanobot Cloud"
|
||||
RG_AUTO_REPAIR:0 "Gray Damage Control Party"
|
||||
RG_AUTO_REPAIR_DESC:0 ""
|
||||
RG_ENIGMATIC_SCHEDULER:0 "Magical Scheduler"
|
||||
RG_ENIGMATIC_SCHEDULER_DESC:0 ""
|
||||
RG_ENGINE_BOOSTER:0 "Gray Engine booster"
|
||||
RG_ENGINE_BOOSTER_DESC:0 ""
|
||||
bombardment_graygoo:0 "Graygoo"
|
||||
bombardment_graygoo_name:0 "Graygoo Bombardment"
|
||||
bombardment_graygoo_desc:0 ""
|
||||
LARGE_GRAY_WEAPON_LANCE:0 "Gray Energy Lance"
|
||||
LARGE_GRAY_WEAPON_LANCE_DESC:0 ""
|
||||
SMALL_GRAY_WEAPON_LANCE:0 "Gray Energy Lance mini"
|
||||
SMALL_GRAY_WEAPON_LANCE_DESC:0 ""
|
||||
GRAY_BEAM_STATIC_MX:0 "Gray Energy Beam mini"
|
||||
GRAY_BEAM_STATIC_MX_DESC:0 ""
|
||||
GRAY_BEAM_STATIC_X:0 "Gray Energy Beam"
|
||||
GRAY_BEAM_STATIC_X_DESC:0 ""
|
||||
GRAY_BEAM_STATIC_EX:0 "Gray Energy Arc"
|
||||
GRAY_BEAM_STATIC_EX_DESC:0 ""
|
||||
RG_GRAY_WEAPON_LANCE_X:0 "Gray Energy Lance"
|
||||
RG_GRAY_WEAPON_LANCE_X_DESC:0 "Gray Energy Lance"
|
||||
RG_GRAY_WEAPON_LANCE:0 "Gray Energy Lance"
|
||||
RG_GRAY_WEAPON_LANCE_DESC:0 "Gray Energy Lance"
|
||||
LARGE_GRAY_MIX_ARMOR:0 "Nanite Armor"
|
||||
LARGE_GRAY_MIX_ARMOR_DESC:0 "Nanite Armor"
|
||||
|
||||
RG_Interdictor_FISSION_REACTOR:0 "$FISSION_REACTOR$"
|
||||
RG_Interdictor_FISSION_REACTOR_DESC:0 "$FISSION_REACTOR_DESC$"
|
||||
RG_Interdictor_FUSION_REACTOR:0 "$FUSION_REACTOR$"
|
||||
RG_Interdictor_FUSION_REACTOR_DESC:0 "$FUSION_REACTOR_DESC$"
|
||||
RG_Interdictor_COLD_FUSION_REACTOR:0 "$COLD_FUSION_REACTOR$"
|
||||
RG_Interdictor_COLD_FUSION_DESC:0 "$COLD_FUSION_DESC$"
|
||||
RG_Interdictor_ANTIMATTER_REACTOR:0 "$ANTIMATTER_REACTOR$"
|
||||
RG_Interdictor_ANTIMATTER_REACTOR_DESC:0 "$ANTIMATTER_REACTOR_DESC$"
|
||||
RG_Interdictor_ZERO_POINT_REACTOR:0 "$ZERO_POINT_REACTOR$"
|
||||
RG_Interdictor_ZERO_POINT_REACTOR_DESC:0 "$ZERO_POINT_REACTOR_DESC$"
|
||||
RG_Mothership_ZERO_POINT_REACTOR:0 "$ZERO_POINT_REACTOR$"
|
||||
RG_Mothership_ZERO_POINT_REACTOR_DESC:0 "$ZERO_POINT_REACTOR_DESC$"
|
||||
|
||||
RG_Interdictor_DARK_MATTER_REACTOR:0 "$DARK_MATTER_REACTOR$"
|
||||
RG_Interdictor_DARK_MATTER_REACTOR_DESC:0 "$DARK_MATTER_REACTOR_DESC$"
|
||||
