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2 Commits

Author SHA1 Message Date
FA507RM-KALOSPA\Kalo
9203ccb874 位置判断重置 2023-06-03 17:46:32 +08:00
FA507RM-KALOSPA\Kalo
0fd08e942e 不整烂活了 2023-06-03 16:53:35 +08:00
10 changed files with 189 additions and 715 deletions

View File

@ -1,5 +1,92 @@
#灰风 #灰风舰船刷新位置检测
rg_global_gray_location_check = {
if = {
limit = { has_country_flag = gray_constship_active }
if = {
limit = { exists = event_target:global_gray_constship }
event_target:global_gray_constship = {
save_global_event_target_as = global_gray_location
}
} else = {
random_owned_fleet = {
limit = { has_fleet_flag = gray_constship }
save_global_event_target_as = global_gray_location
}
}
}
else_if = {
limit = { has_country_flag = gray_warship_active }
if = {
limit = { exists = event_target:gray_warship }
event_target:gray_warship = {
save_global_event_target_as = global_gray_location
}
} else = {
random_owned_fleet = {
limit = { has_fleet_flag = gray_fleet }
save_global_event_target_as = global_gray_location
}
}
}
else_if = {
limit = { has_country_flag = gray_juggernaut_active }
if = {
limit = { exists = event_target:gray_juggernaut }
event_target:gray_juggernaut = {
save_global_event_target_as = global_gray_location
}
} else = {
random_controlled_fleet = {
limit = { has_fleet_flag = gray_juggernaut_fleet }
save_global_event_target_as = global_gray_location
}
}
}
else_if = {
limit = { has_country_flag = gray_governor_active }
if = {
limit = { any_owned_planet = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
}
random_owned_planet = {
limit = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
save_global_event_target_as = global_gray_location
}
}
else = {
capital_scope = { save_global_event_target_as = global_gray_location }
}
}
else_if = {
limit = { has_country_flag = gray_army_active }
if = {
limit = {
any_owned_army = {
army_type = gray_army
exists = planet
}
}
random_owned_army = {
limit = { army_type = gray_army }
planet = { save_global_event_target_as = global_gray_location }
}
}
else = {
random_owned_army = {
limit = { army_type = gray_army }
fleet = { save_global_event_target_as = global_gray_location }
}
}
}
else = {
capital_scope = { save_global_event_target_as = global_gray_location }
}
}
#创造灰风总督 #创造灰风总督
rg_create_gray_governor = { rg_create_gray_governor = {
#延迟执行 #延迟执行
@ -95,78 +182,7 @@ rg_create_gray_governor = {
rg_create_gray_warship = { rg_create_gray_warship = {
optimize_memory optimize_memory
#舰船刷新位置检测 #舰船刷新位置检测
if = { rg_global_gray_location_check = yes
limit = { has_country_flag = gray_constship_active }
if = {
limit = { exists = event_target:global_gray_constship }
event_target:global_gray_constship = {
save_event_target_as = gray_warship_location
}
} else = {
random_controlled_fleet = {
limit = { has_fleet_flag = gray_constship }
save_event_target_as = gray_warship_location
}
}
}
else_if = {
limit = { has_country_flag = gray_juggernaut_active }
if = {
limit = { exists = event_target:gray_juggernaut }
event_target:gray_juggernaut = {
save_event_target_as = gray_warship_location
}
} else = {
random_controlled_fleet = {
limit = { has_fleet_flag = gray_juggernaut_fleet }
save_event_target_as = gray_warship_location
}
}
}
else_if = {
limit = { has_country_flag = gray_army_active }
if = {
limit = {
any_owned_army = {
army_type = gray_army
exists = planet
}
}
random_owned_army = {
limit = { army_type = gray_army }
planet = { save_event_target_as = gray_warship_location }
}
}
else = {
random_owned_army = {
limit = { army_type = gray_army }
fleet = { save_event_target_as = gray_warship_location }
}
}
}
else_if = {
limit = { has_country_flag = gray_governor_active }
if = {
limit = { any_owned_planet = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
}
random_owned_planet = {
limit = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
save_event_target_as = gray_warship_location
}
}
else = {
capital_scope = { save_event_target_as = gray_warship_location }
}
}
else = {
capital_scope = { save_event_target_as = gray_warship_location }
}
# 存储当前领袖等级 # 存储当前领袖等级
every_owned_leader = { every_owned_leader = {
if = { if = {
@ -236,7 +252,7 @@ rg_create_gray_warship = {
} }
set_fleet_stance = aggressive set_fleet_stance = aggressive
set_location = { set_location = {
target = event_target:gray_warship_location target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -279,7 +295,7 @@ rg_create_gray_warship = {
} }
set_fleet_stance = aggressive set_fleet_stance = aggressive
set_location = { set_location = {
