22
This commit is contained in:
@@ -340,7 +340,7 @@
|
|||||||
|
|
||||||
<DamageDef ParentName="Bomb">
|
<DamageDef ParentName="Bomb">
|
||||||
<defName>WULA_Disturber_Turret_Bomb</defName>
|
<defName>WULA_Disturber_Turret_Bomb</defName>
|
||||||
<label>等离子爆炸</label>
|
<label>熔岩爆炸</label>
|
||||||
<!-- <workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass> -->
|
<!-- <workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass> -->
|
||||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||||
<defaultDamage>250</defaultDamage>
|
<defaultDamage>250</defaultDamage>
|
||||||
@@ -423,17 +423,26 @@
|
|||||||
<DamageDef ParentName="Bomb">
|
<DamageDef ParentName="Bomb">
|
||||||
<defName>WULA_DarkMatterBomb</defName>
|
<defName>WULA_DarkMatterBomb</defName>
|
||||||
<label>暗物质湮灭爆炸</label>
|
<label>暗物质湮灭爆炸</label>
|
||||||
|
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||||
<defaultDamage>550</defaultDamage>
|
<defaultDamage>550</defaultDamage>
|
||||||
<defaultStoppingPower>2.0</defaultStoppingPower>
|
<defaultStoppingPower>2.0</defaultStoppingPower>
|
||||||
<defaultArmorPenetration>1.30</defaultArmorPenetration>
|
<defaultArmorPenetration>1.30</defaultArmorPenetration>
|
||||||
<explosionCenterEffecter>WULA_DarkMatterBomb_Shockwave</explosionCenterEffecter>
|
<explosionCenterEffecter>WULA_DarkMatterBomb_Shockwave</explosionCenterEffecter>
|
||||||
|
<explosionCellFleck>BlastEMP</explosionCellFleck>
|
||||||
|
<explosionColorEdge>(0.8, 0.8, 0.8, 0.8)</explosionColorEdge>
|
||||||
|
|
||||||
|
<modExtensions>
|
||||||
|
<li Class="WulaFallenEmpire.DamageDefExtension_TerrainCover">
|
||||||
|
<terrainToSpawn>CooledLava</terrainToSpawn>
|
||||||
|
</li>
|
||||||
|
</modExtensions>
|
||||||
</DamageDef>
|
</DamageDef>
|
||||||
<EffecterDef>
|
<EffecterDef>
|
||||||
<defName>WULA_DarkMatterBomb_Shockwave</defName>
|
<defName>WULA_DarkMatterBomb_Shockwave</defName>
|
||||||
<children>
|
<children>
|
||||||
<li>
|
<li>
|
||||||
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
||||||
<fleckDef>Fleck_BlastMechBandShockwave</fleckDef>
|
<fleckDef>Fleck_WULA_DarkMatterBomb_Shockwave</fleckDef>
|
||||||
<burstCount>1</burstCount>
|
<burstCount>1</burstCount>
|
||||||
<spawnLocType>OnSource</spawnLocType>
|
<spawnLocType>OnSource</spawnLocType>
|
||||||
<absoluteAngle>true</absoluteAngle>
|
<absoluteAngle>true</absoluteAngle>
|
||||||
@@ -441,7 +450,7 @@
|
|||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
||||||
<fleckDef>Fleck_BlastMechBandRedLine</fleckDef>
|
<fleckDef>Fleck_WULA_DarkMatterBomb_Line</fleckDef>
|
||||||
<burstCount>1</burstCount>
|
<burstCount>1</burstCount>
|
||||||
<spawnLocType>OnSource</spawnLocType>
|
<spawnLocType>OnSource</spawnLocType>
|
||||||
<absoluteAngle>true</absoluteAngle>
|
<absoluteAngle>true</absoluteAngle>
|
||||||
@@ -464,6 +473,54 @@
|
|||||||
</li>
|
</li>
|
||||||
</children>
|
</children>
|
||||||
</EffecterDef>
|
</EffecterDef>
|
||||||
|
<FleckDef ParentName="FleckBase">
