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9 Commits
cd821c03a2
...
master
| Author | SHA1 | Date | |
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3b9b7af09c | ||
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204808c988 | ||
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a9831480ac | ||
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c8357ada5c | ||
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8245aaf07f | ||
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976e42359c | ||
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7bfd943359 | ||
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ac0458900b | ||
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08708a26e4 |
@@ -24,6 +24,7 @@
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# weight = 1
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# }
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#}
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graygoo = {
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trigger = {
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owner = {
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@@ -32,14 +33,20 @@ graygoo = {
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}
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icon_frame = 3
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default = no
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stop_when_armies_dead = no
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stop_when_ground_combat = no
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abduct_pops = no
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planet_damage = 100
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army_damage = 2
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kill_pop_chance = {
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base = 3
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}
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min_pops_to_kill_pop = 0
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kill_pop_amount = { min = 0 max = 200 }
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# root = fleet
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# from = planet
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ai_weight = {
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@@ -61,7 +61,7 @@ building_rg_nanolab_1 = {
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# is_individual_machine = yes
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# }
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}
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job_nanotech_researcher_add = 8
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job_nanotech_researcher_add = 800
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}
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# triggered_desc = {
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@@ -153,7 +153,7 @@ building_rg_nanolab_2 = {
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# is_individual_machine = yes
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# }
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}
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job_nanotech_researcher_add = 15
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job_nanotech_researcher_add = 1500
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}
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# triggered_desc = {
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24
common/council_agendas/rg_agenda.txt
Normal file
24
common/council_agendas/rg_agenda.txt
Normal file
@@ -0,0 +1,24 @@
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rg_agenda_nanotech_unstoppable_swarm = {
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agenda_cost = @base_tradition_agenda_cost
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allow = {
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has_tradition = tr_rg_nanotech_adopt
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}
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potential = {
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has_machine_age_dlc = yes
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OR = {
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is_individual_machine = yes
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is_machine_empire = yes
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}
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NOR = {
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has_cybernetic_ascension = yes
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has_country_flag = modularity_traditions_unlocked
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has_country_flag = virtuality_traditions_unlocked
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}
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}
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modifier = {
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shipsize_nanite_swarmer_build_speed_mult = 0.20
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ship_nanite_swarmer_cost_mult = -0.15
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}
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finish_modifier = agenda_nanotech_unstoppable_swarm_finish
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}
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@@ -1,3 +0,0 @@
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# NGameplay = {
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# GOVERNMENT_CIVIC_POINTS_BASE = 3 # Base amount of civic points (to "pay" for government civic costs)
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# }
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@@ -1,25 +0,0 @@
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immediate = {
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rg_timeline_attract_field_init = yes
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if = {
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# 非正常触发补事件
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limit = {
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NOT = {
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exists = event_target:rg_gray_country
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}
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}
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rg_gray_country_init = yes #创建国家
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}
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rg_gray_country_after_init = yes
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set_country_flag = machine_age_nanites_studied
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create_message = {
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type = MESSAGE_RECRUITED_LEADER
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localization = "rg_event.2.desc"
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days = @toast_message_days
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target = event_target:rg_gray_country_leader
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variable = {
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type = name
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localization = LEADER
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scope = event_target:rg_gray_country_leader
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}
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}
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}
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@@ -4,8 +4,7 @@ immediate = {
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after = {
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hidden_effect = {
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remove_country_flag = gray_diplomacy_engaged
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#初始化衣柜
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reset_gray_cloth = yes
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}
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}
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trigger = {
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@@ -165,7 +164,6 @@ option = {
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}
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}
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}
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inline_script = "events/rg_wsg_marry_gray_option_500_scripts"
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option = {
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name = graygoo.500.d
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default_hide_option = yes
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@@ -42,7 +42,6 @@ immediate = {
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after = {
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hidden_effect = {
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remove_country_flag = gray_diplomacy_engaged
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reset_gray_cloth = yes
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}
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}
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option = {
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@@ -139,7 +138,6 @@ option = {
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}
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}
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}
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inline_script = "events/rg_wsg_marry_gray_option_scripts"
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option = {
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name = graygoo.500.d
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tag = hire_leader
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@@ -31,7 +31,6 @@ immediate = {
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after = {
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hidden_effect = {
