origin
This commit is contained in:
320
data/yukitsuki/weapon/BaseWeapon/Fx/FX/EX_weapon_fire.xml
Normal file
320
data/yukitsuki/weapon/BaseWeapon/Fx/FX/EX_weapon_fire.xml
Normal file
@@ -0,0 +1,320 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxfirescroll3.xml" type="instance"/>
|
||||
<Include source="art:fxdisotrtionfractal01.xml" type="instance"/>
|
||||
</Includes>
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="EX_weapon_fire">
|
||||
<Lifetime High="12" Low="10"/>
|
||||
<Size High="5" Low="3"/>
|
||||
<BurstCount High="2" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
<DriftVelocity x="0" y="0" z="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.07" MiscValue3="45" MiscValue4="0.25" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="7" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Outward>
|
||||
<Speed High="0.3" Low="-0.2"/>
|
||||
<OtherSpeed High="0" Low="0"/>
|
||||
</Outward>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="EX_weapon_fire1.5">
|
||||
<Lifetime High="12" Low="10"/>
|
||||
<Size High="5" Low="3"/>
|
||||
<BurstCount High="2" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
<DriftVelocity x="0" y="0" z="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.07" MiscValue3="45" MiscValue4="0.25" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="11" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Outward>
|
||||
<Speed High="0.3" Low="-0.2"/>
|
||||
<OtherSpeed High="0" Low="0"/>
|
||||
</Outward>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="EX_weapon_fire2">
|
||||
<Lifetime High="12" Low="10"/>
|
||||
<Size High="5" Low="2"/>
|
||||
<BurstCount High="2" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
<DriftVelocity x="0" y="0" z="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.07" MiscValue3="45" MiscValue4="0.25" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="15" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Outward>
|
||||
<Speed High="0.3" Low="-0.2"/>
|
||||
<OtherSpeed High="0" Low="0"/>
|
||||
</Outward>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="EX_weapon_fire2.5">
|
||||
<Lifetime High="12" Low="10"/>
|
||||
<Size High="5" Low="2"/>
|
||||
<BurstCount High="2" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
<DriftVelocity x="0" y="0" z="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.07" MiscValue3="45" MiscValue4="0.25" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="18" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Outward>
|
||||
<Speed High="0.3" Low="-0.2"/>
|
||||
<OtherSpeed High="0" Low="0"/>
|
||||
</Outward>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="EX_weapon_fire3">
|
||||
<Lifetime High="12" Low="10"/>
|
||||
<Size High="4" Low="2"/>
|
||||
<BurstCount High="2" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
<DriftVelocity x="0" y="0" z="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.07" MiscValue3="45" MiscValue4="0.25" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="22" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Outward>
|
||||
<Speed High="0.3" Low="-0.2"/>
|
||||
<OtherSpeed High="0" Low="0"/>
|
||||
</Outward>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXMissileStreak" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="TRAIL" id="EX_weapon_fireTrail">
|
||||
<Lifetime High="99998.992846" Low="99998.992846"/>
|
||||
<Size High="1" Low="1"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default ParticlesAttachToBone="true">
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Trail TrailLife="15"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Line>
|
||||
<StartPoint x="30" y="0" z="0"/>
|
||||
<EndPoint x="30" y="0" z="0"/>
|
||||
</Line>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="EX_weapon_fire1.5x">
|
||||
<Lifetime High="5" Low="3"/>
|
||||
<Size High="6" Low="6"/>
|
||||
<BurstCount High="8" Low="8"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
<DriftVelocity x="0" y="0" z="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" MiscValue1="0.1" MiscValue2="0.07" MiscValue3="45" MiscValue4="0.25" Shader="GpuParticleDistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="11" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Outward>
|
||||
<Speed High="0.3" Low="-0.2"/>
|
||||
<OtherSpeed High="0" Low="0"/>
|
||||
</Outward>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
92
data/yukitsuki/weapon/BaseWeapon/Fx/FX/Excalibu_boom_obj.xml
Normal file
92
data/yukitsuki/weapon/BaseWeapon/Fx/FX/Excalibu_boom_obj.xml
Normal file
@@ -0,0 +1,92 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXAlliedAntiStructure_Beam.w3x" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXAlliedAntiStructure_BeamVet.w3x" />
|
||||
</Includes>
|
||||
<GameObject
|
||||
id="Excalibu_boom_obj"
|
||||
Side="Allies"
|
||||
EditorSorting="SYSTEM"
|
||||
IsTrainable="false"
|
||||
KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE INERT_SHROUD_REVEALER PASS_EXPERIENCE_TO_PRODUCER">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw_Beam">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model Name="" />