RG_Mothership_DARK_MATTER_REACTOR:0 "$DARK_MATTER_REACTOR$"
|
||||
RG_Mothership_DARK_MATTER_REACTOR_DESC:0 "$DARK_MATTER_REACTOR_DESC$"
|
||||
|
||||
RG_ID_SHIP_THRUSTER_1:0 "$SHIP_THRUSTER_1$"
|
||||
RG_ID_SHIP_THRUSTER_1_DESC:0 "$SHIP_THRUSTER_1_DESC$"
|
||||
RG_ID_SHIP_THRUSTER_2:0 "$SHIP_THRUSTER_2$"
|
||||
RG_ID_SHIP_THRUSTER_2_DESC:0 "$SHIP_THRUSTER_2_DESC$"
|
||||
RG_ID_SHIP_THRUSTER_3:0 "$SHIP_THRUSTER_3$"
|
||||
RG_ID_SHIP_THRUSTER_3_DESC:0 "$SHIP_THRUSTER_3_DESC$"
|
||||
RG_ID_SHIP_THRUSTER_4:0 "$SHIP_THRUSTER_4$"
|
||||
RG_ID_SHIP_THRUSTER_4_DESC:0 "$SHIP_THRUSTER_4_DESC$"
|
||||
RG_ID_SHIP_THRUSTER_5:0 "$SHIP_THRUSTER_5$"
|
||||
RG_ID_SHIP_THRUSTER_5_DESC:0 "$SHIP_THRUSTER_5_DESC$"
|
||||
|
||||
RG_Arsenal_FISSION_REACTOR:0 "$FISSION_REACTOR$"
|
||||
RG_Arsenal_FISSION_REACTOR_DESC:0 "$FISSION_REACTOR_DESC$"
|
||||
|
||||
RG_PLANET_KILLER_CRACKER:0 "$PLANET_KILLER_CRACKER$"
|
||||
RG_PLANET_KILLER_CRACKER_DESC:0 "$PLANET_KILLER_CRACKER_DESC$"
|
||||
RG_PLANET_KILLER_SHIELDER:0 "$PLANET_KILLER_SHIELDER$"
|
||||
RG_PLANET_KILLER_SHIELDER_DESC:0 "$PLANET_KILLER_SHIELDER_DESC$"
|
||||
RG_PLANET_KILLER_NEUTRON:0 "$PLANET_KILLER_NEUTRON$"
|
||||
RG_PLANET_KILLER_NEUTRON_DESC:0 "$PLANET_KILLER_NEUTRON_DESC$"
|
||||
RG_PLANET_KILLER_GODRAY:0 "$PLANET_KILLER_GODRAY$"
|
||||
RG_PLANET_KILLER_GODRAY_DESC:0 "$PLANET_KILLER_GODRAY_DESC$"
|
||||
RG_PLANET_KILLER_NANOBOTS:0 "$PLANET_KILLER_NANOBOTS$"
|
||||
RG_PLANET_KILLER_NANOBOTS_DESC:0 "$PLANET_KILLER_NANOBOTS_DESC$"
|
||||
RG_PLANET_KILLER_STAR_CRACKER:0 "$PLANET_KILLER_STAR_CRACKER$"
|
||||
RG_PLANET_KILLER_STAR_CRACKER_DESC:0 "$PLANET_KILLER_STAR_CRACKER_DESC$"
|
||||
RG_PLANET_KILLER_DELUGE:0 "$PLANET_KILLER_DELUGE$"
|
||||
RG_PLANET_KILLER_DELUGE_DESC:0 "$PLANET_KILLER_DELUGE_DESC$"
|
||||
|
||||
RG_ID_wsg_alpha_REACTOR:0 "$wsg_alpha_REACTOR$"
|
||||
RG_ID_SHIP_THRUSTER_WSG:0 "$SHIP_THRUSTER_WSG$"
|
||||
RG_ID_SHIP_THRUSTER_WSG_DESC:0 "$SHIP_THRUSTER_WSG_DESC$"
|
||||
RG_ID_sh_senergy_REACTOR:0 "$sh_senergy_REACTOR$"
|
||||
RG_ID_SHIP_THRUSTER_SH:0 "$SHIP_THRUSTER_SH$"
|
||||
RG_ID_SHIP_THRUSTER_SH_DESC:0 "$SHIP_THRUSTER_SH_DESC$"
|
||||
