2025-6-30
This commit is contained in:
@@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ResearchProjectDef Abstract="True" Name="WULAtechBase">
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<techLevel>Spacer</techLevel>
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<tab>WULA_ResearchTab</tab>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!-- 简易武器 -->
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<ThingDef ParentName="BaseMeleeWeapon_Blunt">
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<defName>WULA_MW_Mace</defName>
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<label>战壕狼牙棒</label>
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@@ -11,21 +12,15 @@
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</graphicData>
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<uiIconScale>1.1</uiIconScale>
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<techLevel>Medieval</techLevel>
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<weaponTags>
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<li>NeolithicMeleeBasic</li>
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</weaponTags>
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<weaponClasses>
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<li>Neolithic</li>
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</weaponClasses>
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<costStuffCount>40</costStuffCount>
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<statBases>
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<WorkToMake>500</WorkToMake>
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<WorkToMake>300</WorkToMake>
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<Mass>2</Mass>
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</statBases>
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||||
<equippedAngleOffset>-65</equippedAngleOffset>
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<costList>
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<Steel>10</Steel>
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</costList>
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<equippedAngleOffset>-65</equippedAngleOffset>
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<costStuffCount>40</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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<li>Woody</li>
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@@ -60,6 +55,82 @@
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</li>
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</tools>
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</ThingDef>
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>WULA_RW_Base_AR</defName>
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<label>DLa_1"页岩"</label>
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<description>乌拉帝国的旧式突击步枪,仍然使用落后的导气式结构驱动自动射击构件,通常被派发给炮灰战斗人员。不过好在这种突击步枪下挂了一枚榴弹,可以对付一些棘手目标,保卫殖民地也是绰绰有余。</description>
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<techLevel>Industrial</techLevel>
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<!-- <techLevel>Spacer</techLevel> -->
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<graphicData>
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<texPath>Wula/Weapon/WULA_RW_StarDrift_SG</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<soundInteract>Interact_Rifle</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>WULA_Cube_Productor_BIO</li>
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<li>WULA_Cube_Productor_Energy</li>
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</recipeUsers>
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<researchPrerequisite>WULA_Synth_Weapon_Technology</researchPrerequisite>
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</recipeMaker>
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<statBases>
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<WorkToMake>700</WorkToMake>
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<Mass>3.5</Mass>
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<AccuracyTouch>0.75</AccuracyTouch>
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<AccuracyShort>0.85</AccuracyShort>
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<AccuracyMedium>0.55</AccuracyMedium>
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<AccuracyLong>0.45</AccuracyLong>
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<RangedWeapon_Cooldown>1.2</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_AssaultRifle</defaultProjectile>
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<warmupTime>0.6</warmupTime>
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<range>32</range>
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<burstShotCount>4</burstShotCount>
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<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
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<soundCast>ChargeLance_Fire</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>7</muzzleFlashScale>
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</li>
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</verbs>
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<comps Inherit="False">
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<li Class="CompProperties_EquippableAbilityReloadable">
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<abilityDef>WULA_RW_Base_AR_Ability</abilityDef>
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<maxCharges>1</maxCharges>
