63 lines
1.5 KiB
Plaintext
63 lines
1.5 KiB
Plaintext
# Planet District Zone Slots
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# slot_test_01 = {
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# start = zone_default # A zone of this type is immediately placed in a new district slot.
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#
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# include = { # A list of zone types that are available to be built in the slot. The key 'all' can be used to include all existing zone types.
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# all
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# }
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#
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# exclude = { # A list of zone types that aren't available to be built in the slot.
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# zone_test_05
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# }
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#
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# potential = {
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# always = yes # Trigger that defines whether the slot is available on the planet at all. Scope = Planet.
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# }
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#
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# unlock = { # Trigger that defines whether the slot is unlocked on the planet. Scope = Planet.
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# always = yes
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# }
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# }
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slot_rg_city_01 = {
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include = {
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zone_rg_city_housing
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zone_rg_city_foundry
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zone_rg_city_alloys
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zone_rg_city_science
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}
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exclude = {
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zone_default
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}
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unlock = { # planet scope
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uses_district_set = rg_station
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}
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}
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slot_rg_city_02 = {
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include = {
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zone_rg_city_housing
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zone_rg_city_foundry
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zone_rg_city_alloys
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zone_rg_city_science
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}
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exclude = {
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zone_default
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}
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unlock = { # planet scope
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uses_district_set = rg_station
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}
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}
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slot_rg_city_03 = {
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include = {
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zone_rg_city_housing
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zone_rg_city_foundry
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zone_rg_city_alloys
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zone_rg_city_science
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}
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exclude = {
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zone_default
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}
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unlock = { # planet scope
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uses_district_set = rg_station
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}
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} |