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14 Commits
3b433d451b
...
master
| Author | SHA1 | Date | |
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3b9b7af09c | ||
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204808c988 | ||
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a9831480ac | ||
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c8357ada5c | ||
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8245aaf07f | ||
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976e42359c | ||
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7bfd943359 | ||
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ac0458900b | ||
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08708a26e4 | ||
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cd821c03a2 | ||
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9947c005ae | ||
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e0b33131d0 | ||
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37d17762b3 | ||
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b1e8581377 |
@@ -24,6 +24,7 @@
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# weight = 1
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# }
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#}
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graygoo = {
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||||
trigger = {
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||||
owner = {
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||||
@@ -32,14 +33,20 @@ graygoo = {
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}
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icon_frame = 3
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default = no
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||||
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stop_when_armies_dead = no
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stop_when_ground_combat = no
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abduct_pops = no
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planet_damage = 100
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army_damage = 2
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kill_pop_chance = {
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base = 3
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}
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min_pops_to_kill_pop = 0
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kill_pop_amount = { min = 0 max = 200 }
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# root = fleet
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# from = planet
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ai_weight = {
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@@ -61,7 +61,7 @@ building_rg_nanolab_1 = {
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# is_individual_machine = yes
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# }
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}
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job_nanotech_researcher_add = 8
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job_nanotech_researcher_add = 800
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}
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# triggered_desc = {
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@@ -153,7 +153,7 @@ building_rg_nanolab_2 = {
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# is_individual_machine = yes
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# }
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}
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job_nanotech_researcher_add = 15
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job_nanotech_researcher_add = 1500
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}
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# triggered_desc = {
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||||
24
common/council_agendas/rg_agenda.txt
Normal file
24
common/council_agendas/rg_agenda.txt
Normal file
@@ -0,0 +1,24 @@
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rg_agenda_nanotech_unstoppable_swarm = {
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agenda_cost = @base_tradition_agenda_cost
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allow = {
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has_tradition = tr_rg_nanotech_adopt
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}
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potential = {
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has_machine_age_dlc = yes
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OR = {
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is_individual_machine = yes
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is_machine_empire = yes
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}
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NOR = {
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has_cybernetic_ascension = yes
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has_country_flag = modularity_traditions_unlocked
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has_country_flag = virtuality_traditions_unlocked
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}
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}
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modifier = {
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shipsize_nanite_swarmer_build_speed_mult = 0.20
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ship_nanite_swarmer_cost_mult = -0.15
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}
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finish_modifier = agenda_nanotech_unstoppable_swarm_finish
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}
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@@ -1,3 +0,0 @@
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# NGameplay = {
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# GOVERNMENT_CIVIC_POINTS_BASE = 3 # Base amount of civic points (to "pay" for government civic costs)
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# }
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@@ -9,6 +9,13 @@ district_rg_city = {
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is_capped_by_modifier = no
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exempt_from_ai_planet_specialization = yes
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# TODO_CD: change to real slots
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zone_slots = {
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slot_city_government
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slot_rg_city_01
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slot_rg_city_02
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}
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show_on_uncolonized = {
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exists = from
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from = { is_regular_empire = yes }
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@@ -38,9 +45,9 @@ district_rg_city = {
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}
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planet_modifier = {
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planet_housing_add = 25
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job_enforcer_add = 2
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planet_max_buildings_add = 2
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planet_housing_add = 3000
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job_enforcer_add = @base_district_jobs
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zone_building_slots_add = 2
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}
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triggered_planet_modifier = {
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@@ -51,7 +58,7 @@ district_rg_city = {
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}
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}
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modifier = {
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planet_housing_add = -5
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planet_housing_add = -500
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}
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}
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@@ -64,8 +71,7 @@ district_rg_city = {
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}
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}
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modifier = {
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job_clerk_add = 2
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job_culture_worker_add = 1
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job_clerk_add = 300
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}
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}
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@@ -79,8 +85,7 @@ district_rg_city = {
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}
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}
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modifier = {
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job_clerk_add = 4
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job_culture_worker_add = 2
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job_clerk_add = 600
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}
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}
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||||
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||||
@@ -90,7 +95,7 @@ district_rg_city = {
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owner = { has_active_tradition = tr_prosperity_public_works }
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}
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modifier = {
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||||
planet_housing_add = 5
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planet_housing_add = 500
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}
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||||
}
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||||
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||||
@@ -102,7 +107,7 @@ district_rg_city = {
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}
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}
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modifier = {
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planet_housing_add = 5
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planet_housing_add = 500
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}
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||||
}
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||||
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||||
@@ -115,7 +120,7 @@ district_rg_city = {
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||||
}
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||||
}
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modifier = {
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planet_housing_add = 5
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planet_housing_add = 500
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}
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}
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||||
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||||
@@ -144,6 +149,13 @@ district_rg_hive = {
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||||
is_capped_by_modifier = no
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exempt_from_ai_planet_specialization = yes
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# TODO_CD: change to real slots
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zone_slots = {
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||||
slot_city_government
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slot_rg_city_01
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slot_rg_city_02
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}
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||||
show_on_uncolonized = {
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||||
exists = from
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||||
from = { is_hive_empire = yes }
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@@ -173,10 +185,9 @@ district_rg_hive = {
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||||
}
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||||
planet_modifier = {
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||||
planet_housing_add = 30
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job_maintenance_drone_add = 15
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job_synapse_drone_add = 2
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planet_max_buildings_add = 2
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||||
planet_housing_add = 3000
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# job_synapse_drone_add = 2
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zone_building_slots_add = 2
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}
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||||
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||||
triggered_planet_modifier = {
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||||
@@ -185,7 +196,7 @@ district_rg_hive = {
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||||
owner = { has_technology = tech_housing_1 }
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||||
}
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||||
modifier = {
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||||
planet_housing_add = 5
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||||
planet_housing_add = 500
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||||
}
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||||
}
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||||
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||||
@@ -195,8 +206,8 @@ district_rg_hive = {
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owner = { has_technology = tech_housing_2 }
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||||
}
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||||
modifier = {
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planet_housing_add = 5
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job_maintenance_drone_add = 5
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planet_housing_add = 500
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job_coordinator_add = @base_district_jobs
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}
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||||
}
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||||
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||||
@@ -206,7 +217,7 @@ district_rg_hive = {
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owner = { has_active_tradition = tr_prosperity_extended_hives }
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}
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||||
modifier = {
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||||
planet_housing_add = 5
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||||
planet_housing_add = 500
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||||
}
|
||||
}
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||||
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||||
@@ -227,6 +238,13 @@ district_rg_nexus = {
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||||
is_capped_by_modifier = no
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||||
exempt_from_ai_planet_specialization = yes
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||||
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||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_city_government
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||||
slot_rg_city_01
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||||
slot_rg_city_02
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||||
}
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||||
|
||||
show_on_uncolonized = {
|
||||
exists = from
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||||
from = { is_machine_empire = yes }
|
||||
@@ -256,10 +274,9 @@ district_rg_nexus = {
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||||
}
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||||
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||||
planet_modifier = {
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||||
planet_housing_add = 25
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||||
job_maintenance_drone_add = 10
|
||||
job_coordinator_add = 2
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||||
planet_max_buildings_add = 2
|
||||
planet_housing_add = 3000
|
||||
job_technician_drone_add = @base_district_jobs
|
||||
zone_building_slots_add = 2
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||||
}
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||||
|
||||
triggered_planet_modifier = {
|
||||
@@ -268,7 +285,7 @@ district_rg_nexus = {
|
||||
owner = { has_technology = tech_housing_1 }
|
||||
}
|
||||
modifier = {
|
||||
planet_housing_add = 5
|
||||
planet_housing_add = 500
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,18 +295,7 @@ district_rg_nexus = {
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||||
owner = { has_technology = tech_housing_2 }
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||||
}
|
||||
modifier = {
|
||||
planet_housing_add = 5
|
||||
job_maintenance_drone_add = 5
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||||
}
|
||||
}
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||||
|
||||
triggered_planet_modifier = {
|
||||
potential = {
|
||||
exists = owner
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||||
owner = { has_active_tradition = tr_virtuality_4 }
|
||||
}
|
||||
modifier = {
|
||||
job_maintenance_drone_add = 10
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||||
planet_housing_add = 500
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||||
}
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||||
}
|
||||
|
||||
@@ -299,7 +305,7 @@ district_rg_nexus = {
|
||||
owner = { has_active_tradition = tr_prosperity_optimized_nexus }
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||||
}
|
||||
modifier = {
|
||||
planet_housing_add = 5
|
||||
planet_housing_add = 500
|
||||
}
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||||
}
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||||
|
||||
@@ -319,6 +325,11 @@ district_rg_generator = {
