2025-7-25
This commit is contained in:
@@ -1043,4 +1043,51 @@
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<!-- <WULA_Trait_Broken_Personality>0</WULA_Trait_Broken_Personality> -->
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<!-- <WULA_Trait_Broken_Personality>0</WULA_Trait_Broken_Personality> -->
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</disallowedTraits>
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</disallowedTraits>
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</AlienRace.AlienBackstoryDef>
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</AlienRace.AlienBackstoryDef>
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<!-- 乌拉反常网络固定背景 -->
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<AlienRace.AlienBackstoryDef>
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<defName>WULA_Adult_Backstory999</defName>
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<slot>Adulthood</slot>
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<title>破碎人格</title>
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<titleShort>破碎人格</titleShort>
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<description>[PAWN_possessive]人格矩阵完全损坏,已是某个集体意识的一部分。</description>
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<skillGains>
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<Shooting>-5</Shooting>
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<Melee>-5</Melee>
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<Construction>-5</Construction>
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<Mining>-5</Mining>
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<Cooking>-5</Cooking>
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<Plants>-5</Plants>
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<Animals>-5</Animals>
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<Crafting>-5</Crafting>
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<Artistic>-5</Artistic>
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<Medicine>-5</Medicine>
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<Social>-5</Social>
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<Intellectual>-5</Intellectual>
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</skillGains>
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<spawnCategories>
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<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
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</spawnCategories>
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<bodyTypeGlobal>Thin</bodyTypeGlobal>
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<bodyTypeFemale>Thin</bodyTypeFemale>
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<bodyTypeMale>Thin</bodyTypeMale>
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<forcedTraitsChance>
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<li>
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<defName Degree="0">WULA_Trait_Broken_Personality</defName>
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<chance>100</chance>
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</li>
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</forcedTraitsChance>
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<workDisables>AllWork</workDisables>
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<disallowedTraits>
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<WULA_Trait_Knight>1</WULA_Trait_Knight>
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<WULA_Trait_Knight>2</WULA_Trait_Knight>
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<WULA_Trait_Legal_Officer>0</WULA_Trait_Legal_Officer>
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<WULA_Trait_Sculptor>0</WULA_Trait_Sculptor>
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<WULA_Trait_Diplomat>0</WULA_Trait_Diplomat>
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<WULA_Trait_Nun>0</WULA_Trait_Nun>
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<WULA_Trait_Researcher>0</WULA_Trait_Researcher>
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<WULA_Trait_Connector>0</WULA_Trait_Connector>
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<!-- <WULA_Trait_Broken_Personality>0</WULA_Trait_Broken_Personality> -->
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</disallowedTraits>
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</AlienRace.AlienBackstoryDef>
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</Defs>
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</Defs>
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@@ -35,13 +35,17 @@
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<FactionDef ParentName="FactionBase">
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<FactionDef ParentName="FactionBase">
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<defName>Wula_Broken_Personality_Faction</defName>
