2023-06-03 17:46:32 +08:00
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#灰风舰船刷新位置检测
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rg_global_gray_location_check = {
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_country_flag = gray_constship_active
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}
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2023-06-03 17:46:32 +08:00
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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exists = event_target:global_gray_constship
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}
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2023-06-03 17:46:32 +08:00
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event_target:global_gray_constship = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-08 13:11:05 +08:00
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}
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else = {
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2023-06-03 17:46:32 +08:00
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random_owned_fleet = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_fleet_flag = gray_constship
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}
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2023-06-03 17:46:32 +08:00
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save_global_event_target_as = global_gray_location
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}
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}
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}
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else_if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_country_flag = gray_warship_active
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}
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2023-06-03 17:46:32 +08:00
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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exists = event_target:gray_warship
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}
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2023-06-03 17:46:32 +08:00
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event_target:gray_warship = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-08 13:11:05 +08:00
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}
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else = {
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2023-06-03 17:46:32 +08:00
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random_owned_fleet = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_fleet_flag = gray_fleet
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}
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2023-06-03 17:46:32 +08:00
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save_global_event_target_as = global_gray_location
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}
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}
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}
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else_if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_country_flag = gray_juggernaut_active
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}
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2023-06-03 17:46:32 +08:00
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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exists = event_target:gray_juggernaut
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}
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2023-06-03 17:46:32 +08:00
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event_target:gray_juggernaut = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-08 13:11:05 +08:00
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}
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else = {
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2023-06-03 17:46:32 +08:00
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random_controlled_fleet = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_fleet_flag = gray_juggernaut_fleet
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}
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2023-06-03 17:46:32 +08:00
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save_global_event_target_as = global_gray_location
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}
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}
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}
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else_if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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2023-11-17 03:46:51 +08:00
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OR = {
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has_country_flag = gray_official_active
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has_country_flag = gray_governor_active #旧版flag
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}
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2023-06-08 13:11:05 +08:00
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}
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2023-06-03 17:46:32 +08:00
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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any_owned_planet = {
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exists = sector.leader
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sector.leader = {
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has_leader_flag = gray_governor
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}
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2023-06-03 17:46:32 +08:00
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}
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}
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random_owned_planet = {
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limit = {
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exists = sector.leader
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2023-06-08 13:11:05 +08:00
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sector.leader = {
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has_leader_flag = gray_governor
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}
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2023-06-03 17:46:32 +08:00
