2025-8-4
This commit is contained in:
@@ -1,38 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!-- 增加心灵敏感度的 Hediff -->
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<HediffDef>
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<defName>WULA_Hediff_PsychicSensitivityPlus</defName>
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<label>心灵敏感度增益 (测试)</label>
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<description>用于测试的心灵敏感度增益效果。</description>
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(0.8, 0.35, 0.35)</defaultLabelColor>
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<isBad>false</isBad>
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<stages>
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<li>
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<statOffsets>
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<PsychicSensitivity>1</PsychicSensitivity>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!-- 减少心灵敏感度的 Hediff -->
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<HediffDef>
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<defName>WULA_Hediff_PsychicSensitivityMinus</defName>
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<label>心灵敏感度减益 (测试)</label>
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<description>用于测试的心灵敏感度减益效果。</description>
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(0.6, 0.6, 0.6)</defaultLabelColor>
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<isBad>true</isBad>
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<stages>
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<li>
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<statOffsets>
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<PsychicSensitivity>-1</PsychicSensitivity>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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</Defs>
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@@ -161,7 +161,7 @@
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<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.45</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<defName>Wula_AI_Heavy_Panzer_Gunnery_PawnKind</defName>
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@@ -189,7 +189,7 @@
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<li>WULA_AI_Heavy_Panzer_Gunner_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.45</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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@@ -219,7 +219,7 @@
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<li>Wula_AI_Engineer_Mother_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.3</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<defName>Wula_AI_Engineer_Mother_Attack_PawnKind</defName>
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@@ -247,7 +247,7 @@
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<li>Wula_AI_Engineer_Mother_Attack_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.3</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="NonCombatLightMechanoidKind">
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@@ -34,10 +34,10 @@
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<li>WULA_RW_Photon_Missile_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.4</controlGroupPortraitZoom>
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<abilities>
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<li>FleshmelterBolt</li>
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<li>Wula_Psi_Control</li>
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<li>Wula_Psi_Explosive_Shock</li>
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</abilities>
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</PawnKindDef>
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@@ -49,6 +49,8 @@
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<writeCombatLog>True</writeCombatLog>
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<showPsycastEffects>True</showPsycastEffects>
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<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
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<charges>3</charges>
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<cooldownPerCharge>true</cooldownPerCharge>
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<statBases>
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<Ability_EffectRadius>5</Ability_EffectRadius>
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</statBases>
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@@ -57,6 +59,7 @@
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<verbClass>Verb_CastAbility</verbClass>
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<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
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<range>5</range>
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<drawAimPie>true</drawAimPie>
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<warmupTime>0.5</warmupTime>
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<soundCast>Pawn_Revenant_Death</soundCast>
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<ai_IsWeapon>true</ai_IsWeapon>
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@@ -102,14 +105,60 @@
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<stages>
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<li>
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<minSeverity>0</minSeverity>
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<painOffset>1</painOffset>
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<painOffset>2</painOffset>
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<label>撕裂</label>
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</li>
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<li>
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<minSeverity>0.5</minSeverity>
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<painOffset>0.25</painOffset>
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<painOffset>0.5</painOffset>
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<label>恢复</label>
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</li>
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</stages>
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</HediffDef>
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<AbilityDef>
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<defName>Wula_Psi_Control</defName>
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<label>乌拉帝国术式:恩赐荣光</label>
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<description>使用灵能能量强行支配范围内所有目标的心智,让其调转枪口攻击敌人。</description>
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<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability</iconPath>
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<writeCombatLog>True</writeCombatLog>
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<showPsycastEffects>False</showPsycastEffects>
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<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
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<statBases>
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<Ability_EffectRadius>3</Ability_EffectRadius>
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<Ability_Duration>300</Ability_Duration>
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</statBases>
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<warmupEffecter>HoraxianSpellLight_Warmup</warmupEffecter>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
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<range>15</range>
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<drawAimPie>true</drawAimPie>
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<warmupTime>0</warmupTime>
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<soundCast>AgonyPulse_Cast</soundCast>
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<ai_IsWeapon>false</ai_IsWeapon>
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<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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<canTargetSelf>true</canTargetSelf>
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<canTargetPawns>true</canTargetPawns>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="CompProperties_AbilityGiveMentalState">
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<compClass>CompAbilityEffect_GiveMentalState</compClass>
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<stateDef>BerserkWarcall</stateDef>
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<goodwillImpact>-20</goodwillImpact>
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<casterEffect>AnimalWarcall_Cast</casterEffect>
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<targetEffect>AnimalWarcall_CastOnTarget</targetEffect>
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<excludeNPCFactions>false</excludeNPCFactions>
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</li>
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<li Class="CompProperties_AbilityFleckOnTarget">
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<fleckDef>PsycastPsychicEffect</fleckDef>
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</li>
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<li Class="CompProperties_AbilityEffecterOnTarget">
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<effecterDef>AgonyPulseExplosion</effecterDef>
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</li>
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</comps>
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</AbilityDef>
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</Defs>
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@@ -635,7 +635,7 @@
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<subSoundExplode>MortarBomb_Explode</subSoundExplode>
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</li>
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</modExtensions>
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<projectile>FleshmelterBolt_Launch
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<projectile>
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<damageDef>Wula_Psi_Bomb</damageDef>
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<damageAmountBase>1</damageAmountBase>
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<speed>22</speed>
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@@ -3,7 +3,7 @@
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<ThingDef ParentName="HeavyMechanoid">
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<defName>Wula_Psi_Titan</defName>
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<label>PAt-52"灵能泰坦"</label>
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<description>由乌拉帝国大教堂所开发的重型灵能机械体,以短距离折跃优雅地穿梭于炮火间,并用灵能盾抵挡敌方射弹侵袭。该机体不仅镌刻了破坏力强大的星光追猎术式用以发起远距离跟踪打击,还拥有一系列改变战局的灵能能力。\n\n但是在近身搏斗中,灵能泰坦是一个可笑的对手,并且它的秘文纹路很容易遭到外力破坏,不要让它陷入胶着的贴身状态!</description>
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<description>由乌拉帝国大教堂所开发的重型灵能机械体,以短距离折跃优雅地穿梭于炮火间,并用灵能盾抵挡敌方射弹侵袭。该机体不仅镌刻了破坏力强大的星光追猎术式用以发起远距离跟踪打击,还拥有一系列改变战局的灵能能力。\n\n但是在近身搏斗中,灵能泰坦是一个可笑的对手,并且它的秘文纹路很容易遭到外力破坏,它的本体无法吸收太多伤害!</description>
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<uiIconPath>Wula/Things/Wula_Psi_Titan/Wula_Psi_Titan_Icon</uiIconPath>
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<statBases>
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<!-- 心灵敏感,稍高 -->
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@@ -66,7 +66,7 @@
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<color>(0.5, 0.3, 0.9)</color>
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<reactivateEffect>BulletShieldGenerator_Reactivate</reactivateEffect>
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<activeSound>BulletShield_Ambience</activeSound>
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<hitPoints>3000</hitPoints>
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<hitPoints>5000</hitPoints>
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<hitPointsRestoreInstantlyAfterCharge>true</hitPointsRestoreInstantlyAfterCharge>
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<chargeDurationTicks>1800</chargeDurationTicks>
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<rechargeHitPointsIntervalTicks>120</rechargeHitPointsIntervalTicks>
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