This commit is contained in:
ProjectKoi-Kalo\Kalo 2023-11-20 20:08:29 +08:00
parent b3d35699bf
commit ff3ed9f4f1
1 changed files with 73 additions and 86 deletions

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@ -33,58 +33,65 @@
# randomized = no # randomized = no
# } # }
RG_leader_trait_offical_gray = { # RG_leader_trait_offical_gray = {
#唯一特质 # #唯一特质
cost = 0 # cost = 0
inline_script = { # inline_script = {
script = trait/icon_psionic # script = trait/icon_psionic
CLASS = leader # CLASS = leader
ICON = "GFX_leader_trait_psionic_chosen_one" # ICON = "GFX_leader_trait_psionic_chosen_one"
RARITY = paragon # RARITY = paragon
COUNCIL = no # COUNCIL = no
TIER = none # TIER = none
} # }
immortal_leaders = yes # immortal_leaders = yes
self_modifier = { # triggered_self_modifier = {
species_leader_exp_gain = 1 # potential = {
} # always = yes
councilor_modifier = { # }
all_technology_research_speed = 0.5 # leader_skill_levels = 1
} # mult = trigger:has_skill
planet_modifier = { # }
planet_buildings_cost_mult = -0.4 # self_modifier = {
planet_building_build_speed_mult = 0.6 # species_leader_exp_gain = 1
planet_jobs_alloys_produces_mult = 0.25 # }
planet_jobs_engineering_research_produces_mult = 0.25 # councilor_modifier = {
deposit_blockers_cost_mult = -0.4 # all_technology_research_speed = 0.5
planet_clear_blocker_time_mult = -0.6 # }
} # planet_modifier = {
sector_modifier = { # planet_buildings_cost_mult = -0.4
planet_buildings_cost_mult = -0.2 # planet_building_build_speed_mult = 0.6
planet_building_build_speed_mult = 0.2 # planet_jobs_alloys_produces_mult = 0.25
planet_jobs_alloys_produces_mult = 0.1 # planet_jobs_engineering_research_produces_mult = 0.25
planet_jobs_engineering_research_produces_mult = 0.1 # deposit_blockers_cost_mult = -0.4
deposit_blockers_cost_mult = -0.2 # planet_clear_blocker_time_mult = -0.6
planet_clear_blocker_time_mult = -0.2 # }
starbase_shipyard_build_cost_mult = -0.25 # sector_modifier = {
starbase_shipyard_build_speed_mult = -0.3 # planet_buildings_cost_mult = -0.2
} # planet_building_build_speed_mult = 0.2
fleet_modifier = { # planet_jobs_alloys_produces_mult = 0.1
ship_armor_mult = 3.5 # planet_jobs_engineering_research_produces_mult = 0.1
ship_hull_mult = 3.5 # deposit_blockers_cost_mult = -0.2
ships_upkeep_mult = -0.4 # planet_clear_blocker_time_mult = -0.2
ship_hull_regen_add_perc = 5 # starbase_shipyard_build_cost_mult = -0.25
ship_armor_regen_add_perc = 5 # starbase_shipyard_build_speed_mult = -0.3
} # }
army_modifier = { # fleet_modifier = {
army_collateral_damage_mult = 0.15 # ship_armor_mult = 3.5
army_disengage_chance_mult = 0.5 # ship_hull_mult = 3.5
army_health = 0.35 # ships_upkeep_mult = -0.4
} # ship_hull_regen_add_perc = 5
leader_class = { commander official scientist } # ship_armor_regen_add_perc = 5
initial = no # }
randomized = no # army_modifier = {
} # army_collateral_damage_mult = 0.15
# army_disengage_chance_mult = 0.5
# army_health = 0.35
# }
# leader_class = all
# initial = no
# randomized = no
# }
RG_leader_trait_governor_gray = { RG_leader_trait_governor_gray = {
#总督特质 #总督特质
@ -142,7 +149,7 @@ RG_leader_trait_ruler_gray = {
COUNCIL = yes COUNCIL = yes
TIER = none TIER = none
} }
# councilor_trait = yes # forced_councilor_trait = yes
triggered_self_modifier = { triggered_self_modifier = {
potential = { potential = {
is_councilor = yes is_councilor = yes
@ -191,7 +198,7 @@ RG_leader_trait_ruler_gray = {
} }
triggered_councilor_modifier = { triggered_councilor_modifier = {
