0.1.9
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<AssetDeclaration xmlns="uri:ea.com:eala:asset">
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<HeadlightDraw2>
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<TruckDraw id="ModuleTag_Headlight" />
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</HeadlightDraw2>
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</AssetDeclaration>
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@@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<AssetDeclaration xmlns="uri:ea.com:eala:asset">
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<GameObject id="StandaloneBase" Side="Allies" />
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</AssetDeclaration>
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+1
-1
@@ -2,7 +2,7 @@
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<AssetDeclaration xmlns="uri:ea.com:eala:asset">
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<Includes>
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<Include type="all" source="Models/Tank_SKN.w3x" />
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<Include type="all" source="Models/Tank_FP.w3d" />
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<Include type="all" source="Models/Tank_FP.dat" />
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<Include type="all" source="Models/Tank_Damaged.dds" />
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</Includes>
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</AssetDeclaration>
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+20
@@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<AssetDeclaration xmlns="uri:ea.com:eala:asset">
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<Includes>
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<Include type="instance" source="Includes/StandaloneBase.xml" />
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</Includes>
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<Defines>
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<Define name="STANDALONE_HEALTH" value="200.0" />
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</Defines>
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<GameObject id="StandaloneTank" inheritFrom="StandaloneBase">
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<Draws>
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<TruckDraw id="ModuleTag_Draw" />
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<xi:include
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href="DATA:Includes/HeadlightModules.xml"
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xpointer="xmlns(n=uri:ea.com:eala:asset) xpointer(/n:HeadlightDraw2/child::*)" />
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</Draws>
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<BehaviorModules>
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<ReconstituteStateSpecialAbility UpdateModuleId="ModuleTag_Headlight" />
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</BehaviorModules>
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</GameObject>
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</AssetDeclaration>
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