2025-7-25

This commit is contained in:
2025-07-25 17:31:09 +08:00
parent ebe768cda5
commit a77088e3c7
6 changed files with 342 additions and 29 deletions

View File

@@ -35,13 +35,17 @@
<FactionDef ParentName="FactionBase">
<defName>Wula_Broken_Personality_Faction</defName>
<label>黑墙</label>
<description>Killer machines of unknown origin. Hidden in ancient structures, under mounds of dust, or at the bottom of the ocean, mechanoids can self-maintain for thousands of years. This group of mechs seems to be unified in purpose, but not well-coordinated in action. While local scholars believe they're autonomous weapons left over from an ancient war, tribal legends describe them as the demonic servants of a sleeping god.</description>
<label>乌拉帝国反常网络</label>
<description>反常网络由帝国边缘世界开发署控制的机械乌拉构成,在人工智能网络“演算圆环”的崩溃中,大量的机械乌拉受到冲击导致人格情感模拟系统的损坏,并催生了无数反常子网络——这些脱离控制的机械乌拉三五成群自发组成集体意识,并以不可预测的危险逻辑活跃在数十万年后的边缘世界。</description>
<basicMemberKind>Wula_PawnKind</basicMemberKind>
<pawnSingular>乌拉帝国合成人</pawnSingular>
<pawnsPlural>乌拉帝国合成人</pawnsPlural>
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<factionNameMaker>NamerFactionWulaBrokenPersonality</factionNameMaker>
<factionIconPath>World/WorldObjects/Expanding/Mechanoids</factionIconPath>
<!-- <settlementGenerationWeight>1</settlementGenerationWeight> -->
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<canSiege>false</canSiege>
<canStageAttacks>true</canStageAttacks>
<arrivalLayerWhitelist>
<li>Surface</li>
@@ -85,8 +89,7 @@
</points>
</maxPawnCostPerTotalPointsCurve>
<pawnGroupMakers>
<li>
<!-- All types-->
<!-- <li>
<kindDef>Combat</kindDef>
<commonality>100</commonality>
<options>
@@ -102,7 +105,6 @@
</options>
</li>
<li>
<!-- Ranged only -->
<kindDef>Combat</kindDef>
<commonality>80</commonality>
<options>
@@ -114,44 +116,41 @@
<Mech_Legionary MayRequire="Ludeon.RimWorld.Biotech">2</Mech_Legionary>
<Mech_Diabolus MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Diabolus>
</options>
</li>
<li>
<!-- Melee only-->
</li> -->
<!-- <li>
<kindDef>Combat</kindDef>
<commonality>70</commonality>
<options>
<Mech_Scyther>10</Mech_Scyther>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
</options>
</li>
</li> -->
<li>
<!-- Centipede only -->
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
<Mech_CentipedeGunner>5</Mech_CentipedeGunner>
<Mech_CentipedeBurner>5</Mech_CentipedeBurner>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
</options>
</li>
<li MayRequire="Ludeon.RimWorld.Biotech">
<li>
<!-- militor only -->
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Mech_Militor>10</Mech_Militor>
<Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1>
<Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2>
</options>
</li>
<li>
<!-- breach raids -->
<kindDef>Combat</kindDef>
<commonality>1</commonality>
<commonality>10</commonality>
<options>
<Mech_Pikeman>10</Mech_Pikeman>
<Mech_Scyther>10</Mech_Scyther>
<Mech_Lancer>10</Mech_Lancer>
<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
<Mech_Termite_Breach>1</Mech_Termite_Breach>
<Mech_Militor MayRequire="Ludeon.RimWorld.Biotech">20</Mech_Militor>
<Wula_Broken_Personality_Pawn_2>12</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
</pawnGroupMakers>