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21 Commits
3.11.x
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5054a1164d
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3e3a395f1f | ||
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ca3ec70d50 |
@@ -18,8 +18,10 @@ rg_ap_nantiematter = {
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OR = {
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has_country_flag = origin_rg_gray
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has_country_flag = gray_owner
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has_event_chain = l_cluster_chain
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has_technology = tech_lgate_activation
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AND = {
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has_event_chain = l_cluster_chain
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has_technology = tech_lgate_activation
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}
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}
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is_ai = no
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}
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1414
common/component_templates/RG_combat_computers.txt
Normal file
1414
common/component_templates/RG_combat_computers.txt
Normal file
File diff suppressed because it is too large
Load Diff
@@ -175,37 +175,6 @@ utility_component_template = {
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}
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}
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utility_component_template = {
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key = "RG_Mothership_ZERO_POINT_REACTOR"
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size = small
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icon = "GFX_ship_part_reactor_5"
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icon_frame = 1
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power = 50000
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resources = {
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category = ship_components
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cost = {
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alloys = 224
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}
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upkeep = {
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energy = 2.29
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alloys = 0.229
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}
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}
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prerequisites = {
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"tech_zero_point_power"
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}
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component_set = "power_core"
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size_restriction = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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upgrades_to = "RG_Mothership_DARK_MATTER_REACTOR"
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ai_weight = {
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weight = 5
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}
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}
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utility_component_template = {
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key = "RG_Interdictor_DARK_MATTER_REACTOR"
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size = small
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@@ -245,12 +214,168 @@ utility_component_template = {
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}
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}
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utility_component_template = {
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key = "RG_Mothership_FISSION_REACTOR"
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size = small
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icon = "GFX_ship_part_reactor_1"
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icon_frame = 1
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power = 7700
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resources = {
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category = ship_components
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cost = {
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alloys = 44.8
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}
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upkeep = {
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energy = 0.458
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alloys = 0.045
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}
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}
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prerequisites = { "tech_fission_power" }
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component_set = "power_core"
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size_restriction = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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upgrades_to = "RG_Mothership_FUSION_REACTOR"
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ai_weight = {
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weight = 1
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}
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}
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utility_component_template = {
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key = "RG_Mothership_FUSION_REACTOR"
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size = small
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icon = "GFX_ship_part_reactor_2"
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icon_frame = 1
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power = 15400
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resources = {
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category = ship_components
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cost = {
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alloys = 89.6
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}
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upkeep = {
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energy = 0.92
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alloys = 0.09
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}
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}
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prerequisites = { "tech_fusion_power" }
