origin
							
								
								
									
										26
									
								
								.plastic/plastic.branchexplorer
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,26 @@
 | 
				
			|||||||
 | 
					[Default]
 | 
				
			||||||
 | 
					display.changestats.visible=false
 | 
				
			||||||
 | 
					display.navigator.visible=false
 | 
				
			||||||
 | 
					display.options.branch_level_filter=-1
 | 
				
			||||||
 | 
					display.options.changeset_color=1
 | 
				
			||||||
 | 
					display.options.dag_mergelinks=false
 | 
				
			||||||
 | 
					display.options.draw_branches=true
 | 
				
			||||||
 | 
					display.options.draw_crossbranch_changeset_links=true
 | 
				
			||||||
 | 
					display.options.draw_labels=true
 | 
				
			||||||
 | 
					display.options.draw_merge_links=true
 | 
				
			||||||
 | 
					display.options.draw_only_relevant_changesets=false
 | 
				
			||||||
 | 
					display.options.draw_taskinfo=false
 | 
				
			||||||
 | 
					display.options.end_date=637792703990000000
 | 
				
			||||||
 | 
					display.options.end_date_enablement=false
 | 
				
			||||||
 | 
					display.options.full_branch_names=true
 | 
				
			||||||
 | 
					display.options.layout_mode=0
 | 
				
			||||||
 | 
					display.options.show_excluded_replication_sources=false
 | 
				
			||||||
 | 
					display.options.show_parent_to_child_arrows=false
 | 
				
			||||||
 | 
					display.options.start_date=637776288000000000
 | 
				
			||||||
 | 
					display.options.timesince=OneMonthAgo
 | 
				
			||||||
 | 
					display.optionspanel.visible=false
 | 
				
			||||||
 | 
					display.optionspanel.visibletabindex=0
 | 
				
			||||||
 | 
					display.properties.legend=false
 | 
				
			||||||
 | 
					display.properties.zoom=0.9
 | 
				
			||||||
 | 
					filters.conditional.numrules=0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										4
									
								
								.plastic/plastic.selector
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,4 @@
 | 
				
			|||||||
 | 
					repository "default@local"
 | 
				
			||||||
 | 
					  path "/"
 | 
				
			||||||
 | 
					    br "/main"
 | 
				
			||||||
 | 
					    co "/main"
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								.plastic/plastic.wktree
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										2
									
								
								.plastic/plastic.workspace
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,2 @@
 | 
				
			|||||||
 | 
					yukitsuki
 | 
				
			||||||
 | 
					b4203bca-b0fb-4af7-b31b-5fc7a8066ff4
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								.vs/slnx.sqlite
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										15
									
								
								data/BaseObjects/AttributeModifier.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,15 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
						<Tags />
 | 
				
			||||||
 | 
					<!--  英雄初始属性-->
 | 
				
			||||||
 | 
							<AttributeModifier
 | 
				
			||||||
 | 
							id="AttributeModifier_NOT_KNOCKBACK"
 | 
				
			||||||
 | 
							Category="NONE"	
 | 
				
			||||||
 | 
							StackingLimit="1"
 | 
				
			||||||
 | 
							ObjectStatusToSet="HERO_INFANTRY  NO_BRIBE IMMUNE_TO_BARK"			
 | 
				
			||||||
 | 
							Duration="0s">
 | 
				
			||||||
 | 
							<Modifier Type="RESIST_KNOCKBACK" Value="999999%"/>				
 | 
				
			||||||
 | 
						</AttributeModifier>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										102
									
								
								data/BaseObjects/BaseCivilian.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,102 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"  xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="ART:ShadowI.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="BaseObject.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseCivilian"
 | 
				
			||||||
 | 
							inheritFrom="BaseObject" 
 | 
				
			||||||
 | 
							Side="Civilian"
 | 
				
			||||||
 | 
							EditorSorting="UNIT"
 | 
				
			||||||
 | 
							RadarPriority="UNIT"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							ProductionQueueType="INFANTRY"
 | 
				
			||||||
 | 
							UnitCategory="INFANTRY"
 | 
				
			||||||
 | 
							WeaponCategory="GUN"
 | 
				
			||||||
 | 
							TransportSlotCount="0"
 | 
				
			||||||
 | 
							CommandSet="EmptyCommandSet"
 | 
				
			||||||
 | 
							KindOf="NO_COLLIDE NOT_AUTOACQUIRABLE UNATTACKABLE CIVILIAN_UNIT MOVE_FOR_NOONE"
 | 
				
			||||||
 | 
							CampnessValue="=$CAMPNESS_TECH_BUILDING"	>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor"
 | 
				
			||||||
 | 
								DamageFX="InfantryDamageFX" />
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								Locomotor="HumanLocomotor"
 | 
				
			||||||
 | 
								Condition="NORMAL"
 | 
				
			||||||
 | 
								Speed="17.0" />
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								Locomotor="HumanLocomotor"
 | 
				
			||||||
 | 
								Condition="PANIC"
 | 
				
			||||||
 | 
								Speed="75.0" />
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<Physics
 | 
				
			||||||
 | 
									id="ModuleTag_Physics" />
 | 
				
			||||||
 | 
								<!-- Civilians aren't allowed to be seen dying 
 | 
				
			||||||
 | 
								<SlowDeath
 | 
				
			||||||
 | 
									id="ModuleTag_Death"
 | 
				
			||||||
 | 
									SinkDelay="3s"
 | 
				
			||||||
 | 
									SinkRate="2.4"
 | 
				
			||||||
 | 
									DestructionDelay="8s">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</SlowDeath>
 | 
				
			||||||
 | 
								-->
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_DestroyDie">
 | 
				
			||||||
 | 
									<DieMuxData DeathTypes="ALL"/>
 | 
				
			||||||
 | 
								</DestroyDie>
 | 
				
			||||||
 | 
								<AttributeModifierPoolUpdate 
 | 
				
			||||||
 | 
									id="DefaultAttributeModifierPoolUpdate"/>
 | 
				
			||||||
 | 
								<SquishCollide
 | 
				
			||||||
 | 
									id ="DefaultSquishCollide"/>
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<AI>
 | 
				
			||||||
 | 
								<AnimalAIUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AI"
 | 
				
			||||||
 | 
									AutoAcquireEnemiesWhenIdle="NO"
 | 
				
			||||||
 | 
									FleeRadius="300"
 | 
				
			||||||
 | 
									InitialFleeBlindlyRadius="75"
 | 
				
			||||||
 | 
									FleeUpdateTimer="0.8s"
 | 
				
			||||||
 | 
									WanderUpdateTimer="1.0s"
 | 
				
			||||||
 | 
									WanderPercentage="25"
 | 
				
			||||||
 | 
									Radius="30"
 | 
				
			||||||
 | 
									MinDistance="15"
 | 
				
			||||||
 | 
									MaxDistance="50"/>
 | 
				
			||||||
 | 
							</AI>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="DefaultBody"
 | 
				
			||||||
 | 
									MaxHealth="200.0" />
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<Geometry
 | 
				
			||||||
 | 
								IsSmall="true">
 | 
				
			||||||
 | 
								<Shape
 | 
				
			||||||
 | 
									Type="CYLINDER"
 | 
				
			||||||
 | 
									MajorRadius="1.0"
 | 
				
			||||||
 | 
									Height="13.0"/>
 | 
				
			||||||
 | 
							</Geometry>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<ShadowInfo
 | 
				
			||||||
 | 
								Type="DECAL"
 | 
				
			||||||
 | 
								SizeX="14"
 | 
				
			||||||
 | 
								SizeY="14"
 | 
				
			||||||
 | 
								Texture="ShadowI" />
 | 
				
			||||||
 | 
							<VisionInfo
 | 
				
			||||||
 | 
								VisionRange="100"
 | 
				
			||||||
 | 
								ShroudClearingRange="0" />
 | 
				
			||||||
 | 
							<CrusherInfo
 | 
				
			||||||
 | 
								id="id_CrusherInfo"
 | 
				
			||||||
 | 
								CrushableLevel="0" />
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										165
									
								
								data/BaseObjects/BaseExperienceLevelTemplate.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,165 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<!-- 升级设置 -->	
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_Base">
 | 
				
			||||||
 | 
							<LevelUpTintColor r="1.0" g="1.0" b="1.0" />
 | 
				
			||||||
 | 
						</ExperienceLevelTemplate>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_Rank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Base"
 | 
				
			||||||
 | 
							Rank="1" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_Rank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Base"
 | 
				
			||||||
 | 
							ModelConditionState="SPECIAL_CHEERING"
 | 
				
			||||||
 | 
							Rank="2">
 | 
				
			||||||
 | 
							<LevelUpFxList
 | 
				
			||||||
 | 
								FxList="FX_LevelUp01" />
 | 
				
			||||||
 | 
							<Upgrade>Upgrade_Veterancy_VETERAN</Upgrade>
 | 
				
			||||||
 | 
							<AttributeModifier>Unit_Veteran</AttributeModifier>
 | 
				
			||||||
 | 
						</ExperienceLevelTemplate>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_Rank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Base"
 | 
				
			||||||
 | 
							ModelConditionState="SPECIAL_CHEERING"
 | 
				
			||||||
 | 
							Rank="3">
 | 
				
			||||||
 | 
							<LevelUpFxList
 | 
				
			||||||
 | 
								FxList="FX_LevelUp02" />
 | 
				
			||||||
 | 
							<Upgrade>Upgrade_Veterancy_ELITE</Upgrade>
 | 
				
			||||||
 | 
							<AttributeModifier>Unit_Elite</AttributeModifier>
 | 
				
			||||||
 | 
						</ExperienceLevelTemplate>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_Rank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Base"
 | 
				
			||||||
 | 
							ModelConditionState="SPECIAL_CHEERING"
 | 
				
			||||||
 | 
							Rank="4">
 | 
				
			||||||
 | 
							<LevelUpFxList
 | 
				
			||||||
 | 
								FxList="FX_LevelUp03" />
 | 
				
			||||||
 | 
							<Upgrade>Upgrade_Veterancy_HEROIC</Upgrade>
 | 
				
			||||||
 | 
							<AttributeModifier>Unit_Heroic</AttributeModifier>
 | 
				
			||||||
 | 
						</ExperienceLevelTemplate>
 | 
				
			||||||
 | 
						<!-- 升级设置结束 -->	
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<!-- GDI 升级设置 -->	
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_GDIRank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank1" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_GDIRank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank2" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_GDIRank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank3" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_GDIRank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank4" />
 | 
				
			||||||
 | 
						<!-- GDI 升级设置结束 -->	
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<!-- NOD 升级设置 -->
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_NODRank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank1"	/>	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_NODRank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank2" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_NODRank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank3" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_NODRank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank4" />
 | 
				
			||||||
 | 
						<!-- NOD 升级设置结束 -->			
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<!-- 思金 升级设置 -->
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlienRank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank1" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlienRank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank2" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlienRank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank3" />	
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlienRank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank4" />
 | 
				
			||||||
 | 
						<!-- 思金 升级设置结束 -->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<!-- RA3 升级设置 -->
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlliedRank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank1" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlliedRank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank2" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlliedRank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank3" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_AlliedRank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank4" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_SovietRank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank1"	/>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_SovietRank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank2" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_SovietRank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank3" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_SovietRank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank4" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_JapanRank1"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank1" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_JapanRank2"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank2" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_JapanRank3"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank3" />
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<ExperienceLevelTemplate
 | 
				
			||||||
 | 
							id="ExperienceLevel_JapanRank4"
 | 
				
			||||||
 | 
							inheritFrom="ExperienceLevel_Rank4" />	
 | 
				
			||||||
 | 
						<!-- RA3 升级设置结束 -->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseHero/Art/baseHeroLogo.psd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseHero/Art/baseHeroLogo.tga
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 11 MiB  | 
							
								
								
									
										9
									
								
								data/BaseObjects/BaseHero/Art/index.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,9 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
					    <Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   	<Include type="all" source="register.xml"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    </Includes>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										15
									
								
								data/BaseObjects/BaseHero/Art/register.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,15 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Texture id="baseHeroLogo" File="baseHeroLogo.tga" GenerateMipMaps="false" AllowAutomaticResize="false" />
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
						<PackedTextureImage
 | 
				
			||||||
 | 
							id="baseHeroLogo"
 | 
				
			||||||
 | 
							Texture="baseHeroLogo"
 | 
				
			||||||
 | 
							Rotated="false">
 | 
				
			||||||
 | 
							<Dimensions x="128" y="128"/>
 | 
				
			||||||
 | 
							<Coords x="0" y="0"/>
 | 
				
			||||||
 | 
							<TextureDimensions x="128" y="128"/>
 | 
				
			||||||
 | 
						</PackedTextureImage>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										13
									
								
								data/BaseObjects/BaseHero/baseHeroLogo.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,13 @@
 | 
				
			|||||||
 | 
					<ShadowInfo xmlns="uri:ea.com:eala:asset" xmlns:xi="http://www.w3.org/2001/XInclude" 
 | 
				
			||||||
 | 
						Type="ADDITIVE_DECAL"
 | 
				
			||||||
 | 
						SizeX="30"
 | 
				
			||||||
 | 
						SizeY="30"
 | 
				
			||||||
 | 
						OverrideLODVisibility="true"
 | 
				
			||||||
 | 
						MaxHeight="200"
 | 
				
			||||||
 | 
						UseHouseColor="true"
 | 
				
			||||||
 | 
						IsRotatingWithObject="true"
 | 
				
			||||||
 | 
						Texture="baseHeroLogo"/>
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
							
								
								
