2023-05-23 11:11:33 +08:00
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###################
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# Governor Traits #
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###################
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2023-11-17 03:46:51 +08:00
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# leader_trait_governor_gray = {
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# cost = 0
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# inline_script = {
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# script = trait/icon_psionic
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# CLASS = official
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# ICON = "GFX_leader_trait_psionic_chosen_one"
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# RARITY = paragon
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# COUNCIL = no
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# TIER = none
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# }
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# immortal_leaders = yes
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# planet_modifier = {
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# planet_buildings_cost_mult = -0.4
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# planet_building_build_speed_mult = 0.4
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# planet_jobs_energy_produces_mult = 0.15
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# planet_jobs_minerals_produces_mult = 0.15
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# deposit_blockers_cost_mult = -0.4
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# planet_clear_blocker_speed_mult = 0.4
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# }
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# sector_modifier = {
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# planet_buildings_cost_mult = -0.2
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# planet_building_build_speed_mult = 0.2
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# planet_jobs_energy_produces_mult = 0.075
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# planet_jobs_minerals_produces_mult = 0.075
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# deposit_blockers_cost_mult = -0.2
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# planet_clear_blocker_speed_mult = 0.2
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# }
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# leader_class = { official }
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# initial = no
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# randomized = no
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# }
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2023-11-20 20:08:29 +08:00
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# RG_leader_trait_offical_gray = {
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# #唯一特质
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# cost = 0
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# inline_script = {
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# script = trait/icon_psionic
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# CLASS = leader
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# ICON = "GFX_leader_trait_psionic_chosen_one"
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# RARITY = paragon
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# COUNCIL = no
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# TIER = none
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# }
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# immortal_leaders = yes
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# triggered_self_modifier = {
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# potential = {
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# always = yes
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# }
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# leader_skill_levels = 1
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# mult = trigger:has_skill
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# }
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# self_modifier = {
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# species_leader_exp_gain = 1
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# }
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# councilor_modifier = {
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# all_technology_research_speed = 0.5
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# }
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# planet_modifier = {
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# planet_buildings_cost_mult = -0.4
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# planet_building_build_speed_mult = 0.6
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# planet_jobs_alloys_produces_mult = 0.25
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# planet_jobs_engineering_research_produces_mult = 0.25
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# deposit_blockers_cost_mult = -0.4
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# planet_clear_blocker_time_mult = -0.6
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# }
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# sector_modifier = {
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# planet_buildings_cost_mult = -0.2
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# planet_building_build_speed_mult = 0.2
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# planet_jobs_alloys_produces_mult = 0.1
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# planet_jobs_engineering_research_produces_mult = 0.1
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# deposit_blockers_cost_mult = -0.2
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# planet_clear_blocker_time_mult = -0.2
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# starbase_shipyard_build_cost_mult = -0.25
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# starbase_shipyard_build_speed_mult = -0.3
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# }
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# fleet_modifier = {
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# ship_armor_mult = 3.5
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# ship_hull_mult = 3.5
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# ships_upkeep_mult = -0.4
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# ship_hull_regen_add_perc = 5
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# ship_armor_regen_add_perc = 5
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# }
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# army_modifier = {