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remove_country_flag = gray_diplomacy_engaged
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reset_gray_cloth = yes
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}
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}
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option = {
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@@ -330,7 +329,6 @@ option = {
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}
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}
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}
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inline_script = "events/rg_wsg_marry_gray_option_scripts"
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option = {
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name = graygoo.500.d
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tag = hire_leader
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@@ -29,7 +29,6 @@ immediate = {
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after = {
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hidden_effect = {
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remove_country_flag = gray_diplomacy_engaged
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reset_gray_cloth = yes
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}
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}
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option = {
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@@ -289,7 +288,6 @@ option = {
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}
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}
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}
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inline_script = "events/rg_wsg_marry_gray_option_scripts"
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option = {
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name = graygoo.500.d
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tag = hire_leader
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@@ -11,7 +11,6 @@ trigger = {
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option = {
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name = OK
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}
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inline_script = "events/rg_wsg_marry_gray_option_504_scripts"
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# option = {
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# name = rg_graygoo.504.a
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# allow = {
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@@ -177,7 +177,6 @@ option = {
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}
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}
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}
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inline_script = "events/rg_wsg_marry_gray_option_scripts"
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# option = { # 开启建造中继器
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# name = rg_event.5.e
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# trigger = {
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@@ -1,71 +0,0 @@
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# event:graygoo.499
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# 初始化小灰领袖等级
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set_variable = {
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which = rg_gray_level
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value = 1
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}
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#Country event_target:gray_owner
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#存储当前领袖等级
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rg_save_gray_leader_level_effect = {
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every_owned_leader = {
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if = {
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###等级检测
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limit = {
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has_leader_flag = rg_gray_leader
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}
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#由于目前是leader域,所以不能直接导出等级
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#导出等级到暂存
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export_trigger_value_to_variable = {
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trigger = has_base_skill
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variable = rg_gray_level_temp
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}
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#把leader域中的变量存到country域中
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#导入变量
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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#清理暂存区
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clear_variable = rg_gray_level_temp
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}
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}
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}
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random_owned_leader = {
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#是小灰领袖
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limit = {
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has_leader_flag = rg_gray_leader
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}
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export_trigger_value_to_variable = {
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trigger = has_base_skill
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variable = rg_gray_level_temp
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}
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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}
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}
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#country scope
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#用的时候就
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check_variable = {
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which = rg_gray_level
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value >= 10
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}
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#Country event_target:gray_owner
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#等级导入,把存储的领袖等级赋予到领袖身上
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rg_set_varible_as_leader_level_effect = {
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random_owned_leader = {
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limit = {
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has_leader_flag = rg_gray_leader
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}
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set_skill = owner.rg_gray_level
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}
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}
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@@ -1,63 +0,0 @@
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option = {
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name = marry_gray
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trigger = {
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RG_OR_has_wsg_mod_trigger = yes
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check_variable = {
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which = wg_gray_affection
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value > @wg_gray_affection_to_lv4
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}
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NOT = {
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has_country_flag = married_gray
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}
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}
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allow = {
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OR = {
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AND = {
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has_wg_special_authority = no
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resource_stockpile_compare = {
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resource = sr_living_metal
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value >= 100
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}
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resource_stockpile_compare = {
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resource = rare_crystals
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value >= 1000
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}
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||||
}
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||||
custom_tooltip = {
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||||
check_variable = {
|
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which = wsg_rings
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value >= 1
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}
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fail_text = not_enough_engagement_rings
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}
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}
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custom_tooltip = {
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fail_text = gray_become_ruler
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NOT = {
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||||
ruler = {
|
||||
has_leader_flag = "gray_leader"
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||||
}
|
||||
}
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||||
}
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||||
}
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||||
if = {
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||||