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component_set = "power_core"
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size_restriction = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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upgrades_to = "RG_Mothership_COLD_FUSION_REACTOR"
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ai_weight = {
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weight = 2
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}
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}
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utility_component_template = {
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key = "RG_Mothership_COLD_FUSION_REACTOR"
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size = small
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icon = "GFX_ship_part_reactor_3"
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icon_frame = 1
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power = 23100
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resources = {
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category = ship_components
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cost = {
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alloys = 134
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}
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upkeep = {
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energy = 1.37
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alloys = 0.137
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}
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}
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prerequisites = { "tech_cold_fusion_power" }
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component_set = "power_core"
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size_restriction = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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upgrades_to = "RG_Mothership_ANTIMATTER_REACTOR"
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ai_weight = {
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weight = 3
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}
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}
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utility_component_template = {
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key = "RG_Mothership_ANTIMATTER_REACTOR"
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size = small
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icon = "GFX_ship_part_reactor_4"
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icon_frame = 1
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power = 30800
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resources = {
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category = ship_components
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cost = {
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alloys = 179
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}
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upkeep = {
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energy = 1.83
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alloys = 0.183
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}
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}
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prerequisites = { "tech_antimatter_power" }
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component_set = "power_core"
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size_restriction = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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upgrades_to = "RG_Mothership_ZERO_POINT_REACTOR"
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ai_weight = {
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weight = 4
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}
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}
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utility_component_template = {
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key = "RG_Mothership_ZERO_POINT_REACTOR"
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size = small
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icon = "GFX_ship_part_reactor_5"
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icon_frame = 1
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power = 38500
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resources = {
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category = ship_components
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cost = {
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alloys = 224
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}
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upkeep = {
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energy = 2.29
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alloys = 0.229
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}
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}
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prerequisites = {
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"tech_zero_point_power"
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}
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component_set = "power_core"
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size_restriction = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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upgrades_to = "RG_Mothership_DARK_MATTER_REACTOR"
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ai_weight = {
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weight = 5
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}
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}
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utility_component_template = {
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key = "RG_Mothership_DARK_MATTER_REACTOR"
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size = small
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icon = "GFX_ship_part_dark_matter_power_core"
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icon_frame = 1
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power = 60000
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power =
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resources = {
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category = ship_components
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cost = {
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@@ -12,8 +12,6 @@ utility_component_template = {
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ship_armor_regen_add_perc = 0.2