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_rg_city_01
|
||||
}
|
||||
|
||||
show_on_uncolonized = {
|
||||
uses_district_set = rg_station
|
||||
exists = from
|
||||
@@ -340,66 +351,114 @@ district_rg_generator = {
|
||||
}
|
||||
produces = {
|
||||
energy = 50
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
}
|
||||
|
||||
district_rg_mining = {
|
||||
icon = district_hab_mining
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
show_on_uncolonized = {
|
||||
uses_district_set = rg_station
|
||||
exists = from
|
||||
}
|
||||
|
||||
potential = {
|
||||
exists = owner
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
|
||||
convert_to = {
|
||||
}
|
||||
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
}
|
||||
produces = {
|
||||
minerals = 50
|
||||
food = 50
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
planet_housing_add = 1000
|
||||
}
|
||||
}
|
||||
|
||||
district_rg_farming = {
|
||||
icon = district_rw_farming
|
||||
# district_rg_mining = {
|
||||
# icon = district_hab_mining
|
||||
# base_buildtime = 30
|
||||
# is_capped_by_modifier = no
|
||||
#
|
||||
# zone_slots = {
|
||||
# slot_minerals
|
||||
# }
|
||||
#
|
||||
# show_on_uncolonized = {
|
||||
# uses_district_set = rg_station
|
||||
# exists = from
|
||||
# }
|
||||
#
|
||||
# potential = {
|
||||
# exists = owner
|
||||
# uses_district_set = rg_station
|
||||
# }
|
||||
#
|
||||
# convert_to = {
|
||||
# }
|
||||
#
|
||||
# resources = {
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = @rw_cost
|
||||
# }
|
||||
# upkeep = {
|
||||
# energy = 5
|
||||
# }
|
||||
# produces = {
|
||||
# minerals = 50
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# triggered_planet_modifier = {
|
||||
# planet_housing_add = 1000
|
||||
# }
|
||||
# }
|
||||
|
||||
#district_rg_farming = {
|
||||
# icon = district_rw_farming
|
||||
# base_buildtime = 30
|
||||
# is_capped_by_modifier = no
|
||||
#
|
||||
# # TODO_CD: change to real slots
|
||||
# zone_slots = {
|
||||
# slot_food
|
||||
# }
|
||||
#
|
||||
# show_on_uncolonized = { uses_district_set = rg_station }
|
||||
#
|
||||
# potential = {
|
||||
# uses_district_set = rg_station
|
||||
# exists = owner
|
||||
# NOT = {
|
||||
# AND = {
|
||||
# owner = { is_ai = yes }
|
||||
# owner = { country_uses_food = no }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# resources = {
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = @rw_cost
|
||||
# }
|
||||
# upkeep = {
|
||||
# energy = 5
|
||||
# }
|
||||
# produces = {
|
||||
# food = 50
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# # triggered for tooltip formatting purposes
|
||||
# triggered_planet_modifier = {
|
||||
# modifier = {
|
||||
# planet_housing_add = 1000
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
|
||||
district_rg_industrial = {
|
||||
icon = district_rw_industrial
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_rg_city_02
|
||||
}
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = {
|
||||
uses_district_set = rg_station
|
||||
exists = owner
|
||||
NOT = {
|
||||
AND = {
|
||||
owner = { is_ai = yes }
|
||||
owner = { country_uses_food = no }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
resources = {
|
||||
@@ -409,17 +468,24 @@ district_rg_farming = {
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
minerals = 50
|
||||
}
|
||||
produces = {
|
||||
food = 50
|
||||
nanites = 50
|
||||
}
|
||||
}
|
||||
|
||||
# triggered for tooltip formatting purposes
|
||||
triggered_planet_modifier = {
|
||||
modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
planet_housing_add = 1000
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_factory_add
|
||||
AMOUNT = 500
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_foundry_add
|
||||
AMOUNT = 500
|
||||
}
|
||||
}
|
||||
|
||||
@@ -428,6 +494,11 @@ district_rg_science = {
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
# TODO_CD: change to real slots
|
||||
zone_slots = {
|
||||
slot_rg_city_03
|
||||
}
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = { uses_district_set = rg_station }
|
||||
@@ -453,12 +524,12 @@ district_rg_science = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = @rw_maintenance
|
||||
energy = 5
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
planet_housing_add = 1000
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
@@ -467,9 +538,11 @@ district_rg_science = {
|
||||
owner = { is_regular_empire = yes }
|
||||
}
|
||||
modifier = {
|
||||
job_researcher_add = 15
|
||||
job_physicist_add = 1000
|
||||
job_biologist_add = 1000
|
||||
job_engineer_add = 1000
|
||||
}
|
||||
}4
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
potential = {
|
||||
@@ -477,7 +550,9 @@ district_rg_science = {
|
||||
owner = { is_hive_empire = yes }
|
||||
}
|
||||
modifier = {
|
||||
job_brain_drone_add = 15
|
||||
job_calculator_physicist_add = 1000
|
||||
job_calculator_biologist_add = 1000
|
||||
job_calculator_engineer_add = 1000
|
||||
}
|
||||
}
|
||||
|
||||
@@ -487,7 +562,9 @@ district_rg_science = {
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
modifier = {
|
||||
job_calculator_add = 15
|
||||
job_calculator_physicist_add = 1000
|
||||
job_calculator_biologist_add = 1000
|
||||
job_calculator_engineer_add = 1000
|
||||
}
|
||||
}
|
||||
|
||||
@@ -501,7 +578,9 @@ district_rg_science = {
|
||||
has_active_tradition = tr_virtuality_4
|
||||
}
|
||||
}
|
||||
job_researcher_add = 5
|
||||
job_physicist_add = 500
|
||||
job_biologist_add = 500
|
||||
job_engineer_add = 500
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
@@ -512,7 +591,9 @@ district_rg_science = {
|
||||
has_active_tradition = tr_virtuality_4
|
||||
}
|
||||
}
|
||||
job_calculator_add = 5
|
||||
job_calculator_physicist_add = 500
|
||||
job_calculator_biologist_add = 500
|
||||
job_calculator_engineer_add = 500
|
||||
}
|
||||
|
||||
triggered_desc = {
|
||||
@@ -550,111 +631,47 @@ district_rg_science = {
|
||||
}
|
||||
}
|
||||
|
||||
district_rg_industrial = {
|
||||
icon = district_rw_industrial
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
show_on_uncolonized = { uses_district_set = rg_station }
|
||||
|
||||
potential = {
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = @rw_maintenance
|
||||
}
|
||||
upkeep = {
|
||||
trigger = {
|
||||
exists = owner
|
||||
owner = {
|
||||
has_edict = industrial_maintenance
|
||||
}
|
||||
}
|
||||
energy = 4
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_factory_add
|
||||
AMOUNT = 10
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/industrial_districts_foundry_add
|
||||
AMOUNT = 10
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
potential = {
|
||||
exists = owner
|
||||
owner = {
|
||||
is_machine_empire = yes
|
||||
has_edict = industrial_maintenance
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
job_maintenance_drone_add = 2
|
||||
}
|
||||
}
|
||||
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
exists = owner
|
||||
owner = {
|
||||
is_machine_empire = yes
|
||||
has_edict = industrial_maintenance
|
||||
}
|
||||
}
|
||||
text = job_maintenance_drone_effect_desc
|
||||
}
|
||||
}
|
||||
|
||||
district_rg_nanites = {
|
||||
icon = district_rg_nanites
|
||||
base_buildtime = 30
|
||||
is_capped_by_modifier = no
|
||||
|
||||
show_on_uncolonized = {
|
||||
uses_district_set = rg_station
|
||||
exists = from
|
||||
}
|
||||
|
||||
potential = {
|
||||
exists = owner
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
|
||||
convert_to = {
|
||||
}
|
||||
|
||||
resources = {
|
||||
category = planet_districts
|
||||
cost = {
|
||||
minerals = @rw_cost
|
||||
}
|
||||
upkeep = {
|
||||
energy = 5
|
||||
minerals = 40
|
||||
}
|
||||
produces = {
|
||||
nanites = 40
|
||||
}
|
||||
}
|
||||
|
||||
triggered_planet_modifier = {
|
||||
planet_housing_add = 10
|
||||
}
|
||||
}
|
||||
# district_rg_nanites = {
|
||||
# icon = district_rg_nanites
|
||||
# base_buildtime = 30
|
||||
# is_capped_by_modifier = no
|
||||
#
|
||||
# # TODO_CD: change to real slots
|
||||
# zone_slots = {
|
||||
# slot_city_01
|
||||
# }
|
||||
#
|
||||
# show_on_uncolonized = {
|
||||
# uses_district_set = rg_station
|
||||
# exists = from
|
||||
# }
|
||||
#
|
||||
# potential = {
|
||||
# exists = owner
|
||||
# uses_district_set = rg_station
|
||||
# }
|
||||
#
|
||||
# convert_to = {
|
||||
# }
|
||||
#
|
||||
# resources = {
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = @rw_cost
|
||||
# }
|
||||
# upkeep = {
|
||||
# energy = 5
|
||||
# minerals = 40
|
||||
# }
|
||||
# produces = {
|
||||
# nanites = 40
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# triggered_planet_modifier = {
|
||||
# planet_housing_add = 1000
|
||||
# }
|
||||
# }
|
||||
|
||||
# district_rg_commercial = {
|
||||
# icon = district_rw_commercial
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
immediate = {
|
||||
rg_timeline_attract_field_init = yes
|
||||
if = {
|
||||
# 非正常触发补事件
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_gray_country
|
||||
}
|
||||
}
|
||||
rg_gray_country_init = yes #创建国家
|
||||
}
|
||||
rg_gray_country_after_init = yes
|
||||
set_country_flag = machine_age_nanites_studied
|
||||
create_message = {
|
||||
type = MESSAGE_RECRUITED_LEADER
|
||||
localization = "rg_event.2.desc"
|
||||
days = @toast_message_days
|
||||
target = event_target:rg_gray_country_leader
|
||||
variable = {
|
||||
type = name
|
||||
localization = LEADER
|
||||
scope = event_target:rg_gray_country_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,8 +4,7 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
#初始化衣柜
|
||||
reset_gray_cloth = yes
|
||||
|
||||
}
|
||||
}
|
||||
trigger = {
|
||||
@@ -165,7 +164,6 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_500_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
default_hide_option = yes
|
||||
|
||||
@@ -42,7 +42,6 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -139,7 +138,6 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
tag = hire_leader
|
||||
|
||||
@@ -31,7 +31,6 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -330,7 +329,6 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
tag = hire_leader
|
||||
|
||||
@@ -29,7 +29,6 @@ immediate = {
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
reset_gray_cloth = yes
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -289,7 +288,6 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
tag = hire_leader
|
||||
|
||||
@@ -11,7 +11,6 @@ trigger = {
|
||||
option = {
|
||||
name = OK
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_504_scripts"
|
||||
# option = {
|
||||
# name = rg_graygoo.504.a
|
||||
# allow = {
|
||||
|
||||
@@ -177,7 +177,6 @@ option = {
|
||||
}
|
||||
}
|
||||
}
|
||||
inline_script = "events/rg_wsg_marry_gray_option_scripts"
|
||||
# option = { # 开启建造中继器
|
||||
# name = rg_event.5.e
|
||||
# trigger = {
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
# event:graygoo.499
|
||||
# 初始化小灰领袖等级
|
||||
set_variable = {
|
||||
which = rg_gray_level
|
||||
value = 1
|
||||
}
|
||||
|
||||
#Country event_target:gray_owner
|
||||
#存储当前领袖等级
|
||||
rg_save_gray_leader_level_effect = {
|
||||
every_owned_leader = {
|
||||
if = {
|
||||
###等级检测
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
#由于目前是leader域,所以不能直接导出等级
|
||||
#导出等级到暂存
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
#把leader域中的变量存到country域中
|
||||
#导入变量
|
||||
owner = {
|
||||
set_variable = {
|
||||
which = rg_gray_level
|
||||
value = prev.rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
#清理暂存区
|
||||
clear_variable = rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
}
|
||||
random_owned_leader = {
|
||||
#是小灰领袖
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
owner = {
|
||||
set_variable = {
|
||||
which = rg_gray_level
|
||||
value = prev.rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#country scope
|
||||
#用的时候就
|
||||
check_variable = {
|
||||
which = rg_gray_level
|
||||
value >= 10
|
||||
}
|
||||
|
||||
#Country event_target:gray_owner
|
||||
#等级导入,把存储的领袖等级赋予到领袖身上
|
||||
rg_set_varible_as_leader_level_effect = {
|
||||
random_owned_leader = {
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
set_skill = owner.rg_gray_level
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = {
|
||||
which = wg_gray_affection
|
||||
value > @wg_gray_affection_to_lv4
|
||||
}
|
||||
NOT = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
AND = {
|
||||
has_wg_special_authority = no
|
||||
resource_stockpile_compare = {
|
||||
resource = sr_living_metal
|
||||
value >= 100
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = rare_crystals
|
||||
value >= 1000
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
check_variable = {
|
||||
which = wsg_rings
|
||||
value >= 1
|
||||
}
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
fail_text = gray_become_ruler
|
||||
NOT = {
|
||||
ruler = {
|
||||
has_leader_flag = "gray_leader"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_wg_special_authority = yes
|
||||
}
|
||||
subtract_variable = {
|
||||
which = wsg_rings
|
||||
value = 1
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_resource = {
|
||||
sr_living_metal = -100
|
||||
rare_crystals = -1000
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = wg_affection.30000
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = {
|
||||
which = wg_gray_affection
|
||||
value > @wg_gray_affection_to_lv4
|
||||
}
|
||||
NOT = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
has_wg_special_authority = no
|
||||
custom_tooltip = {
|
||||
check_variable = {
|
||||
which = wsg_rings
|
||||
value >= 1
|
||||
}
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
}
|
||||
subtract_variable = {
|
||||
which = wsg_rings
|
||||
value = 1
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = wg_affection.30000
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
option = {
|
||||
name = marry_gray
|
||||
trigger = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
check_variable = { which = wg_gray_affection value > @wg_gray_affection_to_lv4 }
|
||||
NOT = { has_country_flag = married_gray }
|
||||
}
|
||||
allow = {
|
||||
OR = {
|
||||
AND = {
|
||||
has_wg_special_authority = no
|
||||
resource_stockpile_compare = {
|
||||
resource = sr_living_metal
|
||||
value >= 100
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = rare_crystals
|
||||
value >= 1000
|
||||
}
|
||||
}
|
||||
custom_tooltip = {
|
||||
check_variable = { which = wsg_rings value >= 1 }
|
||||
fail_text = not_enough_engagement_rings
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_wg_special_authority = yes }
|
||||
subtract_variable = { which = wsg_rings value = 1 }
|
||||
} else = {
|
||||
add_resource = {
|
||||
sr_living_metal = -100
|
||||
rare_crystals = -1000
|
||||
}
|
||||
}
|
||||
hidden_effect = { country_event = { id = wg_affection.30000 }}
|
||||
}
|
||||
@@ -1,145 +0,0 @@
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
owner = {
|
||||
RG_tradition5_or_gray_owner_trigger = yes
|
||||
}
|
||||
rg_is_pc_nano = yes
|
||||
}
|
||||
OR = {
|
||||
has_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
nanites = -0.1
|
||||
multiplier = value:rg_maid_trait_mult
|
||||
}
|
||||
|
||||
# vanilla
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_scintillating
|
||||
has_trait = trait_advanced_scintillating
|
||||
}
|
||||
}
|
||||
rare_crystals = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_gaseous_byproducts
|
||||
has_trait = trait_advanced_gaseous_byproducts
|
||||
}
|
||||
}
|
||||
exotic_gases = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_lithoid_volatile_excretions
|
||||
has_trait = trait_advanced_volatile_excretions
|
||||
}
|
||||
}
|
||||
volatile_motes = @lithoid_trait_resource_production
|
||||
multiplier = value:lithoid_trait_mult
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = trait_notofthisworld
|
||||
has_trait = trait_robot_notofthisworld
|
||||
has_trait = trait_exd
|
||||
}
|
||||
}
|
||||
physics_research = 0.5
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = astralnomical_interest_modifier
|
||||
}
|
||||
is_enslaved = no
|
||||
is_robot_pop = no
|
||||
}
|
||||
physics_research = 1
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
has_trait = trait_cybernetic
|
||||
exists = owner
|
||||
owner = {
|
||||
has_country_flag = driven_neural_chorus
|
||||
}
|
||||
}
|
||||
unity = 0.1
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_1
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.02
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_2
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.04
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = particle_storm_aftermath_modifier_severity_3
|
||||
}
|
||||
}
|
||||
volatile_motes = 0.06
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_1
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.02
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_2
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.04
|
||||
}
|
||||
|
||||
produces = {
|
||||
trigger = {
|
||||
exists = planet
|
||||
planet = {
|
||||
has_modifier = celestial_storm_aftermath_modifier_severity_3
|
||||
}
|
||||
}
|
||||
rare_crystals = 0.06
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
# example_class = {
|
||||
# name = <name_key>
|
||||
# name_plural = <name_plural_key>
|
||||
# description = <description_key>
|
||||
#
|
||||
# #all the following default to no
|
||||
# can_lead_army = yes/no # Applies skill_<class_id>_army scaled by level to armies
|
||||
# can_lead_navy = yes/no # Applies skill_<class_id>_navy scaled by level to fleets
|
||||
# can_govern_planet = yes/no # Applies skill_<class_id>_planet_governor scaled by level to governed planet
|
||||
# Applies skill_<class_id>_sector_governor scaled by level to governed sector, if governing the sector capital
|
||||
# Applies skill_<class_id>_background_planet_governor scaled by level togoverned planet, if governing their homeworld
|
||||
# can_be_envoy = yes/no
|
||||
# can_research_tech = yes/no
|
||||
# can_research_special_projects = yes/no
|
||||
# can_crew_science_ship = yes/no
|
||||
# can_research_anomalies = yes/no
|
||||
# can_research_archaeology_site = yes/no
|
||||
# can_survey = yes/no
|
||||
# can_boost_cloaking_detection = yes/no
|
||||
# can_explore_rifts = yes/no
|
||||
# can_conduct_active_reconnaissance = yes/no
|
||||
# can_govern_planet = yes/no
|
||||
# can_have_traits = yes/no # defaults to yes, if no this class will not gain LEADER_ASSIGNED_MONTHLY_EXPERIENCE when assigned
|
||||
# can_rule_empire = yes/no # defaults to yes
|
||||
# recruitable = yes/no # defaults to yes
|
||||
# max_trait_points = <num>
|
||||
# leader_capacity = <num> # maximum number of leader of this type before you get maluses, 0 means no cap
|
||||
# replaces_old_class = "old_class" # used for backwards compatibility. When "old_class" appears in an old save, it is converted to this class at loading
