103 lines
2.2 KiB
XML
103 lines
2.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- temp Magnetic Bomb -->
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<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Tags></Tags>
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<Includes>
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<Include
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type="all"
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source="ART:FXNodTankShell.w3x" />
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</Includes>
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<!--发射源-->
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<GameObject
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id="Object_Shana_DamningnessSource"
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Side="SOVIET"
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EditorSorting="SYSTEM"
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KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
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EditorName="Object_shana_swing_judgeDamage">
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<ArmorSet
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Armor="NoArmor" />
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<Draws>
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<ScriptedModelDraw
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id="ModuleTag_ScriptedModelDraw">
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<ModelConditionState
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ParseCondStateType="PARSE_DEFAULT">
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<Model
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Name="" />
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<ParticleSysBone
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BoneName="NONE"
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FXParticleSystemTemplate="ParticleSystem_shana_Damningness_FireOnGround"
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FollowBone="true" />
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<!-- -->
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</ModelConditionState>
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</ScriptedModelDraw>
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</Draws>
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<Behaviors>
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<LifetimeUpdate
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id="ModuleTag_LifetimeUpdate"
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MinLifetime="7s"
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MaxLifetime="7s" />
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<FXListBehavior
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id="ModuleTag_FXLists">
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<DieMuxData
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DeathTypes="ALL" />
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<Event
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Index="onDeath"
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FX="FX_NONE" />
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</FXListBehavior>
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<DestroyDie
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id="ModuleTag_Die">
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<DieMuxData
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DeathTypes="ALL" />
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</DestroyDie>
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<FireWeaponUpdate
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id="ModuleTag_FireWeaponUpdate"
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AliveOnly="true"
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ActiveWhenDisabled="HELD">
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<FireWeaponNugget
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WeaponName="Weapon_shana_swing_damningness_FireOnCenter"
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OneShot="true"
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FireDelay="0.8s"/>
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</FireWeaponUpdate>
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<!-- 这里需要一个燃烧效果-->
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<SpawnBehavior
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id="ModuleTag_SpawnRepairDrones"
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SpawnNumberData="1"
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InitialBurst="0"
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SpawnReplaceDelayData="0.1s"
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SpawnedRequireSpawner="true"
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KillSpawnsOnCaptured="true"
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SpawnInsideBuilding="false"
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KillSpawnsOnDisabled="true">
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<Die
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DeathTypes="ALL" />
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<SpawnTemplate>Object_Shana_DamningnessSourceDamage</SpawnTemplate>
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</SpawnBehavior>
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</Behaviors>
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<Body>
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<ActiveBody
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id="ModuleTag_ActiveBody"
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MaxHealth="100.0" />
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</Body>
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<Geometry
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IsSmall="true">
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<Shape
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Type="SPHERE"
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MajorRadius="0.8"></Shape>
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</Geometry>
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<VisionInfo
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VisionRange="0" />
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</GameObject>
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</AssetDeclaration> |