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ship_hull_add = 1960
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ship_hull_regen_add_perc = 0.2
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ship_shield_add = 980
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ship_shield_regen_add_perc = 0.1
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}
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size_restriction = {
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RG_graygoo_destroyer
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@@ -23,6 +21,11 @@ utility_component_template = {
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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RG_armed_science_ship
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RG_armed_constructor_ship
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RG_armed_transport_ship
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RG_armed_colony_ship
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RG_graygoo_icebreaker_interdictor
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}
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prerequisites = {
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"tech_gray_matter_remix_2"
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@@ -56,12 +59,10 @@ utility_component_template = {
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power = 0
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power = -180
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modifier = {
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ship_armor_add = 13840
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ship_armor_add = 7680
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ship_armor_regen_add_perc = 0.2
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ship_hull_add = 11960
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ship_hull_add = 3920
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ship_hull_regen_add_perc = 0.2
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||||
ship_shield_add = 4560
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ship_shield_regen_add_perc = 0.1
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||||
}
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size_restriction = {
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RG_graygoo_capitalship
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@@ -902,13 +903,6 @@ strike_craft_component_template = {
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alloys = 0.2
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}
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}
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size_restriction = {
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||||
RG_graygoo_destroyer
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RG_graygoo_interdictor
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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prerequisites = {
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"tech_gray_nano_boost_3"
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}
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@@ -969,13 +963,6 @@ strike_craft_component_template = {
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alloys = 0.2
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||||
}
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}
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size_restriction = {
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RG_graygoo_destroyer
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RG_graygoo_interdictor
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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prerequisites = {
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||||
"tech_gray_nano_boost_3"
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}
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||||
@@ -1039,13 +1026,6 @@ strike_craft_component_template = {
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alloys = 0.2
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||||
}
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}
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size_restriction = {
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RG_graygoo_destroyer
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RG_graygoo_interdictor
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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prerequisites = {
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"tech_gray_nano_boost_3"
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}
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@@ -1110,13 +1090,6 @@ strike_craft_component_template = {
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alloys = 0.2
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}
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}
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size_restriction = {
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RG_graygoo_destroyer
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RG_graygoo_interdictor
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RG_graygoo_mothership
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RG_gray_juggernaut
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RG_graygoo_capitalship
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}
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prerequisites = {
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"tech_gray_nano_boost_3"
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}
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@@ -1181,6 +1154,10 @@ utility_component_template = {
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RG_graygoo_icebreaker_interdictor
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RG_gray_juggernaut
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RG_graygoo_capitalship
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RG_armed_science_ship
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RG_armed_constructor_ship
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RG_armed_transport_ship
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RG_armed_colony_ship
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}
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prerequisites = {
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"tech_gray_interdictor_4"
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@@ -2221,6 +2198,7 @@ utility_component_template = {
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category = ship_components
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cost = {