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<soundReload>Standard_Reload</soundReload>
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<chargeNoun>榴弹</chargeNoun>
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<ammoDef>Steel</ammoDef>
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<ammoCountPerCharge>5</ammoCountPerCharge>
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<baseReloadTicks>120</baseReloadTicks>
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</li>
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</comps>
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</ThingDef>
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<AbilityDef>
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<defName>WULA_RW_Base_AR_Ability</defName>
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<label>下挂榴弹发射</label>
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<iconPath>UI/Abilities/Farskip</iconPath>
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<category MayRequire="Ludeon.RimWorld.Royalty">Skip</category>
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<description>发射一枚榴弹,对敌方造成范围伤害,擅长对付低甲目标。</description>
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<showPsycastEffects>false</showPsycastEffects>
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<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
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<aiCanUse>true</aiCanUse>
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<showOnCharacterCard>false</showOnCharacterCard>
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<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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<verbProperties>
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<verbClass>Verb_AbilityShoot</verbClass>
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<warmupTime>0.7</warmupTime>
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<forcedMissRadius>2</forcedMissRadius>
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<ai_AvoidFriendlyFireRadius>3</ai_AvoidFriendlyFireRadius>
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<soundCast>Mortar_LaunchA</soundCast>
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<soundCastTail>GunTail_Light</soundCastTail>
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<range>28</range>
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<defaultProjectile>Bullet_Shell_HighExplosive</defaultProjectile>
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</verbProperties>
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</AbilityDef>
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<!-- 动力破墙锤 -->
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<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
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@@ -74,7 +145,7 @@
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<techLevel>Spacer</techLevel>
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<costStuffCount>50</costStuffCount>
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<statBases>
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<WorkToMake>3000</WorkToMake>
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<WorkToMake>40000</WorkToMake>
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<Mass>20</Mass>
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</statBases>
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<stuffCategories>
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@@ -86,13 +157,13 @@
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<capacities>
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<li>Poke</li>
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</capacities>
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<power>65</power>
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<cooldownTime>4</cooldownTime>
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<power>185</power>
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<cooldownTime>8</cooldownTime>
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<armorPenetration>1</armorPenetration>
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<extraMeleeDamages>
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<li>
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<def>Stun</def>
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<amount>14</amount>
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<amount>34</amount>
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</li>
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</extraMeleeDamages>
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</li>
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@@ -108,6 +179,178 @@
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<displayPriority>450</displayPriority>
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</recipeMaker>
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</ThingDef>
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<!-- 长枪 -->
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>WULA_MW_Lance</defName>
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<label>CMl_28"骑枪"</label>
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<description>乌拉帝国骑士所喜爱的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,在进行穿刺时能短暂激活反推引擎增加攻击力。</description>
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<weaponTags>
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<li>Spear</li>
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</weaponTags>
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<graphicData>