|
||||
# # can appear multiple times
|
||||
#
|
||||
# resources = { #upkeep
|
||||
# category = leader_scientists/etc
|
||||
# cost = {
|
||||
# ...
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_weight = { # used to determine which type of leader the AI prefers (frex: commanders for warlike leaders, and governor for pacifists)
|
||||
# base = <num>
|
||||
# modifier = {}
|
||||
# }
|
||||
#
|
||||
# ai_location_weight = { # used to evaluate a specific leader for an assignment to a specific location (right now only used for fleet),
|
||||
# # scope is the leader, from is the leader location (can be a planet, a fleet, an army etc)
|
||||
# # if the score is 0 or less, the leader will not be assigned to that location
|
||||
# base = <num>
|
||||
# modifier = {}
|
||||
# }
|
||||
#
|
||||
# minimum_ai_target = <num>
|
||||
#
|
||||
# leader_background_job_weight = {
|
||||
# job_name = <weight>
|
||||
# # etc
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# icon = 1 # 1-based index in the icon file. might be replaced by an icon name later
|
||||
#
|
||||
# paragon_background_selector = <name of an asset_selector>, used to display a background behind paragon portraits
|
||||
#
|
||||
#
|
||||
# How the AI assigns leaders now:
|
||||
#
|
||||
# Step 1: Sort all possible location using the NDefines::NAI::LOCATION_WEIGHT_* values (all of them are multipliers except the galactic community which is a flat value)
|
||||
# Step 2: Sort all available leaders by skill
|
||||
# Step 3: for each leader in order, calculate a location weight based on the ai_location_weight of their class
|
||||
# Step 4: Assign the highest leader/location pair based on the weight
|
||||
# Step 5: if no leader was assigned, see if hiring a leader is possible repeating the same steps
|
||||
|
||||
# rg_nanite_leader = {
|
||||
# name = rg_nanite_leader
|
||||
# name_plural = rg_nanite_leader_plural
|
||||
# description = rg_nanite_leader_description
|
||||
#
|
||||
# can_lead_army = yes
|
||||
# can_lead_navy = yes
|
||||
# can_govern_planet = yes
|
||||
# can_be_envoy = yes
|
||||
# can_research_tech = yes
|
||||
# can_research_special_projects = yes
|
||||
# can_crew_science_ship = yes
|
||||
# can_research_anomalies = yes
|
||||
# can_research_archaeology_site = yes
|
||||
# can_survey = yes
|
||||
# can_boost_cloaking_detection = yes
|
||||
# can_explore_rifts = yes
|
||||
# can_conduct_active_reconnaissance = yes
|
||||
# can_govern_planet = yes
|
||||
# can_have_traits = yes
|
||||
# can_rule_empire = yes
|
||||
# recruitable = no
|
||||
# max_trait_points = 3
|
||||
# leader_capacity = 3
|
||||
#
|
||||
# ai_weight = {
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# }
|
||||
# }
|
||||
# icon = 4
|
||||
# paragon_background_selector = "paragon_background_selector"
|
||||
# }
|
||||
@@ -100,14 +100,6 @@ RG_orbital_ring = {
|
||||
has_planet_flag = has_orbital_debris
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
from = {
|
||||
is_ai = yes
|
||||
}
|
||||
}
|
||||
num_pops >= 25
|
||||
}
|
||||
}
|
||||
}
|
||||
# root = system
|
||||
|
||||
33
common/message_types/RG_message_types.txt
Normal file
33
common/message_types/RG_message_types.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
#message_type = {
|
||||
# key = "CONSTRUCTION_MESSAGE_TYPE" # Message key, used from code.
|
||||
# icon = "GFX_message_other_construction" # Sprite to use for gui item "message_icon_button"
|
||||
# icon_frame = 1 # Frame index to use for gui item "message_frame"
|
||||
#
|
||||
# name = "MESSAGE_DECLARE_WAR_TITLE" # Localization key to use for title, if empty it will use "MESSAGE_<key>_TITLE" instead.
|
||||
# sound = "advisor_notification_construction_complete" # Sound to play on message creation
|
||||
#
|
||||
# sound_is_advisor = yes # Deprecated and does nothing.
|
||||
# ping = "ping_notification_green" # Ping map to use for map visualization.
|
||||
#
|
||||
# hidden_in_message_settings = yes # If yes, the message type is not shown in the message settings UI (default: no).
|
||||
# category = diplomacy # Filter category in message settings, valid: 'diplomacy', 'military', 'economy', 'government', 'science', 'fleets', 'planets', 'leaders', 'other' (default: 'other').
|
||||
# message_setting_key = "MESSAGE_DECLARE_WAR_SETTING" # Localization key to use in message settings, if empty it will use name instead.
|
||||
# default_notification = no # Is notification enabled by default (default: yes).
|
||||
# default_toast = yes # Is toast enabled by default (default: no).
|
||||
# default_popup = yes # Is popup enabled by default (default: no).
|
||||
# default_autopause = yes # Is auto-pause enabled by default (default: no).
|
||||
#}
|
||||
|
||||
|
||||
message_type = {
|
||||
key = "MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT"
|
||||
icon = "GFX_toast_leader_acquired"
|
||||
|
||||
name = "MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE"
|
||||
sound = "notification"
|
||||
ping = "ping_notification_red"
|
||||
|
||||
default_toast = yes
|
||||
|
||||
category = leaders
|
||||
}
|
||||
@@ -7,7 +7,10 @@ rg_event_effect_event1_dragon = {
|
||||
has_leader_flag = rg_fake_dragon
|
||||
}
|
||||
remove_trait = RG_leader_trait_admiral_timed_life
|
||||
add_trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
show_message = no
|
||||
}
|
||||
set_leader_flag = rg_fake_dragon_reborn
|
||||
set_age = 0
|
||||
}
|
||||
@@ -29,36 +32,87 @@ rg_event_effect_event1_dragon = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#fired from rg_event.1
|
||||
rg_event_effect_event1_cluster = {
|
||||
#第一个遥远约定起源的全局标记
|
||||
set_global_flag = origin_rg_gray_1st_global
|
||||
#第一个遥远约定起源的国家标记
|
||||
set_country_flag = origin_rg_gray_1st
|
||||
#遥远约定星团起源的国家标记
|
||||
set_country_flag = origin_rg_gray_cluster
|
||||
#设置小灰改造等级初始为1
|
||||
set_country_flag = rg_gray_level_1
|
||||
#给点初始资源免得开局饿死
|
||||
add_resource = {
|
||||
energy = 1000
|
||||
minerals = 1000
|
||||
alloys = 1000
|
||||
consumer_goods = 1000
|
||||
}
|
||||
#给遥远群星modifier减跃迁范围防止跳出去
|
||||
add_modifier = {
|
||||
modifier = rg_distant_stars_modifier
|
||||
}
|
||||
#保存成遥远约定起源国家全局target
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
#调用小灰打招呼事件
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
# 生成L星团 还没做TODO
|
||||
# rg_lcluster_spawn_effect = yes
|
||||
#计时器十年自动开门事件 还没做TODO
|
||||
# country_event = {
|
||||
# id = rg_event.18
|
||||
# days = 3600
|
||||
# random = 12800
|
||||
# }
|
||||
}
|
||||
#fired from rg_event.1
|
||||
rg_event_effect_event1_galaxy = {
|
||||
#第一个遥远约定起源的全局标记
|
||||
set_global_flag = origin_rg_gray_1st_global
|
||||
#第一个遥远约定起源的国家标记
|
||||
set_country_flag = origin_rg_gray_1st
|
||||
#遥远约定银河起源的国家标记
|
||||
set_country_flag = origin_rg_gray_galaxy
|
||||
#设置小灰改造等级初始为1
|
||||
set_country_flag = rg_gray_level_1
|
||||
#由于这里用的是玩家自己选的开局星球所以不送资
|
||||
|
||||
#保存成遥远约定起源国家全局target
|
||||
save_global_event_target_as = origin_rg_gray_country
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
#有遥远的故事起源国家,这个条件为什么在这我忘了
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_gray_cluster = yes
|
||||
}
|
||||
#调用小灰打招呼事件
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
#立刻开门,防止玩家再次进L星团再刨一个小灰出来
|
||||
else = {
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event1_cluster_galaxy = {
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
rg_has_ag_origin_trigger = yes
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
rg_lcluster_spawn_effect = yes
|
||||
capital_scope = {
|
||||
solar_system = {
|
||||
random_neighbor_system = {
|
||||
solar_system = {
|
||||
set_star_flag = lgate
|
||||
spawn_megastructure = {
|
||||
type = lgate_base
|
||||
orbit_angle = 225
|
||||
orbit_distance = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_gray_galaxy = yes
|
||||
}
|
||||
else = {
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,12 +172,6 @@ rg_event_effect_event1_gray_galaxy = {
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event1_to_event2_effect = {
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
days = 30
|
||||
}
|
||||
}
|
||||
rg_event_effect_lcluster_spawn_selecter = {
|
||||
if = {
|
||||
limit = {
|
||||
@@ -240,19 +288,4 @@ rg_event_effect_planet2027_spawn_maid_species_non_gray = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rg_event_effect_event2_gray_origin_init = {
|
||||
rg_gray_country_init = yes
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
}
|
||||
@@ -284,7 +284,7 @@ rg_create_fallen_empire_starting_navy = {
|
||||
rg_create_fallen_empire_platform = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@@ -297,7 +297,7 @@ rg_create_fallen_empire_platform = {
|
||||
rg_create_fallen_empire_colossus = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@@ -310,7 +310,7 @@ rg_create_fallen_empire_colossus = {
|
||||
rg_create_fallen_empire_titan = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@@ -323,7 +323,7 @@ rg_create_fallen_empire_titan = {
|
||||
rg_create_fallen_empire_large_ship = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@@ -336,7 +336,7 @@ rg_create_fallen_empire_large_ship = {
|
||||
rg_create_fallen_empire_small_ship = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
@@ -349,7 +349,7 @@ rg_create_fallen_empire_small_ship = {
|
||||
rg_create_fallen_empire_construction_ship = {
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_authority = auth_machine_intelligence }
|
||||
owner = { is_machine_empire = yes }
|
||||
}
|
||||
create_ship = {
|
||||
name = random
|
||||
|
||||
@@ -158,7 +158,7 @@ rg_save_gray_leader_level_effect = {
|
||||
}
|
||||
#导出等级到暂存
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_skill
|
||||
trigger = has_base_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
#导入变量
|
||||
@@ -542,6 +542,21 @@ rg_harbitar_size_calculate = {
|
||||
}
|
||||
}
|
||||
|
||||
rg_habitat_maid_init = {
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
event_target:rg_gray_habitat_target = {
|
||||
every_owned_pop_group = {
|
||||
rg_event_effect_planet2027_spawn_maid_species = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Country event_target:gray_owner
|
||||
#创造灰风纳米空间站
|
||||
rg_juggernaut_habitat_init = {
|
||||
@@ -584,16 +599,6 @@ rg_juggernaut_habitat_init = {
|
||||
species = owner_main_species
|
||||
ethos = owner
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
rg_event_effect_planet2027_spawn_maid_species = yes
|
||||
}
|
||||
}
|
||||
set_name = "NAME_rg_gray_habitat_base"
|
||||
if = {
|
||||
limit = {
|
||||
@@ -605,22 +610,6 @@ rg_juggernaut_habitat_init = {
|
||||
}
|
||||
set_planet_size = owner.rg_habitat_size
|
||||
generate_start_buildings_and_districts = yes
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_generator
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_mining
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_farming
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_industrial
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
exists = owner
|
||||
@@ -658,10 +647,20 @@ rg_juggernaut_habitat_init = {
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = 5
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
count = 1
|
||||
add_district = district_rg_generator
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_industrial
|
||||
}
|
||||
while = {
|
||||
count = 1
|
||||
add_district = district_rg_science
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 5
|
||||
}
|
||||
set_planet_flag = megastructure
|
||||
set_planet_flag = habitat
|
||||
@@ -673,6 +672,7 @@ rg_juggernaut_habitat_init = {
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_habitat_maid_init = yes
|
||||
rg_set_gray_harbitat_active_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,18 +33,33 @@ rg_gray_govener_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader"
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
@@ -53,15 +68,33 @@ rg_gray_govener_init = {
|
||||
}
|
||||
}
|
||||
remove_trait = leader_trait_governor_gray
|
||||
add_trait_no_notify = leader_trait_governor_gray_weak
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray_weak
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -92,11 +125,16 @@ rg_gray_govener_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_country_flag = married_gray }