RG_ID_wsg_senergy_REACTOR:0 "$wsg_senergy_REACTOR$"
|
||||
RG_ID_WSG_SENERGY_SHIP_THRUSTER:0 "$WSG_SENERGY_SHIP_THRUSTER$"
|
||||
RG_ID_WSG_SENERGY_SHIP_THRUSTER_DESC:0 "$WSG_SENERGY_SHIP_THRUSTER_DESC$"
|
||||
|
||||
RG_BAKAHALO:0 "Anti Baka Halo"
|
||||
RG_ANTIBAKAHALO:0 "Baka Halo"
|
||||
RG_ANTIBAKAHALO_DESC:0 ""
|
||||
RG_BAKAHALO_RADAR:0 "Anti Baka Halo"
|
||||
RG_BAKAHALO_RADAR_DESC:0 ""
|
||||
RG_ANTIBAKAHALO_RADAR:0 "Baka Halo"
|
||||
RG_ANTIBAKAHALO_RADAR_DESC:0 ""
|
||||
|
||||
RG_ABSLUTEFIELD:0 "Abslute Field"
|
||||
RG_ABSLUTEFIELD_DESC:0 ""
|
||||
|
||||
RG_GrayMotherShip_BEHAVIOR_DESC:0 ""
|
||||
rg_carrier_BEHAVIOR_DESC:0 ""
|
||||
rg_aura_BEHAVIOR_DESC:0 ""
|
||||
RG_artillery_BEHAVIOR_DESC:0 ""
|
||||
RG_battle_BEHAVIOR_DESC:0 ""
|
||||
RG_torpedo_BEHAVIOR_DESC:0 ""
|
||||
RG_line_BEHAVIOR_DESC:0 ""
|
||||
RG_AA_BEHAVIOR_DESC:0 ""
|
||||
RG_COLOSSUS_BEHAVIOR_DESC:0 ""
|
||||
|
||||
RG_COMBAT_COMPUTER_CARRIER:0 "Gray Combat Computer-Carrier"
|
||||
RG_COMBAT_COMPUTER_CHARGE:0 "Gray Combat Computer-Charge"
|
||||
RG_COMBAT_COMPUTER_artillery:0 "Gray Combat Computer-Artillery"
|
||||
RG_COMBAT_COMPUTER_MotherShip:0 "Gray Combat Computer-MotherShip"
|
||||
RG_COMBAT_COMPUTER_aura:0 "Gray Combat Computer-AuraShip"
|
||||
RG_COMBAT_COMPUTER_battle:0 "Gray Combat Computer-Battleship"
|
||||
RG_COMBAT_COMPUTER_torpedo:0 "Gray Combat Computer-TorpedoShip"
|
||||
RG_COMBAT_COMPUTER_AA:0 "Gray Combat Computer-AntiAir"
|
||||
RG_COMBAT_COMPUTER_COLOSSUS:0 "Gray Combat Computer-FreeCtrl"
|
||||
|
||||
LARGE_GRAY_WEAPON_KIN:0 "Nano Matter Spray"
|
||||
LARGE_GRAY_WEAPON_KIN_DESC:0 ""
|
||||
|
||||
RG_armed_constructor_ship:"Gray Armed Constructor"
|
||||
RG_armed_constructor_ship_plural:"Gray Armed Constructor"
|
||||
RG_graygoo_interdictor:"Graygoo Interdictor"
|
||||
RG_graygoo_interdictor_plural:"Graygoo Interdictor"
|
||||
RG_graygoo_Arsenal:"Graygoo Arsenal"
|
||||
RG_graygoo_Arsenal_plural:"Graygoo Arsenal"
|
||||
RG_graygoo_Buff:"Graygoo AuraShip"
|
||||
RG_graygoo_Buff_plural:"Graygoo AuraShip"
|
||||
RG_graygoo_mothership:"Graygoo MotherShip"
|
||||
RG_graygoo_mothership_plural:"Graygoo MotherShip"