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<texPath>Wula/Weapon/WULA_MW_Breaker_Bar</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<!-- <equippedAngleOffset>-65</equippedAngleOffset> -->
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<techLevel>Spacer</techLevel>
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<costStuffCount>120</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<ComponentIndustrial>4</ComponentIndustrial>
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</costList>
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||||
<statBases>
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||||
<WorkToMake>40000</WorkToMake>
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<Mass>10</Mass>
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</statBases>
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<tools>
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<li>
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<label>横扫</label>
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<capacities>
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<li>Blunt</li>
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<li>Poke</li>
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</capacities>
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<power>32</power>
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<cooldownTime>2.6</cooldownTime>
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<surpriseAttack>
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<extraMeleeDamages>
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<li>
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<def>Stun</def>
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<amount>14</amount>
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</li>
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</extraMeleeDamages>
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</surpriseAttack>
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</li>
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<li>
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<label>穿刺</label>
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<capacities>
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<li>Stab</li>
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</capacities>
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<power>45</power>
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<armorPenetration>0.70</armorPenetration>
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<cooldownTime>2.6</cooldownTime>
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||||
</li>
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||||
</tools>
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||||
<recipeMaker>
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||||
<recipeUsers Inherit="False">
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||||
<li>WULA_Cube_Productor_Energy</li>
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||||
</recipeUsers>
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||||
<researchPrerequisite>WULA_Synth_Weapon_2_Melee_Technology</researchPrerequisite>
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<skillRequirements>
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<Crafting>7</Crafting>
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||||
</skillRequirements>
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||||
<displayPriority>450</displayPriority>
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||||
</recipeMaker>
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||||
</ThingDef>
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<!-- 链锯剑 -->
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>WULA_MW_ChainSword</defName>
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<label>CMs_1"链锯剑"</label>
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<description>这种嗡嗡作响的链锯类武器看起来有些过时,但仍不失为撕碎敌人的好兵器。</description>
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<graphicData>
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||||
<texPath>Wula/Weapon/WULA_MW_Breaker_Bar</texPath>
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||||
<graphicClass>Graphic_Single</graphicClass>
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||||
</graphicData>
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||||
<!-- <equippedAngleOffset>-65</equippedAngleOffset> -->
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||||
<techLevel>Spacer</techLevel>
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||||
<costStuffCount>120</costStuffCount>
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||||
<stuffCategories>
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||||
<li>Metallic</li>
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||||
</stuffCategories>
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||||
<costList>
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||||
<ComponentIndustrial>4</ComponentIndustrial>
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||||
</costList>
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||||
<statBases>
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||||
<WorkToMake>40000</WorkToMake>
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||||
<Mass>2.5</Mass>
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||||
</statBases>
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||||
<tools>
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||||
<li>
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||||