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}
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save_global_event_target_as = global_gray_location
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}
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}
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else = {
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2023-06-08 13:11:05 +08:00
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capital_scope = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-03 17:46:32 +08:00
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}
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2023-06-08 13:11:05 +08:00
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}
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2023-06-03 17:46:32 +08:00
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else_if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_country_flag = gray_army_active
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}
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2023-06-03 17:46:32 +08:00
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if = {
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limit = {
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any_owned_army = {
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army_type = gray_army
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exists = planet
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}
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}
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random_owned_army = {
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2023-06-08 13:11:05 +08:00
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limit = {
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army_type = gray_army
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}
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planet = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-03 17:46:32 +08:00
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}
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}
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else = {
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random_owned_army = {
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2023-06-08 13:11:05 +08:00
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limit = {
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army_type = gray_army
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}
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fleet = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-03 17:46:32 +08:00
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}
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}
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}
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else = {
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2023-06-08 13:11:05 +08:00
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capital_scope = {
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save_global_event_target_as = global_gray_location
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}
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2023-06-03 17:46:32 +08:00
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}
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}
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2023-06-08 13:11:05 +08:00
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2023-05-23 11:11:33 +08:00
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#创造灰风总督
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2023-06-08 13:11:05 +08:00
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rg_create_gray_governor = {
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if = {
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limit = {
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2023-11-17 03:46:51 +08:00
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OR = {
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has_country_flag = gray_official_active
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has_country_flag = gray_governor_active #旧版flag
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}
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2023-06-08 13:11:05 +08:00
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}
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}
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2023-06-06 11:03:08 +08:00
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else = {
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#延迟执行
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optimize_memory
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#删除战舰
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every_owned_fleet = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_fleet_flag = gray_fleet
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}
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2023-06-06 11:03:08 +08:00
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delete_fleet = {
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target = this
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kill_leader = no
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destroy_template = yes
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}
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}
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#删除科学舰
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every_owned_fleet = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_fleet_flag = gray_constship
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}
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2023-06-06 11:03:08 +08:00
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delete_fleet = {
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target = this
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kill_leader = no
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destroy_template = yes
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}
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}
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#删除陆军
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every_owned_army = {
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2023-06-08 13:11:05 +08:00