									
										9
									
								
								data/BaseObjects/BaseHero/index.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,9 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
					    <Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
					     	<Include type="all" source="Art/index.xml"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    </Includes>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										259
									
								
								data/BaseObjects/BaseInfantry.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,259 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"  xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="ART:ShadowI.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="BaseObject.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachuteAllied_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachuteSoviet_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachuteJapan_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_FALL.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_LAND.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_OPEN.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseInfantry"		
 | 
				
			||||||
 | 
							inheritFrom="BaseObject"
 | 
				
			||||||
 | 
							RadarPriority="UNIT"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							ProductionQueueType="INFANTRY"
 | 
				
			||||||
 | 
							HealthBoxHeightOffset="20"
 | 
				
			||||||
 | 
							UnitCategory="INFANTRY"
 | 
				
			||||||
 | 
							CommandPoints="1"
 | 
				
			||||||
 | 
							EvaEventSecondDamageFarFromFirstScanRange="600"
 | 
				
			||||||
 | 
							VoiceSelectUnderFireTimeout="10s"
 | 
				
			||||||
 | 
							VoiceSelectUnderFireDamageTime="3s"
 | 
				
			||||||
 | 
							>
 | 
				
			||||||
 | 
					        <ArmorSet
 | 
				
			||||||
 | 
								Armor="CryoBeamFrozenArmor"
 | 
				
			||||||
 | 
								DamageFX="VehicleDamageFX"
 | 
				
			||||||
 | 
								Conditions="SECONDARY_DAMAGE"
 | 
				
			||||||
 | 
							/>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<AttributeModifierPoolUpdate 
 | 
				
			||||||
 | 
									id="DefaultAttributeModifierPoolUpdate"/>
 | 
				
			||||||
 | 
								<SquishCollide
 | 
				
			||||||
 | 
									id ="DefaultSquishCollide"/>
 | 
				
			||||||
 | 
								<CrushDie
 | 
				
			||||||
 | 
									id="ModuleTAg_CrushDie">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="CRUSHED" />
 | 
				
			||||||
 | 
								</CrushDie>
 | 
				
			||||||
 | 
								<StancesBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_Stance"
 | 
				
			||||||
 | 
									StanceTemplate="Generic" />
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<!-- handles being killed when frozen. -->
 | 
				
			||||||
 | 
						<!--		<FXListBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_FrozenDeathFX">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
										RequiredStatus="UNDER_FROZEN"/>
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onDeath"
 | 
				
			||||||
 | 
										FX="FX_AlliedTankGun" />
 | 
				
			||||||
 | 
								</FXListBehavior>-->
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_FrozenDie">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
										RequiredStatus="UNDER_FROZEN"/>
 | 
				
			||||||
 | 
								</DestroyDie>
 | 
				
			||||||
 | 
					      <CreateObjectDie
 | 
				
			||||||
 | 
									id="ModuleTag_CreateFrozenObjectDie"
 | 
				
			||||||
 | 
									CreationList="InfantryShatter_OCL">
 | 
				
			||||||
 | 
					        <DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
					          RequiredStatus="UNDER_FROZEN"/>
 | 
				
			||||||
 | 
					      </CreateObjectDie>
 | 
				
			||||||
 | 
					      <!-- end of frozen death modules -->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<FXListBehavior
 | 
				
			||||||
 | 
									id="SquishedFXPlayer">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="CRUSHED" />
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onDeath"
 | 
				
			||||||
 | 
										FX="FX_InfantrySquished" />
 | 
				
			||||||
 | 
								</FXListBehavior>
 | 
				
			||||||
 | 
								<FireWeaponWhenDead
 | 
				
			||||||
 | 
									id="ModuleTag_CatalystDeathWeapon"
 | 
				
			||||||
 | 
									InitiallyActive="true"
 | 
				
			||||||
 | 
									DeathWeapon="CatalystInfantryDeathWeapon"
 | 
				
			||||||
 | 
									ContinueToBezierDestination="false"
 | 
				
			||||||
 | 
									UseMyKillerAsWeaponSource="true">
 | 
				
			||||||
 | 
									<DieMuxData DeathTypes="CATALYST" />
 | 
				
			||||||
 | 
								</FireWeaponWhenDead>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
								<AutoHealBehavior
 | 
				
			||||||
 | 
									id="Upgrade_HeroicHeal"
 | 
				
			||||||
 | 
									InitiallyActive="false"
 | 
				
			||||||
 | 
									HealOnlyIfNotInCombat="false"
 | 
				
			||||||
 | 
									HealOnlyIfNotUnderAttack="false"
 | 
				
			||||||
 | 
									StartHealingDelay="1s"
 | 
				
			||||||
 | 
									HealingAmount="1"
 | 
				
			||||||
 | 
									HealingDelay=".5s">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_Veterancy_HEROIC</TriggeredBy>
 | 
				
			||||||
 | 
								</AutoHealBehavior>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<SecondaryDamageTracker
 | 
				
			||||||
 | 
									id="ModuleTag_SecondaryDamageTracker"
 | 
				
			||||||
 | 
									UpdateDuration="1s"
 | 
				
			||||||
 | 
									DissipateAmount="25"
 | 
				
			||||||
 | 
									MaxDamageClampScaler="=$MAX_SECONDARY_DAMAGE_SCALER">
 | 
				
			||||||
 | 
									<Color R="1.0" G="1.0" B="1.75"/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.2"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_02"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.4"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_04"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.6"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_06"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.8"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_08"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="1.0"
 | 
				
			||||||
 | 
										SetUpgradedArmor="true"
 | 
				
			||||||
 | 
										OnEnterDisable="true"
 | 
				
			||||||
 | 
										OnEnterCancelSpecialAbilities="true"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_10"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
								</SecondaryDamageTracker>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<RunOffMapBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_RunOffMapBehavior"				
 | 
				
			||||||
 | 
									RequiresSpecificTrigger="true" 
 | 
				
			||||||
 | 
									RunOffMapWaypointName="RunOffMap"
 | 
				
			||||||
 | 
								/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<LevelUpUpgrade
 | 
				
			||||||
 | 
									id="ModuleTag_LevelUpUpgrade_Veteran"
 | 
				
			||||||
 | 
									LevelCap="4"
 | 
				
			||||||
 | 
									LevelsToGain="1">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_CreationVeterancy_VETERAN</TriggeredBy>
 | 
				
			||||||
 | 
								</LevelUpUpgrade>
 | 
				
			||||||
 | 
								<LevelUpUpgrade
 | 
				
			||||||
 | 
									id="ModuleTag_LevelUpUpgrade_Elite"
 | 
				
			||||||
 | 
									LevelCap="4"
 | 
				
			||||||
 | 
									LevelsToGain="1">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_CreationVeterancy_ELITE</TriggeredBy>
 | 
				
			||||||
 | 
								</LevelUpUpgrade>
 | 
				
			||||||
 | 
								<LevelUpUpgrade
 | 
				
			||||||
 | 
									id="ModuleTag_LevelUpUpgrade_Heroic"
 | 
				
			||||||
 | 
									LevelCap="4"
 | 
				
			||||||
 | 
									LevelsToGain="1">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_CreationVeterancy_HEROIC</TriggeredBy>
 | 
				
			||||||
 | 
								</LevelUpUpgrade>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<SuppressionUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_SuppressionUpdate"
 | 
				
			||||||
 | 
									UpdateDelay="1s"
 | 
				
			||||||
 | 
									Suppressability="50"
 | 
				
			||||||
 | 
									SuppressionDuration="5s"
 | 
				
			||||||
 | 
									AttributeModifierSuppressed="Modifier_Test_Suppression"
 | 
				
			||||||
 | 
									AttributeModifierForceMove="Modifier_Test_Suppression_ForceMove" />
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<!-- for use on objects that don't have Dynamics
 | 
				
			||||||
 | 
									 but that still may fall out of the sky on death 
 | 
				
			||||||
 | 
									 Positive initial velocity means infantry will jump a little before falling -->
 | 
				
			||||||
 | 
								<FreefallUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_FreefallUpdate"
 | 
				
			||||||
 | 
									ModelConditionsToSet="STUNNED_FLAILING"
 | 
				
			||||||
 | 
									InitialVelocity="5"
 | 
				
			||||||
 | 
									Acceleration="1"
 | 
				
			||||||
 | 
									TerminalVelocity="15"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="DefaultBody"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<ClientBehaviors>
 | 
				
			||||||
 | 
								<ModelConditionAudioLoopClientBehavior id="ModuleTag_ShockDeathOverLand">
 | 
				
			||||||
 | 
									<ModelConditionSound Sound="Electro_BoneRattle_Death" RequiredFlags="DYING DEATH_1" ExcludedFlags="OVER_WATER" />
 | 
				
			||||||
 | 
								</ModelConditionAudioLoopClientBehavior>
 | 
				
			||||||
 | 
								<ModelConditionSoundSelectorClientBehavior id="Frozen">
 | 
				
			||||||
 | 
									<Override RequiredFlags="PARALYZED">
 | 
				
			||||||
 | 
										<AudioArrayVoice>
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttack" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackAir" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackAfterMoving" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackGarrisonedStructure" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackStructure" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceCreated" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceDock" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceFear" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceGarrison" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceMove" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackAfterMoving" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceMoveWaterToLand" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceMoveLandToWater" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceRepair" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceRetreatToCastle" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSelect" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSelectBattle" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSelectUnderFire" /> 
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSupply" />
 | 
				
			||||||
 | 
										</AudioArrayVoice>
 | 
				
			||||||
 | 
									</Override>
 | 
				
			||||||
 | 
								</ModelConditionSoundSelectorClientBehavior>
 | 
				
			||||||
 | 
							</ClientBehaviors>
 | 
				
			||||||
 | 
					<!--
 | 
				
			||||||
 | 
							<ClientBehaviors>
 | 
				
			||||||
 | 
								<ModelConditionAudioLoopClientBehavior id="ModuleTag_TurnIntoIceSound">
 | 
				
			||||||
 | 
									<ModelConditionSound Sound="UnitFreeze" RequiredFlags="PARALYZED" />
 | 
				
			||||||
 | 
								</ModelConditionAudioLoopClientBehavior>
 | 
				
			||||||
 | 
							</ClientBehaviors>
 | 
				
			||||||
 | 
					-->
 | 
				
			||||||
 | 
							<EvaEventArray>
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitLost" EvaType="dieOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitConstructionStarted" EvaType="productionStarted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitUnderAttack" EvaType="damagedOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitUnderAttackFromShroudedUnit" EvaType="damagedFromShroudedSourceOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="GenericUnitBeingBurned" EvaType="damagedByFireOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="AllyUnitUnderAttack" EvaType="damagedAlly" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitAmbushed" EvaType="ambushed" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="GenericEnemyUnitSighted" EvaType="enemyObjectSighted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="EnemyStealthUnitDiscovered" EvaType="detectedEnemy" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="NewConstructionOptions" EvaType="availableForProduction" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="BuildOnHold" EvaType="buildOnHold" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="BuildCancelled" EvaType="buildCancelled" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitPromoted" EvaType="promotedOwner" />
 | 
				
			||||||
 | 
							</EvaEventArray>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							<CrusherInfo
 | 
				
			||||||
 | 
								id="id_CrusherInfo"
 | 
				
			||||||
 | 
								CrushableLevel="10" />
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										95
									
								
								data/BaseObjects/BaseInfantryChronoPoint.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,95 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="instance" source="DATA:BaseObjects/BaseInfantry.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseInfantryChronoPoint"
 | 
				
			||||||
 | 
							Side="Allies"
 | 
				
			||||||
 | 
							inheritFrom="BaseInfantry"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							IsTrainable="false"
 | 
				
			||||||
 | 
							KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE NO_COLLIDE SHOW_BEHIND_OCCLUDERS IGNORES_SELECT_ALL"
 | 
				
			||||||
 | 
							EditorName="BaseInfantryChronoPoint"
 | 
				
			||||||
 | 
							SelectPortrait="Portrait_Neutral_MagneticSatellite"
 | 
				
			||||||
 | 
							ButtonImage="Button_PlayerPower_MagneticSatellite1">
 | 
				
			||||||
 | 
							<DisplayName>BaseInfantryChronoPoint</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								id="ModuleTag_Locomotor"
 | 
				
			||||||
 | 
								Locomotor="ChronoPointPointLocomotor"
 | 
				
			||||||
 | 
								Speed="150000" />
 | 
				
			||||||
 | 
							<SkirmishAIInformation
 | 
				
			||||||
 | 
							  DodgeSafetyDistance="300.0">
 | 
				
			||||||
 | 
								<DodgeWithUnits Rule="NONE"
 | 
				
			||||||
 | 
								  Include="VEHICLE">
 | 
				
			||||||
 | 
									<IncludeThing>SovietScoutVehicle</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietHeavyAntiVehicleInfantry</IncludeThing>
 | 
				
			||||||
 | 
								</DodgeWithUnits>
 | 
				
			||||||
 | 
							</SkirmishAIInformation>
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<LifetimeUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_LifetimeUpdate"
 | 
				
			||||||
 | 
									MinLifetime="1.0s"
 | 
				
			||||||
 | 
									MaxLifetime="1.0s" />			
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_Die">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</DestroyDie>	
 | 
				
			||||||
 | 
						      <FXListBehavior id="ModuleTag_FXList">
 | 
				
			||||||
 | 
					        <DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="FADED" />        
 | 
				
			||||||
 | 
					        <Event Index="onDeath" FX="FX_TimeBombChrono" />
 | 
				
			||||||
 | 
					      </FXListBehavior>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<AI>
 | 
				
			||||||
 | 
								<AIUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AI"
 | 
				
			||||||
 | 
									AutoAcquireEnemiesWhenIdle="YES"
 | 
				
			||||||
 | 
									StateMachine="UnitAIStateMachine">
 | 
				
			||||||
 | 
								</AIUpdate>
 | 
				
			||||||
 | 
							</AI>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"
 | 
				
			||||||
 | 
									MaxHealth="9999999.0" />
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<Geometry
 | 
				
			||||||
 | 
								IsSmall="true">
 | 
				
			||||||
 | 
								<Shape
 | 
				
			||||||
 | 
									Type="CYLINDER"
 | 
				
			||||||
 | 
									MajorRadius="1.0"
 | 
				
			||||||
 | 
									Height="1.0"/>
 | 
				
			||||||
 | 
							</Geometry>
 | 
				
			||||||
 | 
							<VisionInfo
 | 
				
			||||||
 | 
								VisionRange="0"
 | 
				
			||||||
 | 
								ShroudClearingRange="0" />
 | 
				
			||||||
 | 
							<ShadowInfo
 | 
				
			||||||
 | 
								Type="NONE" />
 | 
				
			||||||
 | 
							<CrusherInfo
 | 
				
			||||||
 | 
								id="id_CrusherInfo"
 | 
				
			||||||
 | 
								CrushableLevel="0" />
 | 
				
			||||||
 | 
										<EvaEventArray>
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="dieOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="productionStarted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedFromShroudedSourceOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedByFireOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedAlly" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="ambushed" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="enemyObjectSighted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="detectedEnemy" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="availableForProduction" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="buildOnHold" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="buildCancelled" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="promotedOwner" />
 | 
				
			||||||
 | 
							</EvaEventArray>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</GameObject>    
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										59
									
								
								data/BaseObjects/BaseLandChronoPoint.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,59 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="instance" source="DATA:BaseObjects/BaseInfantry.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseLandChronoPoint"
 | 
				
			||||||
 | 
							inheritFrom="BaseInfantry"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							IsTrainable="false"
 | 
				
			||||||
 | 
							KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE PATH_THROUGH_INFANTRY NO_COLLIDE IGNORES_SELECT_ALL"
 | 
				
			||||||
 | 
							EditorName="BaseLandChronoPoint">
 | 
				
			||||||
 | 
							<DisplayName>BaseLandChronoPoint</DisplayName>
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								id="ModuleTag_Locomotor"
 | 
				
			||||||
 | 
								Locomotor="LandChronoPointPointLocomotor"
 | 
				
			||||||
 | 
								Speed="100" />
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<LifetimeUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_LifetimeUpdate"
 | 
				
			||||||
 | 
									MinLifetime="1.0s"
 | 
				
			||||||
 | 
									MaxLifetime="1.0s" 
 | 
				
			||||||
 | 
									DeathType="FADED"/>
 | 
				
			||||||
 | 
					      <FXListBehavior id="ModuleTag_FXList">
 | 
				
			||||||
 | 
					        <DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="FADED" />        
 | 
				