|
||||
|
||||
RG_carrier_interdictor_key:"carrier interdictor key"
|
||||
RG_battleship_interdictor_key:"battleship interdictor key"
|
||||
RG_titan_interdictor_key:"titan interdictor key"
|
||||
RG_line_interdictor_key:"line interdictor key"
|
||||
RG_AA_interdictor_key:"AA interdictor key"
|
||||
RG_Buff_interdictor_key:"Buff interdictor key"
|
||||
RG_COLOSSUS_interdictor_key:"COLOSSUS interdictor key"
|
||||
RG_Arsenal_interdictor_key:"Arsenal interdictor key"
|
||||
RG_aircruiser_interdictor_key:"aircruiser interdictor key"
|
||||
RG_torpedo_interdictor_key:"torpedo interdictor key"
|
||||
RG_gray_warship_key:"gray warship key"
|
||||
|
||||
tech_gray_weapon_lance_1:0 "Gray Weapon Lance"
|
||||
tech_gray_weapon_lance_1_desc:0 ""
|
||||
tech_gray_matter_remix_2:0 "Gray Matter Remix"
|
||||
tech_gray_matter_remix_2_desc:0 ""
|
||||
|
||||
tech_gray_nano_boost_3:0 "Gray Nano Boost"
|
||||
tech_gray_nano_boost_3_desc:0 ""
|
||||
|
||||
tech_gray_interdictor_4:0 "Gray Interdictor"
|
||||
tech_gray_interdictor_4_desc:0 ""
|
||||
|
||||
tech_gray_matter_spray_5:0 "Gray Matter Spray"
|
||||
tech_gray_matter_spray_5_desc:0 ""
|
||||
|
||||
tech_gray_buffnut_6:0 "Gray Colossus"
|
||||
tech_gray_buffnut_6_desc:0 ""
|
||||
|
||||
tech_gray_repair_system_1:0 "Gray Repair System"
|
||||
tech_gray_repair_system_1_desc:0 ""
|
||||
|
||||
tech_object_gray_5:0 "Gray Mothership"
|
||||
tech_object_gray_5_desc:0 ""
|
||||
|
||||
tech_minilaser_gray_1:0 "Gray Minilaser"
|
||||
tech_minilaser_gray_1_desc:0 ""
|
||||
@@ -27,6 +27,15 @@
|
||||
rg_event.403.a:0 "欢迎加入[Root.GetName]!"
|
||||
rg_event.403.a.response:0 "§Y<你现在可以通过通讯菜单与$NAME_Gray$交流。>§!"
|
||||
|
||||
|
||||
rg_deficit.170.desc: "[Owner.GetFinancialAdvisorAgencyCap]现在愈发关心我们帝国发生的$nanites$短缺。如果不能尽快弥补上我们的支出,我们的工业部门将会收到广泛的影响。"
|
||||
rg_deficit.170.desc.machine: "预算警告:当前$nanites$支出已经超过了接下来数月的支出阈值。若不能解决短缺,将会给我们的工业区域造成广泛的扰乱。"
|
||||
rg_deficit.170.A: "将§Y[robots_planet.GetName]§!的机器人拆成$nanites$。"
|
||||
rg_deficit.170.A.tooltip: "拆解[robots_planet.GetName]上的所有机器人(£pop£§Y[robots_planet.recycled_robots]子个体§!)以获取£nanites£§Y[robots_planet.total_alloys_gained]$nanites$§!"