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# army_collateral_damage_mult = 0.15
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# army_disengage_chance_mult = 0.5
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# army_health = 0.35
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# }
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# leader_class = all
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# initial = no
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# randomized = no
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# }
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2023-11-17 03:46:51 +08:00
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RG_leader_trait_governor_gray = {
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#总督特质
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cost = 0
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inline_script = {
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script = trait/icon_psionic
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CLASS = official
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ICON = "GFX_leader_trait_psionic_chosen_one"
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RARITY = paragon
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COUNCIL = no
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TIER = none
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}
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immortal_leaders = yes
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2023-11-20 18:55:29 +08:00
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triggered_self_modifier = {
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potential = {
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always = yes
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}
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leader_skill_levels = 1
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mult = trigger:has_skill
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}
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2023-11-17 03:46:51 +08:00
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self_modifier = {
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species_leader_exp_gain = 1
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}
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planet_modifier = {
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planet_buildings_cost_mult = -0.4
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planet_building_build_speed_mult = 0.6
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planet_jobs_alloys_produces_mult = 0.25
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planet_jobs_engineering_research_produces_mult = 0.25
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deposit_blockers_cost_mult = -0.4
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planet_clear_blocker_time_mult = -0.6
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}
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sector_modifier = {
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planet_buildings_cost_mult = -0.2
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planet_building_build_speed_mult = 0.2
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planet_jobs_alloys_produces_mult = 0.1
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planet_jobs_engineering_research_produces_mult = 0.1
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deposit_blockers_cost_mult = -0.2
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planet_clear_blocker_time_mult = -0.2
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starbase_shipyard_build_cost_mult = -0.25
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starbase_shipyard_build_speed_mult = -0.3
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2023-05-23 11:11:33 +08:00
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}
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2023-11-17 03:46:51 +08:00
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leader_class = { official }
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2023-05-23 11:11:33 +08:00
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initial = no
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randomized = no
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}
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2023-06-08 13:11:05 +08:00
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RG_leader_trait_ruler_gray = {
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#天选化身
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2023-05-23 11:11:33 +08:00
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cost = 0
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inline_script = {
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script = trait/icon_psionic
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2023-11-17 03:46:51 +08:00
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CLASS = official
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2023-05-23 11:11:33 +08:00
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ICON = "GFX_leader_trait_legendary_spiritualist_two"
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RARITY = paragon
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COUNCIL = yes
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TIER = none
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}
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2023-11-20 20:08:29 +08:00
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# forced_councilor_trait = yes
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2023-05-23 11:11:33 +08:00
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triggered_self_modifier = {
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potential = {
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is_councilor = yes
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owner = {
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check_variable = {
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which = rg_gray_level
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value <= 5
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}
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}
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}
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2023-11-20 18:55:29 +08:00
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# leader_skill_levels = 1
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2023-06-14 09:38:04 +08:00
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leaders_upkeep_mult = 0.1
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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triggered_self_modifier = {