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<defName>Wula_Broken_Personality_Faction</defName>
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<label>黑墙</label>
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<label>乌拉帝国反常网络</label>
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<description>Killer machines of unknown origin. Hidden in ancient structures, under mounds of dust, or at the bottom of the ocean, mechanoids can self-maintain for thousands of years. This group of mechs seems to be unified in purpose, but not well-coordinated in action. While local scholars believe they're autonomous weapons left over from an ancient war, tribal legends describe them as the demonic servants of a sleeping god.</description>
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<description>反常网络由帝国边缘世界开发署控制的机械乌拉构成,在人工智能网络“演算圆环”的崩溃中,大量的机械乌拉受到冲击导致人格情感模拟系统的损坏,并催生了无数反常子网络——这些脱离控制的机械乌拉三五成群自发组成集体意识,并以不可预测的危险逻辑活跃在数十万年后的边缘世界。</description>
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<basicMemberKind>Wula_PawnKind</basicMemberKind>
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<pawnSingular>乌拉帝国合成人</pawnSingular>
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<pawnSingular>乌拉帝国合成人</pawnSingular>
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<pawnsPlural>乌拉帝国合成人</pawnsPlural>
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<pawnsPlural>乌拉帝国合成人</pawnsPlural>
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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<factionNameMaker>NamerFactionWulaBrokenPersonality</factionNameMaker>
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<factionNameMaker>NamerFactionWulaBrokenPersonality</factionNameMaker>
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<factionIconPath>World/WorldObjects/Expanding/Mechanoids</factionIconPath>
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<factionIconPath>World/WorldObjects/Expanding/Mechanoids</factionIconPath>
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<!-- <settlementGenerationWeight>1</settlementGenerationWeight> -->
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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<canSiege>false</canSiege>
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<canStageAttacks>true</canStageAttacks>
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<canStageAttacks>true</canStageAttacks>
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<arrivalLayerWhitelist>
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<arrivalLayerWhitelist>
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<li>Surface</li>
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<li>Surface</li>
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@@ -85,8 +89,7 @@
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</points>
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</points>
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</maxPawnCostPerTotalPointsCurve>
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</maxPawnCostPerTotalPointsCurve>
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<pawnGroupMakers>
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<pawnGroupMakers>
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<li>
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<!-- <li>
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<!-- All types-->
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<kindDef>Combat</kindDef>
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<kindDef>Combat</kindDef>
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<commonality>100</commonality>
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<commonality>100</commonality>
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<options>
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<options>
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@@ -102,7 +105,6 @@
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</options>
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</options>
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</li>
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</li>
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<li>
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<li>
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<!-- Ranged only -->
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<kindDef>Combat</kindDef>
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<kindDef>Combat</kindDef>
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<commonality>80</commonality>
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<commonality>80</commonality>
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<options>
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<options>
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@@ -114,44 +116,41 @@
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<Mech_Legionary MayRequire="Ludeon.RimWorld.Biotech">2</Mech_Legionary>