limit = {
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||||
has_wg_special_authority = yes
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||||
}
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||||
subtract_variable = {
|
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which = wsg_rings
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value = 1
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||||
}
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||||
}
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else = {
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add_resource = {
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||||
sr_living_metal = -100
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rare_crystals = -1000
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||||
}
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||||
}
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hidden_effect = {
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country_event = {
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id = wg_affection.30000
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}
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}
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}
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@@ -1,34 +0,0 @@
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option = {
|
||||
name = marry_gray
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||||
trigger = {
|
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RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = {
|
||||
which = wg_gray_affection
|
||||
value > @wg_gray_affection_to_lv4
|
||||
}
|
||||
NOT = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
has_wg_special_authority = no
|
||||
custom_tooltip = {
|
||||
check_variable = {
|
||||
which = wsg_rings
|
||||
value >= 1
|
||||
}
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
}
|
||||
subtract_variable = {
|
||||
which = wsg_rings
|
||||
value = 1
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = wg_affection.30000
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = { which = wg_gray_affection value > @wg_gray_affection_to_lv4 }
|
||||
NOT = { has_country_flag = married_gray }
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
AND = {
|
||||
has_wg_special_authority = no
|
||||
resource_stockpile_compare = {
|
||||
resource = sr_living_metal
|
||||
value >= 100
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = rare_crystals
|
||||
value >= 1000
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
check_variable = { which = wsg_rings value >= 1 }
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_wg_special_authority = yes }
|
||||
subtract_variable = { which = wsg_rings value = 1 }
|
||||
} else = {
|
||||
add_resource = {
|
||||
sr_living_metal = -100
|
||||
rare_crystals = -1000
|
||||
}
|
||||
}
|
||||
hidden_effect = { country_event = { id = wg_affection.30000 }}
|
||||
}
|
||||
@@ -1,145 +0,0 @@
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
owner = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
rg_is_pc_nano = yes
|
||||
}
|
||||
OR = {
|
||||
has_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
nanites = -0.1
|
||||
multiplier = value:rg_maid_trait_mult
|
||||
}
|
||||
|
||||
# vanilla
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_scintillating
|
||||
has_trait = trait_advanced_scintillating
|
||||
}
|
||||
}
|
||||
rare_crystals = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_gaseous_byproducts
|
||||
has_trait = trait_advanced_gaseous_byproducts
|
||||
}
|
||||
}
|
||||
exotic_gases = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_volatile_excretions
|
||||
has_trait = trait_advanced_volatile_excretions
|
||||
}
|
||||
}
|
||||
volatile_motes = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_notofthisworld
|
||||
has_trait = trait_robot_notofthisworld
|
||||
has_trait = trait_exd
|
||||
}
|
||||
}
|
||||
physics_research = 0.5
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = astralnomical_interest_modifier
|
||||
}
|
||||
is_enslaved = no
|
||||
is_robot_pop = no
|
||||
}
|
||||
physics_research = 1
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
has_trait = trait_cybernetic
|
||||
exists = owner
|
||||
owner = {
|
||||
has_country_flag = driven_neural_chorus
|
||||
}
|
||||
}
|
||||
unity = 0.1
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_1
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.02
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_2
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.04
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_3
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.06
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_1
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.02
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_2
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.04
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_3
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.06
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
# example_class = {
|
||||
# name = <name_key>
|
||||
# name_plural = <name_plural_key>
|
||||
# description = <description_key>
|
||||
#
|
||||
# #all the following default to no
|
||||
# can_lead_army = yes/no # Applies skill_<class_id>_army scaled by level to armies
|
||||
# can_lead_navy = yes/no # Applies skill_<class_id>_navy scaled by level to fleets
|
||||
# can_govern_planet = yes/no # Applies skill_<class_id>_planet_governor scaled by level to governed planet
|
||||
# Applies skill_<class_id>_sector_governor scaled by level to governed sector, if governing the sector capital
|
||||
# Applies skill_<class_id>_background_planet_governor scaled by level togoverned planet, if governing their homeworld
|
||||
# can_be_envoy = yes/no
|
||||
# can_research_tech = yes/no
|
||||
# can_research_special_projects = yes/no
|
||||
# can_crew_science_ship = yes/no
|
||||
# can_research_anomalies = yes/no
|
||||
# can_research_archaeology_site = yes/no
|
||||
# can_survey = yes/no
|
||||
# can_boost_cloaking_detection = yes/no
|
||||
# can_explore_rifts = yes/no
|
||||
# can_conduct_active_reconnaissance = yes/no
|
||||
# can_govern_planet = yes/no
|
||||
# can_have_traits = yes/no # defaults to yes, if no this class will not gain LEADER_ASSIGNED_MONTHLY_EXPERIENCE when assigned
|
||||
# can_rule_empire = yes/no # defaults to yes
|
||||
# recruitable = yes/no # defaults to yes
|
||||
# max_trait_points = <num>
|
||||
# leader_capacity = <num> # maximum number of leader of this type before you get maluses, 0 means no cap
|
||||
# replaces_old_class = "old_class" # used for backwards compatibility. When "old_class" appears in an old save, it is converted to this class at loading
|
||||
# # can appear multiple times
|
||||
#
|
||||
# resources = { #upkeep
|
||||
# category = leader_scientists/etc
|
||||
# cost = {
|
||||
# ...
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_weight = { # used to determine which type of leader the AI prefers (frex: commanders for warlike leaders, and governor for pacifists)
|
||||
# base = <num>
|
||||
# modifier = {}
|
||||
# }
|
||||
#
|
||||
# ai_location_weight = { # used to evaluate a specific leader for an assignment to a specific location (right now only used for fleet),
|
||||
# # scope is the leader, from is the leader location (can be a planet, a fleet, an army etc)
|
||||
# # if the score is 0 or less, the leader will not be assigned to that location
|
||||
# base = <num>
|
||||
# modifier = {}
|
||||
# }
|
||||
#
|
||||
# minimum_ai_target = <num>
|
||||
#
|
||||
# leader_background_job_weight = {
|
||||
# job_name = <weight>
|
||||
# # etc
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# icon = 1 # 1-based index in the icon file. might be replaced by an icon name later
|
||||
#
|
||||
# paragon_background_selector = <name of an asset_selector>, used to display a background behind paragon portraits
|
||||
#
|
||||
#
|
||||
# How the AI assigns leaders now:
|
||||
#
|
||||
# Step 1: Sort all possible location using the NDefines::NAI::LOCATION_WEIGHT_* values (all of them are multipliers except the galactic community which is a flat value)
|
||||
# Step 2: Sort all available leaders by skill
|
||||
# Step 3: for each leader in order, calculate a location weight based on the ai_location_weight of their class
|
||||
# Step 4: Assign the highest leader/location pair based on the weight
|
||||
# Step 5: if no leader was assigned, see if hiring a leader is possible repeating the same steps
|
||||
|
||||
# rg_nanite_leader = {
|
||||
# name = rg_nanite_leader
|
||||
# name_plural = rg_nanite_leader_plural
|
||||
# description = rg_nanite_leader_description
|
||||
#
|
||||
# can_lead_army = yes
|
||||
# can_lead_navy = yes
|
||||
# can_govern_planet = yes
|
||||
# can_be_envoy = yes
|
||||
# can_research_tech = yes
|
||||
# can_research_special_projects = yes
|
||||
# can_crew_science_ship = yes
|
||||
# can_research_anomalies = yes
|
||||
# can_research_archaeology_site = yes
|
||||
# can_survey = yes
|
||||
# can_boost_cloaking_detection = yes
|
||||
# can_explore_rifts = yes
|
||||
# can_conduct_active_reconnaissance = yes
|
||||
# can_govern_planet = yes
|
||||
# can_have_traits = yes
|
||||
# can_rule_empire = yes
|
||||
# recruitable = no
|
||||
# max_trait_points = 3
|
||||
# leader_capacity = 3
|
||||
#
|
||||
# ai_weight = {
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# }
|
||||
# }
|
||||
# icon = 4
|
||||
# paragon_background_selector = "paragon_background_selector"
|
||||
# }
|
||||
33
common/message_types/RG_message_types.txt
Normal file
33
common/message_types/RG_message_types.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
#message_type = {
|
||||
# key = "CONSTRUCTION_MESSAGE_TYPE" # Message key, used from code.
|
||||
# icon = "GFX_message_other_construction" # Sprite to use for gui item "message_icon_button"
|
||||
# icon_frame = 1 # Frame index to use for gui item "message_frame"
|
||||
#
|
||||
# name = "MESSAGE_DECLARE_WAR_TITLE" # Localization key to use for title, if empty it will use "MESSAGE_<key>_TITLE" instead.