|
||||
</ModelConditionState>
|
||||
|
||||
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="2.3s"
|
||||
MaxLifetime="2.3s" />
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_Excalibur_boom" />
|
||||
</FXListBehavior>
|
||||
|
||||
|
||||
|
||||
|
||||
<FireWeaponWhenDead
|
||||
id="ModuleTag_FinalWeapon"
|
||||
InitiallyActive="true"
|
||||
DeathWeapon="Excalibu_boom">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</FireWeaponWhenDead>
|
||||
|
||||
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_Body"
|
||||
MaxHealth="9999999.0" />
|
||||
</Body>
|
||||
<Geometry>
|
||||
<Shape
|
||||
Type="CYLINDER"
|
||||
MajorRadius="50.0"
|
||||
Height="300.0"/>
|
||||
</Geometry>
|
||||
<ShadowInfo
|
||||
Type="NONE" />
|
||||
<CrusherInfo
|
||||
id="id_CrusherInfo"
|
||||
CrushableLevel="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxjapanpsyonicblastlightrays.xml" type="instance"/>
|
||||
<Include source="art:fxspherenrm.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXJapanPsyonicBlastLightRays" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SystemLifetime="2" Type="GPU_PARTICLE" id="Excalibu_lightRays">
|
||||
<Lifetime High="50" Low="50"/>
|
||||
<Size High="200" Low="200"/>
|
||||
<BurstDelay High="0" Low="0"/>
|
||||
<BurstCount High="2" Low="2"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="0.1" Low="0.1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.1" Low="0.1" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="50">
|
||||
<Color b="0.52549" g="0.866667" r="0.968627"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXSphereNRM" GeometryType="TWO_QUADS" MiscValue1="1" Shader="gpuparticleperpendicularcenter.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder IsHollow="true">
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="1" Low="1"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<RenderObject Rotation="ROTATE_IN_WORLD_SPACE">
|
||||
<AngleX High="7" Low="-7"/>
|
||||
<AngleY High="-1.57" Low="-1.57"/>
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="25" Low="25"/>
|
||||
<y High="5" Low="5"/>
|
||||
<z High="5" Low="5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="150" Low="150"/>
|
||||
<y High="1" Low="1"/>
|
||||
<z High="20" Low="20"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0.8" Low="0.8"/>
|
||||
<y High="1" Low="1"/>
|
||||
<z High="1" Low="1"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,75 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
|
||||
</Includes>
|
||||
<GameObject
|
||||
id="Excalibu_light_obj"
|
||||
Side="Allies"
|
||||
EditorSorting="SYSTEM"
|
||||
IsTrainable="false"
|
||||
KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE INERT_SHROUD_REVEALER PASS_EXPERIENCE_TO_PRODUCER">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="58/">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model Name="" />
|
||||
</ModelConditionState>
|
||||
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="1.5s"
|
||||
MaxLifetime="1.5s" />
|
||||
|
||||
|
||||
<CreateObjectDie
|
||||
id="ModuleTag_CreateObjectDie"
|
||||
CreationList="OCL_Excalibulight">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</CreateObjectDie>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_Body"
|
||||
MaxHealth="9999999.0" />
|
||||
</Body>
|
||||
<Geometry>
|
||||
<Shape
|
||||
Type="CYLINDER"
|
||||
MajorRadius="50.0"
|
||||
Height="300.0"/>
|
||||
</Geometry>
|
||||
<ShadowInfo
|
||||
Type="NONE" />
|
||||
<CrusherInfo
|
||||
id="id_CrusherInfo"
|
||||
CrushableLevel="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,76 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXAlliedAntiStructure_Beam.w3x" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXAlliedAntiStructure_BeamVet.w3x" />
|
||||
</Includes>
|
||||
<GameObject
|
||||
id="Excalibu_light_obj2"
|
||||
Side="Allies"
|
||||
EditorSorting="SYSTEM"
|
||||
IsTrainable="false"
|
||||
KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE INERT_SHROUD_REVEALER PASS_EXPERIENCE_TO_PRODUCER">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw_Beam">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model Name="EXAlliedAntiStructure_Beam" />
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="AlliedOrbitalHitLight"
|
||||
FollowBone="true" />
|
||||
</ModelConditionState>
|
||||
|
||||
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="2s"
|
||||
MaxLifetime="2s" />
|
||||
|
||||
|
||||
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_Body"
|
||||
MaxHealth="9999999.0" />
|
||||
</Body>
|
||||
<Geometry>
|
||||
<Shape
|
||||
Type="CYLINDER"
|
||||
MajorRadius="50.0"
|
||||
Height="300.0"/>
|
||||
</Geometry>
|
||||
<ShadowInfo
|
||||
Type="NONE" />
|
||||
<CrusherInfo
|
||||
id="id_CrusherInfo"
|
||||
CrushableLevel="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,76 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXAlliedAntiStructure_Beam.w3x" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXAlliedAntiStructure_BeamVet.w3x" />