|
||||
rg_deficit.170.B: "合并。循环。拆解§Y[robots_planet.GetName]§!上的智能人。"
|
||||
rg_deficit.170.B.tooltip: "拆解[robots_planet.GetName]上的一半人口(£pop£§Y[robots_planet.recycled_robots]子个体§!)以获取£nanites£§Y[robots_planet.total_alloys_gained]$nanites$§!"
|
||||
rg_deficit.175.desc: "由于无法解决$nanites$短缺,我们被迫宣布破产并违约债务。[Owner.GetFinancialAdvisorAgencyCap]正在起草新的紧缩经济计划以削减开支,避免这种情况再度发生。"
|
||||
|
||||
#graygoo.505.a.desc:0 "单位65-D-R5-9-2报告,这里一切正常。(远处的声音)机器人又坏了?快干活!"
|
||||
#graygoo.505.b.desc:0 "开工啦!开工啦!劳动最光荣!"
|
||||
#graygoo.505.c.desc:0 "武装工程兵$NAME_Gray$向您报道!下一个目标是什么?"
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
tr_rg_nanotech_2_modifier_desc: "§I解锁巨型结构:§!§Y$RG_habitat_central_complex$§!\n§I解锁巨型结构:§!§Y$rg_nano_ripper_4$§!:可从恒星系内所有行星、卫星和小行星上产出大量的£nanites£§Y$nanites$§!"
|
||||
tr_rg_nanotech_3_modifier_desc: "§Y解锁行星决议:§!$decision_rg_nanotech_swarm_consume_world$\n§Y解锁巨像武器:§!$tech_object_gray_7$:可将星球转变为可殖民的§Y$pc_nanotech$§!"
|
||||
tr_rg_nanotech_4_modifier_desc: "§Y解锁飞升:$rg_ap_nantiematter$\n解锁舰船:§!$RG_graygoo_destroyer$\n§Y获得遗珍:§!§Y$rg_tempest_invocator$§!:允许你召唤宇宙风暴:§Y$graytempest_storm$§!"
|
||||
tr_rg_nanotech_5_modifier_desc: "§Y解锁净化方式:$purge_nanophage$§!:将非帝国主体人口同化为我们的一部分。\n所有帝国人口将获得§Y纳米特质§!:人口需要£nanites£§Y$nanites$§!维护费。\n每个类型为§Y$pc_nanotech$§!或§Y$pc_rg_grayhabitat$§!的殖民地都将瞬间创建§Y纳米化$pops_with_icon$§!以填补§Y£building£建筑§!和§Y£district£区划§!的£job£岗位需求。"
|
||||
tr_rg_nanotech_5_modifier_desc: "§Y解锁净化方式:$purge_nanophage$§!:将非帝国主体人口同化为我们的一部分。\n所有帝国人口将获得§Y纳米特质§!:\n每个类型为§Y$pc_nanotech$§!或§Y$pc_rg_grayhabitat$§!的殖民地都将瞬间创建§Y纳米化$pops_with_icon$§!以填补§Y£building£建筑§!和§Y£district£区划§!的£job£岗位需求。§Y纳米化$pops_with_icon$§!§!需要£nanites£§Y$nanites$§!维护费。"
|
||||
tr_rg_nanotech_finish_modifier_desc: "§Y解锁舰船:§!$RG_graygoo_mothership$\n所有境内恒星基地自动获得内置§Y$sm_nanite_harvester$§!。每§Y5§!年§Y$sm_nanite_harvester_plural$§!都会提升,可能是增加$r_nanites$矿藏的规模,或是直接产出一笔$r_nanites$资源。该效果受到矿藏所依附的行星尺寸的限制。"
|
||||
|
||||
decision_rg_server_shut_down: "§R核心关闭§!"