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<Mech_Legionary MayRequire="Ludeon.RimWorld.Biotech">2</Mech_Legionary>
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<Mech_Diabolus MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Diabolus>
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<Mech_Diabolus MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Diabolus>
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</options>
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</options>
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</li>
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</li> -->
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<li>
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<!-- <li>
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<!-- Melee only-->
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<kindDef>Combat</kindDef>
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<kindDef>Combat</kindDef>
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<commonality>70</commonality>
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<commonality>70</commonality>
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<options>
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<options>
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<Mech_Scyther>10</Mech_Scyther>
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<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
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</options>
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</options>
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</li>
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</li> -->
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<li>
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<li>
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<!-- Centipede only -->
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<!-- Centipede only -->
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<kindDef>Combat</kindDef>
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<kindDef>Combat</kindDef>
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<commonality>30</commonality>
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<commonality>30</commonality>
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<options>
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<options>
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<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
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<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
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<Mech_CentipedeGunner>5</Mech_CentipedeGunner>
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<Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3>
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<Mech_CentipedeBurner>5</Mech_CentipedeBurner>
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<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
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</options>
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</options>
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</li>
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</li>
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<li MayRequire="Ludeon.RimWorld.Biotech">
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<li>
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<!-- militor only -->
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<!-- militor only -->
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<kindDef>Combat</kindDef>
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<kindDef>Combat</kindDef>
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<commonality>30</commonality>
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<commonality>30</commonality>
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<options>
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<options>
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<Mech_Militor>10</Mech_Militor>
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<Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1>
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<Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2>
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</options>
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</options>
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</li>
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</li>
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<li>
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<li>
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<!-- breach raids -->
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<!-- breach raids -->