target = event_target:gray_warship_location target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -319,7 +335,7 @@ rg_create_gray_warship = {
} }
set_fleet_stance = aggressive set_fleet_stance = aggressive
set_location = { set_location = {
target = root.capital_scope target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -354,7 +370,7 @@ rg_create_gray_warship = {
} }
set_fleet_stance = aggressive set_fleet_stance = aggressive
set_location = { set_location = {
target = event_target:gray_warship_location target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -413,71 +429,8 @@ rg_create_gray_warship = {
#创造灰风地面单位 #创造灰风地面单位
rg_create_gray_army = { rg_create_gray_army = {
optimize_memory optimize_memory
if = { #舰船刷新位置检测
limit = { has_country_flag = gray_constship_active } rg_global_gray_location_check = yes
if = {
limit = { exists = event_target:global_gray_constship }
event_target:global_gray_constship = {
save_event_target_as = gray_transport_location
}
} else = {
random_owned_fleet = {
limit = { has_fleet_flag = gray_constship }
save_event_target_as = gray_transport_location
}
}
}
else_if = {
limit = { has_country_flag = gray_warship_active }
if = {
limit = { exists = event_target:gray_warship }
event_target:gray_warship = {
save_event_target_as = gray_transport_location
}
} else = {
random_owned_fleet = {
limit = { has_fleet_flag = gray_fleet }
save_event_target_as = gray_transport_location
}
}
}
else_if = {
limit = { has_country_flag = gray_juggernaut_active }
if = {
limit = { exists = event_target:gray_juggernaut }
event_target:gray_juggernaut = {
save_event_target_as = gray_transport_location
}
} else = {
random_controlled_fleet = {
limit = { has_fleet_flag = gray_juggernaut_fleet }
save_event_target_as = gray_transport_location
}
}
}
else_if = {
limit = { has_country_flag = gray_governor_active }
if = {
limit = { any_owned_planet = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
}
random_owned_planet = {
limit = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
save_event_target_as = gray_transport_location
}
}
else = {
capital_scope = { save_event_target_as = gray_warship_location }
}
}
else = {
capital_scope = { save_event_target_as = gray_transport_location }
}
every_owned_leader = { every_owned_leader = {
if = { if = {
@ -536,7 +489,7 @@ rg_create_gray_army = {
army_type = "gray_army" army_type = "gray_army"
} }
set_location = { set_location = {
target = event_target:gray_transport_location target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -581,78 +534,8 @@ rg_create_gray_army = {
#创造灰风科学舰 #创造灰风科学舰
rg_create_gray_const = { rg_create_gray_const = {
optimize_memory optimize_memory
if = { #舰船刷新位置检测
limit = { has_country_flag = gray_warship_active } rg_global_gray_location_check = yes
if = {
limit = { exists = event_target:gray_warship }
event_target:gray_warship = {
save_event_target_as = gray_constship_location
}
} else = {
random_controlled_fleet = {
limit = { has_fleet_flag = gray_fleet }
save_event_target_as = gray_constship_location
}
}
}
else_if = {
limit = { has_country_flag = gray_juggernaut_active }
if = {
limit = { exists = event_target:gray_juggernaut }
event_target:gray_juggernaut = {
save_event_target_as = gray_constship_location
}
} else = {
random_controlled_fleet = {
limit = { has_fleet_flag = gray_juggernaut_fleet }
save_event_target_as = gray_constship_location
}
}
}
else_if = {
limit = { has_country_flag = gray_army_active }
if = {
limit = {
any_owned_army = {
army_type = gray_army
exists = planet
}
}
random_owned_army = {
limit = { army_type = gray_army }
planet = { save_event_target_as = gray_constship_location }
}
}
else = {
random_owned_army = {
limit = { army_type = gray_army }
fleet = { save_event_target_as = gray_constship_location }
}
}
}
else_if = {
limit = { has_country_flag = gray_governor_active }
if = {
limit = { any_owned_planet = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
}
random_owned_planet = {
limit = {
exists = sector.leader
sector.leader = { has_leader_flag = gray_governor }
}
save_event_target_as = gray_constship_location
}
}
else = {
capital_scope = { save_event_target_as = gray_constship_location }
}
}
else = {
capital_scope = { save_event_target_as = gray_constship_location }
}
every_owned_leader = { every_owned_leader = {
if = { if = {
@ -718,7 +601,7 @@ rg_create_gray_const = {
} }
set_fleet_stance = evasive set_fleet_stance = evasive
set_location = { set_location = {
target = event_target:gray_constship_location target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }

View File

@ -62,7 +62,7 @@ rg_create_gray_warship_1 = {
effect = { set_ship_flag = rg_mothership } effect = { set_ship_flag = rg_mothership }
} }
set_location = { set_location = {
target = root.capital_scope target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -89,7 +89,7 @@ rg_create_gray_juggernautship_1 = {
upgradable = yes upgradable = yes
} }
set_location = { set_location = {
target = root.capital_scope target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
@ -117,7 +117,7 @@ rg_create_gray_constship_1 = {
upgradable = yes upgradable = yes
} }
set_location = { set_location = {
target = root.capital_scope target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }

View File

@ -178,10 +178,43 @@ rg_create_gray_constship_1 = {
upgradable = yes upgradable = yes
} }
set_location = { set_location = {
target = root.capital_scope target = event_target:global_gray_location
distance = 0 distance = 0
angle = random angle = random
} }
} }
} }
} }
rg_create_gray_colony_1 = {
create_ship_design = {
design = "NAME_RG_armed_colony_ship"
}
add_ship_design = last_created_design
create_fleet = {
name = "NAME_Gray"
settings = {
can_disband = yes
can_upgrade = yes
can_change_composition = yes
can_change_leader = yes
uses_naval_capacity = yes
spawn_debris = yes
}
effect = {
set_owner = root
create_ship = {
name = "NAME_Gray"
design = "NAME_RG_armed_colony_ship"
prefix = no
upgradable = yes
}
set_location = {
target = event_target:global_gray_location
distance = 0
angle = random
}
}
}
remove_ship_design = last_created_design
}

