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2022-02-02 09:35:02 +08:00
parent a6390b1508
commit 8c9d8b5c2a
4 changed files with 1763 additions and 0 deletions
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# 1 "c:\\bf_ra3_qabuild_eala-build20\\ra3\\run\\shaders\\basic.scrape"
var camera Viewer
proc main
setclearcolor 0.8 0.8 0 1
setcleardepth 1.0
clear
setcamera Viewer
visibleobjects Frame
renderbin Structure
endproc
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# 1 "c:\\bf_ra3_qabuild_eala-build20\\ra3\\run\\shaders\\ingame-test.scrape"
var camera Viewer
var surface FrameBuffer color0
var texture FrameRenderTarget $WW3D.FrameBufferSize.x $WW3D.FrameBufferSize.y A16B16G16R16F_TILED
var shader PostEffectLookupTableShader PostFX_LookupTable.fx
proc PostEffectLookupTable
beginevent UpdatePostFXLookupTable
settarget 0 FrameBuffer
settexture PostEffect FrameBufferTexture FrameRenderTarget
setshader PostEffectLookupTableShader ResolveOnly
renderquad
endevent UpdatePostFXLookupTable
endproc
proc renderPostEffects
beginevent RenderPostEffects
callproc PostEffectLookupTable
endevent RenderPostEffects
endproc
proc InGame
beginevent UpdateFrameBuffer
setcamera Viewer
visibleobjects Frame
setclearcolor 0 0 0 1
setcleardepth 1.0
clear
settarget 0 FrameBuffer FrameRenderTarget
renderTerrain
renderRoads
renderbin TerrainLikeGroundObject
renderTerrainTracks
renderbin Bridge
renderProps
renderUnits
renderbin Solid
renderStructures
renderWater
renderbin Transparent
renderTransparentOutlineObjects
setbool Particle ReallyRenderSoftParticles false
renderParticles
renderLasers
callproc renderPostEffects
renderIconLayers
renderUI
renderDebugDisplays
endevent UpdateFrameBuffer
endproc
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# 1 "c:\\bf_ra3_qabuild_eala-build20\\ra3\\run\\shaders\\shell.scrape"
proc Shell
setclearcolor 0 0 0 1
setcleardepth 1.0
clear
renderUI
renderDebugDisplays
endproc