|
||||
</Includes>
|
||||
<GameObject
|
||||
id="Excalibu_light_obj3"
|
||||
Side="Allies"
|
||||
EditorSorting="SYSTEM"
|
||||
IsTrainable="false"
|
||||
KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE INERT_SHROUD_REVEALER PASS_EXPERIENCE_TO_PRODUCER">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw_Beam">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model Name="" />
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="Excalibu_solwlightx"
|
||||
FollowBone="true" />
|
||||
</ModelConditionState>
|
||||
|
||||
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="2s"
|
||||
MaxLifetime="2s" />
|
||||
|
||||
|
||||
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_Body"
|
||||
MaxHealth="9999999.0" />
|
||||
</Body>
|
||||
<Geometry>
|
||||
<Shape
|
||||
Type="CYLINDER"
|
||||
MajorRadius="50.0"
|
||||
Height="300.0"/>
|
||||
</Geometry>
|
||||
<ShadowInfo
|
||||
Type="NONE" />
|
||||
<CrusherInfo
|
||||
id="id_CrusherInfo"
|
||||
CrushableLevel="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxring01.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate IsGroundAligned="true" ParticleTexture="FXRing01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" SystemLifetime="2" id="Excalibu_lighthockwave">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<BurstCount High="5" Low="5"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="1" g="1" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="100">
|
||||
<Color b="5" g="5" r="4"/>
|
||||
</Color>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Default/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Line IsHollow="true">
|
||||
<StartPoint x="0" y="0" z="6"/>
|
||||
<EndPoint x="0" y="0" z="6"/>
|
||||
</Line>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="125" Low="125"/>
|
||||
<SizeRateDamping High="0.85" Low="0.5"/>
|
||||
<AngleZ High="7" Low="0"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
172
data/yukitsuki/weapon/BaseWeapon/Fx/FX/Excalibu_solwlight.xml
Normal file
172
data/yukitsuki/weapon/BaseWeapon/Fx/FX/Excalibu_solwlight.xml
Normal file
@@ -0,0 +1,172 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxemberslight.xml" type="instance"/>
|
||||
<Include source="art:fxdisotrtionfractal01.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate ParticleTexture="FXEmbersLight" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Excalibu_solwlight">
|
||||
<Lifetime High="45" Low="30"/>
|
||||
<Size High="10" Low="10"/>
|
||||
<BurstCount High="2" Low="2"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.188235" g="0.376471" r="0.454902"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="5">
|
||||
<Color b="0.203922" g="0.470588" r="0.670588"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="75">
|
||||
<Color b="0.039216" g="0.184314" r="0.278431"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="100">
|
||||
<Color b="0.058824" g="0.058824" r="0.058824"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="5"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="0.9" Low="0.9"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" EnableSoftParticles="false" FramesPerRow="10" MiscValue1="0.1" MiscValue2="0.04" MiscValue3="45" MiscValue4="0.1" RandTex="100" Shader="GpuParticleDistort.fx" SortParticles="true" SpeedMultiplier="1" TotalFrames="100"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder Length="5">
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXEmbersLight" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Excalibu_solwlight1">
|
||||
<Lifetime High="45" Low="30"/>
|
||||
<Size High="10" Low="10"/>
|
||||
<BurstCount High="2" Low="2"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.188235" g="0.376471" r="0.454902"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="5">
|
||||
<Color b="0.203922" g="0.470588" r="0.670588"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="75">
|
||||
<Color b="0.039216" g="0.184314" r="0.278431"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="100">
|
||||
<Color b="0.058824" g="0.058824" r="0.058824"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="5"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="0.9" Low="0.9"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" EnableSoftParticles="false" FramesPerRow="10" MiscValue1="0.1" MiscValue2="0.04" MiscValue3="45" MiscValue4="0.1" RandTex="100" Shader="GpuParticleDistort.fx" SortParticles="true" SpeedMultiplier="1" TotalFrames="100"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder Length="5">
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="5" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="-0.15" Low="-0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXEmbersLight" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Excalibu_solwlightx">
|
||||
<Lifetime High="45" Low="30"/>
|
||||
<Size High="10" Low="10"/>
|
||||
<BurstCount High="2" Low="2"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.188235" g="0.376471" r="0.454902"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="5">
