realgray-stellaris-mod/gfx/models/ships/megastructures/think_tank/graytempestthink_tank_01.asset

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#################################################
##### #####
##### Arthropoid #####
##### #####
#################################################
entity = {
name = "grey_tempesttw_tank_entity"
pdxmesh = "gatebuilder_01_mothership_mesh"
scale = 1
}
entity = {
name = "grey_tempesttw_thinktank_part1_entity"
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locator = {
name = "behindb"
position = {
0
0
0
}
rotation = {
0
0
180
}
}
attach = {
"behindb" = "grey_tempesttw_starbase_starfortress_section_entity"
}
scale = 2.25
}
entity = {
name = "grey_tempesttw_thinktank_part2_entity"
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locator = {
name = "behind"
position = {
10
0
10
}
rotation = {
0
0
0
}
}
locator = {
name = "behindu"
position = {
-10
0
10
}
rotation = {
0
0
0
}
}
locator = {
name = "behinda"
position = {
10
0
-10
}
rotation = {
0
0
180
}
}
locator = {
name = "behindb"
position = {
-10
0
-10
}
rotation = {
0
0
180
}
}
attach = {
"behind" = "grey_tempesttw_tank_entity"
}
attach = {
"behindu" = "grey_tempesttw_tank_entity"
}
attach = {
"behinda" = "grey_tempesttw_tank_entity"
}
attach = {
"behindb" = "grey_tempesttw_tank_entity"
}
scale = 1.25
}
entity = {
name = "grey_tempesttw_thinktank_part3_entity"
}
entity = {
name = "grey_tempesttw_thinktank_phase_01_entity"
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locator = {
name = "root"
position = {
0
0
0
}
}
attach = {
"root" = "grey_tempesttw_thinktank_part1_entity"
}
state = {
name = "construction"
start_event = {
trigger_once = yes
sound = {
soundeffect = "ringworld_construction_ambient"
}
}
}
cull_radius = 500
}
entity = {
name = "grey_tempesttw_thinktank_phase_02_entity"
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locator = {
name = "root"
position = {
0
0
0
}
}
attach = {
"root" = "grey_tempesttw_thinktank_part1_entity"
}
attach = {
"root" = "grey_tempesttw_thinktank_part2_entity"
}
state = {
name = "construction"
start_event = {
trigger_once = yes
sound = {
soundeffect = "ringworld_construction_ambient"
}
}
}
cull_radius = 500
}
entity = {
name = "grey_tempesttw_thinktank_phase_03_entity"
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locator = {
name = "root"
position = {
0
0
0
}
}
locator = {
name = "roote"
position = {
0
10
-50
}
rotation = {
0
0
0
}
}
locator = {
name = "roota"
position = {
0
10
50
}
rotation = {
180
0
0
}
}
attach = {
"root" = "grey_tempesttw_thinktank_part1_entity"
}
attach = {
"roote" = "grey_tempesttw_thinktank_part2_entity"
}
attach = {
"roota" = "grey_tempesttw_thinktank_part2_entity"
}
state = {
name = "construction"
start_event = {
trigger_once = yes
sound = {
soundeffect = "ringworld_construction_ambient"
}
}
}
scale = 1.5
cull_radius = 500
}