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alloys = 300
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nanties = 10
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}
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}
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prerequisites = { "tech_gray_nano_boost_3" }
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@@ -2252,6 +2230,7 @@ utility_component_template = {
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||||
category = ship_components
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cost = {
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alloys = 100
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nanties = 5
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}
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}
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sensor_range = 15
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@@ -2281,6 +2260,7 @@ utility_component_template = {
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category = ship_components
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cost = {
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alloys = 200
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nanties = 10
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}
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}
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prerequisites = { "tech_gray_nano_boost_3" }
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@@ -2320,6 +2300,13 @@ utility_component_template = {
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tags = {
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weapon_type_rg_reactor
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}
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size_restriction = {
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RG_graygoo_destroyer
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RG_armed_science_ship
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RG_armed_constructor_ship
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RG_armed_transport_ship
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RG_armed_colony_ship
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}
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component_set = "power_core"
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ai_weight = {
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weight = 0
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@@ -2352,7 +2339,6 @@ utility_component_template = {
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size_restriction = {
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RG_graygoo_interdictor
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RG_graygoo_Buff
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RG_graygoo_mothership
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RG_graygoo_icebreaker_interdictor
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}
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ai_weight = {
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@@ -2365,7 +2351,7 @@ utility_component_template = {
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size = small
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icon = "GFX_ship_part_gray_reactor"
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icon_frame = 1
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power = 280000
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power = 92400
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resources = {
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||||
category = ship_components
|
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cost = {
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||||
@@ -2386,6 +2372,7 @@ utility_component_template = {
|
||||
size_restriction = {
|
||||
RG_gray_juggernaut
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RG_graygoo_capitalship
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RG_graygoo_mothership
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}
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ai_weight = {
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weight = 0
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||||
@@ -2403,6 +2390,7 @@ utility_component_template = {
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||||
category = ship_components
|
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cost = {
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alloys = 200
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nanties = 10
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}
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}
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modifier = {
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@@ -249,6 +249,10 @@ ship_design = {
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slot = "EXTRA_LARGE_01"
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template = "GRAY_BEAM_STATIC_X"
|
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}
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component = {
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slot = "EXTRA_LARGE_02"
|
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template = "GRAY_BEAM_STATIC_X"
|
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}
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component = {
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slot = "LARGE_GUN_01"
|
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template = "LARGE_GRAY_WEAPON_LANCE"
|
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@@ -313,6 +317,10 @@ ship_design = {
|
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slot = "AUX_UTILITY_2"
|
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template = "SHIELD_BOOSTER"
|
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}
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component = {
|
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slot = "AUX_UTILITY_3"
|
||||
template = "SHIELD_BOOSTER"
|
||||
}
|
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}
|
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required_component="SENSOR_4"
|
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required_component="JUMP_DRIVE_1"
|
||||
@@ -337,6 +345,10 @@ ship_design = {
|
||||
slot = "LARGE_GUN_01"
|
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template = "LARGE_GRAY_WEAPON_LANCE"
|
||||
}
|
||||
component = {
|
||||
slot = "LARGE_GUN_02"
|
||||
template = "LARGE_GRAY_WEAPON_LANCE"
|
||||
}
|
||||
component = {
|
||||
slot = "SMALL_GUN_01"
|
||||
template = "SMALL_GRAY_WEAPON_LANCE"
|
||||
@@ -397,6 +409,10 @@ ship_design = {
|
||||
slot = "AUX_UTILITY_1"