|
||||||
|
<defName>Fleck_WULA_DarkMatterBomb_Shockwave</defName>
|
||||||
|
<altitudeLayer>MoteOverheadLow</altitudeLayer>
|
||||||
|
<fadeInTime>0.04</fadeInTime>
|
||||||
|
<fadeOutTime>0.1</fadeOutTime>
|
||||||
|
<solidTime>0.8</solidTime>
|
||||||
|
<growthRate>1.5</growthRate>
|
||||||
|
<drawOffscreen>true</drawOffscreen>
|
||||||
|
<graphicData>
|
||||||
|
<graphicClass>Graphic_FleckPulse</graphicClass>
|
||||||
|
<texPath>Things/Mote/Black</texPath>
|
||||||
|
<shaderType>MoteLargeDistortionWave</shaderType>
|
||||||
|
<color>(218,255,200,255)</color>
|
||||||
|
<shaderParameters>
|
||||||
|
<_DistortionTex>/Things/Mote/PsychicDistortionCurrents</_DistortionTex>
|
||||||
|
<_NoiseTex>/Things/Mote/PsycastNoise</_NoiseTex>
|
||||||
|
<_distortionIntensity>0.066</_distortionIntensity>
|
||||||
|
<_brightnessMultiplier>1.15</_brightnessMultiplier>
|
||||||
|
</shaderParameters>
|
||||||
|
<drawSize>35</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
</FleckDef>
|
||||||
|
<FleckDef ParentName="FleckBase_Thrown">
|
||||||
|
<defName>Fleck_WULA_DarkMatterBomb_Line</defName>
|
||||||
|
<altitudeLayer>LightingOverlay</altitudeLayer>
|
||||||
|
<fadeInTime>0.1</fadeInTime>
|
||||||
|
<fadeOutTime>0.58</fadeOutTime>
|
||||||
|
<solidTime>0.5</solidTime>
|
||||||
|
<growthRate>11</growthRate>
|
||||||
|
<drawOffscreen>true</drawOffscreen>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Mote/RedLineGlow</texPath>
|
||||||
|
<graphicClass>Graphic_FleckPulse</graphicClass>
|
||||||
|
<shaderType>MoteMultiplyAddCircular</shaderType>
|
||||||
|
<shaderParameters>
|
||||||
|
<_DistortionTex>/Things/Mote/RadiationDistortion_A</_DistortionTex>
|
||||||
|
<_texAScale>0.5</_texAScale>
|
||||||
|
<_texBScale>2</_texBScale>
|
||||||
|
<_texAScrollSpeed>0</_texAScrollSpeed>
|
||||||
|
<_texBScrollSpeed>-0.4</_texBScrollSpeed>
|
||||||
|
<_Intensity>0.5</_Intensity>
|
||||||
|
<_InnerFadeAmount>0</_InnerFadeAmount>
|
||||||
|
<_DistortionIntensity>0.5</_DistortionIntensity>
|
||||||
|
<_TexAScaleDivisorPerProgress>1.5</_TexAScaleDivisorPerProgress>
|
||||||
|
</shaderParameters>
|
||||||
|
<drawSize>(4, 4)</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
</FleckDef>
|
||||||
|
|
||||||
<DamageDef ParentName="StunBase">
|
<DamageDef ParentName="StunBase">
|
||||||
<defName>WULA_Mech_Drop</defName>
|
<defName>WULA_Mech_Drop</defName>
|
||||||
@@ -553,6 +610,29 @@
|
|||||||
<defaultDamage>150</defaultDamage>
|
<defaultDamage>150</defaultDamage>
|
||||||
<defaultStoppingPower>2.0</defaultStoppingPower>
|
<defaultStoppingPower>2.0</defaultStoppingPower>
|
||||||
<defaultArmorPenetration>1.30</defaultArmorPenetration>
|
<defaultArmorPenetration>1.30</defaultArmorPenetration>
|
||||||
<explosionCenterEffecter>GiantExplosion</explosionCenterEffecter>
|
<explosionCenterEffecter>WULA_GiantBomb_Explosion</explosionCenterEffecter>
|
||||||
</DamageDef>
|
</DamageDef>
|
||||||
|
<EffecterDef>
|
||||||
|