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<kindDef>Combat</kindDef>
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<kindDef>Combat</kindDef>
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<commonality>1</commonality>
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<commonality>10</commonality>
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<options>
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<options>
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<Mech_Pikeman>10</Mech_Pikeman>
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<Wula_Broken_Personality_Pawn_2>12</Wula_Broken_Personality_Pawn_2>
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<Mech_Scyther>10</Mech_Scyther>
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<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
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<Mech_Lancer>10</Mech_Lancer>
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<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
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<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
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<Mech_Termite_Breach>1</Mech_Termite_Breach>
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<Mech_Militor MayRequire="Ludeon.RimWorld.Biotech">20</Mech_Militor>
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</options>
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</options>
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</li>
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</li>
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</pawnGroupMakers>
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</pawnGroupMakers>
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@@ -303,4 +303,203 @@
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<techHediffsMoney>9999~9999</techHediffsMoney>
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<techHediffsMoney>9999~9999</techHediffsMoney>
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<techHediffsChance>1</techHediffsChance>
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<techHediffsChance>1</techHediffsChance>
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</PawnKindDef>
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</PawnKindDef>
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<!-- 乌拉族反常网络 -->
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<PawnKindDef Name="Wula_Broken_Personality_Pawn_Base" Abstract="True">
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<race>WulaSpecies</race>
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<defaultFactionDef>Wula_Broken_Personality_Faction</defaultFactionDef>
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<chemicalAddictionChance>0</chemicalAddictionChance>
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<invNutrition>0</invNutrition>
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<itemQuality>Normal</itemQuality>
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<backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality>
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<maxGenerationAge>3500</maxGenerationAge>
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<combatEnhancingDrugsChance>0</combatEnhancingDrugsChance>
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<combatEnhancingDrugsCount>0</combatEnhancingDrugsCount>
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<biocodeWeaponChance>0</biocodeWeaponChance>
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<gearHealthRange>0.7~2.3</gearHealthRange>
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<initialWillRange>5~10</initialWillRange>
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<apparelTags>
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<li>Wula_Inner</li>
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</apparelTags>
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<apparelMoney>400~700</apparelMoney>
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<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
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<weaponMoney>500~500</weaponMoney>
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<techHediffsChance>0</techHediffsChance>
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<techHediffsMoney>0</techHediffsMoney>
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<inventoryOptions>
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<skipChance>0</skipChance>
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<subOptionsChooseOne>
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<li>
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<thingDef>WULA_Charge_Cube</thingDef>
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<countRange>5</countRange>
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</li>
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</subOptionsChooseOne>