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
@@ -113,7 +151,6 @@ rg_gray_govener_init = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_gray_commander_init = {
|
||||
@@ -151,14 +188,17 @@ rg_gray_commander_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = gray_admiral
|
||||
add_trait = {
|
||||
trait = gray_admiral
|
||||
show_message = no
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
@@ -167,19 +207,40 @@ rg_gray_commander_init = {
|
||||
}
|
||||
}
|
||||
remove_trait = gray_admiral
|
||||
add_trait_no_notify = leader_trait_admiral_gray_weak
|
||||
add_trait = {
|
||||
trait = leader_trait_admiral_gray_weak
|
||||
show_message = no
|
||||
}
|
||||
# 缺少特质leader_trait_admiral_gray_weak将导致KDC故事包远星之歌起源研究纳米星球特殊项目无法完成
|
||||
}
|
||||
}
|
||||
set_leader_flag = rg_gray_leader
|
||||
add_trait_no_notify = RG_leader_trait_admiral_gray
|
||||
add_trait_no_notify = RG_leader_trait_admiral_nanorebuild_gray
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_nanorebuild_gray
|
||||
show_message = no
|
||||
}
|
||||
# add_trait_no_notify = RG_leader_trait_general_gray_skill
|
||||
# 缺少特质RG_leader_trait_admiral_gray将导致小灰改造项目无法完成
|
||||
add_trait_no_notify = subclass_commander_councilor
|
||||
add_trait_no_notify = leader_trait_carrier_specialization
|
||||
add_trait_no_notify = leader_trait_juryrigger_2
|
||||
add_trait_no_notify = leader_trait_reinforcer_2
|
||||
add_trait = {
|
||||
trait = subclass_commander_councilor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_carrier_specialization
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_juryrigger_2
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_reinforcer_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
@@ -209,11 +270,16 @@ rg_gray_commander_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_country_flag = married_gray }
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
# if = {
|
||||
@@ -234,6 +300,7 @@ rg_gray_commander_init = {
|
||||
RG_leader_trait_admiral_nanorebuild_gray_counter_init_effect = yes
|
||||
RG_leader_trait_general_tempest_incoming_counter_init_effect = yes
|
||||
}
|
||||
|
||||
#
|
||||
# rg_gray_admiral_init = {
|
||||
# event_target:rg_gray_country = {
|
||||
@@ -457,7 +524,6 @@ rg_gray_commander_init = {
|
||||
# }
|
||||
#
|
||||
# }
|
||||
|
||||
rg_gray_scientist_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
@@ -530,11 +596,16 @@ rg_gray_scientist_init = {
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = { has_country_flag = married_gray }
|
||||
owner = {
|
||||
has_country_flag = married_gray
|
||||
}
|
||||
}
|
||||
set_leader_flag = married
|
||||
}
|
||||
set_variable = { which = affection value = owner.wg_gray_affection }
|
||||
set_variable = {
|
||||
which = affection
|
||||
value = owner.wg_gray_affection
|
||||
}
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
# if = {
|
||||
@@ -552,7 +623,6 @@ rg_gray_scientist_init = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_gray_country_leader_init = {
|
||||
@@ -593,18 +663,48 @@ rg_gray_country_leader_init = {
|
||||
# 暂时和小灰网络断开连接
|
||||
# set_leader_flag = "gray_leader"
|
||||
# set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_official_governor
|
||||
add_trait_no_notify = trait_ruler_architectural_sense_3
|
||||
add_trait_no_notify = leader_trait_distribution_lines_2
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_governor_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = subclass_official_governor
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = trait_ruler_architectural_sense_3
|
||||
show_message = no
|
||||
}
|
||||
add_trait = {
|
||||
trait = leader_trait_distribution_lines_2
|
||||
show_message = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -622,11 +722,11 @@ rg_gray_leader_experience_jar = {
|
||||
RG_has_gray_cluster_origin_trigger = yes
|
||||
}
|
||||
}
|
||||
has_skill < 10
|
||||
has_base_skill < 10
|
||||
}
|
||||
add_experience = 54000
|
||||
event_target:gray_owner = {
|
||||
rg_save_gray_leader_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1796,7 +1796,7 @@ RG_destroy_planet_effect = {
|
||||
else = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = event_target:gray_owner.owner_species
|
||||
add_trait = trait_cybernetic
|
||||
@@ -1804,13 +1804,13 @@ RG_destroy_planet_effect = {
|
||||
change_scoped_species = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
has_modifier = pop_recently_conquered
|
||||
}
|
||||
remove_modifier = pop_recently_conquered
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_machine
|
||||
cooldown = yes
|
||||
@@ -2193,7 +2193,7 @@ RG_destroy_planet_effect_sp = {
|
||||
else = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = event_target:gray_owner.owner_species
|
||||
add_trait = trait_cybernetic
|
||||
@@ -2201,13 +2201,13 @@ RG_destroy_planet_effect_sp = {
|
||||
change_scoped_species = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
has_modifier = pop_recently_conquered
|
||||
}
|
||||
remove_modifier = pop_recently_conquered
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_machine
|
||||
cooldown = yes
|
||||
@@ -2397,7 +2397,7 @@ RG_destroy_star_system = {
|
||||
else = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = event_target:gray_owner.owner_species
|
||||
add_trait = trait_cybernetic
|
||||
@@ -2405,13 +2405,13 @@ RG_destroy_star_system = {
|
||||
change_scoped_species = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
has_modifier = pop_recently_conquered
|
||||
}
|
||||
remove_modifier = pop_recently_conquered
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
set_citizenship_type = {
|
||||
type = citizenship_full_machine
|
||||
cooldown = yes
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
RG_gray_mod1_trigger = {
|
||||
event_target:gray_leader_admiral = {
|
||||
has_skill >= 10
|
||||
has_base_skill >= 10
|
||||
}
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
@@ -35,7 +35,7 @@ RG_gray_mod1_allow_trigger = {
|
||||
custom_tooltip = {
|
||||
fail_text = requires_rg_graylevel_higherthan_10
|
||||
event_target:gray_leader_admiral = {
|
||||
has_skill >= 10
|
||||
has_base_skill >= 10
|
||||
}
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
@@ -51,7 +51,7 @@ RG_gray_mod1_allow_trigger = {
|
||||
RG_gray_mod2_trigger = {
|
||||
AND = {
|
||||
event_target:gray_leader_admiral = {
|
||||
has_skill >= 10
|
||||
has_base_skill >= 10
|
||||
}
|
||||
has_country_flag = rg_gray_level_2
|
||||
}
|
||||
@@ -93,7 +93,7 @@ RG_gray_mod2_allow_trigger = {
|
||||
custom_tooltip = {
|
||||
fail_text = requires_rg_graylevel_higherthan_10
|
||||
event_target:gray_leader_admiral = {
|
||||
has_skill >= 10
|
||||
has_base_skill >= 10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,7 +338,7 @@ can_destroy_planet_with_RG_PLANET_KILLER_NEUTRON = {
|
||||
custom_tooltip = {
|
||||
fail_text = is_unpopulated
|
||||
OR = {
|
||||
num_pops > 0
|
||||
pop_amount > 0
|
||||
is_planet_class = pc_infested
|
||||
}
|
||||
}
|
||||
@@ -472,7 +472,7 @@ can_destroy_planet_with_RG_PLANET_KILLER_NANOBOTS = {
|
||||
}
|
||||
custom_tooltip = {
|
||||
fail_text = no_assimilatable_pops
|
||||
any_owned_pop = {
|
||||
any_owned_pop_group = {
|
||||
is_valid_pop_for_PLANET_KILLER_NANOBOTS = yes
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ situation_rg_gray_mod1 = {
|
||||
}
|
||||
}
|
||||
}
|
||||
destroy_situation = this
|
||||
destroy_situation = this
|
||||
}
|
||||
|
||||
on_start = {
|
||||
|
||||
@@ -79,18 +79,13 @@ rg_fallen_machine = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
while = {
|
||||
count = 105
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 105
|
||||
}
|
||||
|
||||
while = {
|
||||
count = 94
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 94
|
||||
}
|
||||
|
||||
rg_create_fallen_empire_starting_navy = yes
|
||||
@@ -159,17 +154,13 @@ rg_fallen_machine = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
while = {
|
||||
count = 50
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 50
|
||||
}
|
||||
while = {
|
||||
count = 20
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 20
|
||||
}
|
||||
while = {
|
||||
count = 20
|
||||
@@ -225,17 +216,13 @@ rg_fallen_machine = {
|
||||
count = 5
|
||||
add_district = district_rw_generator
|
||||
}
|
||||
while = {
|
||||
count = 22
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 22
|
||||
}
|
||||
while = {
|
||||
count = 10
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 10
|
||||
}
|
||||
while = {
|
||||
count = 10
|
||||
@@ -333,18 +320,14 @@ rg_fallen_machine_1 = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
while = {
|
||||
count = 105
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 105
|
||||
}
|
||||
|
||||
while = {
|
||||
count = 94
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 94
|
||||
}
|
||||
|
||||
rg_create_fallen_empire_starting_navy = yes
|
||||
@@ -421,17 +404,13 @@ rg_fallen_machine_1 = {
|
||||
count = 5
|
||||
add_district = district_rw_nexus
|
||||
}
|
||||
while = {
|
||||
count = 50
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 50
|
||||
}
|
||||
while = {
|
||||
count = 20
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 20
|
||||
}
|
||||
while = {
|
||||
count = 20
|
||||
@@ -487,17 +466,13 @@ rg_fallen_machine_1 = {
|
||||
count = 5
|
||||
add_district = district_rw_generator
|
||||
}
|
||||
while = {
|
||||
count = 22
|
||||
create_pop = {
|
||||
species = owner_main_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = owner_main_species
|
||||
size = 22
|
||||
}
|
||||
while = {
|
||||
count = 10
|
||||
create_pop = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_scion_slave.species
|
||||
size = 10
|
||||
}
|
||||
while = {
|
||||
count = 10
|
||||
|
||||
@@ -14,7 +14,7 @@ tr_rg_nanotech_adopt = {
|
||||
}
|
||||
}
|
||||
custom_tooltip = tr_rg_nanotech_adopt_modifier_desc
|
||||
unlocks_agenda = agenda_nanotech_unstoppable_swarm
|
||||
unlocks_agenda = rg_agenda_nanotech_unstoppable_swarm
|
||||
#Unlocks nanolab 1 and Starbase building
|
||||
}
|
||||
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
# always = yes
|
||||
# }
|
||||
# leader_skill_levels = 1
|
||||
# mult = trigger:has_skill
|
||||
# mult = trigger:has_base_skill
|
||||
# }
|
||||
# self_modifier = {
|
||||
# species_leader_exp_gain = 1
|
||||
@@ -121,7 +121,7 @@ RG_leader_trait_governor_gray = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@@ -175,7 +175,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# leader_skill_levels = 1
|
||||
leaders_upkeep_mult = 0.1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
triggered_self_modifier = {
|
||||
potential = {
|
||||
@@ -193,7 +193,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# leader_skill_levels = 1
|
||||
leaders_upkeep_mult = 0.15
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
triggered_self_modifier = {
|
||||
potential = {
|
||||
@@ -207,7 +207,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# leader_skill_levels = 1
|
||||
leaders_upkeep_mult = 0.2
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@@ -221,7 +221,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# country_energy_produces_mult = -0.02
|
||||
planet_stability_add = -1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@@ -239,7 +239,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# country_energy_produces_mult = -0.03
|
||||
planet_stability_add = -1.5
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@@ -253,7 +253,7 @@ RG_leader_trait_ruler_gray = {
|
||||
}
|
||||
# country_energy_produces_mult = -0.04
|
||||
planet_stability_add = -2
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
triggered_councilor_modifier = {
|
||||
potential = {
|
||||
@@ -268,7 +268,7 @@ RG_leader_trait_ruler_gray = {
|
||||
megastructure_build_speed_mult = 0.1
|
||||
country_unity_produces_mult = 0.05
|
||||
country_base_influence_produces_add = 1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
leader_class = {
|
||||
official
|
||||
@@ -293,7 +293,7 @@ RG_leader_trait_admiral_gray_1 = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@@ -334,7 +334,7 @@ RG_leader_trait_admiral_gray_2 = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@@ -375,7 +375,7 @@ RG_leader_trait_admiral_gray = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