<defName>WULA_GiantBomb_Explosion</defName>
|
||||||
|
<children>
|
||||||
|
<li>
|
||||||
|
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
||||||
|
<fleckDef>Fleck_BlastMechBandShockwave</fleckDef>
|
||||||
|
<burstCount>1</burstCount>
|
||||||
|
<spawnLocType>OnSource</spawnLocType>
|
||||||
|
<absoluteAngle>true</absoluteAngle>
|
||||||
|
<rotation>0~0</rotation>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
||||||
|
<moteDef>Mote_GiantExplosion</moteDef>
|
||||||
|
<scale>1~1</scale>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
|
||||||
|
<moteDef>Mote_GiantExplosionInner</moteDef>
|
||||||
|
<scale>5~5</scale>
|
||||||
|
</li>
|
||||||
|
</children>
|
||||||
|
</EffecterDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -23,7 +23,8 @@
|
|||||||
<drawSize>(1,1)</drawSize>
|
<drawSize>(1,1)</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<costList>
|
<costList>
|
||||||
<WULA_Alloy>4</WULA_Alloy>
|
<WULA_Alloy>50</WULA_Alloy>
|
||||||
|
<WULA_Tex_Voucher>1</WULA_Tex_Voucher>
|
||||||
</costList>
|
</costList>
|
||||||
<statBases>
|
<statBases>
|
||||||
<MaxHitPoints>50</MaxHitPoints>
|
<MaxHitPoints>50</MaxHitPoints>
|
||||||
|
|||||||
@@ -1447,7 +1447,7 @@
|
|||||||
<ThingDef ParentName="BuildingBase">
|
<ThingDef ParentName="BuildingBase">
|
||||||
<defName>Wula_Disturber_Turret_Cleanzone</defName>
|
<defName>Wula_Disturber_Turret_Cleanzone</defName>
|
||||||
<label>HBt-1"磁石"火山炮</label>
|
<label>HBt-1"磁石"火山炮</label>
|
||||||
<description>清理出一块场地并准备好资源,使得乌拉帝国可以向此处投放建筑。\n\nHBt-1"磁石"是一种需要通电才能运转的重型防御炮塔,以联装的方式装载了四门威力巨大的火山风暴炮,其射弹携带了强大的EMP效果和杀伤效果,可以在远距离上撕碎一切冲击阵地的敌军。</description>
|
<description>清理出一块场地并准备好资源,使得乌拉帝国可以向此处投放建筑。\n\nHBt-1"磁石"是一种需要通电才能运转的重型防御炮塔,以联装的方式装载了四门威力巨大的火山风暴炮。在暗物质武器普及的乌拉帝国军队,火山炮族系被认为是一种落后野蛮的武备,但是从未有人质疑过其破坏力——天崩地裂、炽焰四涌,犹如四具炼狱的号角,可以在远距离上撕碎一切冲击阵地的敌军。</description>
|
||||||
<uiIconPath>Wula/Building/Wula_Disturber_Turret</uiIconPath>
|
<uiIconPath>Wula/Building/Wula_Disturber_Turret</uiIconPath>
|
||||||
<minifiedDef>MinifiedThing</minifiedDef>
|
<minifiedDef>MinifiedThing</minifiedDef>
|
||||||
<tickerType>Normal</tickerType>
|
<tickerType>Normal</tickerType>
|
||||||
@@ -1521,7 +1521,7 @@
|
|||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef ParentName="SkyfallerBase">
|
<ThingDef ParentName="SkyfallerBase">
|
||||||
<defName>Wula_Disturber_Turret_Incoming</defName>
|
<defName>Wula_Disturber_Turret_Incoming</defName>
|
||||||
<label>RTt-8"深渊"迫击炮塔(空投中)</label>
|
<label>HBt-1"磁石"火山炮(空投中)</label>
|
||||||
<size>(5,5)</size>
|
<size>(5,5)</size>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Building/Wula_Disturber_Turret_Incoming</texPath>
|
<texPath>Wula/Building/Wula_Disturber_Turret_Incoming</texPath>
|
||||||
@@ -1556,7 +1556,7 @@
|
|||||||
<ThingDef ParentName="BuildingBase">
|
<ThingDef ParentName="BuildingBase">
|
||||||
<defName>Wula_Disturber_Turret</defName>
|
<defName>Wula_Disturber_Turret</defName>
|
||||||
<label>HBt-1"磁石"火山炮</label>
|
<label>HBt-1"磁石"火山炮</label>
|
||||||