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</inventoryOptions>
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</PawnKindDef>
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<!-- 低级子个体 -->
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<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
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<defName>Wula_Broken_Personality_Pawn_1</defName>
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<label>服务子个体</label>
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<combatPower>160</combatPower>
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<apparelTags>
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<li>Wula_Clothes</li>
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</apparelTags>
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<weaponTags>
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<li>Wula_Weapon_Init</li>
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</weaponTags>
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<initialResistanceRange>15~24</initialResistanceRange>
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<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
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<backstoryFiltersOverride>
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<li>
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<categories>
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<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
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<li>Wula_Old_Synth_Backstory_Categories</li>
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</categories>
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</li>
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</backstoryFiltersOverride>
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</PawnKindDef>
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<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
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<defName>Wula_Broken_Personality_Pawn_2</defName>
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<label>安保子个体</label>
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<combatPower>240</combatPower>
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<apparelMoney>99999~99999</apparelMoney>
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|
<apparelTags>
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<li>Wula_Armor_Medium</li>
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|
</apparelTags>
|
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|
<weaponTags>
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||||||
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<li>Wula_Weapon_Init</li>
|
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|
</weaponTags>
|
||||||
|
<initialResistanceRange>15~24</initialResistanceRange>
|
||||||
|
<backstoryFiltersOverride>
|
||||||
|
<li>
|
||||||
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
|
<!-- 中级子个体 -->
|
||||||
|
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
|
||||||
|
<defName>Wula_Broken_Personality_Pawn_3</defName>
|
||||||
|
<label>战士子个体</label>
|
||||||
|
<combatPower>350</combatPower>
|
||||||
|
<weaponMoney>99999~99999</weaponMoney>
|
||||||
|
<apparelMoney>99999~99999</apparelMoney>
|
||||||
|
<biocodeWeaponChance>0.75</biocodeWeaponChance>
|
||||||
|
<apparelTags>
|
||||||
|
<li>Wula_Armor_Medium</li>
|
||||||
|
</apparelTags>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Melee_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
|
<initialResistanceRange>15~24</initialResistanceRange>
|
||||||
|
<backstoryFiltersOverride>
|
||||||
|
<li>
|
||||||
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
|
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
|
||||||
|
<defName>Wula_Broken_Personality_Pawn_4</defName>
|
||||||
|
<label>射手子个体</label>
|
||||||
|
<combatPower>350</combatPower>
|
||||||
|
<apparelMoney>99999~99999</apparelMoney>
|
||||||
|
<weaponMoney>99999~99999</weaponMoney>
|
||||||
|
<biocodeWeaponChance>0.75</biocodeWeaponChance>
|
||||||
|
<apparelTags>
|
||||||
|
<li>Wula_Armor_Medium</li>
|
||||||
|
</apparelTags>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
|
<initialResistanceRange>15~24</initialResistanceRange>
|
||||||
|
<backstoryFiltersOverride>
|
||||||
|
<li>
|
||||||
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
|
<!-- 特殊子个体 -->
|
||||||
|
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
|
||||||
|
<defName>Wula_Broken_Personality_Pawn_5</defName>
|
||||||
|
<label>破袭子个体</label>
|
||||||
|
<combatPower>500</combatPower>
|
||||||
|
<apparelMoney>99999~99999</apparelMoney>
|
||||||
|
<weaponMoney>99999~99999</weaponMoney>
|
||||||
|
<biocodeWeaponChance>1</biocodeWeaponChance>
|
||||||
|
<apparelTags>
|
||||||
|
<li>Wula_Armor_Super_Heavy</li>
|
||||||
|