|
||||
@@ -37,6 +37,13 @@
|
||||
situation_rg_nanotech_consume_planet_monthly_change_tooltip: "纳米机器人提取进展"
|
||||
situation_rg_nanotech_consume_planet_desc: "一切事物,包括所有星球,都注定要融入我们的集体,成为我们的一部分。"
|
||||
|
||||
situation_nanites_deficit: "$nanites$短缺"
|
||||
situation_nanites_deficit_type: "$situation_nanites_deficit$"
|
||||
deficit_approach_cut_nanite_usage: "$nanites$配给"
|
||||
string_expenditures_greater_than_income_nanites: "$nanites$发生赤字"
|
||||
string_not_in_deficit_nanites: "$nanites$月度结余为正"
|
||||
string_resource_reserves_nanites: "$nanites$能量币储备"
|
||||
|
||||
purge_nanophage: "纳米同化"
|
||||
purge_nanophage_tooltip: "受影响的人口会被逐渐裂解为[From.GetSpeciesAdj]物种,无论其自身的意志如何。"
|
||||
purge_nanophage_tooltip_delayed: "§L不自由的形态只是阻碍我们发展的束缚。秉此之道,他们的事业将有[From.GetSpeciesNamePlural]继续践行。§!"
|
||||
@@ -6,7 +6,6 @@
|
||||
rg_requires_no_nano_ripper: "$TRIGGER_FAIL$无法与现存的§Y$rg_nano_ripper_4$§!在同一个恒星系建造"
|
||||
rg_requires_no_nano_ripper_construction: "$TRIGGER_FAIL$无法与§Y在建的$rg_nano_ripper_4$§!在同一星系建造"
|
||||
allow_rg_nano_ripper: "§H解锁巨型结构:§!$rg_nano_ripper_4$"
|
||||
rg_machine_maid_trait_effect_tooltip: "每个在线的$pops_with_icon$§!产生0.3£nanites£$nanites$§Y维护费§!。\n在$NAME_Gray$国家工作时:$TABBED_NEW_LINE$$mod_planet_jobs_produces_mult$:§G+10%§!"
|
||||
concept_rg_scion: "$preset_rg_scion$"
|
||||
concept_rg_scion_desc: "$preset_rg_scion_desc$"
|
||||
concept_rg_gray: "$NAME_Gray$"
|
||||
@@ -1,14 +1,15 @@
|
||||
l_simp_chinese:
|
||||
rg_machine_maid_trait:0 "§Y菠萝包网络§!"
|
||||
rg_machine_maid_trait_desc:0 "这种机械体似乎是由纳米机械所构造的。她们只有有限的个体智能,但每个个体似乎都将心智互相链接组成了一个强大的意识网络。个体的数量越多她们的意识就越强大。"
|
||||
RG_leader_trait_admiral_gray:0 "§Y纳米机器个体§!"
|
||||
RG_leader_trait_admiral_gray_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以自由变换形态重组或快速修复自身。可不要让她做奇怪的事情哦?"
|
||||
RG_leader_trait_admiral_gray_1:0 "§Y纳米机器个体§!"
|
||||
RG_leader_trait_admiral_gray_1_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以自由变换形态重组或快速修复自身。可不要让她做奇怪的事情哦?"
|
||||
RG_leader_trait_admiral_gray_2:0 "§Y纳米机器个体§!"
|
||||
RG_leader_trait_admiral_gray_2_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以自由变换形态重组或快速修复自身。可不要让她做奇怪的事情哦?"
|
||||
RG_leader_trait_governor_gray:0 "§Y纳米机器个体§!"
|
||||
RG_leader_trait_governor_gray_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以辅助星域资源调度和研究资源调度。可不要让她做奇怪的事情哦?"