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limit = {
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army_type = gray_army
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}
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2023-06-06 11:03:08 +08:00
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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exists = leader
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}
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2023-06-06 11:03:08 +08:00
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unassign_leader = leader
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}
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remove_army = yes
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}
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#存储当前领袖等级
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every_owned_leader = {
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if = {
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###等级检测
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limit = {
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has_leader_flag = rg_gray_leader
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NOT = {
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has_leader_flag = rg_gray_leader_temp
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}
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}
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#导出等级到暂存
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export_trigger_value_to_variable = {
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trigger = has_skill
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variable = rg_gray_level_temp
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}
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#导入变量
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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#清理暂存区
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clear_variable = rg_gray_level_temp
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}
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2023-05-23 11:11:33 +08:00
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}
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2023-06-06 11:03:08 +08:00
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#把所有种类的小灰领袖都送回娘家
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every_owned_leader = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_leader_flag = rg_gray_leader
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}
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2023-06-06 11:03:08 +08:00
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set_owner = event_target:rg_gray_country
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set_leader_flag = rg_gray_leader_temp
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# kill_leader = { show_notification = no }
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2023-05-23 11:11:33 +08:00
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}
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2023-06-06 11:03:08 +08:00
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#把娘家的总督领袖接回来
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2023-05-23 11:11:33 +08:00
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if = {
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2023-06-08 13:11:05 +08:00
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limit = {
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2023-06-06 11:03:08 +08:00
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exists = event_target:gray_governor
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2023-05-23 11:11:33 +08:00
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}
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2023-06-08 13:11:05 +08:00
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event_target:gray_governor = {
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set_owner = event_target:gray_owner
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2023-06-06 11:03:08 +08:00
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remove_leader_flag = rg_gray_leader_temp
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2023-05-23 11:11:33 +08:00
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}
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}
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2023-06-06 11:03:08 +08:00
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#如果不存在总督备份,现场变一个
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else = {
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rg_gray_govener_init = yes
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2023-05-23 11:11:33 +08:00
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}
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2023-06-06 11:03:08 +08:00
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#设置总督已启用标识
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2023-11-17 03:46:51 +08:00
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set_country_flag = gray_official_active #新版flag
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set_country_flag = gray_governor_active #旧版flag
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2023-06-06 11:03:08 +08:00
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#更新灰风形态
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remove_country_flag = gray_warship_active
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remove_country_flag = rg_kac_grayfleet_active
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remove_country_flag = gray_constship_active
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remove_country_flag = gray_army_active
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#等级导入,把存储的领袖等级赋予到领袖身上
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random_owned_leader = {
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2023-06-08 13:11:05 +08:00
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limit = {
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has_leader_flag = gray_governor
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}
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2023-06-06 11:03:08 +08:00
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set_skill = owner.rg_gray_level