</apparelTags>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_Wall_Destoryer</li>
|
||||||
|
</weaponTags>
|
||||||
|
<initialResistanceRange>15~24</initialResistanceRange>
|
||||||
|
<isGoodBreacher>true</isGoodBreacher>
|
||||||
|
<backstoryFiltersOverride>
|
||||||
|
<li>
|
||||||
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
|
<!-- 高级子个体 -->
|
||||||
|
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
|
||||||
|
<defName>Wula_Broken_Personality_Pawn_6</defName>
|
||||||
|
<label>军团子个体</label>
|
||||||
|
<combatPower>450</combatPower>
|
||||||
|
<weaponMoney>99999~99999</weaponMoney>
|
||||||
|
<apparelMoney>99999~99999</apparelMoney>
|
||||||
|
<biocodeWeaponChance>1</biocodeWeaponChance>
|
||||||
|
<apparelTags>
|
||||||
|
<li>Wula_Armor_Heavy</li>
|
||||||
|
</apparelTags>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Melee_Weapon_T2</li>
|
||||||
|
<li>Wula_Melee_Weapon_T3</li>
|
||||||
|
<li>Wula_Ranged_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
|
<initialResistanceRange>15~24</initialResistanceRange>
|
||||||
|
<backstoryFiltersOverride>
|
||||||
|
<li>
|
||||||
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
|
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
|
||||||
|
<defName>Wula_Broken_Personality_Pawn_7</defName>
|
||||||
|
<label>重装子个体</label>
|
||||||
|
<combatPower>750</combatPower>
|
||||||
|
<weaponMoney>99999~99999</weaponMoney>
|
||||||
|
<apparelMoney>99999~99999</apparelMoney>
|
||||||
|
<biocodeWeaponChance>1</biocodeWeaponChance>
|
||||||
|
<apparelTags>
|
||||||
|
<li>Wula_Armor_Super_Heavy</li>
|
||||||
|
</apparelTags>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Melee_Weapon_T3</li>
|
||||||
|
<li>Wula_Ranged_Weapon_T3</li>
|
||||||
|
</weaponTags>
|
||||||
|
<initialResistanceRange>15~24</initialResistanceRange>
|
||||||
|
<backstoryFiltersOverride>
|
||||||
|
<li>
|
||||||
|
<categories>
|
||||||
|
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||||
|
<li>Wula_Old_Synth_Backstory_Categories</li>
|
||||||
|
</categories>
|
||||||
|
</li>
|
||||||
|
</backstoryFiltersOverride>
|
||||||
|
</PawnKindDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -115,6 +115,7 @@
|
|||||||
<tags>
|
<tags>
|
||||||
<li>Wula_Apparel_Init</li>
|
<li>Wula_Apparel_Init</li>
|
||||||
<li>Wula_Apparel</li>
|
<li>Wula_Apparel</li>
|
||||||
|
<li>Wula_Clothes</li>
|
||||||
</tags>
|
</tags>
|
||||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||||
@@ -150,6 +151,7 @@
|
|||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
<li>Wula_Apparel</li>
|
<li>Wula_Apparel</li>
|
||||||
|
<li>Wula_Clothes</li>
|
||||||
</tags>
|
</tags>
|
||||||
<renderSkipFlags>
|
<renderSkipFlags>
|
||||||
<li>None</li>
|
<li>None</li>
|
||||||
@@ -597,6 +599,7 @@
|
|||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
<li>Wula_Apparel</li>
|
<li>Wula_Apparel</li>
|
||||||
|
<li>Wula_Inner</li>
|
||||||
</tags>
|
</tags>
|
||||||
<bodyPartGroups>
|
<bodyPartGroups>
|
||||||
<li>Torso</li>
|
<li>Torso</li>
|
||||||
@@ -739,6 +742,7 @@
|
|||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
<li>Wula_Apparel</li>
|
<li>Wula_Apparel</li>
|
||||||
|
<li>Wula_Armor</li>
|
||||||
</tags>
|
</tags>
|
||||||
<bodyPartGroups>
|
<bodyPartGroups>
|
||||||
<li>Torso</li>
|
<li>Torso</li>
|
||||||
@@ -790,6 +794,7 @@
|
|||||||
<countsAsClothingForNudity>false</countsAsClothingForNudity>
|
<countsAsClothingForNudity>false</countsAsClothingForNudity>
|
||||||
<tags>
|
<tags>
|
||||||
<li>Wula_Apparel</li>
|
<li>Wula_Apparel</li>
|
||||||
|
<li>Wula_Armor</li>
|
||||||
</tags>
|
</tags>
|
||||||
<bodyPartGroups>
|
<bodyPartGroups>
|
||||||
<li>FullHead</li>
|
<li>FullHead</li>
|
||||||
@@ -845,6 +850,9 @@
|
|||||||
<ComponentIndustrial>8</ComponentIndustrial>
|
<ComponentIndustrial>8</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
<apparel>
|
<apparel>
|
||||||
|
<tags>
|
||||||
|
<li>Wula_Armor_Medium</li>
|
||||||
|
</tags>
|
||||||
<wornGraphicPath>Wula/Apparel/WULA_Assault_Troop_PowerArmor</wornGraphicPath>
|
<wornGraphicPath>Wula/Apparel/WULA_Assault_Troop_PowerArmor</wornGraphicPath>
|
||||||
</apparel>
|
</apparel>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
@@ -877,6 +885,9 @@
|
|||||||
<ShootingAccuracyPawn>0.5</ShootingAccuracyPawn>
|
<ShootingAccuracyPawn>0.5</ShootingAccuracyPawn>
|
||||||
</equippedStatOffsets>
|
</equippedStatOffsets>
|
||||||
<apparel>
|
<apparel>
|
||||||
|
<tags>
|
||||||
|
<li>Wula_Armor_Medium</li>
|
||||||
|
</tags>
|
||||||
<wornGraphicPath>Wula/Apparel/WULA_Assault_Troop_Helmet</wornGraphicPath>
|
<wornGraphicPath>Wula/Apparel/WULA_Assault_Troop_Helmet</wornGraphicPath>
|
||||||
</apparel>
|
</apparel>
|
||||||
<costStuffCount>30</costStuffCount>
|
<costStuffCount>30</costStuffCount>
|
||||||
@@ -924,6 +935,7 @@
|
|||||||
</costList>
|
</costList>
|
||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
|
<li>Wula_Armor_Heavy</li>
|
||||||
<li>RoyalTier5</li>
|
<li>RoyalTier5</li>
|
||||||
<li>Royal</li>