|
||||
# sound = "advisor_notification_construction_complete" # Sound to play on message creation
|
||||
#
|
||||
# sound_is_advisor = yes # Deprecated and does nothing.
|
||||
# ping = "ping_notification_green" # Ping map to use for map visualization.
|
||||
#
|
||||
# hidden_in_message_settings = yes # If yes, the message type is not shown in the message settings UI (default: no).
|
||||
# category = diplomacy # Filter category in message settings, valid: 'diplomacy', 'military', 'economy', 'government', 'science', 'fleets', 'planets', 'leaders', 'other' (default: 'other').
|
||||
# message_setting_key = "MESSAGE_DECLARE_WAR_SETTING" # Localization key to use in message settings, if empty it will use name instead.
|
||||
# default_notification = no # Is notification enabled by default (default: yes).
|
||||
# default_toast = yes # Is toast enabled by default (default: no).
|
||||
# default_popup = yes # Is popup enabled by default (default: no).
|
||||
# default_autopause = yes # Is auto-pause enabled by default (default: no).
|
||||
#}
|
||||
|
||||
|
||||
message_type = {
|
||||
key = "MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT"
|
||||
icon = "GFX_toast_leader_acquired"
|
||||
|
||||
name = "MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE"
|
||||
sound = "notification"
|
||||
ping = "ping_notification_red"
|
||||
|
||||
default_toast = yes
|
||||
|
||||
category = leaders
|
||||
}
|
||||
@@ -7,7 +7,10 @@ rg_event_effect_event1_dragon = {
|
||||
has_leader_flag = rg_fake_dragon
|
||||
}
|
||||
remove_trait = RG_leader_trait_admiral_timed_life
|
||||
add_trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
show_message = no
|
||||
}
|
||||
set_leader_flag = rg_fake_dragon_reborn
|
||||
set_age = 0
|
||||
}
|
||||
@@ -29,36 +32,87 @@ rg_event_effect_event1_dragon = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#fired from rg_event.1
|
||||
rg_event_effect_event1_cluster = {
|
||||
#第一个遥远约定起源的全局标记
|
||||
set_global_flag = origin_rg_gray_1st_global
|
||||
#第一个遥远约定起源的国家标记
|
||||
set_country_flag = origin_rg_gray_1st
|
||||
#遥远约定星团起源的国家标记
|
||||
set_country_flag = origin_rg_gray_cluster
|
||||
#设置小灰改造等级初始为1
|
||||
set_country_flag = rg_gray_level_1
|
||||
#给点初始资源免得开局饿死
|
||||
add_resource = {
|
||||
energy = 1000
|
||||
minerals = 1000
|
||||
alloys = 1000
|
||||
consumer_goods = 1000
|
||||
}
|
||||
#给遥远群星modifier减跃迁范围防止跳出去
|
||||
add_modifier = {
|
||||
modifier = rg_distant_stars_modifier
|
||||
}
|
||||
#保存成遥远约定起源国家全局target
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
#调用小灰打招呼事件
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
# 生成L星团 还没做TODO
|
||||
# rg_lcluster_spawn_effect = yes
|
||||
#计时器十年自动开门事件 还没做TODO
|
||||
# country_event = {
|
||||
# id = rg_event.18
|
||||
# days = 3600
|
||||
# random = 12800
|
||||
# }
|
||||
}
|
||||
#fired from rg_event.1
|
||||
rg_event_effect_event1_galaxy = {
|
||||
#第一个遥远约定起源的全局标记
|
||||
set_global_flag = origin_rg_gray_1st_global
|
||||
#第一个遥远约定起源的国家标记
|
||||
set_country_flag = origin_rg_gray_1st
|
||||
#遥远约定银河起源的国家标记
|
||||
set_country_flag = origin_rg_gray_galaxy
|
||||
#设置小灰改造等级初始为1
|
||||
set_country_flag = rg_gray_level_1
|
||||
#由于这里用的是玩家自己选的开局星球所以不送资
|
||||
|
||||
#保存成遥远约定起源国家全局target
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
#有遥远的故事起源国家,这个条件为什么在这我忘了
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_gray_cluster = yes
|
||||
}
|
||||
#调用小灰打招呼事件
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
#立刻开门,防止玩家再次进L星团再刨一个小灰出来
|
||||
else = {
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event1_cluster_galaxy = {
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
rg_has_ag_origin_trigger = yes
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
rg_lcluster_spawn_effect = yes
|
||||
capital_scope = {
|
||||
solar_system = {
|
||||
random_neighbor_system = {
|
||||
solar_system = {
|
||||
set_star_flag = lgate
|
||||
spawn_megastructure = {
|
||||
type = lgate_base
|
||||
orbit_angle = 225
|
||||
orbit_distance = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_gray_galaxy = yes
|
||||
}
|
||||
else = {
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,12 +172,6 @@ rg_event_effect_event1_gray_galaxy = {
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event1_to_event2_effect = {
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
}
|
||||
rg_event_effect_lcluster_spawn_selecter = {
|
||||
if = {
|
||||
limit = {
|
||||
@@ -240,19 +288,4 @@ rg_event_effect_planet2027_spawn_maid_species_non_gray = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event2_gray_origin_init = {
|
||||
rg_gray_country_init = yes
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
}
|
||||
@@ -33,18 +33,33 @@ rg_gray_govener_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader"
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
@@ -53,15 +68,33 @@ rg_gray_govener_init = {
|
||||
}
|
||||
}
|
||||
remove_trait = leader_trait_governor_gray
|
||||
add_trait_no_notify = leader_trait_governor_gray_weak
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray_weak
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -92,11 +125,16 @@ rg_gray_govener_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_country_flag = married_gray }
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
@@ -113,7 +151,6 @@ rg_gray_govener_init = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_gray_commander_init = {
|
||||
@@ -151,14 +188,17 @@ rg_gray_commander_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = gray_admiral
|
||||
add_trait = {
|
||||
trait = gray_admiral
|
||||
show_message = no
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
@@ -167,19 +207,40 @@ rg_gray_commander_init = {
|
||||
}
|
||||
}
|
||||
remove_trait = gray_admiral
|
||||
add_trait_no_notify = leader_trait_admiral_gray_weak
|
||||
add_trait = {
|
||||
trait = leader_trait_admiral_gray_weak
|
||||
show_message = no
|
||||
}
|
||||
# 缺少特质leader_trait_admiral_gray_weak将导致KDC故事包远星之歌起源研究纳米星球特殊项目无法完成
|
||||
}
|
||||
}
|
||||
set_leader_flag = rg_gray_leader
|
||||
add_trait_no_notify = RG_leader_trait_admiral_gray
|
||||
add_trait_no_notify = RG_leader_trait_admiral_nanorebuild_gray
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_nanorebuild_gray
|
||||
show_message = no
|
||||
}
|
||||
# add_trait_no_notify = RG_leader_trait_general_gray_skill
|
||||
# 缺少特质RG_leader_trait_admiral_gray将导致小灰改造项目无法完成
|
||||
add_trait_no_notify = subclass_commander_councilor
|
||||
add_trait_no_notify = leader_trait_carrier_specialization
|
||||
add_trait_no_notify = leader_trait_juryrigger_2
|
||||
add_trait_no_notify = leader_trait_reinforcer_2
|
||||