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potential = {
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is_councilor = yes
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owner = {
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check_variable = {
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which = rg_gray_level
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value >= 5
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}
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check_variable = {
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which = rg_gray_level
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value <= 10
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}
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}
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}
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2023-11-20 18:55:29 +08:00
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# leader_skill_levels = 1
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2023-06-14 09:38:04 +08:00
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leaders_upkeep_mult = 0.15
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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triggered_self_modifier = {
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potential = {
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is_councilor = yes
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owner = {
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check_variable = {
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which = rg_gray_level
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value > 10
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}
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}
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}
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2023-11-20 18:55:29 +08:00
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# leader_skill_levels = 1
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2023-06-14 09:38:04 +08:00
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leaders_upkeep_mult = 0.2
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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2023-11-17 21:08:12 +08:00
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triggered_councilor_modifier = {
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2023-05-23 11:11:33 +08:00
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potential = {
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2023-11-20 20:08:29 +08:00
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# is_councilor = yes
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2023-05-23 11:11:33 +08:00
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owner = {
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check_variable = {
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which = rg_gray_level
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value <= 5
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}
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}
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}
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2023-06-14 09:38:04 +08:00
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# country_energy_produces_mult = -0.02
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2023-06-21 12:40:53 +08:00
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planet_stability_add = -1
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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2023-11-17 10:29:43 +08:00
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triggered_councilor_modifier = {
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2023-05-23 11:11:33 +08:00
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potential = {
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2023-11-20 20:08:29 +08:00
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# is_councilor = yes
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2023-05-23 11:11:33 +08:00
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owner = {
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check_variable = {
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which = rg_gray_level
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value >= 5
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}
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check_variable = {
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which = rg_gray_level
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value <= 10
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}
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}
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}
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2023-06-14 09:38:04 +08:00
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# country_energy_produces_mult = -0.03
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2023-06-21 12:40:53 +08:00
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planet_stability_add = -1.5
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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2023-11-17 10:29:43 +08:00
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triggered_councilor_modifier = {
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2023-05-23 11:11:33 +08:00
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potential = {
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2023-11-20 20:08:29 +08:00
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# is_councilor = yes
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2023-05-23 11:11:33 +08:00
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owner = {
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check_variable = {
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which = rg_gray_level
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value > 10
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}
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}
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}
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2023-06-14 09:38:04 +08:00
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# country_energy_produces_mult = -0.04
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2023-06-21 12:40:53 +08:00
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planet_stability_add = -2
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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2023-11-17 10:29:43 +08:00
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triggered_councilor_modifier = {
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2023-05-23 11:11:33 +08:00