<label>链锯</label>
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<capacities>
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<li>Cut</li>
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||||
</capacities>
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||||
<armorPenetration>0.5</armorPenetration>
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||||
<power>25</power> <!-- 2.5x natural fist -->
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||||
<cooldownTime>0.75</cooldownTime>
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||||
</li>
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||||
<li>
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||||
<label>柄击</label>
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||||
<capacities>
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<li>Blunt</li>
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||||
<li>Poke</li>
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||||
</capacities>
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||||
<power>18</power>
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||||
<cooldownTime>0.75</cooldownTime>
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||||
<surpriseAttack>
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||||
<extraMeleeDamages>
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||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>5</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_2_Melee_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<displayPriority>450</displayPriority>
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
<!-- 动力钉头锤 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
|
||||
<defName>WULA_MW_Charge_Mace</defName>
|
||||
<label>CMp_7"钉头锤"</label>
|
||||
<description>这种乌拉帝国战士使用的近战武器由多层复合的高密度钨合金或贫铀合金核心构成,可以利用无与伦比的冲击质量击碎护甲,同时锤头镶嵌着数个单分子碳化硅撞针,用于为EMP装置的释放创造接触点。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Breaker_Bar</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>50</costStuffCount>
|
||||
<statBases>
|
||||
<WorkToMake>40000</WorkToMake>
|
||||
<Mass>5</Mass>
|
||||
</statBases>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<tools>
|
||||
<li>
|
||||
<label>槌头</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>35</power>
|
||||
<cooldownTime>4</cooldownTime>
|
||||
<armorPenetration>0.8</armorPenetration>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>EMP</def>
|
||||
<amount>18</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_2_Melee_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<displayPriority>450</displayPriority>
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 法杖 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||
@@ -123,19 +366,14 @@
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>WULA_Soul_Wedge</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<weaponTags>
|
||||
<li>NeolithicMeleeBasic</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Neolithic</li>
|
||||
</weaponClasses>
|
||||
<techLevel>Ultra</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>1200</WorkToMake>
|
||||
<WorkToMake>8000</WorkToMake>
|
||||
<Mass>2</Mass>
|
||||
</statBases>
|
||||
<costList>
|
||||
<Steel>10</Steel>
|
||||
<WULA_Soul_Wedge>20</WULA_Soul_Wedge>
|
||||
<Steel>50</Steel>
|
||||
</costList>
|
||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||
<recipeMaker>
|
||||
@@ -163,7 +401,7 @@
|
||||
<soundReload>AnomalyAbilityWarmup</soundReload>
|
||||
<chargeNoun>魂锲</chargeNoun>
|
||||
<ammoDef>WULA_Soul_Wedge</ammoDef>
|
||||
<ammoCountPerCharge>1</ammoCountPerCharge>
|
||||
<ammoCountPerCharge>5</ammoCountPerCharge>
|
||||
<baseReloadTicks>60</baseReloadTicks>
|
||||
</li>
|
||||
</comps>
|
||||
@@ -203,6 +441,178 @@
|
||||
</li>
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||
<defName>WULA_MW_Scepter_Of_Perception</defName>
|
||||
<label>APs_97"智之杖"</label>
|
||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为其他殖民者提供随机灵感。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Heaven</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1.3</drawSize>
|
||||
</graphicData>
|
||||
<uiIconScale>1.1</uiIconScale>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>WULA_Soul_Wedge</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<techLevel>Ultra</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>8000</WorkToMake>
|
||||
<Mass>2</Mass>
|
||||
</statBases>
|
||||
<costList>
|
||||
<WULA_Soul_Wedge>20</WULA_Soul_Wedge>
|
||||
<Steel>50</Steel>
|
||||
</costList>
|
||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Psi_Technology</researchPrerequisite>
|
||||
</recipeMaker>
|
||||
<tools>
|
||||
<li>
|
||||
<label>棍柄</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>1</cooldownTime>
|
||||
<chanceFactor>0.5</chanceFactor>
|
||||
</li>
|
||||
</tools>
|
||||
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
<abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef>
|
||||
<maxCharges>1</maxCharges>
|
||||
<soundReload>AnomalyAbilityWarmup</soundReload>
|
||||
<chargeNoun>魂锲</chargeNoun>
|
||||
<ammoDef>WULA_Soul_Wedge</ammoDef>
|
||||
<ammoCountPerCharge>30</ammoCountPerCharge>
|
||||
<baseReloadTicks>60</baseReloadTicks>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<AbilityDef ParentName="WordOfBase">
|
||||
<defName>WULA_MW_Scepter_Of_Perception_Ability</defName>
|
||||
<label>智之杖:拔擢</label>
|
||||
<description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description>
|
||||
<iconPath>UI/Abilities/WordOfInspiration</iconPath>
|
||||
<showPsycastEffects>false</showPsycastEffects>
|
||||