|
<li>Royal</li>
|
||||||
</tags>
|
</tags>
|
||||||
@@ -1027,6 +1039,7 @@
|
|||||||
</equippedStatOffsets>
|
</equippedStatOffsets>
|
||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
|
<li>Wula_Armor_Heavy</li>
|
||||||
<li>RoyalTier5</li>
|
<li>RoyalTier5</li>
|
||||||
<li>Royal</li>
|
<li>Royal</li>
|
||||||
</tags>
|
</tags>
|
||||||
@@ -1077,6 +1090,7 @@
|
|||||||
</costList>
|
</costList>
|
||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
|
<li>Wula_Armor_Super_Heavy</li>
|
||||||
<li>RoyalTier5</li>
|
<li>RoyalTier5</li>
|
||||||
<li>Royal</li>
|
<li>Royal</li>
|
||||||
</tags>
|
</tags>
|
||||||
@@ -1201,6 +1215,7 @@
|
|||||||
</equippedStatOffsets>
|
</equippedStatOffsets>
|
||||||
<apparel>
|
<apparel>
|
||||||
<tags>
|
<tags>
|
||||||
|
<li>Wula_Armor_Super_Heavy</li>
|
||||||
<li>RoyalTier5</li>
|
<li>RoyalTier5</li>
|
||||||
<li>Royal</li>
|
<li>Royal</li>
|
||||||
</tags>
|
</tags>
|
||||||
@@ -1286,6 +1301,9 @@
|
|||||||
</equippedStatOffsets>
|
</equippedStatOffsets>
|
||||||
<costStuffCount>100</costStuffCount>
|
<costStuffCount>100</costStuffCount>
|
||||||
<apparel>
|
<apparel>
|
||||||
|
<tags>
|
||||||
|
<li>Wula_Armor_Super_Heavy</li>
|
||||||
|
</tags>
|
||||||
<bodyPartGroups>
|
<bodyPartGroups>
|
||||||
<li>Torso</li>
|
<li>Torso</li>
|
||||||
<li>Neck</li>
|
<li>Neck</li>
|
||||||
@@ -1341,6 +1359,7 @@
|
|||||||
<tags>
|
<tags>
|
||||||
<li>RoyalTier5</li>
|
<li>RoyalTier5</li>
|
||||||
<li>Royal</li>
|
<li>Royal</li>
|
||||||
|
<li>Wula_Armor_Heavy</li>
|
||||||
</tags>
|
</tags>
|
||||||
<bodyPartGroups>
|
<bodyPartGroups>
|
||||||
<li>Arms</li>
|
<li>Arms</li>
|
||||||
|
|||||||
@@ -57,6 +57,9 @@
|
|||||||
<cooldownTime>1.25</cooldownTime>
|
<cooldownTime>1.25</cooldownTime>
|
||||||
</li>
|
</li>
|
||||||
</tools>
|
</tools>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Weapon_Init</li>
|
||||||
|
</weaponTags>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||||
<defName>WULA_RW_Base_AR</defName>
|
<defName>WULA_RW_Base_AR</defName>
|
||||||
@@ -106,6 +109,9 @@
|
|||||||
<Steel>60</Steel>
|
<Steel>60</Steel>
|
||||||
<ComponentIndustrial>8</ComponentIndustrial>
|
<ComponentIndustrial>8</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Weapon_Init</li>
|
||||||
|
</weaponTags>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
|
||||||
<defName>WULA_MW_Constructor_Hammer</defName>
|
<defName>WULA_MW_Constructor_Hammer</defName>
|
||||||
@@ -138,9 +144,9 @@
|
|||||||
<armorPenetration>0.8</armorPenetration>
|
<armorPenetration>0.8</armorPenetration>
|
||||||
</li>
|
</li>
|
||||||
</tools>
|
</tools>
|
||||||
<weaponTags>
|
<recipeMaker>
|
||||||
<li>Wula_Constructor_Cat_Weapon</li>
|
<recipeUsers Inherit="False" />
|
||||||
</weaponTags>
|
</recipeMaker>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||||
<defName>WULA_RW_Base_AR_Cat</defName>
|
<defName>WULA_RW_Base_AR_Cat</defName>
|
||||||
@@ -198,6 +204,9 @@
|
|||||||
<cooldownTime>2.2</cooldownTime>
|
<cooldownTime>2.2</cooldownTime>
|
||||||
</li>
|
</li>
|
||||||
</tools>
|
</tools>
|
||||||
|
<recipeMaker>
|
||||||
|
<recipeUsers Inherit="False" />
|
||||||
|
</recipeMaker>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
<!-- 动力破墙锤 -->
|
<!-- 动力破墙锤 -->
|
||||||
@@ -212,9 +221,9 @@
|
|||||||
<drawSize>1.35</drawSize>
|
<drawSize>1.35</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||||
<!-- <weaponTags>
|
<weaponTags>
|
||||||
<li>Spear</li>
|
<li>Wula_Melee_Weapon_T3</li>
|
||||||
</weaponTags> -->
|
</weaponTags>
|
||||||
<techLevel>Spacer</techLevel>
|
<techLevel>Spacer</techLevel>
|
||||||
<costStuffCount>50</costStuffCount>
|
<costStuffCount>50</costStuffCount>
|
||||||
<statBases>
|
<statBases>
|
||||||
@@ -268,6 +277,9 @@
|
|||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<shaderType>CutoutComplex</shaderType>
|
<shaderType>CutoutComplex</shaderType>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Melee_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||||
<techLevel>Spacer</techLevel>
|
<techLevel>Spacer</techLevel>
|
||||||
<statBases>
|
<statBases>
|
||||||
@@ -485,6 +497,9 @@
|
|||||||
<displayPriority>450</displayPriority>
|
<displayPriority>450</displayPriority>
|
||||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||||
</recipeMaker>
|
</recipeMaker>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Melee_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<!-- 双头刀 -->
|
<!-- 双头刀 -->
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||||
@@ -543,6 +558,9 @@
|
|||||||
<researchPrerequisite>WULA_Synth_Weapon_2_Melee_Technology</researchPrerequisite>
|
<researchPrerequisite>WULA_Synth_Weapon_2_Melee_Technology</researchPrerequisite>
|
||||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||||
</recipeMaker>
|
</recipeMaker>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Melee_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
<!-- 法杖 -->
|
<!-- 法杖 -->
|
||||||
@@ -1357,6 +1375,9 @@
|
|||||||