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potential = {
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always = yes
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}
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country_produces_mult = 0.1
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country_engineering_research_produces_mult = 0.1
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planet_jobs_upkeep_mult = -0.05
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planet_buildings_upkeep_mult = -0.05
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planet_building_build_speed_mult = 0.1
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starbase_shipyard_build_speed_mult = 0.1
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megastructure_build_speed_mult = 0.1
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country_unity_produces_mult = 0.05
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country_base_influence_produces_add = 1
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2023-11-17 21:05:31 +08:00
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mult = trigger:has_skill
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2023-05-23 11:11:33 +08:00
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}
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2023-11-20 20:08:29 +08:00
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leader_class = { official }
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2023-05-23 11:11:33 +08:00
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initial = no
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randomized = no
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}
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2023-06-08 13:11:05 +08:00
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RG_leader_trait_admiral_gray_1 = {
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#1级舰长
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2023-05-23 11:11:33 +08:00
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cost = 0
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inline_script = {
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script = trait/icon_psionic
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2023-11-17 03:46:51 +08:00
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CLASS = commander
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2023-05-23 11:11:33 +08:00
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ICON = "GFX_leader_trait_psionic_chosen_one"
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RARITY = paragon
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COUNCIL = no
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TIER = none
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}
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2023-11-20 18:55:29 +08:00
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triggered_self_modifier = {
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potential = {
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always = yes
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}
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leader_skill_levels = 1
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mult = trigger:has_skill
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}
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2023-05-23 11:11:33 +08:00
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self_modifier = {
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species_leader_exp_gain = 1
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}
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immortal_leaders = yes
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2023-11-17 03:46:51 +08:00
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fleet_modifier = {
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2023-06-08 13:11:05 +08:00
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ship_armor_mult = 1
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ship_hull_mult = 1
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2023-05-23 11:11:33 +08:00
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ships_upkeep_mult = -0.4
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ship_hull_regen_add_perc = 1
|
|
|
|
|
ship_armor_regen_add_perc = 1
|
|
|
|
|
}
|
2023-11-17 03:46:51 +08:00
|
|
|
|
army_modifier = {
|
|
|
|
|
army_collateral_damage_mult = 0.05
|
|
|
|
|
army_disengage_chance_mult = 0.3
|
|
|
|
|
army_health = 0.15
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
2023-06-08 13:11:05 +08:00
|
|
|
|
RG_leader_trait_admiral_gray_2 = {
|
|
|
|
|
#2级舰长
|
2023-05-23 11:11:33 +08:00
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ICON = "GFX_leader_trait_psionic_chosen_one"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
2023-11-20 18:55:29 +08:00
|
|
|
|
triggered_self_modifier = {
|
|
|
|
|
potential = {
|
|
|
|
|
always = yes
|
|
|
|
|
}
|
|
|
|
|
leader_skill_levels = 1
|
|
|
|
|
mult = trigger:has_skill
|
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
|
self_modifier = {
|
|
|
|
|
species_leader_exp_gain = 1
|
|
|
|
|
}
|
|
|
|
|
immortal_leaders = yes
|
2023-11-17 03:46:51 +08:00
|
|
|
|
fleet_modifier = {
|
2023-06-08 13:11:05 +08:00
|
|
|
|
ship_armor_mult = 2
|
|
|
|
|
ship_hull_mult = 2
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ships_upkeep_mult = -0.4
|
|
|
|
|
ship_hull_regen_add_perc = 2
|
|
|
|
|
ship_armor_regen_add_perc = 2
|
|
|
|
|
}
|
2023-11-17 03:46:51 +08:00
|
|
|
|
army_modifier = {
|
|
|
|
|
army_collateral_damage_mult = 0.1
|
|
|
|
|
army_disengage_chance_mult = 0.4
|
|
|
|
|
army_health = 0.25
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
2023-06-08 13:11:05 +08:00
|
|
|
|
RG_leader_trait_admiral_gray = {
|
|
|
|
|
#3级舰长(默认
|
2023-05-23 11:11:33 +08:00
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ICON = "GFX_leader_trait_psionic_chosen_one"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
2023-11-20 18:55:29 +08:00
|
|
|
|
triggered_self_modifier = {
|
|
|
|
|
potential = {
|
|
|
|
|
always = yes
|
|
|
|
|
}
|
|
|
|
|
leader_skill_levels = 1
|
|
|
|
|
mult = trigger:has_skill
|
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
|
self_modifier = {
|
|
|
|
|
species_leader_exp_gain = 1
|
|
|
|
|
}
|
|
|
|
|
immortal_leaders = yes
|
2023-11-17 03:46:51 +08:00
|
|
|
|
fleet_modifier = {
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ship_armor_mult = 3.5
|
|
|
|
|
ship_hull_mult = 3.5
|
|
|
|
|
ships_upkeep_mult = -0.4
|
|
|
|
|
ship_hull_regen_add_perc = 5
|
|
|
|
|
ship_armor_regen_add_perc = 5
|
|
|
|
|
}
|
2023-11-17 03:46:51 +08:00
|
|
|
|
army_modifier = {
|
|
|
|
|
army_collateral_damage_mult = 0.15
|
|
|
|
|
army_disengage_chance_mult = 0.5
|
|
|
|
|
army_health = 0.35