			||||||
 | 
					        <Event Index="onDeath" FX="FX_TimeBombChrono" />
 | 
				
			||||||
 | 
					      </FXListBehavior>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_Die">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</DestroyDie>		
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<AI>
 | 
				
			||||||
 | 
								<AIUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AI"
 | 
				
			||||||
 | 
									AutoAcquireEnemiesWhenIdle="YES"
 | 
				
			||||||
 | 
									StateMachine="UnitAIStateMachine">
 | 
				
			||||||
 | 
									<UnitAITargetChooserData
 | 
				
			||||||
 | 
										RotateToTargetWhenAiming="true"/>
 | 
				
			||||||
 | 
								</AIUpdate>
 | 
				
			||||||
 | 
							</AI>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"
 | 
				
			||||||
 | 
									MaxHealth="9999999.0" />
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<Geometry
 | 
				
			||||||
 | 
								IsSmall="true">
 | 
				
			||||||
 | 
								<Shape
 | 
				
			||||||
 | 
									Type="CYLINDER"
 | 
				
			||||||
 | 
									MajorRadius="1.0"
 | 
				
			||||||
 | 
									Height="1.0"/>
 | 
				
			||||||
 | 
							</Geometry>
 | 
				
			||||||
 | 
						</GameObject>    
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										175
									
								
								data/BaseObjects/BaseLandingPoint/BaseLandingPoint.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,175 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:JUBalloonBomb_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:JUBalloonBomb_FALL.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:JUBalloonBomb_DIE.w3x" />
 | 
				
			||||||
 | 
							<!-- this is the bomb part -->
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:JUBalloonBomb_BOMB.w3x" />
 | 
				
			||||||
 | 
							<Include type="instance" source="DATA:BaseObjects/BaseInfantry.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="w3x/GUDropPod.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="w3x/GUDROPPOD_CTR.w3x" />
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="FXParticleSystemTemplate.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ObjectCreationLists.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:FXBalloonBits.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseLandingPoint"
 | 
				
			||||||
 | 
							KindOf="PRELOAD CAN_CAST_REFLECTIONS"
 | 
				
			||||||
 | 
							Side="Japan"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="0"
 | 
				
			||||||
 | 
							IsTrainable="false"
 | 
				
			||||||
 | 
							EditorName="BaseLandingPoint"
 | 
				
			||||||
 | 
							Description="Desc:BaseLandingPoint"
 | 
				
			||||||
 | 
							TypeDescription="Type:BaseLandingPoint"
 | 
				
			||||||
 | 
							SelectPortrait="Portrait_JapanBalloonBomb"
 | 
				
			||||||
 | 
							ButtonImage="Button_JapanBalloonBomb">
 | 
				
			||||||
 | 
							<DisplayName>NAME:JapanBalloonBombBalloon</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								id="defaultLocomotor" 
 | 
				
			||||||
 | 
								Locomotor="JapanBalloonBombBalloonLocomotor"
 | 
				
			||||||
 | 
								Condition="NORMAL"
 | 
				
			||||||
 | 
								Speed="50.0" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw"
 | 
				
			||||||
 | 
									OkToChangeModelColor="true">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="GUDropPod" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
									<AnimationState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Animation
 | 
				
			||||||
 | 
											AnimationName="GUDropPod"
 | 
				
			||||||
 | 
											AnimationMode="ONCE"
 | 
				
			||||||
 | 
											AnimationBlendTime="0" />
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="NONE"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodDust"
 | 
				
			||||||
 | 
											FollowBone="true" />	
 | 
				
			||||||
 | 
									</AnimationState>		
 | 
				
			||||||
 | 
									<AnimationState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_NORMAL"
 | 
				
			||||||
 | 
										ConditionsYes="DYING"
 | 
				
			||||||
 | 
										Flags="START_FRAME_LAST">
 | 
				
			||||||
 | 
										<Animation
 | 
				
			||||||
 | 
											AnimationName="GUDropPod"
 | 
				
			||||||
 | 
											AnimationMode="MANUAL"
 | 
				
			||||||
 | 
											AnimationBlendTime="0" />
 | 
				
			||||||
 | 
										<Script>
 | 
				
			||||||
 | 
											CurDrawableHideSubObject("UGJump")
 | 
				
			||||||
 | 
											CurDrawableHideSubObject("Door01")
 | 
				
			||||||
 | 
											CurDrawableHideSubObject("Door02")
 | 
				
			||||||
 | 
											CurDrawableHideSubObject("Door03")
 | 
				
			||||||
 | 
										</Script>	
 | 
				
			||||||
 | 
									<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="NONE"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodDust02"
 | 
				
			||||||
 | 
											FollowBone="true" />	
 | 
				
			||||||
 | 
									</AnimationState>
 | 
				
			||||||
 | 
									
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<AttributeModifierPoolUpdate 
 | 
				
			||||||
 | 
									id="DefaultAttributeModifierPoolUpdate"/>
 | 
				
			||||||
 | 
								<!-- make ourselves unattackable during our descent. The duration of the attmod
 | 
				
			||||||
 | 
									should be timed to match the time it would take to land -->
 | 
				
			||||||
 | 
								<!-- Also, don't refresh more than once -->
 | 
				
			||||||
 | 
					<!--			<AttributeModifierAuraUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AttributeModifierAuraUpdate_InitiallyUnattackable"
 | 
				
			||||||
 | 
									InitiallyActive="true"
 | 
				
			||||||
 | 
									RefreshDelay="10000000s"
 | 
				
			||||||
 | 
									AllowSelf="true"
 | 
				
			||||||
 | 
									AttributeModifierName="AttributeModifier_GDIDropPod_InitialUnattackability"
 | 
				
			||||||
 | 
								/>
 | 
				
			||||||
 | 
					-->			<LifetimeUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_LifeTime"
 | 
				
			||||||
 | 
									MinLifetime="5s"
 | 
				
			||||||
 | 
									MaxLifetime="5s"
 | 
				
			||||||
 | 
									DeathType="SUICIDED" />
 | 
				
			||||||
 | 
								<SlowDeath
 | 
				
			||||||
 | 
									id="ModuleTag_Death"
 | 
				
			||||||
 | 
									SinkDelay="3s"
 | 
				
			||||||
 | 
									SinkRate="3.0"
 | 
				
			||||||
 | 
									DestructionDelay="6.0s">
 | 
				
			||||||
 | 
								</SlowDeath>
 | 
				
			||||||
 | 
									  
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_Die">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</DestroyDie>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<Physics
 | 
				
			||||||
 | 
									id="ModuleTag_Physics"
 | 
				
			||||||
 | 
									BounceCount="0" />
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<FXListBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_FXList">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
										ExemptStatus="AIRBORNE_TARGET"/>
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onDeath"
 | 
				
			||||||
 | 
										FX="FX_JapanBalloon" />
 | 
				
			||||||
 | 
								</FXListBehavior>
 | 
				
			||||||
 | 
					<!---->				<CreateObjectDie
 | 
				
			||||||
 | 
									id="ModuleTag_CreatePiece"
 | 
				
			||||||
 | 
									CreationList="OCL_LandingPointPiece" >
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</CreateObjectDie>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<AI>
 | 
				
			||||||
 | 
								<AIUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AIUpdate"
 | 
				
			||||||
 | 
									AutoAcquireEnemiesWhenIdle="NO"
 | 
				
			||||||
 | 
									StateMachine="UnitAIStateMachine"/>
 | 
				
			||||||
 | 
							</AI>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"
 | 
				
			||||||
 | 
									MaxHealth="1000"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<AudioArrayVoice>
 | 
				
			||||||
 | 
								<AudioEntry Sound="JAP_BalloonBomb_VoiceSelect" AudioType="voiceSelect" />
 | 
				
			||||||
 | 
								<AudioEntry Sound="JAP_BalloonBomb_VoiceAttack" AudioType="voiceAttack" />
 | 
				
			||||||
 | 
								<AudioEntry Sound="JAP_BalloonBomb_VoiceMove" AudioType="voiceMove" />
 | 
				
			||||||
 | 
							</AudioArrayVoice>
 | 
				
			||||||
 | 
							<AudioArraySound>
 | 
				
			||||||
 | 
								<AudioEntry Sound="JAP_BalloonBomb_Ambient" AudioType="soundAmbient" />
 | 
				
			||||||
 | 
							</AudioArraySound>
 | 
				
			||||||
 | 
							<VisionInfo
 | 
				
			||||||
 | 
								VisionRange="100"
 | 
				
			||||||
 | 
								ShroudClearingRange="100" />
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										3
									
								
								data/BaseObjects/BaseLandingPoint/FXList.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,3 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										209
									
								
								data/BaseObjects/BaseLandingPoint/FXParticleSystemTemplate.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,209 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<FXParticleSystemTemplate ParticleTexture="FXSmoke01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" Type="GPU_PARTICLE" id="DropPodDust">
 | 
				
			||||||
 | 
							<Lifetime High="30" Low="30"/>
 | 
				
			||||||
 | 
							<BurstCount High="5" Low="5"/>
 | 
				
			||||||
 | 
							<InitialDelay High="30" Low="30"/>
 | 
				
			||||||
 | 
							<Alphas>
 | 
				
			||||||
 | 
								<Alpha Frame="2" High="0.75" Low="0.75" RelativeAge="9"/>
 | 
				
			||||||
 | 
								<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
 | 
				
			||||||
 | 
							</Alphas>
 | 
				
			||||||
 | 
							<Colors>
 | 
				
			||||||
 | 
								<Color Frame="1" RelativeAge="0">
 | 
				
			||||||
 | 
									<Color b="0.823529" g="0.886275" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="2" RelativeAge="11">
 | 
				
			||||||
 | 
									<Color b="0.768627" g="0.85098" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="3" RelativeAge="100">
 | 
				
			||||||
 | 
									<Color b="0.768627" g="0.85098" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
							</Colors>
 | 
				
			||||||
 | 
							<Physics>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<VelocityDamping High="0.85" Low="0.8"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Physics>
 | 
				
			||||||
 | 
							<Draw>
 | 
				
			||||||
 | 
								<Gpu DetailTexture="FXSphereNRM" GeometryType="TWO_CONCENTRIC_QUADS" Shader="GPUParticleLit.fx" SortParticles="true" SpeedMultiplier="1"/>
 | 
				
			||||||
 | 
							</Draw>
 | 
				
			||||||
 | 
							<Volume>
 | 
				
			||||||
 | 
								<Cylinder IsHollow="true" Radius="10">
 | 
				
			||||||
 | 
									<Offset x="0" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Cylinder>
 | 
				
			||||||
 | 
							</Volume>
 | 
				
			||||||
 | 
							<Velocity>
 | 
				
			||||||
 | 
								<Outward>
 | 
				
			||||||
 | 
									<Speed High="8" Low="1"/>
 | 
				
			||||||
 | 
									<OtherSpeed High="2" Low="1"/>
 | 
				
			||||||
 | 
								</Outward>
 | 
				
			||||||
 | 
							</Velocity>
 | 
				
			||||||
 | 
							<Event/>
 | 
				
			||||||
 | 
							<Update>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<SizeRate High="5" Low="5"/>
 | 
				
			||||||
 | 
									<SizeRateDamping High="0.95" Low="0.9"/>
 | 
				
			||||||
 | 
									<AngleZ High="1" Low="-1"/>
 | 
				
			||||||
 | 
									<AngularDampingXY High="1" Low="1"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Update>
 | 
				
			||||||
 | 
						</FXParticleSystemTemplate>
 | 
				
			||||||
 | 
						<FXParticleSystemTemplate ParticleTexture="FXsmokeplume" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="ALPHA" SortLevel="3" Type="GPU_PARTICLE" id="DropPodDust02">
 | 
				
			||||||
 | 
							<Lifetime High="100" Low="75"/>
 | 
				
			||||||
 | 
							<Size High="30" Low="15"/>
 | 
				
			||||||
 | 
							<BurstCount High="2" Low="2"/>
 | 
				
			||||||
 | 
							<InitialDelay High="115" Low="115"/>
 | 
				
			||||||
 | 
							<Alphas>
 | 
				
			||||||
 | 
								<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="9"/>
 | 
				
			||||||
 | 
								<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
 | 
				
			||||||
 | 
							</Alphas>
 | 
				
			||||||
 | 
							<Colors>
 | 
				
			||||||
 | 
								<Color Frame="1" RelativeAge="0">
 | 
				
			||||||
 | 
									<Color b="0.345098" g="0.345098" r="0.345098"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="2" RelativeAge="10">
 | 
				
			||||||
 | 
									<Color b="0.32549" g="0.32549" r="0.32549"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="3" RelativeAge="100">
 | 
				
			||||||
 | 
									<Color b="0.341176" g="0.341176" r="0.341176"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
							</Colors>
 | 
				
			||||||
 | 
							<Physics>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<VelocityDamping High="0.9" Low="0.9"/>
 | 
				
			||||||
 | 
									<DriftVelocity x="0.2" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Physics>
 | 
				
			||||||
 | 
							<Draw>
 | 
				
			||||||
 | 
								<Gpu SpeedMultiplier="1"/>
 | 
				
			||||||
 | 
							</Draw>
 | 
				
			||||||
 | 
							<Volume>
 | 
				
			||||||
 | 
								<Cylinder Radius="15">
 | 
				
			||||||
 | 
									<Offset x="0" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Cylinder>
 | 
				
			||||||
 | 
							</Volume>
 | 
				
			||||||
 | 
							<Velocity>
 | 
				
			||||||
 | 
								<Outward>
 | 
				
			||||||
 | 
									<Speed High="2" Low="-2"/>
 | 
				
			||||||
 | 
									<OtherSpeed High="3" Low="1"/>
 | 
				
			||||||
 | 
								</Outward>
 | 
				
			||||||
 | 
							</Velocity>
 | 
				
			||||||
 | 
							<Event/>
 | 
				
			||||||
 | 
							<Update>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<SizeRate High="0.5" Low="0.25"/>
 | 
				
			||||||
 | 
									<SizeRateDamping High="0.98" Low="0.98"/>
 | 
				
			||||||
 | 
									<AngleZ High="7" Low="0"/>
 | 
				
			||||||
 | 
									<AngularRateZ High="0.01" Low="-0.01"/>
 | 
				
			||||||
 | 
									<AngularDampingXY High="1" Low="1"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Update>
 | 
				
			||||||
 | 
						</FXParticleSystemTemplate>
 | 
				
			||||||
 | 
						<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXSteam" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="DropPodSteam2">
 | 
				
			||||||
 | 
							<Lifetime High="100" Low="50"/>
 | 
				
			||||||
 | 
							<Size High="15" Low="5"/>
 | 
				
			||||||
 | 
							<BurstCount High="6" Low="3"/>
 | 
				
			||||||
 | 
							<Alphas>
 | 
				
			||||||
 | 
								<Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
 | 
				
			||||||
 | 
								<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
 | 
				
			||||||
 | 
							</Alphas>
 | 
				
			||||||
 | 
							<Colors>
 | 
				
			||||||
 | 
								<Color Frame="1" RelativeAge="0">
 | 
				
			||||||
 | 
									<Color b="1" g="1" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="2" RelativeAge="10">
 | 
				