potential = { potential = {
is_councilor = yes # is_councilor = yes
owner = { owner = {
check_variable = { check_variable = {
which = rg_gray_level which = rg_gray_level
@ -205,7 +212,7 @@ RG_leader_trait_ruler_gray = {
} }
triggered_councilor_modifier = { triggered_councilor_modifier = {
potential = { potential = {
is_councilor = yes # is_councilor = yes
owner = { owner = {
check_variable = { check_variable = {
which = rg_gray_level which = rg_gray_level
@ -223,7 +230,7 @@ RG_leader_trait_ruler_gray = {
} }
triggered_councilor_modifier = { triggered_councilor_modifier = {
potential = { potential = {
is_councilor = yes # is_councilor = yes
owner = { owner = {
check_variable = { check_variable = {
which = rg_gray_level which = rg_gray_level
@ -250,9 +257,7 @@ RG_leader_trait_ruler_gray = {
country_base_influence_produces_add = 1 country_base_influence_produces_add = 1
mult = trigger:has_skill mult = trigger:has_skill
} }
leader_class = { leader_class = { official }
official
}
initial = no initial = no
randomized = no randomized = no
} }
@ -291,9 +296,7 @@ RG_leader_trait_admiral_gray_1 = {
army_disengage_chance_mult = 0.3 army_disengage_chance_mult = 0.3
army_health = 0.15 army_health = 0.15
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }
@ -332,9 +335,7 @@ RG_leader_trait_admiral_gray_2 = {
army_disengage_chance_mult = 0.4 army_disengage_chance_mult = 0.4
army_health = 0.25 army_health = 0.25
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }
@ -373,9 +374,7 @@ RG_leader_trait_admiral_gray = {
army_disengage_chance_mult = 0.5 army_disengage_chance_mult = 0.5
army_health = 0.35 army_health = 0.35
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }
@ -398,9 +397,7 @@ RG_leader_trait_admiral_nanorebuild_gray = {
ship_hull_regen_add_perc = 0.5 ship_hull_regen_add_perc = 0.5
ship_armor_regen_add_perc = 0.5 ship_armor_regen_add_perc = 0.5
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }
@ -437,9 +434,7 @@ RG_leader_trait_scientist_gray = {
# ship_speed_mult = 0.5 # ship_speed_mult = 0.5
ship_anomaly_generation_chance_mult = -1 ship_anomaly_generation_chance_mult = -1
} }
leader_class = { leader_class = { scientist }
scientist
}
initial = no initial = no
randomized = no randomized = no
} }
@ -490,9 +485,7 @@ RG_leader_trait_general_gray_skill = {
army_health = 0.05 army_health = 0.05
mult = owner.rg_general_skill_combat_daypassed_variable mult = owner.rg_general_skill_combat_daypassed_variable
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
destiny_background_icon = "GFX_leader_background_destiny_1" destiny_background_icon = "GFX_leader_background_destiny_1"
@ -517,9 +510,7 @@ RG_leader_trait_admiral_fake_dragon = {
ship_hull_mult = 0.2 ship_hull_mult = 0.2
ship_weapon_damage = 0.2 ship_weapon_damage = 0.2
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }
@ -562,9 +553,7 @@ RG_leader_trait_admiral_timed_life = {
ship_weapon_damage = 10 ship_weapon_damage = 10
custom_tooltip_with_modifiers = rg_timed_life_millennium custom_tooltip_with_modifiers = rg_timed_life_millennium
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }
@ -608,9 +597,7 @@ RG_leader_trait_admiral_born_tobe_dragon = {
ship_weapon_damage = 0.01 ship_weapon_damage = 0.01
custom_tooltip_with_modifiers = rg_timed_life_millennium_reborn custom_tooltip_with_modifiers = rg_timed_life_millennium_reborn
} }
leader_class = { leader_class = { commander }
commander
}
initial = no initial = no
randomized = no randomized = no
} }