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
2023-06-20 14:05:14 +08:00
|
|
|
|
RG_leader_trait_admiral_nanorebuild_gray = {
|
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-06-20 14:05:14 +08:00
|
|
|
|
ICON = "GFX_leader_trait_nanorebuild"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
|
|
|
|
custom_tooltip_with_modifiers = RG_leader_trait_admiral_nanorebuild_effect
|
2023-11-17 03:46:51 +08:00
|
|
|
|
fleet_modifier = {
|
2023-06-20 14:05:14 +08:00
|
|
|
|
ship_armor_mult = 0.5
|
|
|
|
|
ship_hull_mult = 0.5
|
|
|
|
|
ships_upkeep_mult = -0.1
|
|
|
|
|
ship_hull_regen_add_perc = 0.5
|
|
|
|
|
ship_armor_regen_add_perc = 0.5
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-06-20 14:05:14 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
2023-06-08 13:11:05 +08:00
|
|
|
|
RG_leader_trait_scientist_gray = {
|
|
|
|
|
#科学家特质
|
2023-05-23 11:11:33 +08:00
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
|
|
|
|
CLASS = scientist
|
|
|
|
|
ICON = "GFX_leader_trait_psionic_chosen_one"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
2023-11-20 18:55:29 +08:00
|
|
|
|
triggered_self_modifier = {
|
|
|
|
|
potential = {
|
|
|
|
|
always = yes
|
|
|
|
|
}
|
|
|
|
|
leader_skill_levels = 1
|
|
|
|
|
mult = trigger:has_skill
|
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
|
self_modifier = {
|
|
|
|
|
species_leader_exp_gain = 1
|
|
|
|
|
}
|
|
|
|
|
immortal_leaders = yes
|
2023-11-17 03:46:51 +08:00
|
|
|
|
councilor_modifier = {
|
2023-05-23 11:11:33 +08:00
|
|
|
|
all_technology_research_speed = 0.5
|
2023-11-17 03:46:51 +08:00
|
|
|
|
}
|
|
|
|
|
modifier = {
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ship_archaeological_site_excavation_speed_mult = 0.5
|
2023-06-08 13:11:05 +08:00
|
|
|
|
science_ship_survey_speed = 1
|
2023-11-17 03:46:51 +08:00
|
|
|
|
# ship_windup_mult = -1
|
|
|
|
|
# ship_speed_mult = 0.5
|
2023-06-08 13:11:05 +08:00
|
|
|
|
ship_anomaly_generation_chance_mult = -1
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { scientist }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
2023-11-17 03:46:51 +08:00
|
|
|
|
# RG_leader_trait_general_gray = {
|
|
|
|
|
# #将军特质
|
|
|
|
|
# cost = 0
|
|
|
|
|
# inline_script = {
|
|
|
|
|
# script = trait/icon_psionic
|
|
|
|
|
# CLASS = general
|
|
|
|
|
# ICON = "GFX_leader_trait_psionic_chosen_one"
|
|
|
|
|
# RARITY = paragon
|
|
|
|
|
# COUNCIL = no
|
|
|
|
|
# TIER = none
|
|
|
|
|
# }
|
|
|
|
|
# self_modifier = {
|
|
|
|
|
# species_leader_exp_gain = 1
|
|
|
|
|
# }
|
|
|
|
|
# immortal_leaders = yes
|
|
|
|
|
# modifier = {
|
|
|
|
|
# army_collateral_damage_mult = 0.15
|
|
|
|
|
# army_disengage_chance_mult = 0.5
|
|
|
|
|
# army_health = 0.35
|
|
|
|
|
# }
|
|
|
|
|
# leader_class = {
|
|
|
|
|
# general
|
|
|
|
|
# }
|
|
|
|
|
# initial = no
|
|
|
|
|
# randomized = no
|
|
|
|
|
# }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
|
|
|
|
|
RG_leader_trait_general_gray_skill = {
|
|
|
|
|
destiny_trait = yes
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ICON = "GFX_leader_trait_supreme_warrior"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
|
|
|
|
custom_tooltip_with_modifiers = RG_leader_trait_tempest_incoming_effect
|
2023-11-17 21:05:31 +08:00
|
|
|
|
triggered_army_modifier = {
|
2023-05-23 11:11:33 +08:00
|
|
|
|
potential = {
|
|
|
|
|
always = yes
|
|
|
|
|
}
|
|
|
|
|
army_damage_mult = 0.05
|
|
|
|
|
army_health = 0.05
|
|
|
|
|
mult = owner.rg_general_skill_combat_daypassed_variable
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
destiny_background_icon = "GFX_leader_background_destiny_1"
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RG_leader_trait_admiral_fake_dragon = {
|
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ICON = "GFX_leader_trait_adaptable"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
|
self_modifier = {
|
|
|
|
|
# 不知道什么时候专属特质加100%经验率已经变成国际公约力
|
2023-05-24 18:05:20 +08:00
|
|
|
|
species_leader_exp_gain = 1
|
|
|
|
|
}
|
2023-11-17 03:46:51 +08:00
|
|
|
|
fleet_modifier = {
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ship_armor_mult = 0.3
|
|
|
|
|
ship_hull_mult = 0.2
|
|
|
|
|
ship_weapon_damage = 0.2
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RG_leader_trait_admiral_timed_life = {
|
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-05-23 11:11:33 +08:00
|
|
|
|
ICON = "GFX_leader_trait_ethereal"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
|
|
|
|
triggered_modifier = {
|
|
|
|
|
potential = {
|
2023-05-24 17:26:07 +08:00
|
|
|
|
owner = {
|
|
|
|
|
check_variable = {
|
|
|
|
|
which = rg_fake_dragon_timedlife_counter
|
|
|
|
|
value <= 1000
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ship_armor_mult = 0.01
|
|
|
|
|
ship_hull_mult = 0.01
|
|
|
|
|
ship_weapon_damage = 0.01
|
|
|
|
|
mult = owner.rg_fake_dragon_timedlife_counter
|
|
|
|
|
}
|
|
|
|
|
triggered_modifier = {
|
|
|
|
|
potential = {
|
|
|
|
|
owner = {
|
|
|
|
|
check_variable = {
|
|
|
|
|
which = rg_fake_dragon_timedlife_counter
|
|
|
|
|
value > 1000
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
|
ship_armor_mult = 10
|
|
|
|
|
ship_hull_mult = 10
|
|
|
|
|
ship_weapon_damage = 10
|
2023-05-24 17:26:07 +08:00
|
|
|
|
custom_tooltip_with_modifiers = rg_timed_life_millennium
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-24 17:26:07 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RG_leader_trait_admiral_born_tobe_dragon = {
|
|
|
|
|
cost = 0
|
|
|
|
|
inline_script = {
|
|
|
|
|
script = trait/icon_psionic
|
2023-11-17 03:46:51 +08:00
|
|
|
|
CLASS = commander
|
2023-05-24 17:26:07 +08:00
|
|
|
|
ICON = "GFX_leader_trait_ethereal"
|
|
|
|
|
RARITY = paragon
|
|
|
|
|
COUNCIL = no
|
|
|
|
|
TIER = none
|
|
|
|
|
}
|
|
|
|
|
immortal_leaders = yes
|
|
|
|
|
triggered_modifier = {
|
|
|
|
|
potential = {
|
|
|
|
|
owner = {
|
|
|
|
|
check_variable = {
|
|
|
|
|
which = rg_fake_dragon_timedlife_counter
|
|
|
|
|
value <= 1000
|
|
|
|
|
}
|
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
|
}
|
2023-05-24 17:26:07 +08:00
|
|
|
|
ship_armor_mult = 0.01
|
|
|
|
|
ship_hull_mult = 0.01
|
|
|
|
|
ship_weapon_damage = 0.01
|
2023-05-23 11:11:33 +08:00
|
|
|
|
mult = owner.rg_fake_dragon_timedlife_counter
|
|
|
|
|
}
|
2023-05-24 17:26:07 +08:00
|
|
|
|
triggered_modifier = {
|
|
|
|
|
potential = {
|
|
|
|
|
owner = {
|
|
|
|
|
check_variable = {
|
|
|
|
|
which = rg_fake_dragon_timedlife_counter
|
|
|
|
|
value > 1000
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ship_armor_mult = 0.01
|
|
|
|
|
ship_hull_mult = 0.01
|
|
|
|
|
ship_weapon_damage = 0.01
|
|
|
|
|
custom_tooltip_with_modifiers = rg_timed_life_millennium_reborn
|
|
|
|
|
}
|
2023-11-20 20:08:29 +08:00
|
|
|
|
leader_class = { commander }
|
2023-05-23 11:11:33 +08:00
|
|
|
|
initial = no
|
|
|
|
|
randomized = no
|
2023-06-08 13:11:05 +08:00
|
|
|
|
}
|