			||||||
 | 
									<Color b="1" g="1" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="3" RelativeAge="100">
 | 
				
			||||||
 | 
									<Color b="1" g="1" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
							</Colors>
 | 
				
			||||||
 | 
							<Wind PingPongEndAngleMin="5.49779"/>
 | 
				
			||||||
 | 
							<Physics>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<VelocityDamping High="0.75" Low="0.5"/>
 | 
				
			||||||
 | 
									<DriftVelocity x="0.1" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Physics>
 | 
				
			||||||
 | 
							<Draw>
 | 
				
			||||||
 | 
								<Gpu SpeedMultiplier="1"/>
 | 
				
			||||||
 | 
							</Draw>
 | 
				
			||||||
 | 
							<Volume>
 | 
				
			||||||
 | 
								<Cylinder>
 | 
				
			||||||
 | 
									<Offset x="0" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Cylinder>
 | 
				
			||||||
 | 
							</Volume>
 | 
				
			||||||
 | 
							<Velocity>
 | 
				
			||||||
 | 
								<Ortho>
 | 
				
			||||||
 | 
									<Position>
 | 
				
			||||||
 | 
										<x High="5" Low="-5"/>
 | 
				
			||||||
 | 
										<y High="5" Low="-5"/>
 | 
				
			||||||
 | 
										<z High="10" Low="5"/>
 | 
				
			||||||
 | 
									</Position>
 | 
				
			||||||
 | 
								</Ortho>
 | 
				
			||||||
 | 
							</Velocity>
 | 
				
			||||||
 | 
							<Event/>
 | 
				
			||||||
 | 
							<Update>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<SizeRate High="15" Low="10"/>
 | 
				
			||||||
 | 
									<SizeRateDamping High="0.8" Low="0.7"/>
 | 
				
			||||||
 | 
									<AngleZ High="7" Low="0"/>
 | 
				
			||||||
 | 
									<AngularRateZ High="0.25" Low="-0.25"/>
 | 
				
			||||||
 | 
									<AngularDampingXY High="1" Low="1"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Update>
 | 
				
			||||||
 | 
						</FXParticleSystemTemplate>
 | 
				
			||||||
 | 
						<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXSteam" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="20" Type="GPU_PARTICLE" id="DropPodSteam">
 | 
				
			||||||
 | 
							<Lifetime High="30" Low="10"/>
 | 
				
			||||||
 | 
							<Size High="5" Low="1"/>
 | 
				
			||||||
 | 
							<BurstCount High="1" Low="1"/>
 | 
				
			||||||
 | 
							<Alphas>
 | 
				
			||||||
 | 
								<Alpha Frame="2" High="1" Low="1" RelativeAge="9"/>
 | 
				
			||||||
 | 
								<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
 | 
				
			||||||
 | 
							</Alphas>
 | 
				
			||||||
 | 
							<Colors>
 | 
				
			||||||
 | 
								<Color Frame="1" RelativeAge="0">
 | 
				
			||||||
 | 
									<Color b="1" g="1" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="2" RelativeAge="10">
 | 
				
			||||||
 | 
									<Color b="1" g="1" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
								<Color Frame="3" RelativeAge="100">
 | 
				
			||||||
 | 
									<Color b="1" g="1" r="1"/>
 | 
				
			||||||
 | 
								</Color>
 | 
				
			||||||
 | 
							</Colors>
 | 
				
			||||||
 | 
							<Wind PingPongEndAngleMin="5.49779"/>
 | 
				
			||||||
 | 
							<Physics>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<VelocityDamping High="0.75" Low="0.5"/>
 | 
				
			||||||
 | 
									<DriftVelocity x="0.1" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Physics>
 | 
				
			||||||
 | 
							<Draw>
 | 
				
			||||||
 | 
								<Gpu SpeedMultiplier="1"/>
 | 
				
			||||||
 | 
							</Draw>
 | 
				
			||||||
 | 
							<Volume>
 | 
				
			||||||
 | 
								<Cylinder>
 | 
				
			||||||
 | 
									<Offset x="0" y="0" z="0"/>
 | 
				
			||||||
 | 
								</Cylinder>
 | 
				
			||||||
 | 
							</Volume>
 | 
				
			||||||
 | 
							<Velocity>
 | 
				
			||||||
 | 
								<Outward>
 | 
				
			||||||
 | 
									<Speed High="0.01" Low="0.01"/>
 | 
				
			||||||
 | 
									<OtherSpeed High="0.01" Low="0.01"/>
 | 
				
			||||||
 | 
								</Outward>
 | 
				
			||||||
 | 
							</Velocity>
 | 
				
			||||||
 | 
							<Event/>
 | 
				
			||||||
 | 
							<Update>
 | 
				
			||||||
 | 
								<Default>
 | 
				
			||||||
 | 
									<SizeRate High="5" Low="3"/>
 | 
				
			||||||
 | 
									<SizeRateDamping High="0.8" Low="0.7"/>
 | 
				
			||||||
 | 
									<AngleZ High="7" Low="0"/>
 | 
				
			||||||
 | 
									<AngularRateZ High="0.25" Low="-0.25"/>
 | 
				
			||||||
 | 
									<AngularDampingXY High="1" Low="1"/>
 | 
				
			||||||
 | 
								</Default>
 | 
				
			||||||
 | 
							</Update>
 | 
				
			||||||
 | 
						</FXParticleSystemTemplate>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										56
									
								
								data/BaseObjects/BaseLandingPoint/GDIDropPod_DR01.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,56 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="w3x/GUDropPod_DR01_CTR.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="DATA:BaseObjects/BaseDebris.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="GDIDropPod_DR01"
 | 
				
			||||||
 | 
							inheritFrom="BaseDebris" 
 | 
				
			||||||
 | 
							EditorName="GDIDropPod_DR01">
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw"
 | 
				
			||||||
 | 
									OkToChangeModelColor="true">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="GUDropPod_DR01" />
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="ROOTTRANSFORM"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodSteam"
 | 
				
			||||||
 | 
											FollowBone="true" />	
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="ROOTTRANSFORM"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodSteam2"
 | 
				
			||||||
 | 
											FollowBone="true" />																		
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<Physics
 | 
				
			||||||
 | 
									id="ModuleTag_Physics"
 | 
				
			||||||
 | 
									TumbleRandomly="true"
 | 
				
			||||||
 | 
									MaxXRotationVelocity="360"
 | 
				
			||||||
 | 
									MaxYRotationVelocity="0"
 | 
				
			||||||
 | 
									MaxZRotationVelocity="360"
 | 
				
			||||||
 | 
									BounceCount="0" 
 | 
				
			||||||
 | 
									KillWhenRestingOnGround="true"/>	
 | 
				
			||||||
 | 
					<!-- 
 | 
				
			||||||
 | 
								<FXListBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_FXList">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onCreate"
 | 
				
			||||||
 | 
										FX="FX_GDIAirVehicleExplode" />
 | 
				
			||||||
 | 
								</FXListBehavior>						
 | 
				
			||||||
 | 
					-->
 | 
				
			||||||
 | 
							</Behaviors>		
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										56
									
								
								data/BaseObjects/BaseLandingPoint/GDIDropPod_DR02.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,56 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="w3x/GUDropPod_DR02_CTR.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="DATA:BaseObjects/BaseDebris.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="GDIDropPod_DR02"
 | 
				
			||||||
 | 
							inheritFrom="BaseDebris" 
 | 
				
			||||||
 | 
							EditorName="GDIDropPod_DR02">
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw"
 | 
				
			||||||
 | 
									OkToChangeModelColor="true">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="GUDropPod_DR02" />
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="ROOTTRANSFORM"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodSteam"
 | 
				
			||||||
 | 
											FollowBone="true" />	
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="ROOTTRANSFORM"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodSteam2"
 | 
				
			||||||
 | 
											FollowBone="true" />																		
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<Physics
 | 
				
			||||||
 | 
									id="ModuleTag_Physics"
 | 
				
			||||||
 | 
									TumbleRandomly="true"
 | 
				
			||||||
 | 
									MaxXRotationVelocity="360"
 | 
				
			||||||
 | 
									MaxYRotationVelocity="0"
 | 
				
			||||||
 | 
									MaxZRotationVelocity="360"
 | 
				
			||||||
 | 
									BounceCount="0" 
 | 
				
			||||||
 | 
									KillWhenRestingOnGround="true" />	
 | 
				
			||||||
 | 
					<!-- 
 | 
				
			||||||
 | 
								<FXListBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_FXList">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onCreate"
 | 
				
			||||||
 | 
										FX="FX_GDIAirVehicleExplode" />
 | 
				
			||||||
 | 
								</FXListBehavior>						
 | 
				
			||||||
 | 
					-->					
 | 
				
			||||||
 | 
							</Behaviors>		
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										59
									
								
								data/BaseObjects/BaseLandingPoint/GDIDropPod_DR03.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,59 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="w3x/GUDropPod_DR03_CTR.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="w3x/HCToBeRemoved.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="DATA:BaseObjects/BaseDebris.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="GDIDropPod_DR03"
 | 
				
			||||||
 | 
							inheritFrom="BaseDebris" 
 | 
				
			||||||
 | 
							EditorName="GDIDropPod_DR03">
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw"
 | 
				
			||||||
 | 
									OkToChangeModelColor="true">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="GUDropPod_DR03" />
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="ROOTTRANSFORM"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodSteam"
 | 
				
			||||||
 | 
											FollowBone="true" />
 | 
				
			||||||
 | 
										<ParticleSysBone
 | 
				
			||||||
 | 
											BoneName="ROOTTRANSFORM"
 | 
				
			||||||
 | 
											FXParticleSystemTemplate="DropPodSteam2"
 | 
				
			||||||
 | 
											FollowBone="true" />																		
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<Physics
 | 
				
			||||||
 | 
									id="ModuleTag_Physics"
 | 
				
			||||||
 | 
									TumbleRandomly="true"
 | 
				
			||||||
 | 
									MaxXRotationVelocity="360"
 | 
				
			||||||
 | 
									MaxYRotationVelocity="0"
 | 
				
			||||||
 | 
									MaxZRotationVelocity="360"
 | 
				
			||||||
 | 
									BounceCount="0" 
 | 
				
			||||||
 | 
									KillWhenRestingOnGround="true" />	
 | 
				
			||||||
 | 
					<!-- 
 | 
				
			||||||
 | 
								<FXListBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_FXList">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onCreate"
 | 
				
			||||||
 | 
										FX="FX_GDIAirVehicleExplode" />
 | 
				
			||||||
 | 
								</FXListBehavior>						
 | 
				
			||||||
 | 
					-->						
 | 
				
			||||||
 | 
							</Behaviors>		
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										75
									
								
								data/BaseObjects/BaseLandingPoint/ObjectCreationLists.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,75 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="GDIDropPod_DR01.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="GDIDropPod_DR02.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="GDIDropPod_DR03.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<ObjectCreationList
 | 
				
			||||||
 | 
							id="OCL_LandingPointPiece">
 | 
				
			||||||
 | 
							<CreateObject
 | 
				
			||||||
 | 
								Options="IGNORE_ALL_OBJECTS"
 | 
				
			||||||
 | 
								Disposition="RANDOM_FORCE"
 | 
				
			||||||
 | 
								MinForceMagnitude="3.0"
 | 
				
			||||||
 | 
								MaxForceMagnitude="8.0"
 | 
				
			||||||
 | 
								DispositionIntensity="5.0"
 | 
				
			||||||
 | 
								OrientationOffset="0.0d"
 | 
				
			||||||
 | 
								MinLifetime="1.0s"
 | 
				
			||||||
 | 
								MaxLifetime="3.s"
 | 
				
			||||||
 | 
								MinForcePitch="30d"
 | 
				
			||||||
 | 
								MaxForcePitch="85d"
 | 
				
			||||||
 | 
								VelocityScale="5.0">
 | 
				
			||||||
 | 
								<Offset
 | 
				
			||||||
 | 
									x="-15.41"
 | 
				
			||||||
 | 
									y="0.0"
 | 
				
			||||||
 | 
									z="18.09"></Offset>
 | 
				
			||||||
 | 
								<CreateObject>GDIDropPod_DR01</CreateObject>
 | 
				
			||||||
 | 
							</CreateObject>
 | 
				
			||||||
 | 
							<CreateObject
 | 
				
			||||||
 | 
								Options="IGNORE_ALL_OBJECTS"
 | 
				
			||||||
 | 
								Disposition="RANDOM_FORCE"
 | 
				
			||||||
 | 
								MinForceMagnitude="3.0"
 | 
				
			||||||
 | 
								MaxForceMagnitude="8.0"
 | 
				
			||||||
 | 
								DispositionIntensity="5.0"
 | 
				
			||||||
 | 
								OrientationOffset="120.0d"
 | 
				
			||||||
 | 
								MinLifetime="1.0s"
 | 
				
			||||||
 | 
								MaxLifetime="3.s"
 | 
				
			||||||
 | 
								MinForcePitch="30d"
 | 
				
			||||||
 | 
								MaxForcePitch="85d"
 | 
				
			||||||
 | 
								VelocityScale="5.0">
 | 
				
			||||||
 | 
								<Offset
 | 
				
			||||||
 | 
									x="7.46"
 | 
				
			||||||
 | 
									y="-13.19"
 | 
				
			||||||
 | 
									z="17.99"></Offset>
 | 
				
			||||||
 | 
								<CreateObject>GDIDropPod_DR02</CreateObject>
 | 
				
			||||||
 | 
							</CreateObject>
 | 
				
			||||||
 | 
							<CreateObject
 | 
				
			||||||
 | 
								Options="IGNORE_ALL_OBJECTS"
 | 
				
			||||||
 | 
								Disposition="RANDOM_FORCE"
 | 
				
			||||||
 | 
								MinForceMagnitude="3.0"
 | 
				
			||||||
 | 
								MaxForceMagnitude="8.0"
 | 
				
			||||||
 | 
								DispositionIntensity="5.0"
 | 
				
			||||||
 | 
								OrientationOffset="240.0d"
 | 
				
			||||||
 | 
								MinLifetime="1.0s"
 | 
				
			||||||
 | 
								MaxLifetime="3.s"
 | 
				
			||||||
 | 
								MinForcePitch="30d"
 | 
				
			||||||
 | 
								MaxForcePitch="85d"
 | 
				
			||||||
 | 
								VelocityScale="5.0">
 | 
				
			||||||
 | 
								<Offset
 | 
				
			||||||
 | 
									x="7.46"
 | 
				
			||||||
 | 
									y="13.19"
 | 
				
			||||||
 | 
									z="17.99"></Offset>
 | 
				
			||||||
 | 
								<CreateObject>GDIDropPod_DR03</CreateObject>
 | 
				
			||||||
 | 
							</CreateObject>
 | 
				
			||||||
 | 
						</ObjectCreationList>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										15
									
								
								data/BaseObjects/BaseLandingPoint/index.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,15 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
					    <Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseLandingPoint.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="FXList.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="FXParticleSystemTemplate.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="GDIDropPod_DR01.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="GDIDropPod_DR02.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="GDIDropPod_DR03.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="ObjectCreationLists.xml"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    </Includes>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
@ -0,0 +1,7 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
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										47
									