|
||||
template = "SHIELD_BOOSTER"
|
||||
}
|
||||
component = {
|
||||
slot = "AUX_UTILITY_2"
|
||||
template = "SHIELD_BOOSTER"
|
||||
}
|
||||
}
|
||||
required_component="SENSOR_4"
|
||||
required_component="JUMP_DRIVE_1"
|
||||
|
||||
@@ -68,36 +68,36 @@
|
||||
# Step 4: Assign the highest leader/location pair based on the weight
|
||||
# Step 5: if no leader was assigned, see if hiring a leader is possible repeating the same steps
|
||||
|
||||
rg_nanite_leader = {
|
||||
name = rg_nanite_leader
|
||||
name_plural = rg_nanite_leader_plural
|
||||
description = rg_nanite_leader_description
|
||||
|
||||
can_lead_army = yes
|
||||
can_lead_navy = yes
|
||||
can_govern_planet = yes
|
||||
can_be_envoy = yes
|
||||
can_research_tech = yes
|
||||
can_research_special_projects = yes
|
||||
can_crew_science_ship = yes
|
||||
can_research_anomalies = yes
|
||||
can_research_archaeology_site = yes
|
||||
can_survey = yes
|
||||
can_boost_cloaking_detection = yes
|
||||
can_explore_rifts = yes
|
||||
can_conduct_active_reconnaissance = yes
|
||||
can_govern_planet = yes
|
||||
can_have_traits = yes
|
||||
can_rule_empire = yes
|
||||
recruitable = no
|
||||
max_trait_points = 3
|
||||
leader_capacity = 3
|
||||
|
||||
ai_weight = {
|
||||
modifier = {
|
||||
factor = 0
|
||||
}
|
||||
}
|
||||
icon = 4
|
||||
paragon_background_selector = "paragon_background_selector"
|
||||
}
|
||||
# rg_nanite_leader = {
|
||||
# name = rg_nanite_leader
|
||||
# name_plural = rg_nanite_leader_plural
|
||||
# description = rg_nanite_leader_description
|
||||
#
|
||||
# can_lead_army = yes
|
||||
# can_lead_navy = yes
|
||||
# can_govern_planet = yes
|
||||
# can_be_envoy = yes
|
||||
# can_research_tech = yes
|
||||
# can_research_special_projects = yes
|
||||
# can_crew_science_ship = yes
|
||||
# can_research_anomalies = yes
|
||||
# can_research_archaeology_site = yes
|
||||
# can_survey = yes
|
||||
# can_boost_cloaking_detection = yes
|
||||
# can_explore_rifts = yes
|
||||
# can_conduct_active_reconnaissance = yes
|
||||
# can_govern_planet = yes
|
||||
# can_have_traits = yes
|
||||
# can_rule_empire = yes
|
||||
# recruitable = no
|
||||
# max_trait_points = 3
|
||||
# leader_capacity = 3
|
||||
#
|
||||
# ai_weight = {
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# }
|
||||
# }
|
||||
# icon = 4
|
||||
# paragon_background_selector = "paragon_background_selector"
|
||||
# }
|
||||
@@ -58,7 +58,6 @@ on_monthly_pulse_country = {
|
||||
on_yearly_pulse_country = {
|
||||
events = {
|
||||
rg_event.17
|
||||
rg_event.18
|
||||
rg_event.20
|
||||
}
|
||||
}
|
||||
@@ -175,4 +174,4 @@ on_space_battle_lost = {
|
||||
events = {
|
||||
rg_skill.15
|
||||
}
|
||||
}
|
||||
}
|
||||
14
common/script_values/rg_script_values.txt
Normal file
14
common/script_values/rg_script_values.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
rg_count_maid = {
|
||||
base = 0
|
||||
complex_trigger_modifier = {
|
||||
trigger = count_traits
|
||||
trigger_scope = pop
|
||||
parameters = {
|
||||
limit = {
|
||||
has_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
mode = add
|
||||
}
|
||||
# max = 20
|
||||
}
|
||||
@@ -5,8 +5,11 @@ rg_create_fallen_empire_species_effect = {
|
||||
portrait = "rg_machine_maid"
|
||||
traits = {
|
||||
trait = trait_machine_unit
|
||||
trait = trait_robot_domestic_protocols
|
||||
trait = rg_machine_maid_trait
|
||||
trait = trait_robot_mass_produced
|
||||
trait = trait_auto_mod_robotic
|
||||
trait = trait_robot_streamlined_protocols
|
||||
trait = trait_robot_luxurious
|
||||
trait = ramdom_trait
|
||||
}
|
||||
extra_trait_points = 3
|
||||
@@ -75,6 +78,13 @@ rg_create_fallen_empire_country_effect = {
|
||||
add_global_ship_design = "NAME_Gray_Tau"
|
||||
add_global_ship_design = "NAME_Gray_Sigma"
|
||||
add_global_ship_design = "NAME_Gray_FE_Starbase"
|
||||
set_graphical_culture = fallen_machine_empire_01
|
||||
|
||||
add_modifier = {
|
||||
modifier = fe_ship_cost_modifier
|
||||
days = -1
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
has_budding_trait = {
|
||||
OR = {
|
||||
has_trait = trait_plantoid_budding
|
||||
has_trait = trait_lithoid_budding
|
||||
has_trait = trait_advanced_budding
|
||||
has_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
@@ -43,12 +43,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#战列2
|
||||
@@ -95,12 +89,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#泰坦3
|
||||
@@ -122,12 +110,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 480
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#线列4
|
||||
@@ -149,12 +131,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#雷装5
|
||||
@@ -201,12 +177,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#近防6
|
||||
@@ -237,53 +207,47 @@ ship_section_template = {
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_05"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_01"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_06"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_02"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_07"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_03"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_08"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_04"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_09"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_05"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_10"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_06"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_11"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_07"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
component_slot = {
|
||||
name = "PD_12"
|
||||
template = "point_defence_turret"
|
||||
name = "MEDIUM_GUN_08"
|
||||
template = "medium_turret"
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 120
|
||||
}
|
||||
}
|
||||
aux_utility_slots = 3
|
||||
}
|
||||
|
||||
#光环7
|
||||
@@ -304,13 +268,7 @@ ship_section_template = {
|
||||
locatorname = "turret_01"
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 120
|
||||
}
|
||||
}
|
||||
aux_utility_slots = 3
|
||||
}
|
||||
|
||||
#巨像8
|
||||
@@ -326,13 +284,7 @@ ship_section_template = {
|
||||
locatorname = "boope"
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 120
|
||||
}
|
||||
}
|
||||
aux_utility_slots = 3
|
||||
}
|
||||
|
||||
#武库舰9
|
||||
@@ -669,12 +621,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#航战10
|
||||
@@ -716,12 +662,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#雷巡11
|
||||
@@ -768,12 +708,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#撞击舰12
|
||||
@@ -799,13 +733,7 @@ ship_section_template = {
|
||||
locatorname = "xl_gun_01"
|
||||
}
|
||||
large_utility_slots = 12
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
aux_utility_slots = 3