|
||||
<Color b="0.203922" g="0.470588" r="0.670588"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="75">
|
||||
<Color b="0.039216" g="0.184314" r="0.278431"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="100">
|
||||
<Color b="0.058824" g="0.058824" r="0.058824"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="5"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="0.9" Low="0.9"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXDisotrtionFractal01" EnableSoftParticles="false" FramesPerRow="10" MiscValue1="0.1" MiscValue2="0.04" MiscValue3="45" MiscValue4="0.1" RandTex="100" Shader="GpuParticleDistort.fx" SortParticles="true" SpeedMultiplier="1" TotalFrames="100"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder Length="5">
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="5" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="5" Low="4.9"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
181
data/yukitsuki/weapon/BaseWeapon/Fx/FX/Excalibu_solwlight2.xml
Normal file
181
data/yukitsuki/weapon/BaseWeapon/Fx/FX/Excalibu_solwlight2.xml
Normal file
@@ -0,0 +1,181 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxlenzflarehdr01.xml" type="instance"/>
|
||||
<Include source="art:fxfractilenrm.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Excalibu_solwlight">
|
||||
<Lifetime High="250" Low="150"/>
|
||||
<Size High="25" Low="25"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.188235" g="0.376471" r="0.454902"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="5">
|
||||
<Color b="0.203922" g="0.470588" r="0.670588"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="75">
|
||||
<Color b="0.039216" g="0.184314" r="0.278431"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="100">
|
||||
<Color b="0.058824" g="0.058824" r="0.058824"/>
|
||||
</Color>
|
||||
<ColorScale High="3" Low="3"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXFracTileNRM" GeometryType="CENTERED_QUAD" MiscValue1="0.15" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.4" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="1"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularRateZ High="0.01" Low="-0.01"/>
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<AngleXY High="5" Low="2"/>
|
||||
<AngularRateXY High="0.1" Low="0.01"/>
|
||||
<AngularDampingXY High="0.99" Low="0.97"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Excalibu_solwlight1">
|
||||
<Lifetime High="250" Low="150"/>
|
||||
<Size High="25" Low="25"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.188235" g="0.376471" r="0.454902"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="5">
|
||||
<Color b="0.203922" g="0.470588" r="0.670588"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="75">
|
||||
<Color b="0.039216" g="0.184314" r="0.278431"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="100">
|
||||
<Color b="0.058824" g="0.058824" r="0.058824"/>
|
||||
</Color>
|
||||
<ColorScale High="3" Low="3"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXFracTileNRM" GeometryType="CENTERED_QUAD" MiscValue1="0.15" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.4" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="1"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="5" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularRateZ High="0.01" Low="-0.01"/>
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<AngleXY High="5" Low="2"/>
|
||||
<AngularRateXY High="0.1" Low="0.01"/>
|
||||
<AngularDampingXY High="0.99" Low="0.97"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="GPU_PARTICLE" id="Excalibu_solwlight2">
|
||||
<Lifetime High="250" Low="150"/>
|
||||
<Size High="25" Low="25"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.188235" g="0.376471" r="0.454902"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="5">
|
||||
<Color b="0.203922" g="0.470588" r="0.670588"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="75">
|
||||
<Color b="0.039216" g="0.184314" r="0.278431"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="100">
|
||||
<Color b="0.058824" g="0.058824" r="0.058824"/>
|
||||
</Color>
|
||||
<ColorScale High="3" Low="3"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXFracTileNRM" GeometryType="CENTERED_QUAD" MiscValue1="0.15" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.4" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="1"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="10" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularRateZ High="0.01" Low="-0.01"/>
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<AngleXY High="5" Low="2"/>
|
||||
<AngularRateXY High="0.1" Low="0.01"/>
|
||||
<AngularDampingXY High="0.99" Low="0.97"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
87
data/yukitsuki/weapon/BaseWeapon/Fx/FX/FXlist.xml
Normal file
87
data/yukitsuki/weapon/BaseWeapon/Fx/FX/FXlist.xml
Normal file
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Includes>
|
||||
|