								
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			||||||
 | 
								<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
 | 
				
			||||||
 | 
							</Pivot>
 | 
				
			||||||
 | 
							<!-- 2 -->
 | 
				
			||||||
 | 
							<Pivot Name="GUDROPPOD" Parent="1">
 | 
				
			||||||
 | 
								<Translation X="2.584886" Y="0.000002" Z="14.830292"/>
 | 
				
			||||||
 | 
								<Rotation X="0.000000" Y="0.000000" Z="0.000000" W="1.000000"/>
 | 
				
			||||||
 | 
								<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
 | 
				
			||||||
 | 
							</Pivot>
 | 
				
			||||||
 | 
							<!-- 3 -->
 | 
				
			||||||
 | 
							<Pivot Name="DOOR01" Parent="2">
 | 
				
			||||||
 | 
								<Translation X="-23.301689" Y="0.000005" Z="-10.244812"/>
 | 
				
			||||||
 | 
								<Rotation X="0.000000" Y="0.000000" Z="-1.000000" W="0.000000"/>
 | 
				
			||||||
 | 
								<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
 | 
				
			||||||
 | 
							</Pivot>
 | 
				
			||||||
 | 
							<!-- 4 -->
 | 
				
			||||||
 | 
							<Pivot Name="DOOR02" Parent="2">
 | 
				
			||||||
 | 
								<Translation X="7.455453" Y="-18.154778" Z="-10.349472"/>
 | 
				
			||||||
 | 
								<Rotation X="0.000000" Y="0.000000" Z="-0.500000" W="0.866025"/>
 | 
				
			||||||
 | 
								<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000001" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
 | 
				
			||||||
 | 
							</Pivot>
 | 
				
			||||||
 | 
							<!-- 5 -->
 | 
				
			||||||
 | 
							<Pivot Name="DOOR03" Parent="2">
 | 
				
			||||||
 | 
								<Translation X="8.036845" Y="17.937168" Z="-10.349472"/>
 | 
				
			||||||
 | 
								<Rotation X="0.000000" Y="0.000000" Z="0.500000" W="0.866025"/>
 | 
				
			||||||
 | 
								<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="-0.000001" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
 | 
				
			||||||
 | 
							</Pivot>
 | 
				
			||||||
 | 
							<!-- 6 -->
 | 
				
			||||||
 | 
							<Pivot Name="UGJUMP" Parent="2">
 | 
				
			||||||
 | 
								<Translation X="20.297222" Y="0.357700" Z="-3.419226"/>
 | 
				
			||||||
 | 
								<Rotation X="0.000000" Y="-0.300706" Z="0.000000" W="0.953717"/>
 | 
				
			||||||
 | 
								<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="-0.000001" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
 | 
				
			||||||
 | 
							</Pivot>
 | 
				
			||||||
 | 
						</W3DHierarchy>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod.psd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										4
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,4 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Texture id="GUDropPod" File="GUDropPod.dds"/>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod_NRM.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										4
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod_NRM.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,4 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Texture id="GUDropPod_NRM" File="GUDropPod_NRM.dds"/>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod_SPM.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										4
									
								
								data/BaseObjects/BaseLandingPoint/w3x/GUDropPod_SPM.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,4 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Texture id="GUDropPod_SPM" File="GUDropPod_SPM.dds"/>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/BaseLandingPoint/w3x/HCToBeRemoved.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										4
									
								
								data/BaseObjects/BaseLandingPoint/w3x/HCToBeRemoved.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,4 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Texture id="HCToBeRemoved" File="HCToBeRemoved.dds" OutputFormat="DXT3"/>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										20
									
								
								data/BaseObjects/BaseMissionEvaDialogue.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,20 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="instance" source="DATA:SageXml/Sounds/BaseSoundEffect.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<AudioEvent id="BaseMissionEvaDialogue" inheritFrom="AudioEvent:BaseSoundEffect"
 | 
				
			||||||
 | 
							Volume = "75"
 | 
				
			||||||
 | 
							MinVolume = "70"
 | 
				
			||||||
 | 
							Limit = "1"
 | 
				
			||||||
 | 
							Type = "UI PLAYER VOICE"
 | 
				
			||||||
 | 
							Priority="CRITICAL" 
 | 
				
			||||||
 | 
							SubmixSlider = "VOICE"
 | 
				
			||||||
 | 
							Control="FADE_ON_KILL" >
 | 
				
			||||||
 | 
							<VolumeSliderMultiplier Slider="VOICE" Multiplier="0.4" /> 
 | 
				
			||||||
 | 
							<VolumeSliderMultiplier Slider="SOUNDFX" Multiplier="0.7" /> 
 | 
				
			||||||
 | 
							<VolumeSliderMultiplier Slider="MUSIC" Multiplier="0.7" /> 
 | 
				
			||||||
 | 
							<VolumeSliderMultiplier Slider="AMBIENT" Multiplier="0.7" /> 
 | 
				
			||||||
 | 
						</AudioEvent>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										64
									
								
								data/BaseObjects/BaseObject.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,64 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
					<!--
 | 
				
			||||||
 | 
						This is the BaseObject.  This object is meant for specifying modules which
 | 
				
			||||||
 | 
						_must_ be present on _every_ object in the game.  Every object in the game
 | 
				
			||||||
 | 
						_must_ inherit from this.  Do _not_ specify anything even slightly less
 | 
				
			||||||
 | 
						than universal here.
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						As of 6/5/07, this is the list of objects which do NOT inherit from here,
 | 
				
			||||||
 | 
						because they are "props" and have specialized optimizations.  These include
 | 
				
			||||||
 | 
						but are not limited to:
 | 
				
			||||||
 | 
							BaseTree
 | 
				
			||||||
 | 
							BaseTopple
 | 
				
			||||||
 | 
							BaseRockBig
 | 
				
			||||||
 | 
							BaseRock
 | 
				
			||||||
 | 
							BaseOptimizedProp
 | 
				
			||||||
 | 
							BaseDebris
 | 
				
			||||||
 | 
							Audio objects (Ambient Audio)
 | 
				
			||||||
 | 
					-->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes></Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseObject">
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<!-- SMC = Special Model Condition, any object wishing to have a timed model condition
 | 
				
			||||||
 | 
									 must have one of these modules -->
 | 
				
			||||||
 | 
								<ObjectSMCHelper
 | 
				
			||||||
 | 
									id="ObjectSMCHelper"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<!-- The defection system needs to be redone, at which point
 | 
				
			||||||
 | 
									 this should be moved to a base object further down the 
 | 
				
			||||||
 | 
									 inheritance tree -->
 | 
				
			||||||
 | 
								<ObjectDefectionHelper
 | 
				
			||||||
 | 
									id="ObjectDefectionHelper"/>
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="DefaultBody"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					<!--***************************************************************-->
 | 
				
			||||||
 | 
					  <FXList id="FX_TemporalEffect">
 | 
				
			||||||
 | 
					    <NuggetList>
 | 
				
			||||||
 | 
					      
 | 
				
			||||||
 | 
					<!--			
 | 
				
			||||||
 | 
					      <ParticleSystem	Particle="FXMedChronoLightning"/>
 | 
				
			||||||
 | 
					-->
 | 
				
			||||||
 | 
					      <ParticleSystem	Particle="ChronoSphereDistort"/>
 | 
				
			||||||
 | 
					      <ParticleSystem	Particle="ChronoSphereFlash"/>
 | 
				
			||||||
 | 
					<!--
 | 
				
			||||||
 | 
					      <ParticleSystem	Particle="ChronoSphereFallout"/>
 | 
				
			||||||
 | 
					      <ParticleSystem	Particle="FXChronoSphereFogMist"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<Sound Value="ALL_Chronoswap_TeleportKill" />
 | 
				
			||||||
 | 
					-->
 | 
				
			||||||
 | 
							<Sound Value="ALL_Chronosphere_Die" />
 | 
				
			||||||
 | 
					    </NuggetList>
 | 
				
			||||||
 | 
					  </FXList>
 | 
				
			||||||
 | 
					<!--***************************************************************-->
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										36
									
								
								data/BaseObjects/BaseTechPoint.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,36 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"  xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="ART:ShadowI.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="BaseObject.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseTechPoint"		
 | 
				
			||||||
 | 
							inheritFrom="BaseObject"
 | 
				
			||||||
 | 
							RadarPriority="UNIT"
 | 
				
			||||||
 | 
							MaxSimultaneousOfType="1">
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<AttributeModifierPoolUpdate 
 | 
				
			||||||
 | 
									id="DefaultAttributeModifierPoolUpdate"/>
 | 
				
			||||||
 | 
								<SquishCollide
 | 
				
			||||||
 | 
									id ="DefaultSquishCollide"/>
 | 
				
			||||||
 | 
								<CrushDie
 | 
				
			||||||
 | 
									id="ModuleTAg_CrushDie">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="CRUSHED" />
 | 
				
			||||||
 | 
								</CrushDie>
 | 
				
			||||||
 | 
								<StancesBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_Stance"
 | 
				
			||||||
 | 
									StanceTemplate="Generic" />
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										88
									
								
								data/BaseObjects/BaseVehicleChronoPoint.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,88 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="instance" source="DATA:BaseObjects/BaseVehicle.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseVehicleChronoPoint"
 | 
				
			||||||
 | 
							Side="Allies"
 | 
				
			||||||
 | 
							inheritFrom="BaseVehicle"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							IsTrainable="false"
 | 
				
			||||||
 | 
							KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE NO_COLLIDE IGNORES_SELECT_ALL" 
 | 
				
			||||||
 | 
							EditorName="BaseVehicleChronoPoint">
 | 
				
			||||||
 | 
							<DisplayName>BaseVehicleChronoPoint</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								id="ModuleTag_Locomotor"
 | 
				
			||||||
 | 
								Locomotor="ChronoPointPointLocomotor"
 | 
				
			||||||
 | 
								Speed="150000" />
 | 
				
			||||||
 | 
							<SkirmishAIInformation
 | 
				
			||||||
 | 
							  DodgeSafetyDistance="300.0">
 | 
				
			||||||
 | 
								<DodgeWithUnits Rule="NONE"
 | 
				
			||||||
 | 
								  Include="VEHICLE">
 | 
				
			||||||
 | 
									<IncludeThing>SovietScoutVehicle</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietHeavyAntiVehicleInfantry</IncludeThing>
 | 
				
			||||||
 | 
								</DodgeWithUnits>
 | 
				
			||||||
 | 
							</SkirmishAIInformation>
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<LifetimeUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_LifetimeUpdate"
 | 
				
			||||||
 | 
									MinLifetime="1.0s"
 | 
				
			||||||
 | 
									MaxLifetime="1.0s" 
 | 
				
			||||||
 | 
									DeathType="FADED"/>
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_Die">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</DestroyDie>		
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<AI>
 | 
				
			||||||
 | 
								<AIUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AI"
 | 
				
			||||||
 | 
									AutoAcquireEnemiesWhenIdle="YES"
 | 
				
			||||||
 | 
									StateMachine="UnitAIStateMachine">
 | 
				
			||||||
 | 
								</AIUpdate>
 | 
				
			||||||
 | 
							</AI>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"
 | 
				
			||||||
 | 
									MaxHealth="9999999.0" />
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<Geometry
 | 
				
			||||||
 | 
								IsSmall="true">
 | 
				
			||||||
 | 
								<Shape
 | 
				
			||||||
 | 
									Type="CYLINDER"
 | 
				
			||||||
 | 
									MajorRadius="1.0"
 | 
				
			||||||
 | 
									Height="1.0"/>
 | 
				
			||||||
 | 
							</Geometry>
 | 
				
			||||||
 | 
							<VisionInfo
 | 
				
			||||||
 | 
								VisionRange="0"
 | 
				
			||||||
 | 
								ShroudClearingRange="5" />
 | 
				
			||||||
 | 
							<ShadowInfo
 | 
				
			||||||
 | 
								Type="NONE" />
 | 
				
			||||||
 | 
							<CrusherInfo
 | 
				
			||||||
 | 
								id="id_CrusherInfo"
 | 
				
			||||||
 | 
								CrushableLevel="0" />
 | 
				
			||||||
 | 
										<EvaEventArray>
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="dieOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="productionStarted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedFromShroudedSourceOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedByFireOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedAlly" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="ambushed" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="enemyObjectSighted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="detectedEnemy" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="availableForProduction" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="buildOnHold" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="buildCancelled" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="promotedOwner" />
 | 
				
			||||||
 | 
							</EvaEventArray>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</GameObject>    
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										90
									
								
								data/BaseObjects/BaseWATERCRAFTChronoPoint.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,90 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="instance" source="DATA:BaseObjects/BaseVehicle.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseWATERCRAFTChronoPoint"
 | 
				
			||||||
 | 
							Side="Allies"
 | 
				
			||||||
 | 
							inheritFrom="BaseVehicle"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							ProductionQueueType="WATERCRAFT"
 | 
				
			||||||
 | 
							IsTrainable="false"
 | 
				
			||||||
 | 
							KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE PATH_THROUGH_INFANTRY NO_COLLIDE IGNORES_SELECT_ALL"
 | 
				
			||||||
 | 
							EditorName="BaseWATERCRAFTChronoPoint">
 | 
				
			||||||
 | 
							<DisplayName>BaseWATERCRAFTChronoPoint</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<LocomotorSet
 | 
				
			||||||
 | 
								id="ModuleTag_Locomotor"
 | 
				
			||||||
 | 
								Locomotor="ChronoPointPointLocomotor"
 | 
				
			||||||
 | 
								Speed="150000" />
 | 
				
			||||||
 | 
							<SkirmishAIInformation
 | 
				
			||||||
 | 
							  DodgeSafetyDistance="300.0">
 | 
				
			||||||
 | 
								<DodgeWithUnits Rule="NONE"
 | 
				
			||||||
 | 
								  Include="VEHICLE">
 | 
				
			||||||
 | 
									<IncludeThing>SovietScoutVehicle</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietHeavyAntiVehicleInfantry</IncludeThing>
 | 
				
			||||||
 | 
								</DodgeWithUnits>
 | 
				
			||||||
 | 
							</SkirmishAIInformation>
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
								<LifetimeUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_LifetimeUpdate"
 | 
				
			||||||
 | 
									MinLifetime="1.0s"
 | 
				
			||||||
 | 
									MaxLifetime="1.0s" 
 | 
				
			||||||
 | 
									DeathType="FADED"/>
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_Die">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL" />
 | 
				
			||||||
 | 
								</DestroyDie>		
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<AI>
 | 
				
			||||||
 | 
								<AIUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_AI"
 | 
				