View File

@ -1,259 +0,0 @@
#KAC反作弊系统验证mod完整性并弹窗提醒。
#嗯..想删掉也可以嘛。但请不要用其他mod导致的bug来烦我。唔姆
namespace = rg_kac_event
country_event = {
id = rg_kac_event.1
hide_window = yes
is_triggered_only = yes
trigger = {
from = { OR = {
is_country_type = gray
is_same_value = ROOT
}}
is_same_value = event_target:gray_owner
}
immediate = {
if = {
limit = {
NOT = { has_global_flag = rg_kac_499 }
}
country_event = { id = rg_kac_event.2 }
}
if = {
limit = {
exists = event_target:gray_governor
NOT = { has_global_flag = rg_kac_leader }
}
country_event = { id = rg_kac_event.2 }
}
if = {
limit = {
exists = event_target:azur_R_fallen_empire
has_global_flag = have_azur_R_fallen
}
country_event = { id = rg_kac_event.6 }
}
if = {
limit = {
has_global_flag = a_deadly_tempest_mod_active
}
country_event = { id = rg_kac_event.7 }
}
if = {
limit = {
has_global_flag = z_cm_installed
}
country_event = { id = rg_kac_event.8 }
}
}
}
country_event = {
id = rg_kac_event.2
title = "rg_kac_event.2.title"
is_triggered_only = yes
fire_only_once = yes
trigger = {
is_same_value = event_target:gray_owner
}
diplomatic = yes
picture_event_data = {
portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room"
}
show_sound = event_red_alert
desc = {
text = "rg_kac_event.2.desc"
}
option = {
name = rg_kac_event.2.a
hidden_effect = {
#country_event = { id = rg_kac_event.2 }
}
default_hide_option = yes
}
}
country_event = {
id = rg_kac_event.3
title = "rg_kac_event.2.title"
is_triggered_only = yes
fire_only_once = yes
trigger = {
is_same_value = event_target:gray_owner
}
diplomatic = yes
picture_event_data = {
portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room"
}
show_sound = event_red_alert
desc = {
text = "rg_kac_event.3.desc"
}
option = {
name = rg_kac_event.3.a
hidden_effect = {
#country_event = { id = rg_kac_event.3 }
}
default_hide_option = yes
}
}
event = {
id = rg_kac_event.4
hide_window = yes
is_triggered_only = yes
trigger = {
}
immediate = {
no_scope = {
remove_global_flag = rg_kac_499
remove_global_flag = rg_kac_leader
}
}
}
country_event = {
id = rg_kac_event.5
title = "rg_kac_event.2.title"
is_triggered_only = yes
trigger = {
is_same_value = event_target:gray_owner
}
diplomatic = yes
picture_event_data = {
portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room"
}
show_sound = event_red_alert
desc = {
text = "rg_kac_event.5.desc"
}
option = {
name = rg_kac_event.5.a
hidden_effect = {
#country_event = { id = rg_kac_event.3 }
}
default_hide_option = yes
}
}
country_event = {
id = rg_kac_event.6
title = "rg_kac_event.6.title"
is_triggered_only = yes
trigger = {
is_same_value = event_target:gray_owner
}
diplomatic = yes
picture_event_data = {
portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room"
}
show_sound = event_red_alert
desc = {
text = "rg_kac_event.6.desc"
}
option = {
name = rg_kac_event.6.a
hidden_effect = {
#country_event = { id = rg_kac_event.3 }
}
default_hide_option = yes
}
}
country_event = {
id = rg_kac_event.7
title = "rg_kac_event.6.title"
is_triggered_only = yes
trigger = {
is_same_value = event_target:gray_owner
}
diplomatic = yes
picture_event_data = {
portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room"
}
show_sound = event_red_alert
desc = {
text = "rg_kac_event.7.desc"
}
option = {
name = rg_kac_event.7.a
hidden_effect = {
# country_event = { id = rg_kac_event.1 }
}
default_hide_option = yes
}
option = {
name = rg_kac_event.7.b
hidden_effect = {
remove_global_flag = a_deadly_tempest_mod_active
}
default_hide_option = yes
}
}
country_event = {
id = rg_kac_event.8
title = "rg_kac_event.6.title"
is_triggered_only = yes
trigger = {
is_same_value = event_target:gray_owner
}
diplomatic = yes
picture_event_data = {
portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room"
}
show_sound = event_red_alert
desc = {
text = "rg_kac_event.8.desc"
}
option = {
name = rg_kac_event.8.a
hidden_effect = {
# country_event = { id = rg_kac_event.1 }
}
default_hide_option = yes
}
option = {
name = rg_kac_event.8.b
hidden_effect = {
remove_global_flag = z_cm_installed
}
default_hide_option = yes
}
}

View File

@ -23,18 +23,8 @@ country_event = {
country_event = { country_event = {
id = rg.2 id = rg.2
title = "graygoo.500.title"
desc = {
text = "rg.2.desc"
}
hide_window = yes hide_window = yes
picture_event_data = {
portrait = root.species
room = "ethic_spaceship_room"
}
is_triggered_only = yes is_triggered_only = yes
immediate = { immediate = {
@ -109,7 +99,7 @@ country_event = {
diplomatic = yes diplomatic = yes
picture_event_data = { picture_event_data = {
portrait = root.species portrait = event_target:rg_gray_country_leader
room = "ethic_spaceship_room" room = "ethic_spaceship_room"
} }

View File

@ -1395,6 +1395,29 @@ country_event = {
} }
option = { # 购买殖民船
name = rg.4.g
trigger = {
NOT = { has_country_flag = gray_reforming }
}
allow = {
resource_stockpile_compare = { resource = food value >= 2000 }
resource_stockpile_compare = { resource = energy value >= 2000 }
}
add_resource = {
food = -2000
energy = -2000
}
hidden_effect = {
rg_create_gray_colony_1 = yes
}
}
option = { # 没钱了,救救 option = { # 没钱了,救救
name = rg.4.c name = rg.4.c
trigger = { trigger = {