add_trait = {
|
||||
trait = subclass_commander_councilor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_carrier_specialization
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_juryrigger_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_reinforcer_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
@@ -209,11 +270,16 @@ rg_gray_commander_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_country_flag = married_gray }
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
# if = {
|
||||
@@ -234,6 +300,7 @@ rg_gray_commander_init = {
|
||||
RG_leader_trait_admiral_nanorebuild_gray_counter_init_effect = yes
|
||||
RG_leader_trait_general_tempest_incoming_counter_init_effect = yes
|
||||
}
|
||||
|
||||
#
|
||||
# rg_gray_admiral_init = {
|
||||
# event_target:rg_gray_country = {
|
||||
@@ -457,7 +524,6 @@ rg_gray_commander_init = {
|
||||
# }
|
||||
#
|
||||
# }
|
||||
|
||||
rg_gray_scientist_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
@@ -530,11 +596,16 @@ rg_gray_scientist_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_country_flag = married_gray }
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
# if = {
|
||||
@@ -552,7 +623,6 @@ rg_gray_scientist_init = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_gray_country_leader_init = {
|
||||
@@ -593,18 +663,48 @@ rg_gray_country_leader_init = {
|
||||
# 暂时和小灰网络断开连接
|
||||
# set_leader_flag = "gray_leader"
|
||||
# set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -629,4 +729,4 @@ rg_gray_leader_experience_jar = {
|
||||
rg_save_gray_leader_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ situation_rg_gray_mod1 = {
|
||||
}
|
||||
}
|
||||
}
|
||||
destroy_situation = this
|
||||
destroy_situation = this
|
||||
}
|
||||
|
||||
on_start = {
|
||||
|
||||
@@ -14,7 +14,7 @@ tr_rg_nanotech_adopt = {
|
||||
}
|
||||
}
|
||||
custom_tooltip = tr_rg_nanotech_adopt_modifier_desc
|
||||
unlocks_agenda = agenda_nanotech_unstoppable_swarm
|
||||
unlocks_agenda = rg_agenda_nanotech_unstoppable_swarm
|
||||
#Unlocks nanolab 1 and Starbase building
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
version="v4.0.2"
|
||||
version="v3.*.*"
|
||||
tags={
|
||||
"Military"
|
||||
"Balance"
|
||||
@@ -8,5 +8,5 @@ tags={
|
||||
}
|
||||
picture="thumbnail.png"
|
||||
name="Real Gray"
|
||||
supported_version="v4.0.*"
|
||||
supported_version="v3.*.*"
|
||||
remote_file_id="2136166095"
|
||||
@@ -827,7 +827,7 @@ ship_event = {
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
from = {
|
||||
save_event_target_as = gray_homeworld
|
||||
save_global_event_target_as = gray_homeworld
|
||||
}
|
||||
rg_timeline_attract_field_init = yes
|
||||
}
|
||||
@@ -848,30 +848,27 @@ country_event = {
|
||||
id = graygoo.401
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
}
|
||||
trigger = { is_machine_empire = no }
|
||||
text = "graygoo.401.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
trigger = { is_machine_empire = yes }
|
||||
text = "graygoo.401.b.desc"
|
||||
}
|
||||
is_triggered_only = yes
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
|
||||
immediate = {
|
||||
rg_gray_country_init = yes #创建国家
|
||||
rg_timeline_attract_field_init = yes
|
||||
}
|
||||
|
||||
option = {
|
||||
name = graygoo.401.a
|
||||
trigger = {
|
||||
@@ -881,9 +878,7 @@ country_event = {
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
country_event = { id = graygoo.402 }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -892,9 +887,7 @@ country_event = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
country_event = { id = graygoo.402 }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -903,9 +896,7 @@ country_event = {
|
||||
is_hive_empire = yes
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
country_event = { id = graygoo.402 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -915,17 +906,11 @@ country_event = {
|
||||
id = graygoo.402
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
}
|
||||
trigger = { is_machine_empire = no }
|
||||
text = "graygoo.402.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
is_machine_empire = yes
|
||||
}
|
||||
trigger = { is_machine_empire = yes }
|
||||
text = "graygoo.402.b.desc"
|
||||
}
|
||||
diplomatic = yes
|
||||
@@ -938,9 +923,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.402.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.403
|
||||
}
|
||||
country_event = { id = graygoo.403 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -960,9 +943,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.403.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.404
|
||||
}
|
||||
country_event = { id = graygoo.404 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -982,9 +963,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.404.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.405
|
||||
}
|
||||
country_event = { id = graygoo.405 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1004,11 +983,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.405.a
|
||||
hidden_effect = {
|
||||
owner = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
country_event = { id = graygoo.406 }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -1017,19 +992,23 @@ country_event = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
# Gray 6
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
title = "TRANSMISSION"
|
||||
desc = "graygoo.406.desc"
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = ship_room
|
||||
}
|
||||
event_window_type = leader_recruit
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
option = {
|
||||
name = graygoo.406.a
|
||||
response_text = graygoo.406.a.response
|
||||
@@ -1090,8 +1069,29 @@ country_event = {
|
||||
}
|
||||
is_ai = no
|
||||
}
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.499
|
||||
immediate = {
|
||||
if = {
|
||||
# 非正常触发补事件
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_gray_country
|
||||
}
|
||||
}
|
||||
rg_gray_country_init = yes #创建国家
|
||||
}
|
||||
rg_gray_country_after_init = yes
|
||||
set_country_flag = machine_age_nanites_studied
|
||||
create_message = {
|
||||
type = MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT
|
||||
localization = "rg_event.2.desc"
|
||||
days = @toast_message_days
|
||||
target = event_target:rg_gray_country_leader
|
||||
variable = {
|
||||
type = name
|
||||
localization = LEADER
|
||||
scope = event_target:rg_gray_country_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1117,18 +1117,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.500
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.500
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.500