			||||||
 | 
									AutoAcquireEnemiesWhenIdle="YES"
 | 
				
			||||||
 | 
									StateMachine="UnitAIStateMachine">
 | 
				
			||||||
 | 
								</AIUpdate>
 | 
				
			||||||
 | 
							</AI>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"
 | 
				
			||||||
 | 
									MaxHealth="9999999.0" />
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<Geometry
 | 
				
			||||||
 | 
								IsSmall="true">
 | 
				
			||||||
 | 
								<Shape
 | 
				
			||||||
 | 
									Type="CYLINDER"
 | 
				
			||||||
 | 
									MajorRadius="1.0"
 | 
				
			||||||
 | 
									Height="1.0"/>
 | 
				
			||||||
 | 
							</Geometry>
 | 
				
			||||||
 | 
							<VisionInfo
 | 
				
			||||||
 | 
								VisionRange="0"
 | 
				
			||||||
 | 
								ShroudClearingRange="5" />
 | 
				
			||||||
 | 
							<ShadowInfo
 | 
				
			||||||
 | 
								Type="NONE" />
 | 
				
			||||||
 | 
							<CrusherInfo
 | 
				
			||||||
 | 
								id="id_CrusherInfo"
 | 
				
			||||||
 | 
								CrushableLevel="0" />
 | 
				
			||||||
 | 
										<EvaEventArray>
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="dieOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="productionStarted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedFromShroudedSourceOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedByFireOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="damagedAlly" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="ambushed" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="enemyObjectSighted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="detectedEnemy" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="availableForProduction" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="buildOnHold" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="buildCancelled" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="" EvaType="promotedOwner" />
 | 
				
			||||||
 | 
							</EvaEventArray>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</GameObject>    
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										297
									
								
								data/BaseObjects/BaseheroInfantry.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,297 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"  xmlns:xai="uri:ea.com:eala:asset:instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="ART:ShadowI.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="instance"
 | 
				
			||||||
 | 
								source="BaseObject.xml" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachuteAllied_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachuteSoviet_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachuteJapan_SKN.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_FALL.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_LAND.w3x" />
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="ART:NPParachute_OPEN.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="BaseheroInfantry"		
 | 
				
			||||||
 | 
							inheritFrom="BaseObject"
 | 
				
			||||||
 | 
							RadarPriority="UNIT"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							ProductionQueueType="INFANTRY"
 | 
				
			||||||
 | 
							HealthBoxHeightOffset="20"
 | 
				
			||||||
 | 
							UnitCategory="INFANTRY"
 | 
				
			||||||
 | 
							CommandPoints="1"
 | 
				
			||||||
 | 
							EvaEventSecondDamageFarFromFirstScanRange="600"
 | 
				
			||||||
 | 
							VoiceSelectUnderFireTimeout="10s"
 | 
				
			||||||
 | 
							VoiceSelectUnderFireDamageTime="3s">
 | 
				
			||||||
 | 
					        <ArmorSet
 | 
				
			||||||
 | 
								Armor="CryoBeamFrozenArmor"
 | 
				
			||||||
 | 
								DamageFX="VehicleDamageFX"
 | 
				
			||||||
 | 
								Conditions="SECONDARY_DAMAGE"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 		<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_RepairDecal_"
 | 
				
			||||||
 | 
									OkToChangeModelColor="true">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model Name="" />
 | 
				
			||||||
 | 
										<ShadowInfo
 | 
				
			||||||
 | 
												Type="ADDITIVE_DECAL"
 | 
				
			||||||
 | 
											SizeX="70"
 | 
				
			||||||
 | 
											SizeY="70"
 | 
				
			||||||
 | 
											OverrideLODVisibility="true"
 | 
				
			||||||
 | 
											MaxHeight="200"
 | 
				
			||||||
 | 
											UseHouseColor="true"
 | 
				
			||||||
 | 
											IsRotatingWithObject="true"
 | 
				
			||||||
 | 
											Texture="baseHeroLogo"/>
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>	
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<Behaviors>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
					  	<SpecialPower
 | 
				
			||||||
 | 
									id="ModuleTag_SpecialPower_NOT_KNOCKBACKUpdate"
 | 
				
			||||||
 | 
									SpecialPowerTemplate="NOT_KNOCKBACKsp"
 | 
				
			||||||
 | 
									UpdateModuleStartsAttack="true"
 | 
				
			||||||
 | 
									AttributeModifier="AttributeModifier_NOT_KNOCKBACK"
 | 
				
			||||||
 | 
									AttributeModifierAffectsSelf="true"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            <ActivateSpecialPowerOnCreate
 | 
				
			||||||
 | 
									id="ModuleTag_ActiveSpecialPowerOnCreate">
 | 
				
			||||||
 | 
										<SpecialPowerTemplate>NOT_KNOCKBACKsp</SpecialPowerTemplate>
 | 
				
			||||||
 | 
					            </ActivateSpecialPowerOnCreate>
 | 
				
			||||||
 | 
					       
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<AttributeModifierPoolUpdate 
 | 
				
			||||||
 | 
									id="DefaultAttributeModifierPoolUpdate"/>
 | 
				
			||||||
 | 
								<SquishCollide
 | 
				
			||||||
 | 
									id ="DefaultSquishCollide"/>
 | 
				
			||||||
 | 
								<CrushDie
 | 
				
			||||||
 | 
									id="ModuleTAg_CrushDie">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="CRUSHED" />
 | 
				
			||||||
 | 
								</CrushDie>
 | 
				
			||||||
 | 
								<StancesBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_Stance"
 | 
				
			||||||
 | 
									StanceTemplate="Generic" />
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<!-- handles being killed when frozen. -->
 | 
				
			||||||
 | 
						<!--		<FXListBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_FrozenDeathFX">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
										RequiredStatus="UNDER_FROZEN"/>
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onDeath"
 | 
				
			||||||
 | 
										FX="FX_AlliedTankGun" />
 | 
				
			||||||
 | 
								</FXListBehavior>-->
 | 
				
			||||||
 | 
								<DestroyDie
 | 
				
			||||||
 | 
									id="ModuleTag_FrozenDie">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
										RequiredStatus="UNDER_FROZEN"/>
 | 
				
			||||||
 | 
								</DestroyDie>
 | 
				
			||||||
 | 
					      <CreateObjectDie
 | 
				
			||||||
 | 
									id="ModuleTag_CreateFrozenObjectDie"
 | 
				
			||||||
 | 
									CreationList="InfantryShatter_OCL">
 | 
				
			||||||
 | 
					        <DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="ALL"
 | 
				
			||||||
 | 
					          RequiredStatus="UNDER_FROZEN"/>
 | 
				
			||||||
 | 
					      </CreateObjectDie>
 | 
				
			||||||
 | 
					      <!-- end of frozen death modules -->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<FXListBehavior
 | 
				
			||||||
 | 
									id="SquishedFXPlayer">
 | 
				
			||||||
 | 
									<DieMuxData
 | 
				
			||||||
 | 
										DeathTypes="CRUSHED" />
 | 
				
			||||||
 | 
									<Event
 | 
				
			||||||
 | 
										Index="onDeath"
 | 
				
			||||||
 | 
										FX="FX_InfantrySquished" />
 | 
				
			||||||
 | 
								</FXListBehavior>
 | 
				
			||||||
 | 
								<FireWeaponWhenDead
 | 
				
			||||||
 | 
									id="ModuleTag_CatalystDeathWeapon"
 | 
				
			||||||
 | 
									InitiallyActive="true"
 | 
				
			||||||
 | 
									DeathWeapon="CatalystInfantryDeathWeapon"
 | 
				
			||||||
 | 
									ContinueToBezierDestination="false"
 | 
				
			||||||
 | 
									UseMyKillerAsWeaponSource="true">
 | 
				
			||||||
 | 
									<DieMuxData DeathTypes="CATALYST" />
 | 
				
			||||||
 | 
								</FireWeaponWhenDead>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
								<AutoHealBehavior
 | 
				
			||||||
 | 
									id="Upgrade_HeroicHeal"
 | 
				
			||||||
 | 
									InitiallyActive="false"
 | 
				
			||||||
 | 
									HealOnlyIfNotInCombat="false"
 | 
				
			||||||
 | 
									HealOnlyIfNotUnderAttack="false"
 | 
				
			||||||
 | 
									StartHealingDelay="1s"
 | 
				
			||||||
 | 
									HealingAmount="1"
 | 
				
			||||||
 | 
									HealingDelay=".5s">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_Veterancy_HEROIC</TriggeredBy>
 | 
				
			||||||
 | 
								</AutoHealBehavior>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<SecondaryDamageTracker
 | 
				
			||||||
 | 
									id="ModuleTag_SecondaryDamageTracker"
 | 
				
			||||||
 | 
									UpdateDuration="1s"
 | 
				
			||||||
 | 
									DissipateAmount="25"
 | 
				
			||||||
 | 
									MaxDamageClampScaler="=$MAX_SECONDARY_DAMAGE_SCALER">
 | 
				
			||||||
 | 
									<Color R="1.0" G="1.0" B="1.75"/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.2"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_02"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.4"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_04"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.6"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_06"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="0.8"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_08"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
									<EffectInfo
 | 
				
			||||||
 | 
										Fraction="1.0"
 | 
				
			||||||
 | 
										SetUpgradedArmor="true"
 | 
				
			||||||
 | 
										OnEnterDisable="true"
 | 
				
			||||||
 | 
										OnEnterCancelSpecialAbilities="true"
 | 
				
			||||||
 | 
										AttributeModifier="AttributeModifer_CryoBeam_10"
 | 
				
			||||||
 | 
									/>
 | 
				
			||||||
 | 
								</SecondaryDamageTracker>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<RunOffMapBehavior
 | 
				
			||||||
 | 
									id="ModuleTag_RunOffMapBehavior"				
 | 
				
			||||||
 | 
									RequiresSpecificTrigger="true" 
 | 
				
			||||||
 | 
									RunOffMapWaypointName="RunOffMap"
 | 
				
			||||||
 | 
								/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<LevelUpUpgrade
 | 
				
			||||||
 | 
									id="ModuleTag_LevelUpUpgrade_Veteran"
 | 
				
			||||||
 | 
									LevelCap="4"
 | 
				
			||||||
 | 
									LevelsToGain="1">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_CreationVeterancy_VETERAN</TriggeredBy>
 | 
				
			||||||
 | 
								</LevelUpUpgrade>
 | 
				
			||||||
 | 
								<LevelUpUpgrade
 | 
				
			||||||
 | 
									id="ModuleTag_LevelUpUpgrade_Elite"
 | 
				
			||||||
 | 
									LevelCap="4"
 | 
				
			||||||
 | 
									LevelsToGain="1">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_CreationVeterancy_ELITE</TriggeredBy>
 | 
				
			||||||
 | 
								</LevelUpUpgrade>
 | 
				
			||||||
 | 
								<LevelUpUpgrade
 | 
				
			||||||
 | 
									id="ModuleTag_LevelUpUpgrade_Heroic"
 | 
				
			||||||
 | 
									LevelCap="4"
 | 
				
			||||||
 | 
									LevelsToGain="1">
 | 
				
			||||||
 | 
									<TriggeredBy>Upgrade_CreationVeterancy_HEROIC</TriggeredBy>
 | 
				
			||||||
 | 
								</LevelUpUpgrade>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<SuppressionUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_SuppressionUpdate"
 | 
				
			||||||
 | 
									UpdateDelay="1s"
 | 
				
			||||||
 | 
									Suppressability="50"
 | 
				
			||||||
 | 
									SuppressionDuration="5s"
 | 
				
			||||||
 | 
									AttributeModifierSuppressed="Modifier_Test_Suppression"
 | 
				
			||||||
 | 
									AttributeModifierForceMove="Modifier_Test_Suppression_ForceMove" />
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<!-- for use on objects that don't have Dynamics
 | 
				
			||||||
 | 
									 but that still may fall out of the sky on death 
 | 
				
			||||||
 | 
									 Positive initial velocity means infantry will jump a little before falling -->
 | 
				
			||||||
 | 
								<FreefallUpdate
 | 
				
			||||||
 | 
									id="ModuleTag_FreefallUpdate"
 | 
				
			||||||
 | 
									ModelConditionsToSet="STUNNED_FLAILING"
 | 
				
			||||||
 | 
									InitialVelocity="5"
 | 
				
			||||||
 | 
									Acceleration="1"
 | 
				
			||||||
 | 
									TerminalVelocity="15"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							</Behaviors>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<ActiveBody
 | 
				
			||||||
 | 
									id="DefaultBody"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
							<ClientBehaviors>
 | 
				
			||||||
 | 
								<ModelConditionAudioLoopClientBehavior id="ModuleTag_ShockDeathOverLand">
 | 
				
			||||||
 | 
									<ModelConditionSound Sound="Electro_BoneRattle_Death" RequiredFlags="DYING DEATH_1" ExcludedFlags="OVER_WATER" />
 | 
				
			||||||
 | 
								</ModelConditionAudioLoopClientBehavior>
 | 
				
			||||||
 | 
								<ModelConditionSoundSelectorClientBehavior id="Frozen">
 | 
				
			||||||
 | 
									<Override RequiredFlags="PARALYZED">
 | 
				
			||||||
 | 
										<AudioArrayVoice>
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttack" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackAir" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackAfterMoving" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackGarrisonedStructure" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackStructure" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceCreated" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceDock" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceFear" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceGarrison" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceMove" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceAttackAfterMoving" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceMoveWaterToLand" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceMoveLandToWater" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceRepair" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="" AudioType="voiceRetreatToCastle" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSelect" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSelectBattle" />
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSelectUnderFire" /> 
 | 
				
			||||||
 | 
											<AudioEntry Sound="UnitSelectFrozen" AudioType="voiceSupply" />
 | 
				
			||||||
 | 
										</AudioArrayVoice>
 | 
				
			||||||
 | 
									</Override>
 | 
				
			||||||
 | 
								</ModelConditionSoundSelectorClientBehavior>
 | 
				
			||||||
 | 
							</ClientBehaviors>
 | 
				
			||||||
 | 
					<!--
 | 
				
			||||||
 | 
							<ClientBehaviors>
 | 
				
			||||||
 | 
								<ModelConditionAudioLoopClientBehavior id="ModuleTag_TurnIntoIceSound">
 | 
				
			||||||
 | 
									<ModelConditionSound Sound="UnitFreeze" RequiredFlags="PARALYZED" />
 | 
				
			||||||
 | 
								</ModelConditionAudioLoopClientBehavior>
 | 
				
			||||||
 | 
							</ClientBehaviors>
 | 
				
			||||||
 | 
					-->
 | 
				
			||||||
 | 
							<EvaEventArray>
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitLost" EvaType="dieOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitConstructionStarted" EvaType="productionStarted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitUnderAttack" EvaType="damagedOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitUnderAttackFromShroudedUnit" EvaType="damagedFromShroudedSourceOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="GenericUnitBeingBurned" EvaType="damagedByFireOwner" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="AllyUnitUnderAttack" EvaType="damagedAlly" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitAmbushed" EvaType="ambushed" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="GenericEnemyUnitSighted" EvaType="enemyObjectSighted" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="EnemyStealthUnitDiscovered" EvaType="detectedEnemy" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="NewConstructionOptions" EvaType="availableForProduction" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="BuildOnHold" EvaType="buildOnHold" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="BuildCancelled" EvaType="buildCancelled" />
 | 
				