View File

@ -1287,7 +1287,7 @@ country_event = {
} }
option = { # 购买灰风母舰 option = { # 购买灰风母舰
name = rg_graygoo.4.a name = rg.4.a
trigger = { trigger = {
NOT = { has_country_flag = gray_reforming } NOT = { has_country_flag = gray_reforming }
} }
@ -1319,7 +1319,7 @@ country_event = {
} }
option = { # 购买工程船 option = { # 购买工程船
name = rg_graygoo.4.b name = rg.4.b
trigger = { trigger = {
NOT = { has_country_flag = gray_reforming } NOT = { has_country_flag = gray_reforming }
} }
@ -1340,8 +1340,31 @@ country_event = {
} }
option = { # 购买殖民船
name = rg.4.g
trigger = {
NOT = { has_country_flag = gray_reforming }
}
allow = {
resource_stockpile_compare = { resource = food value >= 2000 }
resource_stockpile_compare = { resource = energy value >= 2000 }
}
add_resource = {
food = -2000
energy = -2000
}
hidden_effect = {
rg_create_gray_colony_1 = yes
}
}
option = { # 没钱了,救救 option = { # 没钱了,救救
name = rg_graygoo.4.c name = rg.4.c
trigger = { trigger = {
NOT = { has_country_flag = gray_reforming } NOT = { has_country_flag = gray_reforming }
} }

View File

@ -1,197 +0,0 @@
# © kac ads 主动防御系统。
# 主动兼容性筛查只能在我所订阅的mod范围内进行。有漏网之鱼很正常。
# 主动兼容性筛查只标记我认为不应该被覆盖的文件。
# 唔姆。
kac_ads.1 = {
name="碧蓝航线"
supported_version="3.*.*"
remote_file_id="2020164764"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2020164764"
compact_file = {
!!azur_R_ships_designs.txt
azur_R_graygoo_sizes.txt
adt_ship_designs_distars.txt
gray_goo.txt
}
overwritten_id = {
ship_design = "NAME_Gray_Warship"
}
active_flag = {
exist = have_azur_R_fallen
}
desc = {
# 描述:小灰战舰设计会被魔怔人强覆盖。
# 处理方法:弹窗提醒
# 判断结果小灰舰船设计被该mod覆盖但大体上不影响游玩
}
}
kac_ads.2 = {
name="Warship Girls R And MIST Species"
supported_version="3.8.*"
remote_file_id="1747099270"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=1747099270"
compact_file = {
00_wg_event_ship_designs_distant_stars.txt
scripted_effects_override.txt
00_wg_gray_goo_events.txt
}
overwritten_id = {
}
active_flag = {
exist = has_wsg_mod
}
desc = {
# 描述:小灰事件和设计重复。
# 处理方法:已经主动兼容
# 判断结果会被本mod覆盖不影响游玩。
}
}
kac_ads.3 = {
name="A Deadly Tempest [3.8.☠]"
supported_version="3.8.*"
remote_file_id="2028826064"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2028826064"
compact_file = {
adt_ship_designs_distars.txt
gray_goo_effects_override.txt
3_gray_goo_events.txt
01_lcluster_+_event_override.txt
01_gray_goo_events_override.txt
# ~gray_goo_country_type.txt
z_graygoo_ships.txt
*
}
overwritten_id = {
}
active_flag = {
exist = a_deadly_tempest_mod_active
}
desc = {
# 描述:小灰事件和设计重复。大量事件重复。
# 处理方法:弹窗提醒
# 判断结果:太多了查不过来,可能会出问题。
}
}
kac_ads.4 = {
name="( Twinks Dessanu )"
supported_version="3.0.*"
remote_file_id="2285039543"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2285039543"
compact_file = {
000_nanite_ship_designs.txt
gray_goo_nanite_effects.txt
}
overwritten_id = {
}
desc = {
# 描述:小灰战舰设计,小灰生成函数重复,并且原作者噶了。
# 处理方法:不做处理
# 判断结果会被本mod覆盖不影响游玩。
}
}
kac_ads.5 = {
name="KDC Story Pack"
supported_version="3.7.*"
remote_file_id="2737603165"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2737603165"
compact_file = {
00_wg_event_ship_designs_distant_stars.txt
z_kdc_scripted_effects_override.txt
}
overwritten_id = {
}
desc = {
# 描述:小灰战舰设计,小灰生成函数重复。
# 处理方法:已经主动兼容
# 判断结果会被本mod覆盖不影响游玩。
}
}
kac_ads.6 = {
name="Gray with animated portrait"
supported_version="3.8.3"
remote_file_id="2976454692"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2976454692"
compact_file = {
gray_goo_effects.txt
gray_goo_events.txt
}
overwritten_id = {
}
desc = {
# 描述小灰事件小灰生成函数重复。该mod的Gray.dds瞎猫碰上死耗子一样替换了本mod的默认立绘。
# 处理方法:不做处理
# 判断结果会被本mod覆盖不影响游玩。
}
}
kac_ads.7 = {
name="BRC United Fleet"
supported_version="3.6.*"
remote_file_id="2923867738"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2923867738"
compact_file = {
00_wg_gray_goo_events.txt
}
overwritten_id = {
}
desc = {
# 描述:小灰事件重复。
# 处理方法:不做处理
# 判断结果会被本mod覆盖不影响游玩。
}
}
kac_ads.9 = {
name="L-Cluster Plus"
supported_version="3.7.*"
remote_file_id="2293169684"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2293169684"
compact_file = {
01_l_cluster_plus_distar_overwrite_events.txt
01_l_cluster_plus_graygoo_overwrite_events.txt
000_nanite_ship_designs.txt
}
overwritten_id = {
}
desc = {
# 描述L星团事件重复。
# 处理方法:不做处理
# 判断结果会被本mod覆盖不影响游玩。
}
}
kac_ads.8 = {
name="!CM伞の天灾之主(旧)!"
supported_version="2.8.*"
remote_file_id="2411774658"
remote_file_link="https://steamcommunity.com/sharedfiles/filedetails/?id=2411774658"
compact_file = {
z_cm_ships_overwrite.txt
*
}
overwritten_id = {
}
active_flag = {
exist = z_cm_installed
}
desc = {
# 描述灰蛊事件冲突舰船设计覆盖并且小伞已经不管这个mod了
# 处理方法:弹窗提醒
# 判断结果可能会出问题不过可能没人会开一个2.8的mod。
}
}