@@ -449,7 +449,7 @@ RG_leader_trait_scientist_gray = {
|
||||
always = yes
|
||||
}
|
||||
leader_skill_levels = 1
|
||||
mult = trigger:has_skill
|
||||
mult = trigger:has_base_skill
|
||||
}
|
||||
self_modifier = {
|
||||
species_leader_exp_gain = 1
|
||||
|
||||
63
common/zone_slots/rg_zone_slots.txt
Normal file
63
common/zone_slots/rg_zone_slots.txt
Normal file
@@ -0,0 +1,63 @@
|
||||
# Planet District Zone Slots
|
||||
|
||||
# slot_test_01 = {
|
||||
# start = zone_default # A zone of this type is immediately placed in a new district slot.
|
||||
#
|
||||
# include = { # A list of zone types that are available to be built in the slot. The key 'all' can be used to include all existing zone types.
|
||||
# all
|
||||
# }
|
||||
#
|
||||
# exclude = { # A list of zone types that aren't available to be built in the slot.
|
||||
# zone_test_05
|
||||
# }
|
||||
#
|
||||
# potential = {
|
||||
# always = yes # Trigger that defines whether the slot is available on the planet at all. Scope = Planet.
|
||||
# }
|
||||
#
|
||||
# unlock = { # Trigger that defines whether the slot is unlocked on the planet. Scope = Planet.
|
||||
# always = yes
|
||||
# }
|
||||
# }
|
||||
slot_rg_city_01 = {
|
||||
include = {
|
||||
zone_rg_city_housing
|
||||
zone_rg_city_foundry
|
||||
zone_rg_city_alloys
|
||||
zone_rg_city_science
|
||||
}
|
||||
exclude = {
|
||||
zone_default
|
||||
}
|
||||
unlock = { # planet scope
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
}
|
||||
slot_rg_city_02 = {
|
||||
include = {
|
||||
zone_rg_city_housing
|
||||
zone_rg_city_foundry
|
||||
zone_rg_city_alloys
|
||||
zone_rg_city_science
|
||||
}
|
||||
exclude = {
|
||||
zone_default
|
||||
}
|
||||
unlock = { # planet scope
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
}
|
||||
slot_rg_city_03 = {
|
||||
include = {
|
||||
zone_rg_city_housing
|
||||
zone_rg_city_foundry
|
||||
zone_rg_city_alloys
|
||||
zone_rg_city_science
|
||||
}
|
||||
exclude = {
|
||||
zone_default
|
||||
}
|
||||
unlock = { # planet scope
|
||||
uses_district_set = rg_station
|
||||
}
|
||||
}
|
||||
202
common/zones/rg_zones.txt
Normal file
202
common/zones/rg_zones.txt
Normal file
@@ -0,0 +1,202 @@
|
||||
# Planet District Zones
|
||||
|
||||
# zone_test_01 = {
|
||||
# potential = { # Trigger that defines whether the zone can potentially be built on the Planet. Scope = Planet
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# unlock = { # Trigger that defines whether the zone is unlocked for building on the planet. Scope = Planet
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# resources = { # Cost of building. Scope = Planet
|
||||
# category = planet_districts
|
||||
# cost = {
|
||||
# minerals = 50
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# max_buildings = 3 # Number of slots for buildings.
|
||||
#
|
||||
# planet_modifier = { # Planet modifier from the zone
|
||||
# }
|
||||
#
|
||||
# triggered_planet_modifier = { # Triggered planet modifier from the zone. Scope = Planet
|
||||
# potential = {
|
||||
# always = yes
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# triggered_planet_pop_group_modifier = { # Triggered modifier applied to pop groups on planet.
|
||||
# potential = { # Modifier values are divided in proportion to size between pop groups for which the trigger is true.
|
||||
# always = yes # Scope = Pop group
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# district_planet_modifier = { # Planet modifier from the zone. Modifier value is multiplied by the District Level
|
||||
# }
|
||||
#
|
||||
# triggered_district_planet_modifier = { # Triggered planet modifier from the zone. Modifier value is multiplied by the District Level. Scope = Planet
|
||||
# potential = {
|
||||
# always = yes
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# include = { } # Buildings listed here can be constructed in this zone.
|
||||
#
|
||||
# exclude = { } # Buildings listed here cannot be constructed in this zone.
|
||||
#
|
||||
# included_building_sets = {
|
||||
# # Buildings belonging to any building set listed here can be constructed in this zone.
|
||||
# }
|
||||
#
|
||||
# excluded_building_sets = {
|
||||
# # Buildings belonging to any building set listed here cannot be constructed in this zone.
|
||||
# }
|
||||
#
|
||||
# triggered_desc = { # Triggered description of the zone's effect. Scope = Planet
|
||||
# trigger = {
|
||||
# exists = owner
|
||||
# }
|
||||
# text = job_clerk_effect_desc
|
||||
# }
|
||||
# }
|
||||
|
||||
zone_rg_city_housing = {
|
||||
icon = GFX_colony_type_urban
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
|
||||
triggered_district_planet_modifier = {
|
||||
potential = {
|
||||
exists = owner
|
||||
}
|
||||
planet_housing_add = 3000
|
||||
planet_crime_add = -10
|
||||
planet_amenities_add = 1000
|
||||
}
|
||||
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
|
||||
zone_rg_city_foundry = {
|
||||
icon = GFX_resource_energy_large
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
|
||||
inline_script = {
|
||||
script = jobs/zone_technicians_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_miner_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_farmers_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
|
||||
zone_rg_city_alloys = {
|
||||
icon = GFX_resource_energy_large
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_factory_add
|
||||
AMOUNT = 500
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_foundry_add
|
||||
AMOUNT = 500
|
||||
}
|
||||
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
|
||||
zone_rg_city_science = {
|
||||
icon = GFX_colony_type_research
|
||||
base_buildtime = 120
|
||||
potential = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
unlock = { # planet scope
|
||||
always = yes
|
||||
}
|
||||
resources = {
|
||||
category = planet_zones
|
||||
cost = {
|
||||
}
|
||||
}
|
||||
include = {
|
||||
all
|
||||
}
|
||||
included_building_sets = {
|
||||
}
|
||||
inline_script = {
|
||||
script = jobs/zone_researchers_add
|
||||
AMOUNT = 1000
|
||||
}
|
||||
planet_modifier = {
|
||||
zone_building_slots_add = 3
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
version="d4a22820b3"
|
||||
version="v3.*.*"
|
||||
tags={
|
||||
"Military"
|
||||
"Balance"
|
||||
@@ -6,7 +6,7 @@ tags={
|
||||
"Events"
|
||||
"Leaders"
|
||||
}
|
||||
name="Real Gray"
|
||||
picture="thumbnail.png"
|
||||
supported_version="v3.14.*"
|
||||
name="Real Gray"
|
||||
supported_version="v3.*.*"
|
||||
remote_file_id="2136166095"
|
||||
@@ -827,7 +827,7 @@ ship_event = {
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
from = {
|
||||
save_event_target_as = gray_homeworld
|
||||
save_global_event_target_as = gray_homeworld
|
||||
}
|
||||
rg_timeline_attract_field_init = yes
|
||||
}
|
||||
@@ -848,64 +848,55 @@ country_event = {
|
||||
id = graygoo.401
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
}
|
||||
trigger = { is_machine_empire = no }
|
||||
text = "graygoo.401.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
trigger = { is_machine_empire = yes }
|
||||
text = "graygoo.401.b.desc"
|
||||
}
|
||||
is_triggered_only = yes
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
|
||||
immediate = {
|
||||
rg_gray_country_init = yes #创建国家
|
||||
rg_timeline_attract_field_init = yes
|
||||
}
|
||||
|
||||
option = {
|
||||
name = graygoo.401.a
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_authority = auth_machine_intelligence
|
||||
has_authority = auth_hive_mind
|
||||
is_machine_empire = yes
|
||||
is_hive_empire = yes
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
country_event = { id = graygoo.402 }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = graygoo.401.b
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
is_machine_empire = yes
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
country_event = { id = graygoo.402 }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = graygoo.401.c
|
||||
trigger = {
|
||||
has_authority = auth_hive_mind
|
||||
is_hive_empire = yes
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.402
|
||||
}
|
||||
country_event = { id = graygoo.402 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -915,17 +906,11 @@ country_event = {
|
||||
id = graygoo.402
|
||||
title = "TRANSMISSION"
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
}
|
||||
trigger = { is_machine_empire = no }
|
||||
text = "graygoo.402.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
trigger = { is_machine_empire = yes }
|
||||
text = "graygoo.402.b.desc"
|
||||
}
|
||||
diplomatic = yes
|
||||
@@ -938,9 +923,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.402.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.403
|
||||
}
|
||||
country_event = { id = graygoo.403 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -960,9 +943,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.403.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.404
|
||||
}
|
||||
country_event = { id = graygoo.404 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -982,9 +963,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.404.a
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.405
|
||||
}
|
||||
country_event = { id = graygoo.405 }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1004,11 +983,7 @@ country_event = {
|
||||
option = {
|
||||
name = graygoo.405.a
|
||||
hidden_effect = {
|
||||
owner = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
country_event = { id = graygoo.406 }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
@@ -1017,19 +992,23 @@ country_event = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
# Gray 6
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
title = "TRANSMISSION"
|
||||
desc = "graygoo.406.desc"
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:rg_gray_country_leader
|
||||
planet_background = event_target:gray_homeworld
|
||||
room = ship_room
|
||||
}
|
||||
event_window_type = leader_recruit
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
option = {
|
||||
name = graygoo.406.a
|
||||
response_text = graygoo.406.a.response
|
||||
@@ -1090,8 +1069,29 @@ country_event = {
|
||||
}
|
||||
is_ai = no
|
||||
}
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.499
|
||||
immediate = {
|
||||
if = {
|
||||
# 非正常触发补事件
|
||||
limit = {
|
||||
NOT = {
|
||||
exists = event_target:rg_gray_country
|
||||
}
|
||||
}
|
||||
rg_gray_country_init = yes #创建国家
|
||||
}
|
||||
rg_gray_country_after_init = yes
|
||||
set_country_flag = machine_age_nanites_studied
|
||||
create_message = {
|
||||
type = MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT
|
||||
localization = "rg_event.2.desc"
|
||||
days = @toast_message_days
|
||||
target = event_target:rg_gray_country_leader
|
||||
variable = {
|
||||
type = name
|
||||
localization = LEADER
|
||||
scope = event_target:rg_gray_country_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1117,18 +1117,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.500
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.500
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.500
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1153,18 +1143,8 @@ country_event = {
|
||||
exists = event_target:gray_governor
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.501
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.501
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.501
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1195,18 +1175,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.502
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.502
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.502
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1242,18 +1212,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.503
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.503
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.503
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1274,18 +1234,8 @@ country_event = {
|
||||
RG_gray_is_reforming_trigger = yes
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.504
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.504
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.504
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1316,18 +1266,8 @@ country_event = {
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
RG_OR_has_wsg_mod_trigger = yes
|
||||
}
|
||||
country_event = {
|
||||
id = rg_graygoo.505
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg_grayleader.505
|
||||
}
|
||||
country_event = {
|
||||