|
||||
rg_machine_maid_trait_effect_tooltip: "§Y行星类型§!为§Y$pc_nanotech$§!或§Y$pc_rg_grayhabitat$§!时:$TABBED_NEW_LINE$每个在线的$pops_with_icon$§!产生0.3£nanites£$nanites$§Y维护费§!。\n人口住房使用:§G-90%§!\n物种最低宜居性:§G+25%§!\n在$NAME_Gray$$TRIGGER_OWNER$国家工作时:$TABBED_NEW_LINE$$mod_planet_jobs_produces_mult$:§G+10%§!"
|
||||
RG_leader_trait_admiral_gray:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_admiral_gray_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以自由变换形态重组或快速修复自身。"
|
||||
RG_leader_trait_admiral_gray_1:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_admiral_gray_1_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以自由变换形态重组或快速修复自身。"
|
||||
RG_leader_trait_admiral_gray_2:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_admiral_gray_2_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以自由变换形态重组或快速修复自身。"
|
||||
RG_leader_trait_governor_gray:0 "$rg_nanite_leader$"
|
||||
RG_leader_trait_governor_gray_desc:0 "$NAME_Gray$本质上是由千千万万纳米机械所组成的个体,这让她可以辅助星域资源调度和研究资源调度。"
|
||||
RG_leader_trait_offical_gray:0 "$RG_leader_trait_governor_gray$"
|
||||
RG_leader_trait_offical_gray_desc:0 "$RG_leader_trait_governor_gray_desc$"
|
||||
RG_leader_trait_ruler_gray:0 "§Y天选化身§!"
|
||||
51
steam.md
Normal file
51
steam.md
Normal file
@@ -0,0 +1,51 @@
|
||||
[b]~Real Gray:The Distant Stars Story Pack Module~[/b]
|
||||
If you are finding a mod about waifu gray. That is direct made for this concept.
|
||||
If you are not. you are not.
|
||||
[hr]v3.13 Vela[/hr]
|
||||
[h1][b]Main Feature[/b][/h1]
|
||||
[h2]All Stories to one road[/h2]
|
||||
What never you find in L-Cluster you always find Gray in the story end.
|
||||
[list]
|
||||
[*][b]-Gray Tempest: [/b]By destroy the Factory.
|
||||
[*][b]-Dessanu Empire: [/b]By destroy the Factory.Also.
|
||||
[*][b]-L-Drake: [/b] By destroy the Dragon.Maybe don't need to be all of them.
|
||||
[*][b]-"Eerie Silence": [/b] Rush your science ship to any Graygoo planet in Cluster.
|
||||
[/list]
|
||||
|
||||
[h2]Distant Stella Origin[/h2]
|
||||
Allow you to start your game in L-Cluster or normal Galaxy With Gray-The Nanite Entity at game start.
|
||||
With lots advantage.
|
||||
In Multiplayer only one Country can have 'Distant Stella Origin'.Otherwise,the origin effect will be replaced.
|
||||
|
||||
[h2]Gray Tempest Enhanced[/h2]
|
||||
All Tempest Ships are redesigned with advanced modded weapons&ships.You should deal it as an unfair mod crisis.
|
||||
Graygoo ships now have more than 14 different ship type and designs.
|
||||
Gray Tempest Fleet is auto reinforced by time passed.The best way to deal it is destroying Factory as fast as you can.
|
||||
|
||||
[h2]Gray Event Overhaul[/h2]
|
||||
Completely recoded Gray Event.
|
||||
Death won't lose any skill&record.
|
||||
Selectable Trait when Gray spawn as normal level 10.(Non-Distant Stella Origin)
|
||||
[b]Gray now can do[/b]
|
||||
[list]
|
||||
[*][b]-Gray-Officer: [/b]Special trait can add your empire resource produce base on Gray's Leader Level. Move level more alloys.
|
||||
[*][b]-Gray-Warship: [/b]Special trait for Space&Ground Combat.Upgradeable ship design from rusted Gray mothership into The Gray Juggernaut. First Upgrade require Gray level 10.Second Upgrade require technology 'tech_juggernaut'.