<label>DCs-7"黑曜石"</label>
|
<label>DCs-7"黑曜石"</label>
|
||||||
<description>乌拉帝国配发的近距离霰弹枪,以威力巨大的梭镖破甲弹为核心,专注于在短距离上的快速反应战斗和持续性压制能力</description>
|
<description>乌拉帝国配发的近距离霰弹枪,以威力巨大的梭镖破甲弹为核心,专注于在短距离上的快速反应战斗和持续性压制能力</description>
|
||||||
<techLevel>Ultra</techLevel>
|
<techLevel>Ultra</techLevel>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
<!-- <techLevel>Spacer</techLevel> -->
|
<!-- <techLevel>Spacer</techLevel> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_RW_StarDrift_SG</texPath>
|
<texPath>Wula/Weapon/WULA_RW_StarDrift_SG</texPath>
|
||||||
@@ -1421,6 +1442,9 @@
|
|||||||
<label>FLm-43"榍石"</label>
|
<label>FLm-43"榍石"</label>
|
||||||
<description>乌拉帝国的通用机枪,负责在班组中提供如暴雨倾泻的高速连射光束流,产生的高温熔烧效果将融化一切敌人的装甲。</description>
|
<description>乌拉帝国的通用机枪,负责在班组中提供如暴雨倾泻的高速连射光束流,产生的高温熔烧效果将融化一切敌人的装甲。</description>
|
||||||
<techLevel>Ultra</techLevel>
|
<techLevel>Ultra</techLevel>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T2</li>
|
||||||
|
</weaponTags>
|
||||||
<!-- <techLevel>Spacer</techLevel> -->
|
<!-- <techLevel>Spacer</techLevel> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_RW_Sphene_MG</texPath>
|
<texPath>Wula/Weapon/WULA_RW_Sphene_MG</texPath>
|
||||||
@@ -1470,6 +1494,9 @@
|
|||||||
<label>KRc-7"熔岩"</label>
|
<label>KRc-7"熔岩"</label>
|
||||||
<description>一般由乌拉帝国跳帮组或骑士军团携带的手持火炮,能够在锁定后连续发射三发炮弹,夷平敌人的复合型工事或舰船内壁,并给敌人送来最炽热的消亡。</description>
|
<description>一般由乌拉帝国跳帮组或骑士军团携带的手持火炮,能够在锁定后连续发射三发炮弹,夷平敌人的复合型工事或舰船内壁,并给敌人送来最炽热的消亡。</description>
|
||||||
<techLevel>Ultra</techLevel>
|
<techLevel>Ultra</techLevel>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_Wall_Destoryer</li>
|
||||||
|
</weaponTags>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_RW_Handle_Cannon</texPath>
|
<texPath>Wula/Weapon/WULA_RW_Handle_Cannon</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
@@ -1564,6 +1591,9 @@
|
|||||||
<label>FLm-78"萤石"</label>
|
<label>FLm-78"萤石"</label>
|
||||||
<description>一般由乌拉帝国跳帮组或骑士军团携带的自动炮,在拥有长射程的同时火力也非常凶猛,会造成区域性的爆炸效果以控制集群敌军。</description>
|
<description>一般由乌拉帝国跳帮组或骑士军团携带的自动炮,在拥有长射程的同时火力也非常凶猛,会造成区域性的爆炸效果以控制集群敌军。</description>
|
||||||
<techLevel>Ultra</techLevel>
|
<techLevel>Ultra</techLevel>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T3</li>
|
||||||
|
</weaponTags>
|
||||||
<!-- <techLevel>Spacer</techLevel> -->
|
<!-- <techLevel>Spacer</techLevel> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_RW_AutoCannon</texPath>
|
<texPath>Wula/Weapon/WULA_RW_AutoCannon</texPath>
|
||||||
@@ -1649,6 +1679,9 @@
|
|||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<drawSize>1.65</drawSize>
|
<drawSize>1.65</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T3</li>
|
||||||
|
</weaponTags>
|
||||||
<uiIconScale>0.75</uiIconScale>
|
<uiIconScale>0.75</uiIconScale>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<recipeUsers Inherit="False">
|
<recipeUsers Inherit="False">
|
||||||
@@ -1727,6 +1760,9 @@
|
|||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<drawSize>1.2</drawSize>
|
<drawSize>1.2</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T4</li>
|
||||||
|
</weaponTags>
|
||||||
<uiIconScale>0.9</uiIconScale>
|
<uiIconScale>0.9</uiIconScale>
|
||||||
<soundInteract>Interact_ChargeRifle</soundInteract>
|
<soundInteract>Interact_ChargeRifle</soundInteract>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
@@ -1822,6 +1858,9 @@
|
|||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<drawSize>1.5</drawSize>
|
<drawSize>1.5</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Ranged_Weapon_T4</li>
|
||||||
|
</weaponTags>
|
||||||
<uiIconScale>0.8</uiIconScale>
|
<uiIconScale>0.8</uiIconScale>
|
||||||
<soundInteract>Interact_ChargeRifle</soundInteract>
|
<soundInteract>Interact_ChargeRifle</soundInteract>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
|
|||||||
@@ -314,6 +314,14 @@
|
|||||||
<li>Apparel_TribalA</li>
|
<li>Apparel_TribalA</li>
|
||||||
<li>Apparel_Sash</li>
|
<li>Apparel_Sash</li>
|
||||||
<li>Apparel_Bandolier</li>
|
<li>Apparel_Bandolier</li>
|
||||||
|
<li>Apparel_Broadwrap</li>
|
||||||
|
<li>Apparel_Headwrap</li>
|
||||||
|
<li>Apparel_Shadecone</li>
|
||||||
|
<li>Apparel_AuthorityCap</li>
|
||||||
|
<li>Apparel_Flophat</li>
|
||||||
|
<li>Apparel_Slicecap</li>
|
||||||
|
<li>Apparel_Tailcap</li>
|
||||||
|
<li>Apparel_VisageMask</li>
|
||||||
</blackApparelList>
|
</blackApparelList>
|
||||||
<!-- 生育能力 -->
|
<!-- 生育能力 -->
|
||||||
<onlyReproduceWithRestrictedRaces>true</onlyReproduceWithRestrictedRaces>
|
<onlyReproduceWithRestrictedRaces>true</onlyReproduceWithRestrictedRaces>
|
||||||
@@ -460,7 +468,9 @@
|
|||||||
</race>
|
</race>
|
||||||
|
|
||||||
<butcherProducts>
|
<butcherProducts>
|
||||||
<Steel>30</Steel>
|
<Steel>200</Steel>
|
||||||
|
<WULA_Charge_Cube>5</WULA_Charge_Cube>
|
||||||
|
<ComponentIndustrial>4</ComponentIndustrial>
|
||||||
</butcherProducts>
|
</butcherProducts>
|
||||||
|
|
||||||
<recipes>
|
<recipes>
|
||||||
|
|||||||
Reference in New Issue
Block a user