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1153,18 +1143,8 @@ country_event = {
|
||||
exists = event_target:gray_governor
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.501
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.501
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.501
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1195,18 +1175,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.502
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.502
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.502
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1242,18 +1212,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.503
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.503
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.503
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1274,18 +1234,8 @@ country_event = {
|
||||
RG_gray_is_reforming_trigger = yes
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.504
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.504
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.504
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1316,18 +1266,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.505
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.505
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.505
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1403,7 +1343,9 @@ country_event = {
|
||||
desc = "graygoo.511.desc"
|
||||
picture = GFX_evt_circuitry_modification
|
||||
show_sound = event_radio_chatter
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
option = {
|
||||
name = graygoo.511.a
|
||||
}
|
||||
|
||||
@@ -1,35 +1,75 @@
|
||||
namespace = rg_event
|
||||
# 灰风起源创建灰风事件
|
||||
# Spawn L-Cluster
|
||||
# Fired from on_game_start_country
|
||||
# Scope = Country
|
||||
country_event = {
|
||||
id = rg_event.1
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
#有遥远约定起源
|
||||
AND = {
|
||||
has_origin = origin_rg_gray
|
||||
# NOT = { has_global_flag = rg_origin_l_cluster }
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
#星团起源
|
||||
if = {
|
||||
limit = {
|
||||
#有星团起源标记
|
||||
has_civic = civic_rg_gray_cluster
|
||||
}
|
||||
rg_event_effect_event1_cluster = yes
|
||||
if = {
|
||||
#前提是没有已经存在的第一个遥远约定起源的全局标记
|
||||
limit = {
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
else = {
|
||||
#不是第一个选了遥远约定起源的国家,怎么办?
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
#银河起源
|
||||
else_if = {
|
||||
limit = {
|
||||
#有银河起源标记
|
||||
has_civic = civic_rg_gray_non_cluster
|
||||
}
|
||||
rg_event_effect_event1_cluster_galaxy = yes
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
#有遥远的故事起源国家,这个条件为什么在这我忘了
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
}
|
||||
#前提是没有已经存在的第一个遥远约定起源的全局标记
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_galaxy = yes
|
||||
}
|
||||
else = {
|
||||
#不是第一个选了遥远约定起源的国家,怎么办?
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
#两个标记都没有默认扔进星团
|
||||
else = {
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#小灰打招呼事件
|
||||
# Fired from rg_event.1
|
||||
# Scope = Country
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
title = graygoo.500.title
|
||||
@@ -41,14 +81,26 @@ country_event = {
|
||||
}
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
rg_event_effect_event2_gray_origin_init = yes
|
||||
rg_gray_country_init = yes
|
||||
#真正送小灰的事件调用499
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
#给开局小科技
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.2.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_event.3
|
||||
title = "graygoo.500.title"
|
||||
@@ -1203,10 +1255,15 @@ country_event = { # Memorial Valuts Civic Paragon Level Tick / FROM = Leader
|
||||
|
||||
immediate = {
|
||||
rg_create_gray_planetkiller_testship_2 = yes
|
||||
modify_species = {
|
||||
species = root.species
|
||||
add_trait = rg_machine_maid_trait
|
||||
capital_scope = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = owner_main_species
|
||||
add_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -42,31 +42,6 @@ planet_event = {
|
||||
}
|
||||
set_update_modifiers_batch = end
|
||||
}
|
||||
} option = {
|
||||
trigger = { has_civic = civic_AG_gray_master }
|
||||
name = AG_dooropen_master.option
|
||||
if = {
|
||||
limit = {
|
||||
any_country = {
|
||||
has_civic = civic_AG_gray
|
||||
}
|
||||
}
|
||||
#do nothing
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
any_country = {
|
||||
has_civic = civic_AG_gray
|
||||
}
|
||||
}
|
||||
has_global_flag = has_rg_mod
|
||||
}
|
||||
force_remove_civic = civic_AG_gray_master
|
||||
}
|
||||
else = {
|
||||
country_event = { id = graygoo.499 }
|
||||
}
|
||||
}
|
||||
|
||||
# Cracked
|
||||
|
||||
@@ -621,7 +621,10 @@ country_event = {
|
||||
has_leader_flag = rg_fake_dragon
|
||||
}
|
||||
remove_trait = RG_leader_trait_admiral_timed_life
|
||||
add_trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
show_message = no
|
||||
}
|
||||
set_leader_flag = rg_fake_dragon_reborn
|
||||
set_age = 0
|
||||
}
|
||||
@@ -634,795 +637,4 @@ country_event = {
|
||||
id = rg_story.21
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.21
|
||||
title = "rg_story.21.title"
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
}
|
||||
picture = GFX_evt_space_dragon
|
||||
show_sound = evn_fc_observation
|
||||
desc = {
|
||||
text = "rg_story.21.desc"
|
||||
}
|
||||
option = {
|
||||
name = rg_story.21.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
# 龙噶了把所有卡住的的模拟龙扫描事件中止
|
||||
country_event = {
|
||||
id = rg_story.22
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
from = {
|
||||
is_country_type = guardian_dragon
|
||||
NOR = {
|
||||
has_country_flag = rubricator_dragon_country
|
||||
has_country_flag = here_be_the_dragon
|
||||
}
|
||||
}
|
||||
#fromfromfrom = {
|
||||
# has_fleet_flag = dragon_fleet
|
||||
#}
|
||||
}
|
||||
immediate = {
|
||||
every_country = {
|
||||
limit = {
|
||||
has_special_project = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
abort_special_project = {
|
||||
type = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 开始改造
|
||||
country_event = {
|
||||
id = rg_story.23
|
||||
title = rg_story.23.title
|
||||
desc = rg_story.23.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
alloys = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.24
|
||||
title = rg_story.24.title
|
||||
desc = rg_story.24.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.25
|
||||
title = rg_story.25.title
|
||||