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2023-05-23 11:11:33 +08:00
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}
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}
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}
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2023-06-08 13:11:05 +08:00
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2023-06-24 15:07:12 +08:00
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#创造灰风总督
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rg_create_gray_governor_habitat = {
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if = {
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limit = {
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has_country_flag = gray_habitat_active
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}
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}
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else = {
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#延迟执行
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optimize_memory
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#删除战舰
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every_owned_fleet = {
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limit = {
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has_fleet_flag = gray_fleet
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}
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delete_fleet = {
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target = this
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kill_leader = no
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destroy_template = yes
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}
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}
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#删除科学舰
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every_owned_fleet = {
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limit = {
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has_fleet_flag = gray_constship
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}
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delete_fleet = {
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target = this
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kill_leader = no
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destroy_template = yes
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}
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}
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#删除陆军
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every_owned_army = {
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limit = {
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army_type = gray_army
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}
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if = {
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limit = {
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exists = leader
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}
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unassign_leader = leader
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}
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remove_army = yes
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}
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#存储当前领袖等级
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every_owned_leader = {
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if = {
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###等级检测
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limit = {
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has_leader_flag = rg_gray_leader
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NOT = {
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has_leader_flag = rg_gray_leader_temp
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}
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}
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#导出等级到暂存
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export_trigger_value_to_variable = {
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trigger = has_skill
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variable = rg_gray_level_temp
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}
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#导入变量
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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#清理暂存区
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clear_variable = rg_gray_level_temp
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}
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}
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#把所有种类的小灰领袖都送回娘家
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every_owned_leader = {
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limit = {
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has_leader_flag = rg_gray_leader
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}
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set_owner = event_target:rg_gray_country
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set_leader_flag = rg_gray_leader_temp
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# kill_leader = { show_notification = no }
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}
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#把娘家的总督领袖接回来
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if = {
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limit = {
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exists = event_target:gray_governor
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}
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event_target:gray_governor = {
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set_owner = event_target:gray_owner
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remove_leader_flag = rg_gray_leader_temp
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}
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}
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#如果不存在总督备份,现场变一个
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|
|
|
else = {
|
|
|
|
rg_gray_govener_init = yes
|
|
|
|
}
|
|
|
|
rg_juggernaut_habitat_init = yes
|
|
|
|
#设置总督已启用标识
|
2023-11-17 03:46:51 +08:00
