2025-8-4
This commit is contained in:
@@ -161,7 +161,7 @@
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<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.45</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<defName>Wula_AI_Heavy_Panzer_Gunnery_PawnKind</defName>
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@@ -189,7 +189,7 @@
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<li>WULA_AI_Heavy_Panzer_Gunner_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.45</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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@@ -219,7 +219,7 @@
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<li>Wula_AI_Engineer_Mother_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.3</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<defName>Wula_AI_Engineer_Mother_Attack_PawnKind</defName>
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@@ -247,7 +247,7 @@
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<li>Wula_AI_Engineer_Mother_Attack_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.3</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="NonCombatLightMechanoidKind">
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@@ -34,10 +34,10 @@
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<li>WULA_RW_Photon_Missile_Weapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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<controlGroupPortraitZoom>0.4</controlGroupPortraitZoom>
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<abilities>
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<li>FleshmelterBolt</li>
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<li>Wula_Psi_Control</li>
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<li>Wula_Psi_Explosive_Shock</li>
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</abilities>
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</PawnKindDef>
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@@ -49,6 +49,8 @@
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<writeCombatLog>True</writeCombatLog>
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<showPsycastEffects>True</showPsycastEffects>
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<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
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<charges>3</charges>
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<cooldownPerCharge>true</cooldownPerCharge>
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<statBases>
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<Ability_EffectRadius>5</Ability_EffectRadius>
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</statBases>
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@@ -57,6 +59,7 @@
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<verbClass>Verb_CastAbility</verbClass>
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<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
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<range>5</range>
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<drawAimPie>true</drawAimPie>
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<warmupTime>0.5</warmupTime>
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<soundCast>Pawn_Revenant_Death</soundCast>
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<ai_IsWeapon>true</ai_IsWeapon>
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@@ -102,14 +105,60 @@
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<stages>
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<li>
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<minSeverity>0</minSeverity>
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<painOffset>1</painOffset>
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<painOffset>2</painOffset>
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<label>撕裂</label>
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</li>
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<li>
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<minSeverity>0.5</minSeverity>
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<painOffset>0.25</painOffset>
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<painOffset>0.5</painOffset>
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<label>恢复</label>
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</li>
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</stages>
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</HediffDef>
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<AbilityDef>
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<defName>Wula_Psi_Control</defName>
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<label>乌拉帝国术式:恩赐荣光</label>
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<description>使用灵能能量强行支配范围内所有目标的心智,让其调转枪口攻击敌人。</description>
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<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability</iconPath>
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<writeCombatLog>True</writeCombatLog>
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<showPsycastEffects>False</showPsycastEffects>
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<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
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<statBases>
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<Ability_EffectRadius>3</Ability_EffectRadius>
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<Ability_Duration>300</Ability_Duration>
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</statBases>
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<warmupEffecter>HoraxianSpellLight_Warmup</warmupEffecter>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
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<range>15</range>
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<drawAimPie>true</drawAimPie>
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<warmupTime>0</warmupTime>
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<soundCast>AgonyPulse_Cast</soundCast>
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<ai_IsWeapon>false</ai_IsWeapon>
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<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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<canTargetSelf>true</canTargetSelf>
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<canTargetPawns>true</canTargetPawns>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="CompProperties_AbilityGiveMentalState">
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<compClass>CompAbilityEffect_GiveMentalState</compClass>
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<stateDef>BerserkWarcall</stateDef>
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<goodwillImpact>-20</goodwillImpact>
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<casterEffect>AnimalWarcall_Cast</casterEffect>
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<targetEffect>AnimalWarcall_CastOnTarget</targetEffect>
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<excludeNPCFactions>false</excludeNPCFactions>
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</li>
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<li Class="CompProperties_AbilityFleckOnTarget">
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<fleckDef>PsycastPsychicEffect</fleckDef>
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</li>
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<li Class="CompProperties_AbilityEffecterOnTarget">
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<effecterDef>AgonyPulseExplosion</effecterDef>
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</li>
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</comps>
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</AbilityDef>
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</Defs>
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