			||||||
 | 
								<EvaEntry EvaEvent="UnitPromoted" EvaType="promotedOwner" />
 | 
				
			||||||
 | 
							</EvaEventArray>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							<CrusherInfo
 | 
				
			||||||
 | 
								id="id_CrusherInfo"
 | 
				
			||||||
 | 
								CrushableLevel="10" />
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										170
									
								
								data/BaseObjects/Locomotor.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,170 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
						<Tags />
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<LocomotorTemplate
 | 
				
			||||||
 | 
							id="ChronoPointPointLocomotor"
 | 
				
			||||||
 | 
							Surfaces="AIR" 
 | 
				
			||||||
 | 
							MinSpeed="0%"
 | 
				
			||||||
 | 
							TurnTimeSeconds="2s" 
 | 
				
			||||||
 | 
							TurnTimeDamagedSeconds="2s" 
 | 
				
			||||||
 | 
							AccelerationSeconds="0s"
 | 
				
			||||||
 | 
							Lift="100000%"
 | 
				
			||||||
 | 
							LiftDamaged="990%"
 | 
				
			||||||
 | 
							BrakingSeconds="0.5s"
 | 
				
			||||||
 | 
							MinTurnSpeed="0%"
 | 
				
			||||||
 | 
							PreferredHeight="40"
 | 
				
			||||||
 | 
							AllowMotiveForceWhileAirborne="true"
 | 
				
			||||||
 | 
							BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
 | 
				
			||||||
 | 
							Appearance="HOVER" 
 | 
				
			||||||
 | 
							TakeOffAndLandingSpeed="3.0"
 | 
				
			||||||
 | 
							TakeOffAndLandingSlowDownTime=".5s"
 | 
				
			||||||
 | 
							PitchStiffness="0.5"
 | 
				
			||||||
 | 
							RollStiffness="0.1"
 | 
				
			||||||
 | 
							PitchDamping="0.9"
 | 
				
			||||||
 | 
							RollDamping="0.9"
 | 
				
			||||||
 | 
							ForwardVelocityPitchFactor="-0.2"
 | 
				
			||||||
 | 
							LateralVelocityRollFactor="0.1"
 | 
				
			||||||
 | 
							Apply2DFrictionWhenAirborne="true"
 | 
				
			||||||
 | 
							AirborneTargetingHeight="5"
 | 
				
			||||||
 | 
							LocomotorWorksWhenDead="true"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							RudderCorrectionDegree="0.169"
 | 
				
			||||||
 | 
							RudderCorrectionRate="0.027"
 | 
				
			||||||
 | 
							ElevatorCorrectionDegree="0.103"
 | 
				
			||||||
 | 
							ElevatorCorrectionRate="0.016"
 | 
				
			||||||
 | 
							/>
 | 
				
			||||||
 | 
						<LocomotorTemplate
 | 
				
			||||||
 | 
							id="LandChronoPointPointLocomotor"
 | 
				
			||||||
 | 
							Surfaces="GROUND CRUSHABLE_OBSTACLE"
 | 
				
			||||||
 | 
							TurnTimeSeconds="2.0s"
 | 
				
			||||||
 | 
							TurnTimeDamagedSeconds="4.0s"
 | 
				
			||||||
 | 
							MaxSpeedDamaged="75%"
 | 
				
			||||||
 | 
							AccelerationSeconds="0.3s"
 | 
				
			||||||
 | 
							BrakingSeconds="0.2s"
 | 
				
			||||||
 | 
							SlowTurnRadius="0.0"
 | 
				
			||||||
 | 
							FastTurnRadius="20.0"
 | 
				
			||||||
 | 
							BehaviorZ="NO_MOTIVE_FORCE"
 | 
				
			||||||
 | 
							Appearance="FOUR_WHEELS"
 | 
				
			||||||
 | 
							UseTerrainSmoothing="true"
 | 
				
			||||||
 | 
							CanReverseMove="true"
 | 
				
			||||||
 | 
							AccelPitchLimit="0.5r"
 | 
				
			||||||
 | 
							BounceKick="0.3r"
 | 
				
			||||||
 | 
							PitchStiffness="0.2"
 | 
				
			||||||
 | 
							RollStiffness="0.35"
 | 
				
			||||||
 | 
							PitchDamping="0.2"
 | 
				
			||||||
 | 
							RollDamping="0.35"
 | 
				
			||||||
 | 
							ForwardAccelerationPitchFactor="0.02"
 | 
				
			||||||
 | 
							LateralAccelerationRollFactor="0.0"
 | 
				
			||||||
 | 
							HasSuspension="true"
 | 
				
			||||||
 | 
							ClampOrientationToPathTangent="true"
 | 
				
			||||||
 | 
							MaximumWheelExtension="-2.3"
 | 
				
			||||||
 | 
							MaximumWheelCompression="1.4"
 | 
				
			||||||
 | 
							WheelTurnAngle="0d"		
 | 
				
			||||||
 | 
							ReorientIfTurnTooSharp="false">
 | 
				
			||||||
 | 
							<BounceKickTerrainMap>TankBounceKickTerrainMapping</BounceKickTerrainMap>
 | 
				
			||||||
 | 
						</LocomotorTemplate>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<LocomotorTemplate
 | 
				
			||||||
 | 
							id="WaterChronoPointPointLocomotor"
 | 
				
			||||||
 | 
							Surfaces="WATER DEEP_WATER"
 | 
				
			||||||
 | 
							TurnTimeSeconds="1.0s"
 | 
				
			||||||
 | 
							TurnTimeDamagedSeconds="1.0s"
 | 
				
			||||||
 | 
							AccelerationSeconds="0.01s"
 | 
				
			||||||
 | 
							BrakingSeconds="0.01s"
 | 
				
			||||||
 | 
							MaxSpeedDamaged="75%"
 | 
				
			||||||
 | 
							SlowTurnRadius="0.0"
 | 
				
			||||||
 | 
							FastTurnRadius="20.0"
 | 
				
			||||||
 | 
							TurnThresholdHS="90d"
 | 
				
			||||||
 | 
							MinTurnSpeed="0%"
 | 
				
			||||||
 | 
							TurnPivotOffset="0.0"
 | 
				
			||||||
 | 
							PreferredHeight="0"
 | 
				
			||||||
 | 
							SpeedBasedHeightOffset="7"
 | 
				
			||||||
 | 
							BehaviorZ="SEA_LEVEL"
 | 
				
			||||||
 | 
							Appearance="SHIP"
 | 
				
			||||||
 | 
							ActiveModelConditions="OVER_WATER"
 | 
				
			||||||
 | 
							ActiveObjectStatus="WATER_LOCOMOTOR_ACTIVE OVER_WATER"
 | 
				
			||||||
 | 
							ClampOrientationToPathTangent="true"
 | 
				
			||||||
 | 
							ReorientIfTurnTooSharp="true"
 | 
				
			||||||
 | 
							DontNegateDeceleratePitchFactor="true"
 | 
				
			||||||
 | 
							AccelPitchLimit="10d"
 | 
				
			||||||
 | 
							BounceKick="0d"
 | 
				
			||||||
 | 
							PitchStiffness="0.1"
 | 
				
			||||||
 | 
							RollStiffness="0.1"
 | 
				
			||||||
 | 
							PitchDamping="0.5"
 | 
				
			||||||
 | 
							RollDamping="0.4"
 | 
				
			||||||
 | 
							ForwardAccelerationPitchFactor="0.01"
 | 
				
			||||||
 | 
							LateralAccelerationRollFactor="-0.05"
 | 
				
			||||||
 | 
							ElevatorCorrectionDegree="0.04"
 | 
				
			||||||
 | 
							ElevatorCorrectionRate="0.04"
 | 
				
			||||||
 | 
							AeleronCorrectionDegree="0.05"
 | 
				
			||||||
 | 
							AeleronCorrectionRate="0.06"
 | 
				
			||||||
 | 
						/>
 | 
				
			||||||
 | 
						<LocomotorTemplate
 | 
				
			||||||
 | 
							id="AmphibiousChronoPointPointLocomotorLand"
 | 
				
			||||||
 | 
							Surfaces="GROUND CRUSHABLE_OBSTACLE"
 | 
				
			||||||
 | 
							TurnTimeSeconds="1.0s"
 | 
				
			||||||
 | 
							TurnTimeDamagedSeconds="1.0s"
 | 
				
			||||||
 | 
							MaxSpeedDamaged="75%"
 | 
				
			||||||
 | 
							AccelerationSeconds="0.01s"
 | 
				
			||||||
 | 
							BrakingSeconds="0.01s"
 | 
				
			||||||
 | 
							SlowTurnRadius="0.0"
 | 
				
			||||||
 | 
							FastTurnRadius="20.0"
 | 
				
			||||||
 | 
							BehaviorZ="NO_MOTIVE_FORCE"
 | 
				
			||||||
 | 
							TurnThresholdHS="90d"
 | 
				
			||||||
 | 
							Appearance="FOUR_WHEELS"
 | 
				
			||||||
 | 
							UseTerrainSmoothing="true"
 | 
				
			||||||
 | 
							CanReverseMove="true"
 | 
				
			||||||
 | 
							AccelPitchLimit="4d"
 | 
				
			||||||
 | 
							BounceKick="7d"
 | 
				
			||||||
 | 
							PitchStiffness="0.2"
 | 
				
			||||||
 | 
							RollStiffness="0.75"
 | 
				
			||||||
 | 
							PitchDamping="0.15"
 | 
				
			||||||
 | 
							RollDamping="0.75"
 | 
				
			||||||
 | 
							ForwardAccelerationPitchFactor="0.01"
 | 
				
			||||||
 | 
							LateralAccelerationRollFactor="0.0"
 | 
				
			||||||
 | 
							HasSuspension="true"
 | 
				
			||||||
 | 
							ClampOrientationToPathTangent="true"
 | 
				
			||||||
 | 
							ReorientIfTurnTooSharp="true">
 | 
				
			||||||
 | 
							<BounceKickTerrainMap>TankBounceKickTerrainMapping</BounceKickTerrainMap>
 | 
				
			||||||
 | 
						</LocomotorTemplate>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<LocomotorTemplate
 | 
				
			||||||
 | 
							id="AmphibiousChronoPointPointLocomotorWater"
 | 
				
			||||||
 | 
							Surfaces="DEEP_WATER WATER"
 | 
				
			||||||
 | 
							TurnTimeSeconds="1.0s"
 | 
				
			||||||
 | 
							TurnTimeDamagedSeconds="1.0s"
 | 
				
			||||||
 | 
							AccelerationSeconds="0.5s"
 | 
				
			||||||
 | 
							BrakingSeconds="0.5s"
 | 
				
			||||||
 | 
							FastTurnRadius="20.0"
 | 
				
			||||||
 | 
							MinTurnSpeed="0%"
 | 
				
			||||||
 | 
							PreferredHeight="0"
 | 
				
			||||||
 | 
							BehaviorZ="SEA_LEVEL"
 | 
				
			||||||
 | 
							TurnThresholdHS="90d"
 | 
				
			||||||
 | 
							Appearance="FOUR_WHEELS"
 | 
				
			||||||
 | 
							HasSuspension="true"
 | 
				
			||||||
 | 
							UseTerrainSmoothing="true"
 | 
				
			||||||
 | 
							ActiveObjectStatus="WATER_LOCOMOTOR_ACTIVE OVER_WATER"
 | 
				
			||||||
 | 
							ActiveModelConditions="OVER_WATER"
 | 
				
			||||||
 | 
							ClampOrientationToPathTangent="true"
 | 
				
			||||||
 | 
							ReorientIfTurnTooSharp="true"
 | 
				
			||||||
 | 
							AccelPitchLimit="2d"
 | 
				
			||||||
 | 
							PitchStiffness="0.2"
 | 
				
			||||||
 | 
							RollStiffness="0.2"
 | 
				
			||||||
 | 
							PitchDamping="0.2"
 | 
				
			||||||
 | 
							RollDamping="0.2"
 | 
				
			||||||
 | 
							ForwardAccelerationPitchFactor="0.01"
 | 
				
			||||||
 | 
							LateralAccelerationRollFactor="-0.01"
 | 
				
			||||||
 | 
							ElevatorCorrectionDegree="0.06"
 | 
				
			||||||
 | 
							ElevatorCorrectionRate="0.06"
 | 
				
			||||||
 | 
							AeleronCorrectionDegree="0.1"
 | 
				
			||||||
 | 
							AeleronCorrectionRate="0.07"
 | 
				
			||||||
 | 
						/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										20
									
								
								data/BaseObjects/SpecialPowerTemplates.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,20 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include
 | 
				
			||||||
 | 
								type="all"
 | 
				
			||||||
 | 
								source="DATA:GlobalData/GlobalDefines.xml" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<SpecialPowerTemplate
 | 
				
			||||||
 | 
							id="NOT_KNOCKBACKsp"
 | 
				
			||||||
 | 
							ReloadTime="0s"
 | 
				
			||||||
 | 
							TargetType="NONE"
 | 
				
			||||||
 | 
							WaypointModeTerminal="false"
 | 
				
			||||||
 | 
						/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										29
									
								
								data/BaseObjects/index.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
					    <Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   	<Include type="all" source="AttributeModifier.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseCivilian.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseExperienceLevelTemplate.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseheroInfantry.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseInfantry.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseInfantryChronoPoint.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseLandChronoPoint.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseMissionEvaDialogue.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseObject.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseTechPoint.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseVehicleChronoPoint.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseWATERCRAFTChronoPoint.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="Locomotor.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="SpecialPowerTemplates.xml"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseHero/index.xml"/>
 | 
				
			||||||
 | 
					   	<Include type="all" source="BaseLandingPoint/index.xml"/>
 | 
				
			||||||
 | 
					    <Include type="all" source="DATA:cymod/data/BaseObjects/sky/sky.xml"/>
 | 
				
			||||||
 | 
						<Include type="all" source="DATA:cymod/data/BaseObjects/sky/sky_01.xml"/>
 | 
				
			||||||
 | 
						<Include type="all" source="DATA:cymod/data/BaseObjects/sky/sky_02.xml"/>
 | 
				
			||||||
 | 
					    <Include type="all" source="DATA:cymod/data/BaseObjects/sky/sky_03.xml"/>
 | 
				
			||||||
 | 
						<Include type="all" source="DATA:cymod/data/BaseObjects/sky/sky_04.xml"/>
 | 
				
			||||||
 | 
					    <Include type="all" source="DATA:cymod/data/BaseObjects/sky/sky_05.xml"/>
 | 
				
			||||||
 | 
					    </Includes>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky.rar
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/21.tga
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/BlueSky.tga
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_01.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 522 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_Night.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.4 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_Space_02.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.0 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_Space_03.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 3.0 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_Space_04.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.3 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_World_01.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.1 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_World_02.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.8 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_World_03.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.7 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SkyDome_World_04.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.1 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								data/BaseObjects/sky/SpaceSky.dds
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 2.0 MiB  | 
							