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -926,12 +854,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 12
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 480
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1082,12 +1004,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 10
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 480
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1153,12 +1069,6 @@ ship_section_template = {
|
||||
locatorname = "root"
|
||||
}
|
||||
aux_utility_slots = 1
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 480
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1204,12 +1114,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 4
|
||||
aux_utility_slots = 1
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 240
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1265,10 +1169,4 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 12
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 480
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -160,12 +160,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 12
|
||||
aux_utility_slots = 3
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 960
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -627,12 +621,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 48
|
||||
aux_utility_slots = 8
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1094,12 +1082,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 48
|
||||
aux_utility_slots = 8
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1108,12 +1090,6 @@ ship_section_template = {
|
||||
fits_on_slot = behind
|
||||
entity = "grey_tempesttw_thinktank_phase_03_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -1122,10 +1098,4 @@ ship_section_template = {
|
||||
fits_on_slot = behind
|
||||
entity = "grey_tempesttw_thinktank_phase_03_entity"
|
||||
icon = "GFX_ship_part_core_mid"
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,12 +57,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -124,12 +118,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -185,12 +173,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -248,12 +230,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 6
|
||||
aux_utility_slots = 2
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 90
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Baby Dragon
|
||||
@@ -694,12 +670,6 @@ ship_section_template = {
|
||||
}
|
||||
large_utility_slots = 48
|
||||
aux_utility_slots = 8
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 114514
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -730,12 +700,6 @@ ship_section_template = {
|
||||
|
||||
large_utility_slots = 2
|
||||
aux_utility_slots = 1
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ship_section_template = {
|
||||
@@ -769,10 +733,4 @@ ship_section_template = {
|
||||
|
||||
large_utility_slots = 2
|
||||
aux_utility_slots = 1
|
||||
resources = {
|
||||
category = ship_sections
|
||||
cost = {
|
||||
alloys = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -15,7 +15,7 @@ graygoo_mothership = {
|
||||
modifier = {
|
||||
ship_evasion_add = 50
|
||||
ship_armor_add = 25600
|
||||
ship_shield_add = 25600
|
||||
# ship_shield_add = 25600
|
||||
}
|
||||
ship_modifier = {
|
||||
ship_disengage_chance_reduction = 8
|
||||
@@ -46,8 +46,8 @@ graygoo_mothership = {
|
||||
resources = {
|
||||
category = ships
|
||||
cost = {
|
||||
nanites = @salvagecostlargerare
|
||||
}
|
||||
nanites = 30000
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ graygoo_interdictor = {
|
||||
ships_upkeep_mult = -1
|
||||
ship_piracy_suppression_add = 4
|
||||
ship_armor_add = 2800
|
||||
ship_shield_add = 2800
|
||||
# ship_shield_add = 2800
|
||||
}
|
||||
max_hitpoints = 5000
|
||||
size_multiplier = 8
|
||||
@@ -88,8 +88,8 @@ graygoo_interdictor = {
|
||||
resources = {
|
||||
category = ships
|
||||
cost = {
|
||||
nanites = @salvagecostmediumrare
|
||||
}
|
||||
nanites = 3000
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -103,8 +103,8 @@ graygoo_factory = {
|
||||
modifier = {
|
||||
ship_cloaking_detection_add = 5
|
||||
ship_evasion_add = 50
|
||||
ship_armor_add = 1024000
|
||||
ship_shield_add = 1024000
|
||||
ship_armor_add = 2048000
|
||||
# ship_shield_add = 1024000
|
||||
}
|
||||
ship_modifier = {
|
||||
ship_shield_hardening_add = 5
|
||||
@@ -132,8 +132,8 @@ graygoo_factory = {
|
||||
resources = {
|
||||
category = ships
|
||||
cost = {
|
||||
nanites = @salvagecostlargerare
|
||||
}
|
||||
nanites = 30000
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -180,8 +180,7 @@ nanite_space_dragon_baby = {
|
||||
resources = {
|
||||
category = ships
|
||||
cost = {
|
||||
alloys = @salvagecostmedium
|
||||
nanites = @salvagecostmediumrare
|
||||
}
|
||||
nanites = 30000
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,78 +33,78 @@
|
||||
# randomized = no
|
||||
# }
|
||||
|
||||
RG_leader_trait_offical_gray = {
|
||||
#唯一特质
|
||||
cost = 0
|
||||
inline_script = {
|
||||
script = trait/icon_psionic
|
||||
CLASS = leader
|
||||
ICON = "GFX_leader_trait_psionic_chosen_one"
|
||||
RARITY = paragon
|
||||
COUNCIL = no
|
||||
TIER = none
|
||||
}
|
||||
immortal_leaders = yes
|
||||
triggered_self_modifier = {
|
||||
potential = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
}
|
||||
councilor_modifier = {
|
||||
all_technology_research_speed = 0.5
|
||||
}
|
||||
planet_modifier = {
|
||||
planet_buildings_cost_mult = -0.4
|
||||
planet_building_build_speed_mult = 0.6
|
||||
planet_jobs_alloys_produces_mult = 0.25
|
||||
planet_jobs_engineering_research_produces_mult = 0.25
|
||||
deposit_blockers_cost_mult = -0.4
|
||||
planet_clear_blocker_time_mult = -0.6
|
||||
}
|
||||
sector_modifier = {
|
||||
planet_buildings_cost_mult = -0.2
|
||||
planet_building_build_speed_mult = 0.2
|
||||
planet_jobs_alloys_produces_mult = 0.1
|
||||
planet_jobs_engineering_research_produces_mult = 0.1
|
||||
deposit_blockers_cost_mult = -0.2
|
||||
planet_clear_blocker_time_mult = -0.2
|
||||
starbase_shipyard_build_cost_mult = -0.25
|
||||
starbase_shipyard_build_speed_mult = -0.3
|
||||
}
|
||||
fleet_modifier = {
|
||||
ship_armor_mult = 3.5
|
||||
ship_hull_mult = 3.5
|
||||
ships_upkeep_mult = -0.4
|
||||
ship_hull_regen_add_perc = 5
|
||||
ship_armor_regen_add_perc = 5
|
||||
}
|
||||
army_modifier = {
|
||||
army_collateral_damage_mult = 0.15
|
||||
army_disengage_chance_mult = 0.5
|
||||
army_health = 0.35
|
||||
}
|
||||
modifier = {
|
||||
ship_archaeological_site_excavation_speed_mult = 0.5
|
||||
science_ship_survey_speed = 1
|
||||
# ship_windup_mult = -1
|
||||
# ship_speed_mult = 0.5
|
||||
ship_anomaly_generation_chance_mult = -1
|
||||
}
|
||||
triggered_modifier = {
|
||||
potential = {
|
||||
has_astral_planes_dlc = yes
|
||||
}
|
||||
country_astral_rift_speed_mult = 0.5
|
||||
}
|
||||
leader_class = { rg_nanite_leader }
|
||||