|
|
|
set_country_flag = gray_official_active #新版flag
|
|
|
|
set_country_flag = gray_governor_active #旧版flag
|
2023-06-24 15:07:12 +08:00
|
|
|
set_country_flag = gray_habitat_active
|
|
|
|
#更新灰风形态
|
|
|
|
remove_country_flag = gray_warship_active
|
|
|
|
remove_country_flag = rg_kac_grayfleet_active
|
|
|
|
remove_country_flag = gray_constship_active
|
|
|
|
remove_country_flag = gray_army_active
|
|
|
|
#等级导入,把存储的领袖等级赋予到领袖身上
|
|
|
|
random_owned_leader = {
|
|
|
|
limit = {
|
|
|
|
has_leader_flag = gray_governor
|
|
|
|
}
|
|
|
|
set_skill = owner.rg_gray_level
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-05-23 11:11:33 +08:00
|
|
|
#创造灰风战舰
|
|
|
|
rg_create_gray_warship = {
|
2023-06-08 13:11:05 +08:00
|
|
|
if = {
|
|
|
|
limit = {
|
|
|
|
has_country_flag = gray_warship_active
|
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
else = {
|
|
|
|
optimize_memory
|
|
|
|
#舰船刷新位置检测
|
|
|
|
rg_global_gray_location_check = yes
|
|
|
|
# 存储当前领袖等级
|
|
|
|
every_owned_leader = {
|
|
|
|
if = {
|
|
|
|
###等级检测
|
|
|
|
limit = {
|
|
|
|
has_leader_flag = rg_gray_leader
|
|
|
|
NOT = {
|
|
|
|
has_leader_flag = rg_gray_leader_temp
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
export_trigger_value_to_variable = {
|
|
|
|
trigger = has_skill
|
|
|
|
variable = rg_gray_level_temp
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
owner = {
|
|
|
|
set_variable = {
|
|
|
|
which = rg_gray_level
|
|
|
|
value = prev.rg_gray_level_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
clear_variable = rg_gray_level_temp
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
every_owned_leader = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_leader_flag = rg_gray_leader
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_owner = event_target:rg_gray_country
|
|
|
|
set_leader_flag = rg_gray_leader_temp
|
|
|
|
# kill_leader = { show_notification = no }
|
|
|
|
}
|
|
|
|
if = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
2023-06-06 11:03:08 +08:00
|
|
|
exists = event_target:gray_leader_admiral
|
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
event_target:gray_leader_admiral = {
|
|
|
|
set_owner = event_target:gray_owner
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_leader_flag = rg_gray_leader_temp
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
else = {
|
2023-11-17 03:46:51 +08:00
|
|
|
rg_gray_commander_init = yes
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_country_flag = gray_warship_active
|
|
|
|
if = {
|
|
|
|
limit = {
|
|
|
|
has_country_flag = rg_gray_level_2
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-11 12:36:05 +08:00
|
|
|
rg_warship_init_mod1 = yes
|
2023-06-06 11:03:08 +08:00
|
|
|
}
|
|
|
|
else_if = {
|
|
|
|
limit = {
|
|
|
|
has_country_flag = rg_gray_level_3
|
|
|
|
NOT = {
|
|
|
|
has_country_flag = gray_warship_is_juggernaut
|
|
|
|
}
|
|
|
|
}
|
2023-06-11 12:36:05 +08:00
|
|
|
rg_warship_init_mod2 = yes
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
else_if = {
|
|
|
|
limit = {
|
2023-05-23 11:11:33 +08:00
|
|
|
has_country_flag = gray_warship_is_juggernaut
|
|
|
|
}
|
2023-06-11 12:36:05 +08:00
|
|
|
rg_warship_init_mod3 = yes
|
2023-06-06 11:03:08 +08:00
|
|
|
}
|
|
|
|
else = {
|
2023-06-11 12:36:05 +08:00
|
|
|
rg_warship_init_mod0 = yes
|
2023-06-06 11:03:08 +08:00
|
|
|
}
|
|
|
|
every_owned_army = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
army_type = gray_army
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
if = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
exists = leader
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
unassign_leader = leader
|
|
|
|
}
|
|
|
|
remove_army = yes
|
|
|
|
}
|
|
|
|
every_owned_fleet = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_fleet_flag = gray_constship
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
delete_fleet = {
|
|
|
|
target = this
|
|
|
|
kill_leader = no
|
|
|
|
destroy_template = yes
|
|
|
|
}
|
|
|
|
}
|
|
|
|
remove_country_flag = gray_constship_active
|
2023-11-17 03:46:51 +08:00
|
|
|
remove_country_flag = gray_governor_active #旧版flag
|
|
|
|
remove_country_flag = gray_official_active
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_country_flag = gray_army_active
|
|
|
|
random_owned_leader = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_leader_flag = gray_admiral
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_skill = owner.rg_gray_level
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
|
2023-06-06 11:03:08 +08:00
|
|
|
#创造灰风地面单位
|
|
|
|
rg_create_gray_army = {
|
2023-06-08 13:11:05 +08:00
|
|
|
if = {
|
|
|
|
limit = {
|
2024-04-14 15:14:25 +08:00
|
|
|
has_country_flag = gray_army_active
|
2023-06-08 13:11:05 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
else = {
|
|
|
|
optimize_memory
|
|
|
|
#舰船刷新位置检测
|
|
|
|
rg_global_gray_location_check = yes
|
|
|
|
every_owned_leader = {
|
|
|
|
if = {
|
|
|
|
###等级检测
|
|
|
|
limit = {
|
|
|
|
has_leader_flag = rg_gray_leader
|
|
|
|
NOT = {
|
|
|
|
has_leader_flag = rg_gray_leader_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
export_trigger_value_to_variable = {
|
|
|
|
trigger = has_skill
|
|
|
|
variable = rg_gray_level_temp
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
owner = {
|
|
|
|
set_variable = {
|
|
|
|
which = rg_gray_level
|
|
|
|
value = prev.rg_gray_level_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
clear_variable = rg_gray_level_temp
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
every_owned_leader = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_leader_flag = rg_gray_leader
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_owner = event_target:rg_gray_country
|
|
|
|
set_leader_flag = rg_gray_leader_temp
|
|
|
|
# kill_leader = { show_notification = no }
|
|
|
|
}
|
|
|
|
if = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
2023-06-06 11:03:08 +08:00
|
|
|
exists = event_target:gray_leader_general
|
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
event_target:gray_leader_general = {
|
|
|
|
set_owner = event_target:gray_owner
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_leader_flag = rg_gray_leader_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else = {
|
2023-11-17 03:46:51 +08:00
|
|
|
rg_gray_commander_init = yes
|
2023-06-06 11:03:08 +08:00
|
|
|
}
|
|
|
|
create_ship_design = {
|
|
|
|
design = "NAME_RG_armed_transport_ship"
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