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
|
||||
<aiCanUse>true</aiCanUse>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_EntitySkip</verbClass>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<warmupTime>2</warmupTime>
|
||||
<range>30</range>
|
||||
<ai_IsWeapon>false</ai_IsWeapon>
|
||||
<targetParams>
|
||||
<onlyTargetColonists>True</onlyTargetColonists>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityGiveInspiration">
|
||||
<canTargetBaby>False</canTargetBaby>
|
||||
</li>
|
||||
<li Class="CompProperties_AbilitySocialInteraction">
|
||||
<interactionDef>WordOfInspiration</interactionDef>
|
||||
</li>
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||
<defName>WULA_MW_Scepter_Of_Flash</defName>
|
||||
<label>APs_7"闪之杖"</label>
|
||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一片范围内的生物感到恶心眩晕。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Heaven</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1.3</drawSize>
|
||||
</graphicData>
|
||||
<uiIconScale>1.1</uiIconScale>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>WULA_Soul_Wedge</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<techLevel>Ultra</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>8000</WorkToMake>
|
||||
<Mass>2</Mass>
|
||||
</statBases>
|
||||
<costList>
|
||||
<WULA_Soul_Wedge>20</WULA_Soul_Wedge>
|
||||
<Steel>50</Steel>
|
||||
</costList>
|
||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Psi_Technology</researchPrerequisite>
|
||||
</recipeMaker>
|
||||
<tools>
|
||||
<li>
|
||||
<label>棍柄</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>1</cooldownTime>
|
||||
<chanceFactor>0.5</chanceFactor>
|
||||
</li>
|
||||
</tools>
|
||||
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
<abilityDef>WULA_MW_Scepter_Of_Flash_Ability</abilityDef>
|
||||
<maxCharges>10</maxCharges>
|
||||
<soundReload>AnomalyAbilityWarmup</soundReload>
|
||||
<chargeNoun>魂锲</chargeNoun>
|
||||
<ammoDef>WULA_Soul_Wedge</ammoDef>
|
||||
<ammoCountPerCharge>2</ammoCountPerCharge>
|
||||
<baseReloadTicks>60</baseReloadTicks>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<AbilityDef ParentName="PsycastBase">
|
||||
<defName>WULA_MW_Scepter_Of_Flash_Ability</defName>
|
||||
<label>闪之杖:冲击</label>
|
||||
<description>使一片范围内的生物感到恶心眩晕。</description>
|
||||
<iconPath>UI/Abilities/NauseaPulse</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<statBases>
|
||||
<!-- <Ability_EntropyGain>30</Ability_EntropyGain> -->
|
||||
<!-- <Ability_PsyfocusCost>0.02</Ability_PsyfocusCost> -->
|
||||
<Ability_Duration>30</Ability_Duration>
|
||||
<Ability_EffectRadius>5</Ability_EffectRadius>
|
||||
</statBases>
|
||||
<verbProperties>
|
||||
<warmupTime>1</warmupTime>
|
||||
<range>35</range>
|
||||
<targetParams>
|
||||
<canTargetSelf>True</canTargetSelf>
|
||||
<canTargetAnimals>True</canTargetAnimals>
|
||||
<canTargetLocations>True</canTargetLocations>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class = "CompProperties_AbilityGiveHediff">
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>PsychicVertigo</hediffDef>
|
||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
||||
<psychic>True</psychic>
|
||||
<goodwillImpact>-15</goodwillImpact>
|
||||
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
||||
</li>
|
||||
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||
</li>
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
|
||||
|
||||
<!-- 乌拉帝国镇爆枪 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
@@ -221,6 +631,7 @@
|
||||
<li>RangedHeavy</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<WorkToMake>60000</WorkToMake>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
@@ -280,10 +691,6 @@
|
||||
</beamLineFleckChanceCurve>
|
||||
</li>
|
||||
</verbs>
|
||||
<weaponTags>
|
||||
<li>MechanoidGunMedium</li>
|
||||
<li>SpacerGun</li>
|
||||
</weaponTags>
|
||||
<tools>
|
||||
<li>
|
||||
<label>grip</label>
|
||||
@@ -332,10 +739,6 @@
|
||||
<AccuracyLong>0.25</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>MechanoidGunShortRange</li>
|
||||
<li>SpacerGun</li>
|
||||
</weaponTags>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
@@ -367,6 +770,49 @@
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 机枪 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>WULA_RW_Sphene_MG</defName>
|
||||
<label>FLm_43"榍石"</label>
|
||||
<description>乌拉帝国的通用机枪,负责提供</description>
|
||||
<techLevel>Ultra</techLevel>
|
||||
<!-- <techLevel>Spacer</techLevel> -->
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_StarDrift_SG</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<soundInteract>Interact_ChargeRifle</soundInteract>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_2_Ranged_Technology</researchPrerequisite>
|
||||
</recipeMaker>
|
||||
<statBases>
|
||||
<WorkToMake>60000</WorkToMake>
|
||||
<Mass>4.5</Mass>
|
||||
<AccuracyTouch>0.8</AccuracyTouch>
|
||||
<AccuracyShort>0.8</AccuracyShort>
|
||||
<AccuracyMedium>0.8</AccuracyMedium>
|
||||
<AccuracyLong>0.65</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.4</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_ChargeRifle</defaultProjectile>
|
||||
<warmupTime>0.5</warmupTime>
|
||||
<range>36.9</range>
|
||||
<burstShotCount>32</burstShotCount>
|
||||
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
|
||||
<soundCast>Shot_ChargeRifle</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>9</muzzleFlashScale>
|
||||
</li>
|
||||
</verbs>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 手持火炮 -->
|
||||
<ThingDef ParentName="BaseGun">
|
||||
<defName>WULA_RW_Handle_Cannon</defName>
|
||||
|
||||
Reference in New Issue
Block a user