id = rg_grayleader.505
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1403,7 +1343,9 @@ country_event = {
|
||||
desc = "graygoo.511.desc"
|
||||
picture = GFX_evt_circuitry_modification
|
||||
show_sound = event_radio_chatter
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
option = {
|
||||
name = graygoo.511.a
|
||||
}
|
||||
|
||||
@@ -212,7 +212,7 @@ country_event = {
|
||||
is_machine_empire = no
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = this
|
||||
ideal_planet_class = pc_nuked
|
||||
@@ -249,18 +249,20 @@ country_event = {
|
||||
set_location = event_target:rg_cluster_home_system_loc
|
||||
}
|
||||
event_target:rg_cluster_previous_home_planet = {
|
||||
|
||||
# move pops
|
||||
every_owned_pop = {
|
||||
resettle_pop = {
|
||||
pop = this
|
||||
planet = event_target:rg_cluster_home_planet
|
||||
every_owned_pop_group = {
|
||||
resettle_pop_group = {
|
||||
POP_GROUP = this
|
||||
PLANET = event_target:rg_cluster_home_planet
|
||||
PERCENTAGE = 1
|
||||
}
|
||||
unemploy_pop = yes
|
||||
}
|
||||
remove_planet = yes
|
||||
}
|
||||
event_target:rg_cluster_home_planet = {
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
unemploy_pop = yes
|
||||
clear_pop_category = yes
|
||||
}
|
||||
@@ -416,10 +418,12 @@ country_event = {
|
||||
}
|
||||
}
|
||||
option = {
|
||||
trigger = {
|
||||
always = yes
|
||||
}
|
||||
name = "rg_cluster.11.a"
|
||||
}
|
||||
}
|
||||
|
||||
# Inform other empires of the L-Cluster being open (has project or event chain)
|
||||
country_event = {
|
||||
id = rg_cluster.12
|
||||
@@ -446,10 +450,12 @@ country_event = {
|
||||
}
|
||||
}
|
||||
option = {
|
||||
trigger = {
|
||||
always = yes
|
||||
}
|
||||
name = "rg_cluster.12.a"
|
||||
}
|
||||
}
|
||||
|
||||
# Inform other empires of the L-Cluster being open (has nothing)
|
||||
country_event = {
|
||||
id = rg_cluster.13
|
||||
@@ -459,6 +465,9 @@ country_event = {
|
||||
picture = GFX_evt_l-gateway
|
||||
show_sound = event_mystic_reveal
|
||||
option = {
|
||||
trigger = {
|
||||
always = yes
|
||||
}
|
||||
name = "rg_cluster.13.a"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ situation_event = {
|
||||
}
|
||||
ordered_owned_planet = {
|
||||
limit = {
|
||||
any_owned_pop = {
|
||||
any_owned_pop_group = {
|
||||
OR = {
|
||||
is_shackled_robot = yes
|
||||
is_non_sapient_robot = yes
|
||||
@@ -48,11 +48,11 @@ situation_event = {
|
||||
else = {
|
||||
ordered_owned_planet = {
|
||||
limit = {
|
||||
any_owned_pop = {
|
||||
any_owned_pop_group = {
|
||||
is_robot_pop = yes
|
||||
}
|
||||
}
|
||||
order_by = trigger:num_pops
|
||||
order_by = trigger:pop_amount
|
||||
position = 0
|
||||
save_event_target_as = robots_planet
|
||||
event_target:robots_planet = {
|
||||
@@ -77,14 +77,14 @@ situation_event = {
|
||||
}
|
||||
hidden_effect = {
|
||||
event_target:robots_planet = {
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
OR = {
|
||||
is_shackled_robot = yes
|
||||
is_non_sapient_robot = yes
|
||||
}
|
||||
}
|
||||
kill_pop = yes
|
||||
kill_single_pop = yes
|
||||
}
|
||||
}
|
||||
owner = {
|
||||
@@ -108,12 +108,12 @@ situation_event = {
|
||||
hidden_effect = {
|
||||
event_target:robots_planet = {
|
||||
while = {
|
||||
count = recycled_robots
|
||||
random_owned_pop = {
|
||||
count = recycled_robots_100
|
||||
random_owned_pop_group = {
|
||||
limit = {
|
||||
is_robot_pop = yes
|
||||
is_robot_pop_group = yes
|
||||
}
|
||||
kill_pop = yes
|
||||
kill_single_pop = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,75 @@
|
||||
namespace = rg_event
|
||||
# 灰风起源创建灰风事件
|
||||
# Spawn L-Cluster
|
||||
# Fired from on_game_start_country
|
||||
# Scope = Country
|
||||
country_event = {
|
||||
id = rg_event.1
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
#有遥远约定起源
|
||||
AND = {
|
||||
has_origin = origin_rg_gray
|
||||
# NOT = { has_global_flag = rg_origin_l_cluster }
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
#星团起源
|
||||
if = {
|
||||
limit = {
|
||||
#有星团起源标记
|
||||
has_civic = civic_rg_gray_cluster
|
||||
}
|
||||
rg_event_effect_event1_cluster = yes
|
||||
if = {
|
||||
#前提是没有已经存在的第一个遥远约定起源的全局标记
|
||||
limit = {
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
else = {
|
||||
#不是第一个选了遥远约定起源的国家,怎么办?
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
#银河起源
|
||||
else_if = {
|
||||
limit = {
|
||||
#有银河起源标记
|
||||
has_civic = civic_rg_gray_non_cluster
|
||||
}
|
||||
rg_event_effect_event1_cluster_galaxy = yes
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
#有遥远的故事起源国家,这个条件为什么在这我忘了
|
||||
any_country = {
|
||||
has_origin = origin_Asgray
|
||||
}
|
||||
#前提是没有已经存在的第一个遥远约定起源的全局标记
|
||||
NOT = {
|
||||
has_global_flag = origin_rg_gray_1st_global
|
||||
}
|
||||
}
|
||||
}
|
||||
rg_event_effect_event1_galaxy = yes
|
||||
}
|
||||
else = {
|
||||
#不是第一个选了遥远约定起源的国家,怎么办?
|
||||
rg_event_effect_event1_dragon = yes
|
||||
}
|
||||
}
|
||||
#两个标记都没有默认扔进星团
|
||||
else = {
|
||||
rg_event_effect_event1_cluster = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#小灰打招呼事件
|
||||
# Fired from rg_event.1
|
||||
# Scope = Country
|
||||
country_event = {
|
||||
id = rg_event.2
|
||||
title = graygoo.500.title
|
||||
@@ -41,14 +81,26 @@ country_event = {
|
||||
}
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
rg_event_effect_event2_gray_origin_init = yes
|
||||
rg_gray_country_init = yes
|
||||
#真正送小灰的事件调用499
|
||||
country_event = {
|
||||
id = graygoo.499
|
||||
}
|
||||
#给开局小科技
|
||||
give_technology = {
|
||||
tech = tech_minilaser_gray_1
|
||||
message = no
|
||||
}
|
||||
give_technology = {
|
||||
tech = tech_object_gray_5
|
||||
message = no
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.2.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_event.3
|
||||
title = "graygoo.500.title"
|
||||
@@ -465,7 +517,7 @@ country_event = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
export_trigger_value_to_variable = {
|
||||
trigger = has_skill
|
||||
trigger = has_base_skill
|
||||
variable = rg_gray_level_temp
|
||||
}
|
||||
owner = {
|
||||
@@ -1070,7 +1122,7 @@ planet_event = {
|
||||
}
|
||||
|
||||
immediate = {
|
||||
random_owned_pop = {
|
||||
weighted_random_owned_pop_group = {
|
||||
limit = {
|
||||
is_same_species = owner_species
|
||||
}
|
||||
@@ -1080,18 +1132,26 @@ planet_event = {
|
||||
limit = {
|
||||
exists = event_target:necrophage_pop_species
|
||||
}
|
||||
create_pop = {
|
||||
create_pop_group = {
|
||||
species = event_target:necrophage_pop_species
|
||||
size = 0
|
||||
effect = {
|
||||
save_event_target_as = last_created_pop_group
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
create_pop = {
|
||||
create_pop_group = {
|
||||
species = owner_species
|
||||
size = 0
|
||||
effect = {
|
||||
save_event_target_as = last_created_pop_group
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
last_created_pop = {
|
||||
event_target:last_created_pop_group = {
|
||||
NOT = { ideal_planet_class = root }
|
||||
}
|
||||
NOR = {
|
||||
@@ -1108,27 +1168,33 @@ planet_event = {
|
||||
NOT = { ideal_planet_class = root }
|
||||
}
|
||||
}
|
||||
last_created_pop = {
|
||||
event_target:last_created_pop_group = {
|
||||
modify_species = {
|
||||
ideal_planet_class = root
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
from = {
|
||||
OR = {
|
||||
has_active_tradition = tr_harmony_unity_of_self
|
||||
has_active_tradition = tr_synchronicity_unity_of_mind
|
||||
event_target:last_created_pop_group = {
|
||||
add_pop_amount = local_pop_amount
|
||||
}
|
||||
while = {
|
||||
count = local_pop_amount
|
||||
if = {
|
||||
limit = {
|
||||
from = {
|
||||
OR = {
|
||||
has_active_tradition = tr_harmony_unity_of_self
|
||||
has_active_tradition = tr_synchronicity_unity_of_mind
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
from = {
|
||||
add_monthly_resource_mult = {
|
||||
resource = unity
|
||||
value = 1.5
|
||||
min = 5
|
||||
max = 100
|
||||
from = {
|
||||
add_monthly_resource_mult = {
|
||||
resource = unity
|
||||
value = 1.5
|
||||
min = 5
|
||||
max = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1154,7 +1220,10 @@ planet_event = {
|
||||
level >= 2
|
||||
}
|
||||
}
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_necrophage }
|
||||
while = {
|
||||
count = local_pop_amount
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_nanophage }
|
||||
}
|
||||
}
|
||||
every_country = {
|
||||
limit = {
|
||||
@@ -1167,7 +1236,10 @@ planet_event = {
|
||||
level >= 1 #lower because you'd hear from a friend of a friend
|
||||
}
|
||||
}
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_necrophage_our_species }
|
||||
while = {
|
||||
count = local_pop_amount
|
||||
add_opinion_modifier = { who = FROM modifier = opinion_nanophage_our_species }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1183,10 +1255,15 @@ country_event = { # Memorial Valuts Civic Paragon Level Tick / FROM = Leader
|
||||
|
||||
immediate = {
|
||||
rg_create_gray_planetkiller_testship_2 = yes
|
||||
modify_species = {
|
||||
species = root.species
|
||||
add_trait = rg_machine_maid_trait
|
||||
capital_scope = {
|
||||
every_owned_pop_group = {
|
||||
modify_species = {
|
||||
species = owner_main_species
|
||||
add_trait = rg_machine_maid_trait
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1310,81 +1387,82 @@ country_event = {
|
||||
}
|
||||
|
||||
# 灰色风暴线小灰通讯
|
||||
country_event = {
|
||||
id = rg_event.400
|
||||
title = "TRANSMISSION"
|
||||
trigger = {
|
||||
NOT = {
|
||||
any_playable_country = {
|
||||
has_country_flag = gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
}
|
||||
text = "rg_event.400.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
text = "rg_event.400.b.desc"
|
||||
}
|
||||
diplomatic = yes
|
||||
picture_event_data = {
|
||||
portrait = root.species
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = rg_event.400.a
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_authority = auth_machine_intelligence
|
||||
has_authority = auth_hive_mind
|
||||
}
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.400.b
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.400.c
|
||||
trigger = {
|
||||
has_authority = auth_hive_mind
|
||||
}
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = graygoo.406
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_event.400.d
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = rg_event.401
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# country_event = {
|
||||
# id = rg_event.400
|
||||
# title = "TRANSMISSION"
|
||||
# is_triggered_only = yes
|
||||
# trigger = {
|
||||
# NOT = {
|
||||
# any_playable_country = {
|
||||
# has_country_flag = gray_owner
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# desc = {
|
||||
# trigger = {
|
||||
# NOT = {
|
||||
# is_machine_empire = yes
|
||||
# }
|
||||
# }
|
||||
# text = "rg_event.400.a.desc"
|
||||
# }
|
||||
# desc = {
|
||||
# trigger = {
|
||||
# is_machine_empire = yes
|
||||
# }
|
||||
# text = "rg_event.400.b.desc"
|
||||
# }
|
||||
# diplomatic = yes
|
||||
# picture_event_data = {
|
||||
# portrait = root.species
|
||||
# room = "ethic_spaceship_room"
|
||||
# }
|
||||
#
|
||||
# option = {
|
||||
# name = rg_event.400.a
|
||||
# trigger = {
|
||||
# NOR = {
|
||||
# is_machine_empire = yes
|
||||
# is_hive_empire = yes
|
||||
# }
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = graygoo.406
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# option = {
|
||||
# name = rg_event.400.b
|
||||
# trigger = {
|
||||
# is_machine_empire = yes
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = graygoo.406
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# option = {
|
||||
# name = rg_event.400.c
|
||||
# trigger = {
|
||||
# is_hive_empire = yes
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = graygoo.406
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# option = {
|
||||
# name = rg_event.400.d
|
||||
# hidden_effect = {
|
||||
# country_event = {
|
||||
# id = rg_event.401
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
|
||||
country_event = {
|
||||
id = rg_event.401
|
||||
|
||||
@@ -7,14 +7,14 @@ country_event = {
|
||||
desc = {
|
||||
trigger = {
|
||||
NOT = {
|
||||
has_authority = auth_machine_intelligence
|
||||
is_machine_empire = yes
|
||||
}
|
||||
}
|
||||
text = "graygoo.402.a.desc"
|
||||
}
|
||||
desc = {
|
||||
trigger = {
|
||||
has_authority = auth_machine_intelligence
|
||||
is_machine_empire = yes
|
||||
}
|
||||
text = "graygoo.402.b.desc"
|
||||
}
|
||||
|
||||
@@ -27,11 +27,9 @@ country_event = {
|
||||
}
|
