2023-05-23 11:11:33 +08:00
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namespace = RG_planet_killer
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# Destroyed a star.
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planet_event = {
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id = RG_planet_killer.1
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hide_window = yes
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is_triggered_only = yes
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2023-06-08 13:11:05 +08:00
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trigger = {
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is_star = yes
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}
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2023-05-23 11:11:33 +08:00
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immediate = {
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set_update_modifiers_batch = begin
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2023-06-08 13:11:05 +08:00
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solar_system = {
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RG_destroy_star_system = yes
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}
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2023-05-23 11:11:33 +08:00
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every_country = {
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create_message = {
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type = "STAR_DESTROYED"
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localization = "message_RG_planet_killer_killed_star_desc"
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days = 30
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target = root
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variable = {
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type = name
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localization = "RG_target_planet"
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scope = root
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}
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variable = {
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type = name
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localization = "RG_target_system"
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scope = root.solar_system
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}
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variable = {
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type = name
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localization = "RG_attacker"
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scope = from.owner
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}
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variable = {
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type = name
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localization = "RG_attacker_ship"
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scope = from
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}
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}
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}
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set_update_modifiers_batch = end
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}
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2024-09-25 12:15:37 +08:00
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} option = {
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trigger = { has_civic = civic_AG_gray_master }
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name = AG_dooropen_master.option
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if = {
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limit = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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#do nothing
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}
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else_if = {
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limit = {
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NOT = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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has_global_flag = has_rg_mod
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}
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force_remove_civic = civic_AG_gray_master
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}
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else = {
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country_event = { id = graygoo.499 }
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}
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2023-05-23 11:11:33 +08:00
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}
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# Cracked
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planet_event = {
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id = RG_planet_killer.2
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is_triggered_only = yes
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hide_window = yes
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2023-06-08 13:11:05 +08:00
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trigger = {
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is_star = no
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}
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2023-05-23 11:11:33 +08:00
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immediate = {
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set_update_modifiers_batch = begin
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RG_destroy_planet_effect = yes
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every_country = {
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create_message = {
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type = "PLANET_DESTROYED"
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localization = "message_RG_planet_killer_killed_planet_desc"
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days = 30
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target = root
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variable = {
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type = name
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localization = "RG_target_planet"
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scope = root
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}
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variable = {
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type = name
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localization = "RG_attacker"
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scope = from.owner
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}
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variable = {
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type = name
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localization = "RG_attacker_ship"
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scope = from
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}
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}
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}
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set_update_modifiers_batch = end
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}
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}
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# SP_Cracked
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planet_event = {
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id = RG_planet_killer.3
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is_triggered_only = yes
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hide_window = yes
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2023-06-08 13:11:05 +08:00
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trigger = {
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is_star = no
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}
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2023-05-23 11:11:33 +08:00
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immediate = {
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set_update_modifiers_batch = begin
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RG_destroy_planet_effect = yes
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every_country = {
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create_message = {
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type = "PLANET_DESTROYED"
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localization = "message_RG_planet_killer_killed_planet_sp_desc"
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days = 30
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target = root
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variable = {
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type = name
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localization = "RG_target_planet"
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scope = root
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}
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variable = {
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type = name
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localization = "RG_attacker"
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scope = from.owner
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}
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variable = {
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type = name
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localization = "RG_attacker_ship"
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scope = from
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}
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}
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}
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set_update_modifiers_batch = end
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}
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2023-06-08 13:11:05 +08:00
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}
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2024-09-21 14:38:29 +08:00
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# SP_Cracked
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planet_event = {
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id = RG_planet_killer.4
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is_triggered_only = yes
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hide_window = yes
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trigger = {
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is_star = no
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}
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immediate = {
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set_update_modifiers_batch = begin
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RG_destroy_planet_effect_sp = yes
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every_country = {
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create_message = {
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type = "PLANET_DESTROYED"
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localization = "message_RG_planet_killer_killed_planet_NANO_SP_desc"
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days = 30
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target = root
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variable = {
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type = name
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localization = "RG_target_planet"
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scope = root
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}
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variable = {
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type = name
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localization = "RG_attacker"
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scope = from.owner
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}
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variable = {
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type = name
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localization = "RG_attacker_ship"
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scope = from
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}
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}
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}
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set_update_modifiers_batch = end
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}
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}
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