desc = rg_story.25.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 5000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 5000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_mod1_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.26
|
||||
title = rg_story.26.title
|
||||
desc = rg_story.26.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_4_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.b
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.27
|
||||
title = rg_story.27.title
|
||||
desc = rg_story.27.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.a
|
||||
default_hide_option = yes
|
||||
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.28
|
||||
title = rg_story.28.title
|
||||
desc = rg_story.28.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD1
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.28.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.29
|
||||
title = rg_story.29.title
|
||||
desc = rg_story.29.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.29.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.30
|
||||
title = rg_story.30.title
|
||||
desc = rg_story.30.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage1_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.31
|
||||
title = rg_story.31.title
|
||||
desc = rg_story.31.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 150
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
nanites = -150
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.32
|
||||
title = rg_story.32.title
|
||||
desc = rg_story.32.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.32.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.33
|
||||
title = rg_story.33.title
|
||||
desc = rg_story.33.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage4_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.34
|
||||
title = rg_story.34.title
|
||||
desc = rg_story.34.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.35
|
||||
title = rg_story.35.title
|
||||
desc = rg_story.35.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.36
|
||||
title = rg_story.36.title
|
||||
desc = rg_story.36.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 4000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = minerals
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_7_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.37
|
||||
title = rg_story.37.title
|
||||
desc = rg_story.37.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = consumer_goods
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
consumer_goods = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_8_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.38
|
||||
title = rg_story.38.title
|
||||
desc = rg_story.38.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_9_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.39
|
||||
title = rg_story.39.title
|
||||
desc = rg_story.39.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_10_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.40
|
||||
title = rg_story.40.title
|
||||
desc = rg_story.40.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_11_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.41
|
||||
title = rg_story.41.title
|
||||
desc = rg_story.41.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD2
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.41.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.42
|
||||
title = rg_story.42.title
|
||||
desc = rg_story.42.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.42.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.43
|
||||
title = rg_story.43.title
|
||||
desc = rg_story.43.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD3
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.43.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
792
events/RG_story_event2.txt
Normal file
792
events/RG_story_event2.txt
Normal file
@@ -0,0 +1,792 @@
|
||||
namespace = rg_story
|
||||
|
||||
country_event = {
|
||||
id = rg_story.21
|
||||
title = "rg_story.21.title"
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
}
|
||||
picture = GFX_evt_space_dragon
|
||||
show_sound = evn_fc_observation
|
||||
desc = {
|
||||
text = "rg_story.21.desc"
|
||||
}
|
||||
option = {
|
||||
name = rg_story.21.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
# 龙噶了把所有卡住的的模拟龙扫描事件中止
|
||||
country_event = {
|
||||
id = rg_story.22
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
from = {
|
||||
is_country_type = guardian_dragon
|
||||
NOR = {
|
||||
has_country_flag = rubricator_dragon_country
|
||||
has_country_flag = here_be_the_dragon
|
||||
}
|
||||
}
|
||||
#fromfromfrom = {
|
||||
# has_fleet_flag = dragon_fleet
|
||||
#}
|
||||
}
|
||||
immediate = {
|
||||
every_country = {
|
||||
limit = {
|
||||
has_special_project = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
abort_special_project = {
|
||||
type = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 开始改造
|
||||
country_event = {
|
||||
id = rg_story.23
|
||||
title = rg_story.23.title
|
||||
desc = rg_story.23.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
alloys = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.24
|
||||
title = rg_story.24.title
|
||||
desc = rg_story.24.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.25
|
||||
title = rg_story.25.title
|
||||
desc = rg_story.25.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 5000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 5000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_mod1_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.26
|
||||
title = rg_story.26.title
|
||||
desc = rg_story.26.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_4_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.b
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.27
|
||||
title = rg_story.27.title
|
||||
desc = rg_story.27.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.a
|
||||
default_hide_option = yes
|
||||
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.28
|
||||
title = rg_story.28.title
|
||||
desc = rg_story.28.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD1
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.28.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.29
|
||||
title = rg_story.29.title
|
||||
desc = rg_story.29.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.29.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.30
|
||||
title = rg_story.30.title
|
||||
desc = rg_story.30.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage1_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.31
|
||||
title = rg_story.31.title
|
||||
desc = rg_story.31.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 150