View File

@ -108,6 +108,7 @@
rg.4.a:0 "§H建造灰风母舰§!" rg.4.a:0 "§H建造灰风母舰§!"
rg.4.b:0 "§H建造武装工程舰§!" rg.4.b:0 "§H建造武装工程舰§!"
rg.4.d:0 "§R建造纳米主宰舰§!" rg.4.d:0 "§R建造纳米主宰舰§!"
rg.4.g:0 "§H建造模拟殖民舰§!"
rg.4.e:0 "§B开启隐形力场§!" rg.4.e:0 "§B开启隐形力场§!"
rg.4.f:0 "§B关闭隐形力场§!" rg.4.f:0 "§B关闭隐形力场§!"
rg.4.c:0 "又没钱了,老婆救救" rg.4.c:0 "又没钱了,老婆救救"

View File

@ -1,23 +0,0 @@
l_simp_chinese:
#kac localisation
rg_kac_event.2.title:0 "§RReal Gray:反作弊无法验证您的游戏会话§!"
rg_kac_event.2.desc:0 "错误代码§R499_Modifed§!\n这条错误将会导致什么bug§R499_Modifed§!灰风初始化事件被修改,小灰事件链和后续功能模块可能无法正常触发。\n§Y为什么会出现这条信息\n\n§!本mod的部分核心事件被覆盖或未成功触发或标记未能初始化。\nmod完整性验证失败。本mod的部分功能被其他相冲突的mod覆盖从而无法正常执行。\n§H本mod作者将无法对您的本局游戏出现的任何逆天bug作出任何帮助和建议。同时正在极力和你撇清关系。§!\n§Y我能无视这条信息吗\n§!您不能。请自主选择关闭可能的mod来解决冲突。\n§R在问题物理解决前该窗口不会停止弹出。§!"
rg_kac_event.2.a:0 "§G你好烦..§!"
rg_kac_event.3.desc:0 "错误代码§Rgrayleader_Modifed§!\n这条错误将会导致什么bug§Rgrayleader_Modifed§!小灰领袖生成模块被修改你有一个灰风总督但没有正确启用标识旗帜mod内容已经被修改。\n\n§Y为什么会出现这条信息\n§!本mod的部分核心事件被覆盖或未成功触发或标记未能初始化。\nmod完整性验证失败。本mod的部分功能被其他相冲突的mod覆盖从而无法正常执行。\n§H本mod作者将无法对您的本局游戏出现的任何逆天bug作出任何帮助和建议。同时正在极力和你撇清关系。§!\n§Y我能无视这条信息吗\n§!您不能。请自主选择关闭可能的mod来解决冲突。\n§R在问题物理解决前该窗口不会停止弹出。§!"
rg_kac_event.3.a:0 "§G这作者是不是有病..§!"
rg_kac_event.5.desc:0 "错误代码§Rdupicated_fleet_error§!\n这条错误将会导致什么bug§Rdupicated_fleet_error§!你有不止一支灰风战舰舰队而其中只有一支是合法的mod内容已经被修改。\n\n§Y为什么会出现这条信息\n§!本mod的部分核心事件被覆盖或未成功触发或标记未能初始化。\nmod完整性验证失败。本mod的部分功能被其他相冲突的mod覆盖从而无法正常执行。\n§H本mod作者将无法对您的本局游戏出现的任何逆天bug作出任何帮助和建议。同时正在极力和你撇清关系。§!\n§Y我能无视这条信息吗\n§!您不能。请自主选择关闭可能的mod来解决冲突。\n§R该问题可以被无视。§!"