||||
}
|
||||
capital_scope = {
|
||||
while = {
|
||||
count = 5
|
||||
create_pop = {
|
||||
species = event_target:rg_maid_species
|
||||
}
|
||||
create_pop_group = {
|
||||
species = event_target:rg_maid_species
|
||||
size = 5
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,31 +42,6 @@ planet_event = {
|
||||
}
|
||||
set_update_modifiers_batch = end
|
||||
}
|
||||
} option = {
|
||||
trigger = { has_civic = civic_AG_gray_master }
|
||||
name = AG_dooropen_master.option
|
||||
if = {
|
||||
limit = {
|
||||
any_country = {
|
||||
has_civic = civic_AG_gray
|
||||
}
|
||||
}
|
||||
#do nothing
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
NOT = {
|
||||
any_country = {
|
||||
has_civic = civic_AG_gray
|
||||
}
|
||||
}
|
||||
has_global_flag = has_rg_mod
|
||||
}
|
||||
force_remove_civic = civic_AG_gray_master
|
||||
}
|
||||
else = {
|
||||
country_event = { id = graygoo.499 }
|
||||
}
|
||||
}
|
||||
|
||||
# Cracked
|
||||
|
||||
@@ -262,11 +262,11 @@ country_event = {
|
||||
NOR = {
|
||||
free_jobs_of_type = {
|
||||
job = mortal_initiate
|
||||
value >= 1
|
||||
value >= 100
|
||||
}
|
||||
free_jobs_of_type = {
|
||||
category = bio_trophy
|
||||
value >= 1
|
||||
value >= 100
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -298,11 +298,11 @@ country_event = {
|
||||
NOR = {
|
||||
free_jobs_of_type = {
|
||||
job = mortal_initiate
|
||||
value >= 1
|
||||
value >= 100
|
||||
}
|
||||
free_jobs_of_type = {
|
||||
category = bio_trophy
|
||||
value >= 1
|
||||
value >= 100
|
||||
}
|
||||
}
|
||||
# exists = event_target:rg_gray_habitat_target
|
||||
@@ -374,7 +374,7 @@ planet_event = {
|
||||
}
|
||||
immediate = {
|
||||
set_variable = {
|
||||
which = num_pops
|
||||
which = pop_amount
|
||||
value = value:num_free_virtual_jobs
|
||||
}
|
||||
# Create pops for every free job
|
||||
@@ -387,8 +387,8 @@ planet_event = {
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = num_pops
|
||||
create_pop = {
|
||||
count = pop_amount
|
||||
create_pop_group = {
|
||||
species = event_target:rg_owner_main_maid_species
|
||||
}
|
||||
}
|
||||
@@ -411,8 +411,8 @@ planet_event = {
|
||||
}
|
||||
}
|
||||
while = {
|
||||
count = num_pops
|
||||
create_pop = {
|
||||
count = pop_amount
|
||||
create_pop_group = {
|
||||
species = event_target:rg_maid_species
|
||||
}
|
||||
}
|
||||
@@ -421,15 +421,18 @@ planet_event = {
|
||||
# Kill pops generated in excess (e.g. from forbidden jobs)
|
||||
if = {
|
||||
limit = {
|
||||
any_owned_pop = {
|
||||
any_owned_pop_group = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
}
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
kill_pop = yes
|
||||
kill_pop_group = {
|
||||
pop_group = this
|
||||
percentage = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -445,18 +448,21 @@ country_event = {
|
||||
trigger = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
event_target:rg_gray_habitat_target = {
|
||||
any_owned_pop = {
|
||||
any_owned_pop_group = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
event_target:rg_gray_habitat_target = {
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
kill_pop = yes
|
||||
kill_pop_group = {
|
||||
pop_group = this
|
||||
percentage = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -476,16 +482,19 @@ planet_event = {
|
||||
owner = {
|
||||
RG_gray_harbitat_active_trigger = yes
|
||||
}
|
||||
any_owned_pop = {
|
||||
any_owned_pop_group = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
every_owned_pop = {
|
||||
every_owned_pop_group = {
|
||||
limit = {
|
||||
is_unemployed = yes
|
||||
}
|
||||
kill_pop = yes
|
||||
kill_pop_group = {
|
||||
pop_group = this
|
||||
percentage = 1 # 100% of Unemployed Pops
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -621,7 +621,10 @@ country_event = {
|
||||
has_leader_flag = rg_fake_dragon
|
||||
}
|
||||
remove_trait = RG_leader_trait_admiral_timed_life
|
||||
add_trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
add_trait = {
|
||||
trait = RG_leader_trait_admiral_born_tobe_dragon
|
||||
show_message = no
|
||||
}
|
||||
set_leader_flag = rg_fake_dragon_reborn
|
||||
set_age = 0
|
||||
}
|
||||
@@ -634,795 +637,4 @@ country_event = {
|
||||
id = rg_story.21
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.21
|
||||
title = "rg_story.21.title"
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
}
|
||||
picture = GFX_evt_space_dragon
|
||||
show_sound = evn_fc_observation
|
||||
desc = {
|
||||
text = "rg_story.21.desc"
|
||||
}
|
||||
option = {
|
||||
name = rg_story.21.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
# 龙噶了把所有卡住的的模拟龙扫描事件中止
|
||||
country_event = {
|
||||
id = rg_story.22
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
from = {
|
||||
is_country_type = guardian_dragon
|
||||
NOR = {
|
||||
has_country_flag = rubricator_dragon_country
|
||||
has_country_flag = here_be_the_dragon
|
||||
}
|
||||
}
|
||||
#fromfromfrom = {
|
||||
# has_fleet_flag = dragon_fleet
|
||||
#}
|
||||
}
|
||||
immediate = {
|
||||
every_country = {
|
||||
limit = {
|
||||
has_special_project = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
abort_special_project = {
|
||||
type = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 开始改造
|
||||
country_event = {
|
||||
id = rg_story.23
|
||||
title = rg_story.23.title
|
||||
desc = rg_story.23.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
alloys = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.24
|
||||
title = rg_story.24.title
|
||||
desc = rg_story.24.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.25
|
||||
title = rg_story.25.title
|
||||
desc = rg_story.25.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 5000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 5000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_mod1_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.26
|
||||
title = rg_story.26.title
|
||||
desc = rg_story.26.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_4_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.b
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.27
|
||||
title = rg_story.27.title
|
||||
desc = rg_story.27.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.a
|
||||
default_hide_option = yes
|
||||
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.28
|
||||
title = rg_story.28.title
|
||||
desc = rg_story.28.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD1
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.28.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.29
|
||||
title = rg_story.29.title
|
||||
desc = rg_story.29.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.29.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.30
|
||||
title = rg_story.30.title
|
||||
desc = rg_story.30.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage1_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.31
|
||||
title = rg_story.31.title
|
||||
desc = rg_story.31.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 150
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
nanites = -150
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.32
|
||||
title = rg_story.32.title
|
||||
desc = rg_story.32.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.32.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.33
|
||||
title = rg_story.33.title
|
||||
desc = rg_story.33.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage4_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.34
|
||||
title = rg_story.34.title
|
||||
desc = rg_story.34.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.35
|
||||
title = rg_story.35.title
|
||||
desc = rg_story.35.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.36
|
||||
title = rg_story.36.title
|
||||
desc = rg_story.36.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 4000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = minerals
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_7_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.37
|
||||
title = rg_story.37.title
|
||||
desc = rg_story.37.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = consumer_goods
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
consumer_goods = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_8_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.38
|
||||
title = rg_story.38.title
|
||||
desc = rg_story.38.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_9_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.39
|
||||
title = rg_story.39.title
|
||||
desc = rg_story.39.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_10_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.40
|
||||
title = rg_story.40.title
|
||||
desc = rg_story.40.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_11_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.41
|
||||
title = rg_story.41.title
|
||||
desc = rg_story.41.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD2
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.41.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.42
|
||||
title = rg_story.42.title
|
||||
desc = rg_story.42.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.42.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.43
|
||||
title = rg_story.43.title
|
||||
desc = rg_story.43.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD3
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.43.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
792
events/RG_story_event2.txt
Normal file
792
events/RG_story_event2.txt
Normal file
@@ -0,0 +1,792 @@
|
||||
namespace = rg_story
|
||||
|
||||
country_event = {
|
||||
id = rg_story.21
|
||||
title = "rg_story.21.title"
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
}
|
||||
picture = GFX_evt_space_dragon
|
||||
show_sound = evn_fc_observation
|
||||
desc = {
|
||||
text = "rg_story.21.desc"
|
||||
}
|
||||
option = {
|
||||
name = rg_story.21.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
# 龙噶了把所有卡住的的模拟龙扫描事件中止
|
||||
country_event = {
|
||||
id = rg_story.22
|
||||
hide_window = yes
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
from = {
|
||||
is_country_type = guardian_dragon
|
||||
NOR = {
|
||||
has_country_flag = rubricator_dragon_country
|
||||
has_country_flag = here_be_the_dragon
|
||||
}
|
||||
}
|
||||
#fromfromfrom = {
|
||||
# has_fleet_flag = dragon_fleet
|
||||
#}
|
||||
}
|
||||
immediate = {
|
||||
every_country = {
|
||||
limit = {
|
||||
has_special_project = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
abort_special_project = {
|
||||
type = RG_FAKE_DRAGON_SCAN_PROJECT
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# 开始改造
|
||||
country_event = {
|
||||
id = rg_story.23
|
||||
title = rg_story.23.title
|
||||
desc = rg_story.23.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.23.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
alloys = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_1_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.24
|
||||
title = rg_story.24.title
|
||||
desc = rg_story.24.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.24.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.25
|
||||
title = rg_story.25.title
|
||||
desc = rg_story.25.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_3_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.25.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 5000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 5000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_mod1_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.26
|
||||
title = rg_story.26.title
|
||||
desc = rg_story.26.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_4_booster
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.26.b
|
||||
add_resource = {
|
||||
energy = -5000
|
||||
alloys = -5000
|
||||
}
|
||||
rg_create_gray_planetkiller_testship_1 = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.27
|
||||
title = rg_story.27.title
|
||||
desc = rg_story.27.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.a
|
||||
default_hide_option = yes
|
||||
|
||||
}
|
||||
option = {
|
||||
name = rg_story.27.b
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.28
|
||||
title = rg_story.28.title
|
||||
desc = rg_story.28.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD1
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.28.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod1
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
set_situation_flag = situation_rg_gray_mod1_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.29