add_ship_design = last_created_design
|
|
|
|
set_country_flag = gray_army_active
|
2023-05-23 11:11:33 +08:00
|
|
|
create_fleet = {
|
|
|
|
name = "NAME_Gray"
|
|
|
|
effect = {
|
|
|
|
set_owner = prev
|
2023-06-06 11:03:08 +08:00
|
|
|
create_army_transport = {
|
|
|
|
ship_name = "NAME_Gray"
|
|
|
|
army_name = "NAME_Gray"
|
|
|
|
army_type = "gray_army"
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
set_location = {
|
2023-06-03 17:46:32 +08:00
|
|
|
target = event_target:global_gray_location
|
2023-05-23 11:11:33 +08:00
|
|
|
distance = 0
|
2023-06-08 13:11:05 +08:00
|
|
|
angle = random
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
# set_cloaking_active = yes
|
|
|
|
set_fleet_stance = aggressive
|
|
|
|
}
|
|
|
|
}
|
|
|
|
last_created_army = {
|
|
|
|
assign_leader = event_target:gray_leader_general
|
|
|
|
}
|
|
|
|
every_owned_fleet = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_fleet_flag = gray_fleet
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
delete_fleet = {
|
|
|
|
target = this
|
|
|
|
kill_leader = no
|
|
|
|
destroy_template = yes
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
every_owned_fleet = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_fleet_flag = gray_constship
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
delete_fleet = {
|
|
|
|
target = this
|
|
|
|
kill_leader = no
|
|
|
|
destroy_template = yes
|
|
|
|
}
|
|
|
|
}
|
|
|
|
remove_country_flag = gray_warship_active
|
|
|
|
remove_country_flag = rg_kac_grayfleet_active
|
2023-11-17 03:46:51 +08:00
|
|
|
remove_country_flag = gray_governor_active #旧版flag
|
|
|
|
remove_country_flag = gray_official_active
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_country_flag = gray_constship_active
|
|
|
|
remove_ship_design = last_created_design
|
|
|
|
random_owned_leader = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_leader_flag = gray_general
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_skill = owner.rg_gray_level
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
|
2023-06-06 11:03:08 +08:00
|
|
|
#创造灰风科学舰
|
|
|
|
rg_create_gray_const = {
|
2023-06-08 13:11:05 +08:00
|
|
|
if = {
|
|
|
|
limit = {
|
|
|
|
has_country_flag = gray_constship_active
|
|
|
|
}
|
|
|
|
}
|
2023-05-23 11:11:33 +08:00
|
|
|
else = {
|
2023-06-06 11:03:08 +08:00
|
|
|
optimize_memory
|
|
|
|
#舰船刷新位置检测
|
|
|
|
rg_global_gray_location_check = yes
|
|
|
|
every_owned_leader = {
|
|
|
|
if = {
|
|
|
|
###等级检测
|
|
|
|
limit = {
|
|
|
|
has_leader_flag = rg_gray_leader
|
|
|
|
NOT = {
|
|
|
|
has_leader_flag = rg_gray_leader_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
export_trigger_value_to_variable = {
|
|
|
|
trigger = has_skill
|
|
|
|
variable = rg_gray_level_temp
|
|
|
|
}
|
|
|
|
owner = {
|
|
|
|
set_variable = {
|
|
|
|
which = rg_gray_level
|
|
|
|
value = prev.rg_gray_level_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
clear_variable = rg_gray_level_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
every_owned_leader = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_leader_flag = rg_gray_leader
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_owner = event_target:rg_gray_country
|
|
|
|
set_leader_flag = rg_gray_leader_temp
|
|
|
|
# kill_leader = { show_notification = no }
|
|
|
|
}
|
|
|
|
if = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
2023-06-06 11:03:08 +08:00
|
|
|
exists = event_target:gray_leader_scientist
|
|
|
|
}
|
2023-06-08 13:11:05 +08:00
|
|
|
event_target:gray_leader_scientist = {
|
|
|
|
set_owner = event_target:gray_owner
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_leader_flag = rg_gray_leader_temp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else = {
|
|
|
|
rg_gray_scientist_init = yes
|
|
|
|
}
|
|
|
|
set_country_flag = gray_constship_active
|
2023-05-23 11:11:33 +08:00
|
|
|
create_fleet = {
|
|
|
|
name = "NAME_Gray"
|
2023-06-08 13:11:05 +08:00
|
|
|
settings = {
|
|
|
|
can_upgrade = no
|
2023-05-23 11:11:33 +08:00
|
|
|
can_disband = no
|
2023-06-08 13:11:05 +08:00
|
|
|
can_change_composition = no
|
|
|
|
can_change_leader = yes
|
2023-05-23 11:11:33 +08:00
|
|
|
uses_naval_capacity = no
|
2023-06-08 13:11:05 +08:00
|
|
|
spawn_debris = no
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
effect = {
|
|
|
|
set_owner = prev
|
|
|
|
create_ship = {
|
|
|
|
name = "NAME_Gray"
|
2023-06-06 11:03:08 +08:00
|
|
|
design = "NAME_RG_GRAY_scienceship"
|
2023-05-23 11:11:33 +08:00
|
|
|
prefix = no
|
|
|
|
upgradable = yes
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_fleet_stance = evasive
|
2023-05-23 11:11:33 +08:00
|
|
|
set_location = {
|
2023-06-03 17:46:32 +08:00
|
|
|
target = event_target:global_gray_location
|
2023-05-23 11:11:33 +08:00
|
|
|
distance = 0
|
2023-06-08 13:11:05 +08:00
|
|
|
angle = random
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_fleet_flag = gray_constship
|
|
|
|
save_global_event_target_as = global_gray_constship
|
|
|
|
set_cloaking_active = yes
|
|
|
|
assign_leader = event_target:gray_leader_scientist
|
2023-06-03 00:02:37 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
every_owned_fleet = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_fleet_flag = gray_fleet
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
delete_fleet = {
|
|
|
|
target = this
|
|
|
|
kill_leader = no
|
|
|
|
destroy_template = yes
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
every_owned_army = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
army_type = gray_army
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
if = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
exists = leader
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
unassign_leader = leader
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_army = yes
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
remove_country_flag = gray_army_active
|
|
|
|
remove_country_flag = gray_warship_active
|
|
|
|
remove_country_flag = rg_kac_grayfleet_active
|
2023-11-17 03:46:51 +08:00
|
|
|
remove_country_flag = gray_governor_active #旧版flag
|
|
|
|
remove_country_flag = gray_official_active
|
2023-06-06 11:03:08 +08:00
|
|
|
random_owned_leader = {
|
2023-06-08 13:11:05 +08:00
|
|
|
limit = {
|
|
|
|
has_leader_flag = gray_scientist
|
|
|
|
}
|
2023-06-06 11:03:08 +08:00
|
|
|
set_skill = owner.rg_gray_level
|
2023-05-23 11:11:33 +08:00
|
|
|
}
|
|
|
|
}
|
2023-06-11 12:54:26 +08:00
|
|
|
}
|