2025-7-4
This commit is contained in:
@@ -672,6 +672,9 @@
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<descriptionHyperlinks>
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<ThingDef>WULA_Soul_Wedge</ThingDef>
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</descriptionHyperlinks>
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<researchPrerequisites>
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<li>WULA_Synth_Psi_Technology</li>
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</researchPrerequisites>
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<uiIconThing>WULA_Soul_Wedge</uiIconThing>
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<anesthetize>false</anesthetize>
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<workSkillLearnFactor>2</workSkillLearnFactor>
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@@ -9,6 +9,7 @@
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<everCurableByItem>false</everCurableByItem>
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<duplicationAllowed>false</duplicationAllowed>
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<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
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<causesNeed>WULA_Energy</causesNeed>
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<isBad>false</isBad>
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<stages>
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<li>
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@@ -56,6 +57,7 @@
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</li>
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</stages>
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<disablesNeeds>
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<li>Food</li>
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<li>Rest</li>
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</disablesNeeds>
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<comps>
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@@ -132,4 +134,75 @@
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</li>
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</comps>
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</HediffDef>
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<HediffDef>
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<defName>WULA_Storm_Skitter_Hediff</defName>
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<label>大型战甲</label>
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<description>由乌拉帝国建造的大型战甲,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description>
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<hediffClass>HediffWithComps</hediffClass>
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<everCurableByItem>false</everCurableByItem>
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<duplicationAllowed>false</duplicationAllowed>
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<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
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<isBad>false</isBad>
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<stages>
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<li>
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<!-- 自然自愈系数0 -->
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<naturalHealingFactor>0</naturalHealingFactor>
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<!-- 不会感到痛苦 -->
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<painFactor>0</painFactor>
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<!-- 抗毒抗火抗寒热 -->
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<statOffsets>
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<!-- 有自带护甲,对热量伤害有高抵抗 -->
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<ArmorRating_Sharp>1.2</ArmorRating_Sharp>
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<ArmorRating_Blunt>1</ArmorRating_Blunt>
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<ArmorRating_Heat>2.00</ArmorRating_Heat>
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<!-- 近战闪避 -->
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<MeleeDamageFactor>2</MeleeDamageFactor>
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<MeleeCooldownFactor>-0.5</MeleeCooldownFactor> <!-- 66% as fast -->
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<MeleeHitChance>50</MeleeHitChance>
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<MeleeDodgeChance>15</MeleeDodgeChance>
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<ToxicResistance>1</ToxicResistance>
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<ToxicEnvironmentResistance MayRequire="Ludeon.RimWorld.Biotech">1</ToxicEnvironmentResistance>
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<CarryingCapacity>1200</CarryingCapacity>
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<ShootingAccuracyPawn>200</ShootingAccuracyPawn>
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<IncomingDamageFactor>0.3</IncomingDamageFactor>
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</statOffsets>
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<statFactors>
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<!-- 易燃性,作为半机械生物很难起火 -->
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<Flammability>0</Flammability>
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</statFactors>
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<!-- 免疫非纳米机械疾病 -->
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<makeImmuneTo>
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<li>Flu</li>
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<li>Malaria</li>
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<li>SleepingSickness</li>
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<li>Plague</li>
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<li>WoundInfection</li>
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<li>LungRot</li>
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<li>GutWorms</li>
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<li>MuscleParasites</li>
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<li>OrganDecay</li>
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<li>SensoryMechanites</li>
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<li>FibrousMechanites</li>
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</makeImmuneTo>
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</li>
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</stages>
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<disablesNeeds>
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<li>Mood</li>
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<li>Food</li>
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<li>Rest</li>
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<li>Joy</li>
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<li>Beauty</li>
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<li>Comfort</li>
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<li>Outdoors</li>
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<li>Indoors</li>
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<li>DrugDesire</li>
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<li>RoomSize</li>
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</disablesNeeds>
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<comps>
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<li Class="HediffCompProperties_ReactOnDamage">
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<damageDefIncoming>EMP</damageDefIncoming>
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<vomit>true</vomit>
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</li>
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</comps>
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</HediffDef>
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</Defs>
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