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				| @ -249,6 +249,10 @@ ship_design = { | ||||
| 			slot = "EXTRA_LARGE_01" | ||||
| 			template = "GRAY_BEAM_STATIC_X" | ||||
| 		} | ||||
| 		component = { | ||||
| 			slot = "EXTRA_LARGE_02" | ||||
| 			template = "GRAY_BEAM_STATIC_X" | ||||
| 		} | ||||
| 		component = { | ||||
| 			slot = "LARGE_GUN_01" | ||||
| 			template = "LARGE_GRAY_WEAPON_LANCE" | ||||
| @ -313,6 +317,10 @@ ship_design = { | ||||
| 			slot = "AUX_UTILITY_2" | ||||
| 			template = "SHIELD_BOOSTER" | ||||
| 		} | ||||
| 		component = { | ||||
| 			slot = "AUX_UTILITY_3" | ||||
| 			template = "SHIELD_BOOSTER" | ||||
| 		} | ||||
| 	} | ||||
| 	required_component="SENSOR_4" | ||||
| 	required_component="JUMP_DRIVE_1" | ||||
| @ -337,6 +345,10 @@ ship_design = { | ||||
| 			slot = "LARGE_GUN_01" | ||||
| 			template = "LARGE_GRAY_WEAPON_LANCE" | ||||
| 		} | ||||
| 		component = { | ||||
| 			slot = "LARGE_GUN_02" | ||||
| 			template = "LARGE_GRAY_WEAPON_LANCE" | ||||
| 		} | ||||
| 		component = { | ||||
| 			slot = "SMALL_GUN_01" | ||||
| 			template = "SMALL_GRAY_WEAPON_LANCE" | ||||
| @ -397,6 +409,10 @@ ship_design = { | ||||
| 			slot = "AUX_UTILITY_1" | ||||
| 			template = "SHIELD_BOOSTER" | ||||
| 		} | ||||
| 		component = { | ||||
| 			slot = "AUX_UTILITY_2" | ||||
| 			template = "SHIELD_BOOSTER" | ||||
| 		} | ||||
| 	} | ||||
| 	required_component="SENSOR_4" | ||||
| 	required_component="JUMP_DRIVE_1" | ||||
|  | ||||
| @ -175,13 +175,4 @@ on_space_battle_lost = { | ||||
| 	events = { | ||||
| 		rg_skill.15 | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| on_pop_assembled = { | ||||
| 	events = { | ||||
| 		crisis.2055 | ||||
| 		crisis.2312 | ||||
| 		necroids.250 #makes zombie pops | ||||
| 		cyber.7 # Limited Cybernetic pops | ||||
| 	} | ||||
| } | ||||
| @ -75,6 +75,13 @@ rg_create_fallen_empire_country_effect = { | ||||
| 			add_global_ship_design = "NAME_Gray_Tau" | ||||
| 			add_global_ship_design = "NAME_Gray_Sigma" | ||||
| 			add_global_ship_design = "NAME_Gray_FE_Starbase" | ||||
| 			set_graphical_culture = fallen_machine_empire_01 | ||||
| 
 | ||||
| 			add_modifier = { | ||||
| 				modifier = fe_ship_cost_modifier | ||||
| 				days = -1 | ||||
| 			} | ||||
| 			 | ||||
| 			if = { | ||||
| 				limit = { | ||||
| 					NOT = { | ||||
|  | ||||
| @ -0,0 +1,8 @@ | ||||
| has_budding_trait = { | ||||
| 	OR = { | ||||
| 		has_trait = trait_plantoid_budding | ||||
| 		has_trait = trait_lithoid_budding | ||||
| 		has_trait = trait_advanced_budding | ||||
| 		has_trait = rg_machine_maid_trait | ||||
| 	} | ||||
| } | ||||
| @ -2,7 +2,7 @@ rg_machine_maid_trait = { | ||||
| 	cost = { | ||||
| 		base = 0 | ||||
| 	} | ||||
| 	# custom_tooltip = rg_machine_maid_trait_effect | ||||
| 	custom_tooltip = TRAIT_PLANTOID_BUDDING_EFFECT | ||||
| 	initial = no | ||||
| 	species_potential_add = { always = no } | ||||
| 	species_possible_remove = { always = no } | ||||
|  | ||||
| @ -859,7 +859,7 @@ country_event = { | ||||
| 	fire_only_once = yes | ||||
| 	picture = GFX_evt_drifting_gateway | ||||
| 	trigger = { | ||||
| 		mid_game_years_passed >= 0 | ||||
| 		years_passed >= 25 | ||||
| 		NOT = { | ||||
| 			is_multiplayer = yes | ||||
| 			has_global_flag = has_origin_gray_dragon | ||||
|  | ||||
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