initial = no
|
||||
randomized = no
|
||||
}
|
||||
# RG_leader_trait_offical_gray = {
|
||||
# #唯一特质
|
||||
# cost = 0
|
||||
# inline_script = {
|
||||
# script = trait/icon_psionic
|
||||
# CLASS = leader
|
||||
# ICON = "GFX_leader_trait_psionic_chosen_one"
|
||||
# RARITY = paragon
|
||||
# COUNCIL = no
|
||||
# TIER = none
|
||||
# }
|
||||
# immortal_leaders = yes
|
||||
# triggered_self_modifier = {
|
||||
# potential = {
|
||||
# always = yes
|
||||
# }
|
||||
# leader_skill_levels = 1
|
||||
# mult = trigger:has_skill
|
||||
# }
|
||||
# self_modifier = {
|
||||
# species_leader_exp_gain = 1
|
||||
# }
|
||||
# councilor_modifier = {
|
||||
# all_technology_research_speed = 0.5
|
||||
# }
|
||||
# planet_modifier = {
|
||||
# planet_buildings_cost_mult = -0.4
|
||||
# planet_building_build_speed_mult = 0.6
|
||||
# planet_jobs_alloys_produces_mult = 0.25
|
||||
# planet_jobs_engineering_research_produces_mult = 0.25
|
||||
# deposit_blockers_cost_mult = -0.4
|
||||
# planet_clear_blocker_time_mult = -0.6
|
||||
# }
|
||||
# sector_modifier = {
|
||||
# planet_buildings_cost_mult = -0.2
|
||||
# planet_building_build_speed_mult = 0.2
|
||||
# planet_jobs_alloys_produces_mult = 0.1
|
||||
# planet_jobs_engineering_research_produces_mult = 0.1
|
||||
# deposit_blockers_cost_mult = -0.2
|
||||
# planet_clear_blocker_time_mult = -0.2
|
||||
# starbase_shipyard_build_cost_mult = -0.25
|
||||
# starbase_shipyard_build_speed_mult = -0.3
|
||||
# }
|
||||
# fleet_modifier = {
|
||||
# ship_armor_mult = 3.5
|
||||
# ship_hull_mult = 3.5
|
||||
# ships_upkeep_mult = -0.4
|
||||
# ship_hull_regen_add_perc = 5
|
||||
# ship_armor_regen_add_perc = 5
|
||||
# }
|
||||
# army_modifier = {
|
||||
# army_collateral_damage_mult = 0.15
|
||||
# army_disengage_chance_mult = 0.5
|
||||
# army_health = 0.35
|
||||
# }
|
||||
# modifier = {
|
||||
# ship_archaeological_site_excavation_speed_mult = 0.5
|
||||
# science_ship_survey_speed = 1
|
||||
# # ship_windup_mult = -1
|
||||
# # ship_speed_mult = 0.5
|
||||
# ship_anomaly_generation_chance_mult = -1
|
||||
# }
|
||||
# triggered_modifier = {
|
||||
# potential = {
|
||||
# has_astral_planes_dlc = yes
|
||||
# }
|
||||
# country_astral_rift_speed_mult = 0.5
|
||||
# }
|
||||
# leader_class = { rg_nanite_leader }
|
||||
# initial = no
|
||||
# randomized = no
|
||||
# }
|
||||
|
||||
RG_leader_trait_governor_gray = {
|
||||
#总督特质
|
||||
@@ -270,7 +270,7 @@ RG_leader_trait_ruler_gray = {
|
||||
country_base_influence_produces_add = 1
|
||||
mult = trigger:has_skill
|
||||
}
|
||||
leader_class = { official rg_nanite_leader }
|
||||
leader_class = { official }
|
||||
initial = no
|
||||
randomized = no
|
||||
}
|
||||
@@ -418,7 +418,7 @@ RG_leader_trait_admiral_nanorebuild_gray = {
|
||||
army_health = 0.05
|
||||
mult = owner.rg_general_skill_combat_daypassed_variable
|
||||
}
|
||||
leader_class = { commander rg_nanite_leader }
|
||||
leader_class = { commander }
|
||||
initial = no
|
||||
randomized = no
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@ rg_machine_maid_trait = {
|
||||
cost = {
|
||||
base = 0
|
||||
}
|
||||
# custom_tooltip = rg_machine_maid_trait_effect
|
||||
custom_tooltip = TRAIT_PLANTOID_BUDDING_EFFECT
|
||||
initial = no
|
||||
species_potential_add = { always = no }
|
||||
species_possible_remove = { always = no }
|
||||
|
||||
@@ -8,5 +8,5 @@ tags={
|
||||
}
|
||||
name="Real Gray"
|
||||
picture="thumbnail.png"
|
||||
supported_version="3.11.*"
|
||||
supported_version="3.12.*"
|
||||
remote_file_id="2136166095"
|
||||
@@ -30,6 +30,10 @@ country_event = {
|
||||
}
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
rg_lcluster_spawn_effect = yes
|
||||
country_event = {
|
||||
id = rg_cluster
|
||||
years = 10
|
||||
}
|
||||
}
|
||||
else = {
|
||||
set_country_flag = origin_gray_dragon_country
|
||||
@@ -859,9 +863,7 @@ country_event = {
|
||||
fire_only_once = yes
|
||||
picture = GFX_evt_drifting_gateway
|
||||
trigger = {
|
||||
mid_game_years_passed >= 0
|
||||
NOT = {
|
||||
is_multiplayer = yes
|
||||
has_global_flag = has_origin_gray_dragon
|
||||
}
|
||||
has_country_flag = origin_rg_gray
|
||||
|
||||
@@ -35,4 +35,60 @@ country_event = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# country_event = {
|
||||
# id = rg_maid.2
|
||||
# hide_window = yes
|
||||
# is_triggered_only = yes
|
||||
# immediate = {
|
||||
# every_playable_country = {
|
||||
# limit = {
|
||||
# any_owned_species = {
|
||||
# has_trait = rg_machine_maid_trait
|
||||
# }
|
||||
# }
|
||||
# triggered_planet_modifier = {
|
||||
# potential = {
|
||||
# can_assemble_budding_pop = yes
|
||||
# }
|
||||
# planet_pop_assembly_organic_add = @plantoid_budding_rate
|
||||
# mult = value:budding_multiplier
|
||||
# }
|
||||
# }
|
||||
# capital_scope = {
|
||||
# while = {
|
||||
# count = 5
|
||||
# create_pop = {
|
||||
# species = event_target:rg_maid_species
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
|
||||
# planet_event = { #Braiiiins
|
||||
# id = rg_maid.3
|
||||
# is_triggered_only = yes
|
||||
# hide_window = yes
|
||||
#
|
||||
# trigger = {
|
||||
# fromfrom = {
|
||||
# is_organic_species = yes
|
||||
# NOT = { has_trait = trait_zombie }
|
||||
# }
|
||||
# owner = { has_valid_civic = civic_permanent_employment }
|
||||
# has_building = building_posthumous_employment_center
|
||||
# }
|
||||
#
|
||||
# immediate = {
|
||||
# fromfrom = {
|
||||
# make_pop_zombie = yes
|
||||
# }
|
||||
# }
|
||||
# after = {
|
||||
# fromfrom = {
|
||||
# clear_pop_category = yes #To make sure that the zombie pop does not spawn as a non worker strata
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
@@ -121,6 +121,15 @@
|
||||
RG_Interdictor_ANTIMATTER_REACTOR_DESC:0 "$ANTIMATTER_REACTOR_DESC$"
|
||||
RG_Interdictor_ZERO_POINT_REACTOR:0 "$ZERO_POINT_REACTOR$"
|
||||
RG_Interdictor_ZERO_POINT_REACTOR_DESC:0 "$ZERO_POINT_REACTOR_DESC$"
|
||||
|
||||
RG_Mothership_FISSION_REACTOR:0 "$FISSION_REACTOR$"
|
||||
RG_Mothership_FISSION_REACTOR_DESC:0 "$FISSION_REACTOR_DESC$"
|
||||
RG_Mothership_FUSION_REACTOR:0 "$FUSION_REACTOR$"
|
||||
RG_Mothership_FUSION_REACTOR_DESC:0 "$FUSION_REACTOR_DESC$"
|
||||
RG_Mothership_COLD_FUSION_REACTOR:0 "$COLD_FUSION_REACTOR$"
|
||||
RG_Mothership_COLD_FUSION_DESC:0 "$COLD_FUSION_DESC$"
|
||||
RG_Mothership_ANTIMATTER_REACTOR:0 "$ANTIMATTER_REACTOR$"
|
||||
RG_Mothership_ANTIMATTER_REACTOR_DESC:0 "$ANTIMATTER_REACTOR_DESC$"
|
||||
RG_Mothership_ZERO_POINT_REACTOR:0 "$ZERO_POINT_REACTOR$"
|
||||
RG_Mothership_ZERO_POINT_REACTOR_DESC:0 "$ZERO_POINT_REACTOR_DESC$"
|
||||
|
||||
@@ -172,6 +181,83 @@
|
||||
RG_SCIENCE_CLOAKING_1_DESC:0 "$CLOAKING_1_DESC$"
|
||||
RG_SCIENCE_CLOAKING_EMPTY:0 "空槽"
|
||||
|
||||
RG_COMBAT_COMPUTER_SWARM_DEFAULT:0 "$COMBAT_COMPUTER_SWARM_DEFAULT$"
|
||||
RG_COMBAT_COMPUTER_SWARM_DEFAULT_DESC:0 "$COMBAT_COMPUTER_SWARM_DEFAULT_DESC$"