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
nanites = -150
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.32
|
||||
title = rg_story.32.title
|
||||
desc = rg_story.32.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.32.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.33
|
||||
title = rg_story.33.title
|
||||
desc = rg_story.33.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage4_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.34
|
||||
title = rg_story.34.title
|
||||
desc = rg_story.34.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.35
|
||||
title = rg_story.35.title
|
||||
desc = rg_story.35.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.36
|
||||
title = rg_story.36.title
|
||||
desc = rg_story.36.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 4000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = minerals
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_7_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.37
|
||||
title = rg_story.37.title
|
||||
desc = rg_story.37.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = consumer_goods
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
consumer_goods = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_8_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.38
|
||||
title = rg_story.38.title
|
||||
desc = rg_story.38.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_9_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.39
|
||||
title = rg_story.39.title
|
||||
desc = rg_story.39.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_10_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.40
|
||||
title = rg_story.40.title
|
||||
desc = rg_story.40.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_11_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.41
|
||||
title = rg_story.41.title
|
||||
desc = rg_story.41.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD2
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.41.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.42
|
||||
title = rg_story.42.title
|
||||
desc = rg_story.42.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.42.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.43
|
||||
title = rg_story.43.title
|
||||
desc = rg_story.43.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD3
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.43.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
@@ -1,143 +0,0 @@
|
||||
namespace = rg_graygoo
|
||||
# 舰R启用兼容用事件
|
||||
# Main Menu (Initial)
|
||||
country_event = {
|
||||
id = rg_graygoo.500
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.500.a.desc"
|
||||
desc = "graygoo.500.b.desc"
|
||||
desc = "graygoo.500.c.desc"
|
||||
desc = "graygoo.500.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.500
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Governor)
|
||||
country_event = {
|
||||
id = rg_graygoo.501
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.501.a.desc"
|
||||
desc = "graygoo.501.b.desc"
|
||||
desc = "graygoo.501.c.desc"
|
||||
desc = "graygoo.501.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.501
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Warship)
|
||||
country_event = {
|
||||
id = rg_graygoo.502
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.502.a.desc"
|
||||
desc = "graygoo.502.b.desc"
|
||||
desc = "graygoo.502.c.desc"
|
||||
desc = "graygoo.502.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.502
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Army)
|
||||
country_event = {
|
||||
id = rg_graygoo.503
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.503.a.desc"
|
||||
desc = "graygoo.503.b.desc"
|
||||
desc = "graygoo.503.c.desc"
|
||||
desc = "graygoo.503.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.503
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Gray Reforming)
|
||||
country_event = {
|
||||
id = rg_graygoo.504
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.504.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.504
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (const)
|
||||
country_event = {
|
||||
id = rg_graygoo.505
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.505.a.desc"
|
||||
desc = "graygoo.505.b.desc"
|
||||
desc = "graygoo.505.c.desc"
|
||||
desc = "graygoo.505.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.505
|
||||
}
|
||||
}
|
||||
|
||||
# help Menu (Initial)
|
||||
country_event = {
|
||||
id = rg_graygoo.4
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_graygoo.4.a.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.4
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_graygoo.5
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_event.5.a.desc"
|
||||
desc = "rg_event.5.b.desc"
|
||||
desc = "rg_event.5.c.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.5
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_graygoo.6
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_event.6.a.desc"
|
||||
desc = "rg_event.6.b.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.6
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
namespace = wg_affection
|
||||
|
||||
# 3.9引用空事件崩溃问题占位
|
||||
# 3.10已弃用
|
||||
# country_event = {
|
||||
# id = wg_affection.30000
|
||||
# title = wg_affection.30000.name
|
||||
# desc = wg_affection.30000.desc
|
||||
# is_triggered_only = yes
|
||||
# diplomatic = yes
|
||||
# show_sound = event_wg_wedding
|
||||
# custom_gui = wg_gray_commu_window
|
||||
# custom_gui_option = wg_gray_commu_option
|
||||
#
|
||||
# immediate = {
|
||||
# set_country_flag = married_gray
|
||||
# }
|
||||
#
|
||||
# option = {
|
||||
# name = wg_affection.30000.a
|
||||
# response_text = wg_affection.30000.response
|
||||
# change_variable = { which = rankpts value = 2 }
|
||||
# }
|
||||
# }
|
||||
@@ -121,3 +121,6 @@
|
||||
|
||||
opinion_nanophage: "神秘失踪"
|
||||
opinion_nanophage_our_species: "纳米同化我们的物种"
|
||||
|
||||
MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE:"小灰"
|
||||
MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT:"小灰的悄悄话"
|
||||
|
||||
@@ -1,13 +1,20 @@
|
||||
{
|
||||
"folders": [
|
||||
{
|
||||
"path": "."
|
||||
"name": "playasgray",
|
||||
"path": "../playasgray"
|
||||
},
|
||||
{
|
||||
"name": "Stellaris",
|
||||
"path": "../../../../../../../Steam/steamapps/common/Stellaris"
|
||||
},
|
||||
{
|
||||
"name": "2293827000",
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990/2293827000"
|
||||
},
|
||||
{
|
||||
"name": "3412303559",
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990/3412303559"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user