<description>HBt-1"磁石"是一种需要通电才能运转的重型防御炮塔,以联装的方式装载了四门威力巨大的火山风暴炮,其射弹携带了强大的EMP效果和杀伤效果,可以在远距离上撕碎一切冲击阵地的敌军。</description>
|
<description>HBt-1"磁石"是一种需要通电才能运转的重型防御炮塔,以联装的方式装载了四门威力巨大的火山风暴炮。在暗物质武器普及的乌拉帝国军队,火山炮族系被认为是一种落后野蛮的武备,但是从未有人质疑过其破坏力——天崩地裂、炽焰四涌,犹如四具炼狱的号角,可以在远距离上撕碎一切冲击阵地的敌军。</description>
|
||||||
<thingClass>WulaFallenEmpire.Building_TurretGunHasSpeed</thingClass>
|
<thingClass>WulaFallenEmpire.Building_TurretGunHasSpeed</thingClass>
|
||||||
<drawerType>MapMeshAndRealTime</drawerType>
|
<drawerType>MapMeshAndRealTime</drawerType>
|
||||||
<modExtensions>
|
<modExtensions>
|
||||||
@@ -1663,7 +1663,7 @@
|
|||||||
<ThingDef ParentName="BaseWeaponTurret">
|
<ThingDef ParentName="BaseWeaponTurret">
|
||||||
<defName>Wula_Disturber_Turret_Weapon</defName>
|
<defName>Wula_Disturber_Turret_Weapon</defName>
|
||||||
<label>HBt-1"磁石"</label>
|
<label>HBt-1"磁石"</label>
|
||||||
<description>乌拉帝国的火山炮之一,拥有气化敌军的能力。</description>
|
<description>乌拉帝国的四联装火山炮,在暗物质武器普及的乌拉帝国军队,火山炮族系被认为是一种落后野蛮的武备,但是从未有人质疑过其破坏力——天崩地裂、炽焰四涌,犹如四具炼狱的号角,可以在远距离上撕碎一切冲击阵地的敌军。</description>
|
||||||
<tradeability>None</tradeability>
|
<tradeability>None</tradeability>
|
||||||
<destroyOnDrop>true</destroyOnDrop>
|
<destroyOnDrop>true</destroyOnDrop>
|
||||||
<techLevel>Ultra</techLevel>
|
<techLevel>Ultra</techLevel>
|
||||||
@@ -1740,7 +1740,7 @@
|
|||||||
</projectile>
|
</projectile>
|
||||||
<modExtensions>
|
<modExtensions>
|
||||||
<li Class="WulaFallenEmpire.NorthArcModExtension">
|
<li Class="WulaFallenEmpire.NorthArcModExtension">
|
||||||
<northOffsetDistance>4</northOffsetDistance>
|
<northOffsetDistance>12</northOffsetDistance>
|
||||||
<curveSteepness>1.0</curveSteepness>
|
<curveSteepness>1.0</curveSteepness>
|
||||||
<useArcTrajectory>true</useArcTrajectory>
|
<useArcTrajectory>true</useArcTrajectory>
|
||||||
</li>
|
</li>
|
||||||
|
|||||||
@@ -227,7 +227,7 @@
|
|||||||
<minRange>12</minRange>
|
<minRange>12</minRange>
|
||||||
<range>120</range>
|
<range>120</range>
|
||||||
<burstShotCount>3</burstShotCount>
|
<burstShotCount>3</burstShotCount>
|
||||||
<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
|
<ticksBetweenBurstShots>25</ticksBetweenBurstShots>
|
||||||
<soundCast>WULA_MW_Artillery_Shootingsound</soundCast>
|
<soundCast>WULA_MW_Artillery_Shootingsound</soundCast>
|
||||||
<muzzleFlashScale>12</muzzleFlashScale>
|
<muzzleFlashScale>12</muzzleFlashScale>
|
||||||
<forcedMissRadius>6</forcedMissRadius>
|
<forcedMissRadius>6</forcedMissRadius>
|
||||||
@@ -247,7 +247,7 @@
|
|||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Projectile/WULA_Huge_Shrapnel</texPath>
|
<texPath>Wula/Projectile/WULA_Huge_Shrapnel</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<drawSize>(2.5,2.5)</drawSize>
|
<drawSize>(1.5,1.5)</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<projectile>
|
<projectile>
|
||||||
<damageDef>WULA_GiantBomb</damageDef>
|
<damageDef>WULA_GiantBomb</damageDef>
|
||||||
|
|||||||
Reference in New Issue
Block a user