|
||||
title = rg_story.29.title
|
||||
desc = rg_story.29.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_2
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.29.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.30
|
||||
title = rg_story.30.title
|
||||
desc = rg_story.30.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.30.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage1_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.31
|
||||
title = rg_story.31.title
|
||||
desc = rg_story.31.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.31.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 150
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
nanites = -150
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_2_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.32
|
||||
title = rg_story.32.title
|
||||
desc = rg_story.32.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.32.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.33
|
||||
title = rg_story.33.title
|
||||
desc = rg_story.33.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.33.b
|
||||
enable_special_project = {
|
||||
name = rg_gray_mod2_stage4_project
|
||||
# location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.34
|
||||
title = rg_story.34.title
|
||||
desc = rg_story.34.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.34.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_5_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.35
|
||||
title = rg_story.35.title
|
||||
desc = rg_story.35.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.35.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_6_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.36
|
||||
title = rg_story.36.title
|
||||
desc = rg_story.36.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.36.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 4000
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = minerals
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_7_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.37
|
||||
title = rg_story.37.title
|
||||
desc = rg_story.37.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.37.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = consumer_goods
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
consumer_goods = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_8_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.38
|
||||
title = rg_story.38.title
|
||||
desc = rg_story.38.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.38.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 1500
|
||||
}
|
||||
resource_stockpile_compare = {
|
||||
resource = energy
|
||||
value >= 1500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -1500
|
||||
}
|
||||
add_resource = {
|
||||
energy = -1500
|
||||
}
|
||||
rg_create_gray_mod1_testship_2 = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_9_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.39
|
||||
title = rg_story.39.title
|
||||
desc = rg_story.39.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.39.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = alloys
|
||||
value >= 3000
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -3000
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_10_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.40
|
||||
title = rg_story.40.title
|
||||
desc = rg_story.40.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
option = {
|
||||
name = rg_story.40.b
|
||||
allow = {
|
||||
resource_stockpile_compare = {
|
||||
resource = nanites
|
||||
value >= 500
|
||||
}
|
||||
}
|
||||
add_resource = {
|
||||
alloys = -500
|
||||
}
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_flag = situation_rg_gray_mod2_stage_11_booster
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.41
|
||||
title = rg_story.41.title
|
||||
desc = rg_story.41.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD2
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.41.a
|
||||
default_hide_option = yes
|
||||
random_situation = {
|
||||
limit = {
|
||||
is_situation_type = situation_rg_gray_mod2
|
||||
}
|
||||
set_situation_locked = yes
|
||||
set_situation_flag = locked
|
||||
set_situation_flag = rg_stage6_locked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.42
|
||||
title = rg_story.42.title
|
||||
desc = rg_story.42.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
}
|
||||
option = {
|
||||
name = rg_story.42.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_story.43
|
||||
title = rg_story.43.title
|
||||
desc = rg_story.43.desc
|
||||
picture = GFX_evt_gray_goo_ships
|
||||
show_sound = event_radio_chatter
|
||||
is_triggered_only = yes
|
||||
trigger = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
has_country_flag = rg_gray_level_3
|
||||
}
|
||||
}
|
||||
immediate = {
|
||||
enable_special_project = {
|
||||
name = RG_GRAY_MOD3
|
||||
location = event_target:gray_owner_capital_starbase
|
||||
owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = rg_story.43.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
@@ -1,143 +0,0 @@
|
||||
namespace = rg_graygoo
|
||||
# 舰R启用兼容用事件
|
||||
# Main Menu (Initial)
|
||||
country_event = {
|
||||
id = rg_graygoo.500
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.500.a.desc"
|
||||
desc = "graygoo.500.b.desc"
|
||||
desc = "graygoo.500.c.desc"
|
||||
desc = "graygoo.500.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.500
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Governor)
|
||||
country_event = {
|
||||
id = rg_graygoo.501
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.501.a.desc"
|
||||
desc = "graygoo.501.b.desc"
|
||||
desc = "graygoo.501.c.desc"
|
||||
desc = "graygoo.501.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.501
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Warship)
|
||||
country_event = {
|
||||
id = rg_graygoo.502
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.502.a.desc"
|
||||
desc = "graygoo.502.b.desc"
|
||||
desc = "graygoo.502.c.desc"
|
||||
desc = "graygoo.502.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.502
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Army)
|
||||
country_event = {
|
||||
id = rg_graygoo.503
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.503.a.desc"
|
||||
desc = "graygoo.503.b.desc"
|
||||
desc = "graygoo.503.c.desc"
|
||||
desc = "graygoo.503.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.503
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (Gray Reforming)
|
||||
country_event = {
|
||||
id = rg_graygoo.504
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.504.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.504
|
||||
}
|
||||
}
|
||||
|
||||
# Main Menu (const)
|
||||
country_event = {
|
||||
id = rg_graygoo.505
|
||||
title = "graygoo.500.title"
|
||||
desc = "graygoo.505.a.desc"
|
||||
desc = "graygoo.505.b.desc"
|
||||
desc = "graygoo.505.c.desc"
|
||||
desc = "graygoo.505.d.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.505
|
||||
}
|
||||
}
|
||||
|
||||
# help Menu (Initial)
|
||||
country_event = {
|
||||
id = rg_graygoo.4
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_graygoo.4.a.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.4
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_graygoo.5
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_event.5.a.desc"
|
||||
desc = "rg_event.5.b.desc"
|
||||
desc = "rg_event.5.c.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.5
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg_graygoo.6
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg_event.6.a.desc"
|
||||
desc = "rg_event.6.b.desc"
|
||||
diplomatic = yes
|
||||
custom_gui = wg_gray_new_commu_window
|
||||
custom_gui_option = wg_new_commu_option
|
||||
is_triggered_only = yes
|
||||
inline_script = {
|
||||
script = events/rg_graygoo/rg_graygoo.6
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
namespace = wg_affection
|
||||
|
||||
# 3.9引用空事件崩溃问题占位
|
||||
# 3.10已弃用
|
||||
# country_event = {
|
||||
# id = wg_affection.30000
|
||||
# title = wg_affection.30000.name
|
||||
# desc = wg_affection.30000.desc
|
||||
# is_triggered_only = yes
|
||||
# diplomatic = yes
|
||||
# show_sound = event_wg_wedding
|
||||
# custom_gui = wg_gray_commu_window
|
||||
# custom_gui_option = wg_gray_commu_option
|
||||
#
|
||||
# immediate = {
|
||||
# set_country_flag = married_gray
|
||||
# }
|
||||
#
|
||||
# option = {
|
||||
# name = wg_affection.30000.a
|
||||
# response_text = wg_affection.30000.response
|
||||
# change_variable = { which = rankpts value = 2 }
|
||||
# }
|
||||
# }
|
||||
@@ -118,3 +118,9 @@
|
||||
|
||||
rg_gray_mod2_stage4_project:0 "$rg_gray_mod2_stage1_project$"
|
||||
rg_gray_mod2_stage4_project_desc:0 "$rg_gray_mod2_stage1_project_desc$"
|
||||
|
||||
opinion_nanophage: "神秘失踪"
|
||||
opinion_nanophage_our_species: "纳米同化我们的物种"
|
||||
|
||||
MESSAGE_RG_GRAY_GOO_LEADER_CHAT_TITLE:"小灰"
|
||||
MESSAGE_TYPE_RG_GRAY_GOO_LEADER_CHAT:"小灰的悄悄话"
|
||||
|
||||
@@ -14,30 +14,43 @@
|
||||
district_rg_farming: "农业区段"
|
||||
district_rg_farming_plural: "农业区段"
|
||||
district_rg_farming_desc: "无垠的农田之海充斥着这个区段,其中种满了大量的食物。"
|
||||
district_rg_generator: "发电区段"
|
||||
district_rg_generator_plural: "发电区段"
|
||||
district_rg_generator_desc: "反应堆填满了这个区段,专注于生产能量。"
|
||||
district_rg_nanites: "纳米区段"
|
||||
district_rg_nanites_plural: "纳米区段"
|
||||
district_rg_nanites_desc: "纳米机器复制仪填满了这个区段,目标是生产尽可能多的纳米机器人。"
|
||||
district_rg_generator: "纳米复制区段"
|
||||
district_rg_generator_plural: "纳米复制区段"
|
||||
district_rg_generator_desc: "纳米机器复制仪填满了这个区段,专注于生产基础资源。"
|
||||
district_rg_nanites: "纳米铸造区段"
|
||||
district_rg_nanites_plural: "纳米铸造区段"
|
||||
district_rg_nanites_desc: "纳米机器复制仪填满了这个区段,目标是生产尽可能多的纳米机器人与合金。"
|
||||
district_rg_mining: "采矿区段"
|
||||
district_rg_mining_plural: "采矿区段"
|
||||
district_rg_mining_desc: "采矿无人机集群填满了这个区段,专注于从附近星球上采集有用的矿物。"
|
||||
district_rg_science: "研究区段"
|
||||
district_rg_science_plural: "研究区段"
|
||||
district_rg_science_desc: "这个区段充满了各类研究设施。"
|
||||
district_rg_science: "纳米科研区段"
|
||||
district_rg_science_plural: "纳米科研区段"
|
||||
district_rg_science_desc: "这个区段充满了住房与各类研究设施。"
|
||||
district_rg_commercial: "商业区段"
|
||||
district_rg_commercial_plural: "商业区段"
|
||||
district_rg_commercial_desc: "这个区段充斥着专门用于商业的民用工厂和设施。"
|
||||
district_rg_city: "城市区段"
|
||||
district_rg_city_plural: "城市区段"
|
||||
district_rg_city: "纳米居住区段"
|
||||
district_rg_city_plural: "纳米居住区段"
|
||||
district_rg_city_desc: "这个区段充满了城市中心,这些城市中心提供大量的住房和职员的办公场所。"
|
||||
district_rg_hive: "蜂巢区段"
|
||||
district_rg_hive_plural: "蜂巢区段"
|
||||
district_rg_hive: "纳米蜂巢区段"
|
||||
district_rg_hive_plural: "纳米蜂巢区段"
|
||||
district_rg_hive_desc: "高耸的尖塔布满这个区段,当子个体不在工作时,就会集结于此摄取营养素。"
|
||||
district_rg_nexus: "中枢区段"
|
||||
district_rg_nexus_plural: "中枢区段"
|
||||
district_rg_nexus: "纳米中枢区段"
|
||||
district_rg_nexus_plural: "纳米中枢区段"
|
||||
district_rg_nexus_desc: "高效的区划填满了这个区段,无人机部署作业前,在这些集中区划中接受整修服务。"
|
||||
district_rg_industrial: "工业区段"
|
||||
district_rg_industrial_plural: "工业区段"
|
||||
district_rg_industrial_desc: "这个区段中遍布着叮当作响的工厂与强劲的机械,为帝国提供了有力的工业基础。"
|
||||
district_rg_industrial: "纳米铸造区段"
|
||||
district_rg_industrial_plural: "纳米铸造区段"
|
||||
district_rg_industrial_desc: "这个区段中遍布着叮当作响的工厂与强劲的机械,为帝国提供了有力的工业基础。"
|
||||
|
||||
zone_rg_city_housing:0 "纳米居住特化"
|
||||
zone_rg_city_housing_desc:0 "使用零素方钢和纳米物质,房屋就像凭空出现一样相互堆叠。"
|
||||
zone_rg_city_housing_plural:0 "纳米居住特化"
|
||||
zone_rg_city_foundry:0 "纳米复制特化"
|
||||
zone_rg_city_foundry_desc:0 "使用先进的零素方钢和膨胀螺栓堆叠技术,这些凭空增加的复制仪专注于生产基础资源。"
|
||||
zone_rg_city_foundry_plural:0 "纳米复制特化"
|
||||
zone_rg_city_science:0 "纳米研发特化"
|
||||
zone_rg_city_science_desc:0 "通过缩减研究人员宿舍空间,我们的科研设备数量得以增加。"
|
||||
zone_rg_city_science_plural:0 "纳米研发特化"
|
||||
zone_rg_city_alloys:0 "纳米铸造特化"
|
||||
zone_rg_city_alloys_desc:0 "使用先进的零素方钢和膨胀螺栓堆叠技术,这些凭空增加的复制仪目标是生产尽可能多的纳米机器人与合金。"
|
||||
zone_rg_city_alloys_plural:0 "纳米铸造特化"
|
||||
@@ -1,13 +1,20 @@
|
||||
{
|
||||
"folders": [
|
||||
{
|
||||
"path": "."
|
||||
"name": "playasgray",
|
||||
"path": "../playasgray"
|
||||
},
|
||||
{
|
||||
"name": "Stellaris",
|
||||
"path": "../../../../../../../Steam/steamapps/common/Stellaris"
|
||||
},
|
||||
{
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990"
|
||||
"name": "2293827000",
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990/2293827000"
|
||||
},
|
||||
{
|
||||
"name": "3412303559",
|
||||
"path": "../../../../../../../Steam/steamapps/workshop/content/281990/3412303559"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user