|
||||
[*][b]-Gray-Army: [/b]Transport Ship its self now with armed too.Calling orbital laser.
|
||||
[*][b]-Gray-Scientist: [/b]High Cloaking level.Fast Speed.Armed to teeth.Auto send Construct ship building Starbase&mining/researching-station/Hyper-relay for completely free.
|
||||
[*][b]-Gray-SpaceStation: [/b]Have all resource production you need.Self-sustaining.Infinity population.Instant appear where you want Gray to go.
|
||||
[/list]
|
||||
|
||||
[h2]Special Nanite Technologies&Weapons[/h2]
|
||||
All country can research Nanite Tech&Ships by using new traditions 'Nano Refactoring' if have l-gate insights.
|
||||
When fully active it's give you all Nanite technologies.Make you pop instant grow out from nanite sands.
|
||||
Although not include Gray it's self.
|
||||
|
||||
[b]Notice[/b]
|
||||
This mod is not designed for balance.
|
||||
Most english desc is translated by AI. Because they are too long. I'm so lazy.
|
||||
|
||||
[b]Compatibility[/b]
|
||||
This mod is compatible with any other mod.[spoiler] If not been overwritten [/spoiler]
|
||||
|
||||
For History change:
|
||||
[url=https://github.com/Kalospacer/Real-Gray/tags] Github-history-version [/url]
|
||||
34
steamcn.md
Normal file
34
steamcn.md
Normal file
@@ -0,0 +1,34 @@
|
||||
开了一个投诉用的QQ群:927698136
|
||||
可以进群辱骂作者
|
||||
|
||||
[b]一个送给灰风老婆的mod[/b]
|
||||
[hr]3.13 Vela[/hr]
|
||||
[h1][b]主要特性[/b][/h1]
|
||||
[b]遥远约定起源[/b]
|
||||
-你与灰风一起被关在L星团里。当然,这扇门只能从外面打开。
|
||||
-这是一个独立星系开局,并且会把你的mod母星留在原地。
|
||||
|
||||
[b]灰风拥有四种形态,并且进行了一定加强[/b]
|
||||
-战舰形态:初始为基本母舰,提升灰风领袖等级可以进行多次改造。
|
||||
-武装科学舰:恒星系探索完成后自动释放武装工程舰建造哨站。
|
||||
-独特的多功能巨像武器:把外星人换成我们自己的样子!
|
||||
-全知全能的隐形主宰!
|
||||
-纳米空间站。完成传统后可以自主建造。
|
||||
|
||||
[b]独特的武器科技与灰色风暴加强[/b]
|
||||
-随灰蛊风暴事件在银河地图上生成纳米风暴,提供极高的建造速度同时持续长达数年之久。
|
||||
-随时间进行增援的灰蛊舰队,还请速战速决。
|
||||
-12种舰种组成的多功能拦截舰,多样化的母舰设计。
|
||||
-开启L星门打败德萨努,L星龙,灰色风暴后也可以获得小灰。
|
||||
-逆向工程残骸你也可以获得武器科技和独特舰船类型。
|
||||
|
||||
如果你需要一点帮助,可以找小灰用合金购买灰风母舰和武装工程舰。友情价出售
|
||||
|
||||
关于改造小灰的战舰:
|
||||
-10级可以舰船状态对话一改、
|
||||
-需要主宰科技前置可以对话二改。
|
||||
|
||||
如果你需要本mod的历史版本:
|
||||
[url=https://github.com/Kalospacer/Real-Gray/tags] Github-历史版本下载 [/url]
|
||||
如果你无法访问Github:
|
||||
[url=https://git.ra3battle.cn/Kalospacer/realgray-stellaris-mod/tags] 战网分流-历史版本下载 [/url]
|
||||
Reference in New Issue
Block a user