2025-8-11

This commit is contained in:
Tourswen
2025-08-11 21:05:38 +08:00
parent 31415c3c68
commit f8154ca5c1
6 changed files with 113 additions and 5 deletions

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@@ -531,13 +531,17 @@
</descriptionHyperlinks>
<costList>
<Plasteel>100</Plasteel>
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
<WULA_Neutronium>20</WULA_Neutronium>
</costList>
<thingSetMakerTags>
<li>RewardStandardMidFreq</li>
</thingSetMakerTags>
<recipeMaker>
<researchPrerequisite>WULA_Synth_Addons_2_Technology</researchPrerequisite>
<researchPrerequisite Inherit="False"/>
<researchPrerequisites>
<li>WULA_Synth_Addons_2_Technology</li>
<li>WULA_Neutronium_Technology</li>
</researchPrerequisites>
<recipeUsers>
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>

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@@ -104,7 +104,7 @@
<!-- <requiredGiverWorkType>Crafting</requiredGiverWorkType> -->
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
<workAmount>200</workAmount>
<workAmount>500</workAmount>
<!-- 允许混合成分 -->
<allowMixingIngredients>true</allowMixingIngredients>
<ingredients Inherit="False">
@@ -144,7 +144,7 @@
<!-- <requiredGiverWorkType>Crafting</requiredGiverWorkType> -->
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
<workAmount>100</workAmount>
<workAmount>300</workAmount>
<!-- 允许混合成分 -->
<allowMixingIngredients>true</allowMixingIngredients>
<ingredients Inherit="False">
@@ -176,7 +176,7 @@
<!-- <requiredGiverWorkType>Crafting</requiredGiverWorkType> -->
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
<workAmount>350</workAmount>
<workAmount>1000</workAmount>
<!-- 允许混合成分 -->
<allowMixingIngredients>true</allowMixingIngredients>
<ingredients Inherit="False">
@@ -279,6 +279,41 @@
<li>WULA_Dark_Matter_Technology</li>
</researchPrerequisites>
</RecipeDef>
<RecipeDef>
<defName>Make_WULA_Neutronium</defName>
<label>以乌拉帝国暗物质压缩零素</label>
<description>以1份乌拉帝国暗物质制造10份零素一种强大的材料可以打造出最坚硬的护甲或者最强大的近战武器。</description>
<jobString>正在压缩零素</jobString>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<!-- <requiredGiverWorkType>Crafting</requiredGiverWorkType> -->
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
<workAmount>15000</workAmount>
<!-- 允许混合成分 -->
<allowMixingIngredients>false</allowMixingIngredients>
<skillRequirements>
<Crafting>15</Crafting>
</skillRequirements>
<ingredients Inherit="False">
<li>
<filter>
<thingDefs>
<li>WULA_Dark_Matter_Item</li>
</thingDefs>
</filter>
<count>1</count>
</li>
</ingredients>
<products>
<WULA_Neutronium>10</WULA_Neutronium>
</products>
<workSkill>Crafting</workSkill>
<displayPriority>100</displayPriority>
<researchPrerequisites>
<li>WULA_Neutronium_Technology</li>
</researchPrerequisites>
</RecipeDef>
<RecipeDef ParentName="MediumMechanoidRecipe">
<defName>WULA_Build_AI_Heavy_Panzer</defName>

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@@ -52,6 +52,17 @@
<li>AdvancedFabrication</li>
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Neutronium_Technology</defName>
<researchViewX>9.00</researchViewX>
<researchViewY>3.20</researchViewY>
<label>零素压缩套件</label>
<description>允许以暗物质进行零素压缩,以获得这种强大的材料。</description>
<baseCost>4000</baseCost>
<prerequisites>
<li>WULA_Dark_Matter_Technology</li>
</prerequisites>
</ResearchProjectDef>
<!-- 衣服 -->
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Clothes_Technology</defName>

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@@ -249,6 +249,64 @@
</li>
</comps>
</ThingDef>
<ThingDef ParentName="ResourceBase">
<defName>WULA_Neutronium</defName>
<label>零素</label>
<description>零素也称中子元素,是中子星的主要构成成分,相比常规合金更适合作为装甲和近战武器的铸造材料,乌拉帝国通过以暗物质驱动的科技进行材料压缩,可以人为地制造这种强大材料。</description>
<graphicData>
<texPath>Wula/Item/WULA_Neutronium</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<genericMarketSellable>false</genericMarketSellable>
<soundInteract>Metal_Drop</soundInteract>
<soundDrop>Metal_Drop</soundDrop>
<useHitPoints>false</useHitPoints>
<healthAffectsPrice>false</healthAffectsPrice>
<statBases>
<MarketValue>1</MarketValue>
<Mass>1</Mass>
<StuffPower_Armor_Sharp>3</StuffPower_Armor_Sharp>
<StuffPower_Armor_Blunt>3</StuffPower_Armor_Blunt>
<StuffPower_Armor_Heat>1</StuffPower_Armor_Heat>
<StuffPower_Insulation_Cold>0</StuffPower_Insulation_Cold>
<StuffPower_Insulation_Heat>0</StuffPower_Insulation_Heat>
<SharpDamageMultiplier>2</SharpDamageMultiplier>
<BluntDamageMultiplier>3</BluntDamageMultiplier>
</statBases>
<thingCategories>
<li>ResourcesRaw</li>
</thingCategories>
<burnableByRecipe>false</burnableByRecipe>
<smeltable>true</smeltable>
<stuffProps>
<categories>
<li>Metallic</li>
</categories>
<appearance>Metal</appearance>
<commonality>0</commonality>
<allowedInStuffGeneration>false</allowedInStuffGeneration>
<constructEffect>ConstructMetal</constructEffect>
<color>(63, 74, 70)</color>
<soundImpactBullet>BulletImpact_Metal</soundImpactBullet>
<soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp>
<soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt>
<soundImpactMelee>Pawn_Melee_Punch_HitBuilding_Metal</soundImpactMelee>
<statOffsets>
<Beauty>0</Beauty>
</statOffsets>
<statFactors>
<MaxHitPoints>5</MaxHitPoints>
<Flammability>0</Flammability>
<WorkToMake>10</WorkToMake>
<WorkToBuild>10</WorkToBuild>
<DoorOpenSpeed>10</DoorOpenSpeed>
<MeleeWeapon_CooldownMultiplier>1.1</MeleeWeapon_CooldownMultiplier>
</statFactors>
</stuffProps>
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
<allowedArchonexusCount>200</allowedArchonexusCount>
<possessionCount>50</possessionCount>
</ThingDef>
<ThingDef Abstract="True" Name="WULA_Syhth_Trainer">
<!-- <defName>WULA_Syhth_Trainer</defName>

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