|
||||
RG_COMBAT_COMPUTER_PICKET_DEFAULT:0 "$COMBAT_COMPUTER_PICKET_DEFAULT$"
|
||||
RG_COMBAT_COMPUTER_PICKET_DEFAULT_DESC:0 "$COMBAT_COMPUTER_PICKET_DEFAULT_DESC$"
|
||||
RG_COMBAT_COMPUTER_LINE_DEFAULT:0 "$COMBAT_COMPUTER_LINE_DEFAULT$"
|
||||
RG_COMBAT_COMPUTER_LINE_DEFAULT_DESC:0 "$COMBAT_COMPUTER_LINE_DEFAULT_DESC$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_DEFAULT:0 "$COMBAT_COMPUTER_ARTILLERY_DEFAULT$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_DEFAULT_DESC:0 "$COMBAT_COMPUTER_ARTILLERY_DEFAULT_DESC$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_DEFAULT:0 "$COMBAT_COMPUTER_TORPEDO_DEFAULT$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_DEFAULT_DESC:0 "$COMBAT_COMPUTER_TORPEDO_DEFAULT_DESC$"
|
||||
|
||||
RG_COMBAT_COMPUTER_SWARM_BASIC:0 "$COMBAT_COMPUTER_SWARM_BASIC$"
|
||||
RG_COMBAT_COMPUTER_SWARM_BASIC_DESC:0 "$COMBAT_COMPUTER_SWARM_BASIC_DESC$"
|
||||
RG_COMBAT_COMPUTER_SWARM_ADVANCED:0 "$COMBAT_COMPUTER_SWARM_ADVANCED$"
|
||||
RG_COMBAT_COMPUTER_SWARM_ADVANCED_DESC:0 "$COMBAT_COMPUTER_SWARM_ADVANCED_DESC$"
|
||||
RG_COMBAT_COMPUTER_SWARM_SAPIENT:0 "$COMBAT_COMPUTER_SWARM_SAPIENT$"
|
||||
RG_COMBAT_COMPUTER_SWARM_SAPIENT_DESC:0 "$COMBAT_COMPUTER_SWARM_SAPIENT_DESC$"
|
||||
RG_COMBAT_COMPUTER_SWARM_AUTONOMOUS:0 "$COMBAT_COMPUTER_SWARM_AUTONOMOUS$"
|
||||
RG_COMBAT_COMPUTER_SWARM_AUTONOMOUS_DESC:0 "$COMBAT_COMPUTER_SWARM_AUTONOMOUS_DESC$"
|
||||
RG_COMBAT_COMPUTER_SWARM_PRECOG:0 "$COMBAT_COMPUTER_SWARM_PRECOG$"
|
||||
RG_COMBAT_COMPUTER_SWARM_PRECOG_DESC:0 "$COMBAT_COMPUTER_SWARM_PRECOG_DESC$"
|
||||
|
||||
RG_COMBAT_COMPUTER_TORPEDO_BASIC:0 "$COMBAT_COMPUTER_TORPEDO_BASIC$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_BASIC_DESC:0 "$COMBAT_COMPUTER_TORPEDO_BASIC_DESC$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_ADVANCED:0 "$COMBAT_COMPUTER_TORPEDO_ADVANCED$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_ADVANCED_DESC:0 "$COMBAT_COMPUTER_TORPEDO_ADVANCED_DESC$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_SAPIENT:0 "$COMBAT_COMPUTER_TORPEDO_SAPIENT$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_SAPIENT_DESC:0 "$COMBAT_COMPUTER_TORPEDO_SAPIENT_DESC$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_AUTONOMOUS:0 "$COMBAT_COMPUTER_TORPEDO_AUTONOMOUS$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_AUTONOMOUS_DESC:0 "$COMBAT_COMPUTER_TORPEDO_AUTONOMOUS_DESC$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_PRECOG:0 "$COMBAT_COMPUTER_TORPEDO_PRECOG$"
|
||||
RG_COMBAT_COMPUTER_TORPEDO_PRECOG_DESC:0 "$COMBAT_COMPUTER_TORPEDO_PRECOG_DESC$"
|
||||
|
||||
RG_COMBAT_COMPUTER_PICKET_BASIC:0 "$COMBAT_COMPUTER_PICKET_BASIC$"
|
||||
RG_COMBAT_COMPUTER_PICKET_BASIC_DESC:0 "$COMBAT_COMPUTER_PICKET_BASIC_DESC$"
|
||||
RG_COMBAT_COMPUTER_PICKET_ADVANCED:0 "$COMBAT_COMPUTER_PICKET_ADVANCED$"
|
||||
RG_COMBAT_COMPUTER_PICKET_ADVANCED_DESC:0 "$COMBAT_COMPUTER_PICKET_ADVANCED_DESC$"
|
||||
RG_COMBAT_COMPUTER_PICKET_SAPIENT:0 "$COMBAT_COMPUTER_PICKET_SAPIENT$"
|
||||
RG_COMBAT_COMPUTER_PICKET_SAPIENT_DESC:0 "$COMBAT_COMPUTER_PICKET_SAPIENT_DESC$"
|
||||
RG_COMBAT_COMPUTER_PICKET_AUTONOMOUS:0 "$COMBAT_COMPUTER_PICKET_AUTONOMOUS$"
|
||||
RG_COMBAT_COMPUTER_PICKET_AUTONOMOUS_DESC:0 "$COMBAT_COMPUTER_PICKET_AUTONOMOUS_DESC$"
|
||||
RG_COMBAT_COMPUTER_PICKET_PRECOG:0 "$COMBAT_COMPUTER_PICKET_PRECOG$"
|
||||
RG_COMBAT_COMPUTER_PICKET_PRECOG_DESC:0 "$COMBAT_COMPUTER_PICKET_PRECOG_DESC$"
|
||||
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_BASIC:0 "$COMBAT_COMPUTER_ARTILLERY_BASIC$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_BASIC_DESC:0 "$COMBAT_COMPUTER_ARTILLERY_BASIC_DESC$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_ADVANCED:0 "$COMBAT_COMPUTER_ARTILLERY_ADVANCED$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_ADVANCED_DESC:0 "$COMBAT_COMPUTER_ARTILLERY_ADVANCED_DESC$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_SAPIENT:0 "$COMBAT_COMPUTER_ARTILLERY_SAPIENT$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_SAPIENT_DESC:0 "$COMBAT_COMPUTER_ARTILLERY_SAPIENT_DESC$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_AUTONOMOUS:0 "$COMBAT_COMPUTER_ARTILLERY_AUTONOMOUS$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_AUTONOMOUS_DESC:0 "$COMBAT_COMPUTER_ARTILLERY_AUTONOMOUS_DESC$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_PRECOG:0 "$COMBAT_COMPUTER_ARTILLERY_PRECOG$"
|
||||
RG_COMBAT_COMPUTER_ARTILLERY_PRECOG_DESC:0 "$COMBAT_COMPUTER_ARTILLERY_PRECOG_DESC$"
|
||||
|
||||
RG_COMBAT_COMPUTER_LINE_BASIC:0 "$COMBAT_COMPUTER_LINE_BASIC$"
|
||||
RG_COMBAT_COMPUTER_LINE_BASIC_DESC:0 "$COMBAT_COMPUTER_LINE_BASIC_DESC$"
|
||||
RG_COMBAT_COMPUTER_LINE_ADVANCED:0 "$COMBAT_COMPUTER_LINE_ADVANCED$"
|
||||
RG_COMBAT_COMPUTER_LINE_ADVANCED_DESC:0 "$COMBAT_COMPUTER_LINE_ADVANCED_DESC$"
|
||||
RG_COMBAT_COMPUTER_LINE_SAPIENT:0 "$COMBAT_COMPUTER_LINE_SAPIENT$"
|
||||
RG_COMBAT_COMPUTER_LINE_SAPIENT_DESC:0 "$COMBAT_COMPUTER_LINE_SAPIENT_DESC$"
|
||||
RG_COMBAT_COMPUTER_LINE_AUTONOMOUS:0 "$COMBAT_COMPUTER_LINE_AUTONOMOUS$"
|
||||
RG_COMBAT_COMPUTER_LINE_AUTONOMOUS_DESC:0 "$COMBAT_COMPUTER_LINE_AUTONOMOUS_DESC$"
|
||||
RG_COMBAT_COMPUTER_LINE_PRECOG:0 "$COMBAT_COMPUTER_LINE_PRECOG$"
|
||||
RG_COMBAT_COMPUTER_LINE_PRECOG_DESC:0 "$COMBAT_COMPUTER_LINE_PRECOG_DESC$"
|
||||
|
||||
RG_COMBAT_COMPUTER_CARRIER_BASIC:0 "$COMBAT_COMPUTER_CARRIER_BASIC$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_BASIC_DESC:0 "$COMBAT_COMPUTER_CARRIER_BASIC_DESC$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_ADVANCED:0 "$COMBAT_COMPUTER_CARRIER_ADVANCED$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_ADVANCED_DESC:0 "$COMBAT_COMPUTER_CARRIER_ADVANCED_DESC$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_SAPIENT:0 "$COMBAT_COMPUTER_CARRIER_SAPIENT$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_SAPIENT_DESC:0 "$COMBAT_COMPUTER_CARRIER_SAPIENT_DESC$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_AUTONOMOUS:0 "$COMBAT_COMPUTER_CARRIER_AUTONOMOUS$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_AUTONOMOUS_DESC:0 "$COMBAT_COMPUTER_CARRIER_AUTONOMOUS_DESC$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_PRECOG:0 "$COMBAT_COMPUTER_CARRIER_PRECOG$"
|
||||
RG_COMBAT_COMPUTER_CARRIER_PRECOG_DESC:0 "$COMBAT_COMPUTER_CARRIER_PRECOG_DESC$"
|
||||
|
||||
RG_ID_wsg_alpha_REACTOR:0 "§Y阿尔法结晶反应堆§!"
|
||||
RG_ID_SHIP_THRUSTER_WSG:0 "§Y暗物质α推进器§!"
|
||||
RG_ID_SHIP_THRUSTER_WSG_DESC:0 "利用暗物质与阿尔法融合后产生的巨大能量来推动我们的飞船。"
|
||||
|
||||
@@ -30,6 +30,9 @@
|
||||
RG_gray_warship_base_key:0 "§Y$NAME_Gray$船体§!"
|
||||
RG_gray_capitalship_key:0 "§Y$NAME_Gray$旗舰船体§!"
|
||||
|
||||
RG_graygoo_juggernaut_behind_key:0 "§Y$NAME_Gray$主宰尾翼§!"
|
||||
RG_graygoo_capitalship_behind_key:0 "§Y$NAME_Gray$旗舰尾翼§!"
|
||||
|
||||
|
||||
# Fleet names
|
||||
NAME_RG_GRAY_scienceship:0 "纳米机器科研单元"
|
||||
|
||||
Reference in New Issue
Block a user