								
								
									
										5678
									
								
								data/BaseObjects/sky/sky.W3X
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										34
									
								
								data/BaseObjects/sky/sky.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="Sky.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<Texture id="SpaceSky" File="SpaceSky.dds"/>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="SpaceSky"
 | 
				
			||||||
 | 
							Side="Neutral"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							EditorName="SpaceSky">
 | 
				
			||||||
 | 
							<DisplayName>SpaceSky</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="SpaceSky" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<PropBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										5678
									
								
								data/BaseObjects/sky/sky_01.W3X
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										34
									
								
								data/BaseObjects/sky/sky_01.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="Sky_01.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<Texture id="SkyDome_01" File="SkyDome_01.dds"/>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="SkyDome_01"
 | 
				
			||||||
 | 
							Side="Neutral"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							EditorName="SkyDome_01">
 | 
				
			||||||
 | 
							<DisplayName>SkyDome_01</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="SkyDome_01" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<PropBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										5678
									
								
								data/BaseObjects/sky/sky_02.W3X
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										34
									
								
								data/BaseObjects/sky/sky_02.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="Sky_02.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<Texture id="SkyDome_Space_02" File="SkyDome_Space_02.dds"/>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="SkyDome_Space_02"
 | 
				
			||||||
 | 
							Side="Neutral"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							EditorName="SkyDome_Space_02">
 | 
				
			||||||
 | 
							<DisplayName>SkyDome_Space_02</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="SkyDome_Space_02" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<PropBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										5678
									
								
								data/BaseObjects/sky/sky_03.W3X
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										34
									
								
								data/BaseObjects/sky/sky_03.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="Sky_03.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<Texture id="SkyDome_Space_03" File="SkyDome_Space_03.dds"/>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="SkyDome_Space_03"
 | 
				
			||||||
 | 
							Side="Neutral"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							EditorName="SkyDome_Space_03">
 | 
				
			||||||
 | 
							<DisplayName>SkyDome_Space_03</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="SkyDome_Space_03" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<PropBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										5678
									
								
								data/BaseObjects/sky/sky_04.W3X
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										34
									
								
								data/BaseObjects/sky/sky_04.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="Sky_04.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<Texture id="SkyDome_Space_04" File="SkyDome_Space_04.dds"/>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="SkyDome_Space_04"
 | 
				
			||||||
 | 
							Side="Neutral"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							EditorName="SkyDome_Space_04">
 | 
				
			||||||
 | 
							<DisplayName>SkyDome_Space_04</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="SkyDome_Space_04" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<PropBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										5678
									
								
								data/BaseObjects/sky/sky_05.W3X
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										34
									
								
								data/BaseObjects/sky/sky_05.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Tags></Tags>
 | 
				
			||||||
 | 
						<Includes>
 | 
				
			||||||
 | 
							<Include type="all" source="Sky_05.w3x" />
 | 
				
			||||||
 | 
						</Includes>
 | 
				
			||||||
 | 
						<Texture id="SkyDome_World_01" File="SkyDome_World_01.dds"/>
 | 
				
			||||||
 | 
						<GameObject
 | 
				
			||||||
 | 
							id="SkyDome_World_01"
 | 
				
			||||||
 | 
							Side="Neutral"
 | 
				
			||||||
 | 
							EditorSorting="SYSTEM"
 | 
				
			||||||
 | 
							TransportSlotCount="1"
 | 
				
			||||||
 | 
							KindOf="PRELOAD IMMOBILE STRUCTURE NO_COLLIDE RESIST_EMP UNATTACKABLE INERT INERT_SHROUD_REVEALER"
 | 
				
			||||||
 | 
							ThreatLevel="10"
 | 
				
			||||||
 | 
							EditorName="SkyDome_World_01">
 | 
				
			||||||
 | 
							<DisplayName>SkyDome_World_01</DisplayName>
 | 
				
			||||||
 | 
							<ArmorSet
 | 
				
			||||||
 | 
								Armor="NoArmor" />
 | 
				
			||||||
 | 
							<Draws>
 | 
				
			||||||
 | 
								<ScriptedModelDraw
 | 
				
			||||||
 | 
									id="ModuleTag_Draw">
 | 
				
			||||||
 | 
									<ModelConditionState
 | 
				
			||||||
 | 
										ParseCondStateType="PARSE_DEFAULT">
 | 
				
			||||||
 | 
										<Model
 | 
				
			||||||
 | 
											Name="SkyDome_World_01" />
 | 
				
			||||||
 | 
									</ModelConditionState>
 | 
				
			||||||
 | 
								</ScriptedModelDraw>
 | 
				
			||||||
 | 
							</Draws>
 | 
				
			||||||
 | 
							<Body>
 | 
				
			||||||
 | 
								<PropBody
 | 
				
			||||||
 | 
									id="ModuleTag_Body"/>
 | 
				
			||||||
 | 
							</Body>
 | 
				
			||||||
 | 
						</GameObject>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/GlobalData/ART/ICON - 副本.PSD
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/GlobalData/ART/ICON.PSD
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/GlobalData/ART/heroIconGril.tga
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								data/GlobalData/ART/heroIconMahojin.tga
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										9
									
								
								data/GlobalData/ART/index.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,9 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
					    <Includes>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   	<Include type="all" source="register.xml"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    </Includes>
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										38
									
								
								data/GlobalData/ART/register.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,38 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="UTF-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
 | 
				
			||||||
 | 
						<Texture
 | 
				
			||||||
 | 
							id="heroIconGril"
 | 
				
			||||||
 | 
							File="heroIconGril.tga"
 | 
				
			||||||
 | 
							OutputFormat="A8R8G8B8"
 | 
				
			||||||
 | 
							GenerateMipMaps="false"/>
 | 
				
			||||||
 | 
					 <PackedTextureImage
 | 
				
			||||||
 | 
							id="heroIconGril"
 | 
				
			||||||
 | 
							Texture="heroIconGril"
 | 
				
			||||||
 | 
							Rotated="false">
 | 
				
			||||||
 | 
							<Dimensions x="32" y="25"/>
 | 
				
			||||||
 | 
							<Coords x="0" y="0"/>
 | 
				
			||||||
 | 
							<TextureDimensions x="32" y="25"/>
 | 
				
			||||||
 | 
					</PackedTextureImage> 			    
 | 
				
			||||||
 | 
						<UnitTypeIcon id="heroIconGril" Image="heroIconGril">
 | 
				
			||||||
 | 
							<Offset x="0" y="0"/>
 | 
				
			||||||
 | 
						</UnitTypeIcon>			    
 | 
				
			||||||
 | 
								    
 | 
				
			||||||
 | 
						<Texture
 | 
				
			||||||
 | 
							id="heroIconMahojin"
 | 
				
			||||||
 | 
							File="heroIconMahojin.tga"
 | 
				
			||||||
 | 
							OutputFormat="A8R8G8B8"
 | 
				
			||||||
 | 
							GenerateMipMaps="false"/>
 | 
				
			||||||
 | 
					 <PackedTextureImage
 | 
				
			||||||
 | 
							id="heroIconMahojin"
 | 
				
			||||||
 | 
							Texture="heroIconMahojin"
 | 
				
			||||||
 | 
							Rotated="false">
 | 
				
			||||||
 | 
							<Dimensions x="32" y="25"/>
 | 
				
			||||||
 | 
							<Coords x="0" y="0"/>
 | 
				
			||||||
 | 
							<TextureDimensions x="32" y="25"/>
 | 
				
			||||||
 | 
					</PackedTextureImage> 			
 | 
				
			||||||
 | 
						<UnitTypeIcon id="heroIconMahojin" Image="heroIconMahojin">
 | 
				
			||||||
 | 
							<Offset x="0" y="0"/>
 | 
				
			||||||
 | 
						</UnitTypeIcon>		  
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration> 
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								data/GlobalData/ART/timg.PSD
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										27
									
								
								data/GlobalData/AttributeModifier.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,27 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
					<!--AC part	-->
 | 
				
			||||||
 | 
						<AttributeModifier
 | 
				
			||||||
 | 
							id="AttributeModifier_Upgrade_AC_VETERAN"
 | 
				
			||||||
 | 
							Duration="1s"
 | 
				
			||||||
 | 
					    	ModelConditionsSet="RIDER6"/>
 | 
				
			||||||
 | 
						<AttributeModifier
 | 
				
			||||||
 | 
							id="AttributeModifier_Upgrade_AC_ELITE"
 | 
				
			||||||
 | 
							Duration="1s"
 | 
				
			||||||
 | 
					        ModelConditionsSet="RIDER7"/>
 | 
				
			||||||
 | 
						<AttributeModifier
 | 
				
			||||||
 | 
							id="AttributeModifier_Upgrade_AC_HEROIC"
 | 
				
			||||||
 | 
							Duration="1s"
 | 
				
			||||||
 | 
					        ModelConditionsSet="RIDER8"/>
 | 
				
			||||||
 | 
						<AttributeModifier
 | 
				
			||||||
 | 
							id="AttributeModifier_ACUnit_Begining"
 | 
				
			||||||
 | 
							Duration="3.3s"
 | 
				
			||||||
 | 
							ObjectStatusToSet="UNSELECTABLE"
 | 
				
			||||||
 | 
					    	ModelConditionsSet="RIDER5">
 | 
				
			||||||
 | 
							<Modifier Type="HEALTH_MULT" Value="1%"/>
 | 
				
			||||||
 | 
							<Modifier Type="SPEED" Value="0%"/>
 | 
				
			||||||
 | 
							<Modifier Type="RATE_OF_FIRE" Value="10%"/>
 | 
				
			||||||
 | 
						</AttributeModifier>
 | 
				
			||||||
 | 
					<!--SM Part-->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										94
									
								
								data/GlobalData/HealthBarTemplates.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,94 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="us-ascii"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
						<Tags />
 | 
				
			||||||
 | 
						<Includes/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<HealthBarTemplate
 | 
				
			||||||
 | 
							id="Short"
 | 
				
			||||||
 | 
							Length="20"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<HealthBarTemplate
 | 
				
			||||||
 | 
							id="Medium"
 | 
				
			||||||
 | 
							Length="40"/>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<HealthBarTemplate
 | 
				
			||||||
 | 
							id="Long"
 | 
				
			||||||
 | 
							Length="70"/>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						<HealthBarTemplate
 | 
				
			||||||
 | 
							id="LargeUnit"
 | 
				
			||||||
 | 
							Length="90"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<HealthBarTemplate
 | 
				
			||||||
 | 
							id="VeryLargeUnit"
 | 
				
			||||||
 | 
							Length="160"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<HealthBarTemplate
 | 
				
			||||||
 | 
							id="Structure"
 | 
				
			||||||
 | 
							Length="140"/>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<HealthBarSettings
 | 
				
			||||||
 | 
							id="HealthBarSettings"
 | 
				
			||||||
 | 
							DefaultHealthBar="Medium">
 | 
				
			||||||
 | 
							<ObjectMapping
 | 
				
			||||||
 | 
								HealthBar="Short">
 | 
				
			||||||
 | 
								<ObjectFilter Rule="ANY" Include="INFANTRY"/>
 | 
				
			||||||
 | 
							</ObjectMapping>
 | 
				
			||||||
 | 
							<ObjectMapping
 | 
				
			||||||
 | 
								HealthBar="Medium">
 | 
				
			||||||
 | 
								<ObjectFilter
 | 
				
			||||||
 | 
									Rule="ANY" Include="FS_BASE_DEFENSE">
 | 
				
			||||||
 | 
									<IncludeThing>AlliedWallPiece</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>AlliedWallSegmentPiece</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietWallPiece</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietWallSegmentPiece</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanWallPiece</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanWallSegmentPiece</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietBunker</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SMBunker</IncludeThing>				
 | 
				
			||||||
 | 
									 
 | 
				
			||||||
 | 
								</ObjectFilter>
 | 
				
			||||||
 | 
							</ObjectMapping>
 | 
				
			||||||
 | 
							<ObjectMapping
 | 
				
			||||||
 | 
								HealthBar="Long">
 | 
				
			||||||
 | 
								<ObjectFilter
 | 
				
			||||||
 | 
								 	Rule="ANY">
 | 
				
			||||||
 | 
									<IncludeThing>SovietAntiVehicleVehicleTech3</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietMCV</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietAntiStructureShip</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietBomberAircraft</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietBomberAircraft_Special</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>SovietAntiNavyShipTech2</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>AlliedMCV</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>AlliedBomberAircraft</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>AlliedAntiStructureShip</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>AlliedAntiStructureVehicle</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>AlliedAntiNavyShipTech1</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanMCV</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanAntiVehicleVehicleTech3</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanAntiStructureVehicle</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanAntiStructureShip</IncludeThing>	
 | 
				
			||||||
 | 
									<IncludeThing>JapanAntiVehicleShip</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>JapanEmperorMecha</IncludeThing>	
 | 
				
			||||||
 | 
									<IncludeThing>KR_ArtilleryDome</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>ACPacifier</IncludeThing>				 
 | 
				
			||||||
 | 
									<IncludeThing>ACAntiStructureShip</IncludeThing>					 
 | 
				
			||||||
 | 
									<IncludeThing>SMBomberAircraft</IncludeThing>					
 | 
				
			||||||
 | 
									<IncludeThing>SMAntiVehicleVehicleTech3</IncludeThing>									
 | 
				
			||||||
 | 
									<IncludeThing>SMAntiStructureVehicle</IncludeThing>					  
 | 
				
			||||||
 | 
									<IncludeThing>ACAntiNavyShipTech1</IncludeThing>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								</ObjectFilter>
 | 
				
			||||||
 | 
							</ObjectMapping>
 | 
				
			||||||
 | 
							<ObjectMapping
 | 
				
			||||||
 | 
								HealthBar="Structure">
 | 
				
			||||||
 | 
								<ObjectFilter
 | 
				
			||||||
 | 
									Rule="ANY" Include="STRUCTURE">
 | 
				
			||||||
 | 
									<IncludeThing>JapanMechaKing</IncludeThing>
 | 
				
			||||||
 | 
									<IncludeThing>ST_ShuttleDisguiseBuilding</IncludeThing>
 | 
				
			||||||
 | 
								</ObjectFilter>
 | 
				
			||||||
 | 
							</ObjectMapping>
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						</HealthBarSettings>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||
							
								
								
									
										10
									
								
								data/GlobalData/LogicCommandSet.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@ -0,0 +1,10 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<AssetDeclaration xmlns="uri:ea.com:eala:asset">
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
						<LogicCommandSet
 | 
				
			||||||
 | 
							id="UseLessCommandSet">
 | 
				
			||||||
 | 
							<Cmd>Command_AttackMove</Cmd>
 | 
				
			||||||
 | 
							<Cmd>Command_MoveToPositionAndCollect</Cmd>
 | 
				
			||||||
 | 
						</LogicCommandSet>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</AssetDeclaration>
 | 
				
			||||||