rg_kac_event.5.a:0 "§G我快要受不了了..§!"
rg_kac_event.6.title:0 "§RReal Gray:主动防御系统发现威胁§!"
rg_kac_event.6.desc:0 "错误代码§YADS.1_detected§!\n这条错误将会导致什么bug§YADS.1_detected§!与mod:§H'碧蓝航线'§!\nremote_file_id='2020164764'冲突,小灰的舰船设计会被覆盖。处理建议:可以正常玩。但我还是要提醒你。\n\n§Y为什么会出现这条信息\n§!本mod的部分核心事件被覆盖或未成功触发或标记未能初始化。\nmod完整性验证失败。本mod的部分功能被其他相冲突的mod覆盖从而无法正常执行。\n§H本mod作者将无法对您的本局游戏出现的任何逆天bug作出任何帮助和建议。同时正在极力和你撇清关系。§!\n§Y我能无视这条信息吗\n§!您不能。请自主选择关闭可能的mod来解决冲突。\n§R该问题可以被无视。§!"
rg_kac_event.6.a:0 "§G我看不懂...§!"
rg_kac_event.7.desc:0 "错误代码§RADS.3_detected§!\n这条错误将会导致什么bug§RADS.3_detected§!与mod:§H'A Deadly Tempest'§!\nremote_file_id='2028826064'冲突大量重复的修改导致本mod的所有功能都可能分崩离析出现大量恶性bug。因此你必须选择一个mod关掉。\n\n§Y为什么会出现这条信息\n§!本mod的部分核心事件被覆盖或未成功触发或标记未能初始化。\nmod完整性验证失败。本mod的部分功能被其他相冲突的mod覆盖从而无法正常执行。\n§H本mod作者将无法对您的本局游戏出现的任何逆天bug作出任何帮助和建议。同时正在极力和你撇清关系。§!\n§Y我能无视这条信息吗\n§!您不能。请自主选择关闭可能的mod来解决冲突。\n§R在问题物理解决前该窗口不会停止弹出。§!"
rg_kac_event.7.a:0 "§G快停下来...求你了...§!"
rg_kac_event.7.b:0 "§R如果你已经关了这个mod点击我停止警报§!"
rg_kac_event.8.desc:0 "错误代码§RADS.8_detected§!\n这条错误将会导致什么bug§RADS.8_detected§!与mod:§H'!CM伞の天灾之主(旧)!'\n§!remote_file_id='2411774658'冲突这个mod替换了灰蛊事件链逻辑并且替换了舰船设计。另外你居然能成功打开一个古代遗物。嗯。\n\n§Y为什么会出现这条信息\n§!本mod的部分核心事件被覆盖或未成功触发或标记未能初始化。\nmod完整性验证失败。本mod的部分功能被其他相冲突的mod覆盖从而无法正常执行。\n§H本mod作者将无法对您的本局游戏出现的任何逆天bug作出任何帮助和建议。同时正在极力和你撇清关系。§!\n§Y我能无视这条信息吗\n§!您不能。请自主选择关闭可能的mod来解决冲突。\n§R在问题物理解决前该窗口不会停止弹出。§!"
rg_kac_event.8.a:0 "§G医生我还有救吗§!"
rg_kac_event.8.b:0 "§R你已经没救了小伞的下崽器是删不掉的嘻嘻§!"