||||
|
||||
</Includes>
|
||||
<FXList id="FX_ALL_JetFighter_BombExplosion">
|
||||
<NuggetList>
|
||||
<Sound Value="ALL_Vindicator_BombImpact" />
|
||||
<ParticleSystem Particle="AlliedBombExplosionStreaks"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionShockwave"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionLight"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionFire"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionFireMushroom"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionFlash"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionGlow"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionSmoke"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionSmokeGround"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionSmokeMushroom"/>
|
||||
<ParticleSystem Particle="AlliedBombExplosionAfterFire"/>
|
||||
<!-- Water FX -->
|
||||
<ParticleSystem
|
||||
Particle="SovietV4RocketExplosionWake"
|
||||
OnlyIfOnWater ="true">
|
||||
</ParticleSystem>
|
||||
<ParticleSystem
|
||||
Particle="SovietV4RocketExplosionWaterMist"
|
||||
OnlyIfOnWater ="true">
|
||||
</ParticleSystem>
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
<FXList id="FX_Excalibur">
|
||||
<NuggetList>
|
||||
<Sound Value="ALL_ProtonCollider_Explode" />
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
<FXList id="FX_Excalibur2">
|
||||
<NuggetList>
|
||||
<TerrainScorch
|
||||
Type= "TERRAIN_MAPPED"
|
||||
Radius = "125" >
|
||||
</TerrainScorch>
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
|
||||
|
||||
<FXList id="sabar_wind_blade">
|
||||
<NuggetList>
|
||||
<Sound Value="sabar_wind_blade_FX" />
|
||||
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<FXList id="FX_Excalibur_boom">
|
||||
<NuggetList>
|
||||
<Sound Value="ALL_ProtonCollider_Explode" />
|
||||
<!-- <ParticleSystem Particle="FXAlliedProtonColliderHitFlash"> <Offset x="0.0" y="0.0" z="00.0"/> </ParticleSystem> -->
|
||||
<ParticleSystem Particle="FXAlliedProtonColliderHitCore"> <Offset x="0.0" y="0.0" z="00.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="FXAlliedProtonColliderHitDistort"> <Offset x="0.0" y="0.0" z="00.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="FXAlliedProtonColliderHitShockwave"> <Offset x="0.0" y="0.0" z="00.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="FXAlliedProtonColliderHit02"> <Offset x="0.0" y="0.0" z="00.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="Excalibu_lighthockwave"> <Offset x="0.0" y="0.0" z="00.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="Excalibu_lightRays"/>
|
||||
<ParticleSystem Particle="Excalibu_lightRays"/>
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<FXList id="FX_fly_attack">
|
||||
<NuggetList>
|
||||
<Sound Value="sabar_flystrike" />
|
||||
<ParticleSystem Particle="sabar_shockwave"> <Offset x="1.0" y="0.0" z="00.0"/> </ParticleSystem>
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Includes>
|
||||
<Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
<ObjectCreationList
|
||||
id="OCL_Excalibu">
|
||||
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
DisabledWhileBusy="true"
|
||||
Count="1">
|
||||
<CreateObject>Excalibu_light_obj</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
DisabledWhileBusy="true"
|
||||
Count="1">
|
||||
<CreateObject>Excalibu_boom_obj</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
DisabledWhileBusy="true"
|
||||
Count="1">
|
||||
<CreateObject>Excalibu_light_obj3</CreateObject>
|
||||
</CreateObject >
|
||||
|
||||
|
||||
</ObjectCreationList>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<ObjectCreationList
|
||||
id="OCL_Excalibulight">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
DisabledWhileBusy="true"
|
||||
Count="5">
|
||||
<CreateObject>Excalibu_light_obj2</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
27
data/yukitsuki/weapon/BaseWeapon/Fx/FX/fly_attack_ground.xml
Normal file
27
data/yukitsuki/weapon/BaseWeapon/Fx/FX/fly_attack_ground.xml
Normal file
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxlenzflare01.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate ParticleTexture="FXLenzFlare01" PerParticleAttachedSystem="" Priority="HIGH_OR_ABOVE" Shader="ALPHA" Type="WAVE_PARTICLE" id="fly_attack_ground">
|
||||
<Lifetime High="1" Low="1"/>
|
||||
<Size High="1" Low="1"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Physics/>
|
||||
<Draw/>
|
||||
<Volume>
|
||||
<Cylinder Radius="30">
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Wavefront Shape="CIRCLE">
|
||||
<Velocity High="60" Low="50"/>
|
||||
<Amplitude High="15" Low="15"/>
|
||||
<InitialRadius High="4" Low="2"/>
|
||||
</Wavefront>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update/>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
|
||||
<FXList id="sabar_blade_flash">
|
||||
<NuggetList>
|
||||
<ParticleSystem Particle="sabar_blade_flash" OrientToObject = "true"> <Offset x="0" y="0" z="0.0"/> </ParticleSystem>
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
|
||||
<FXList id="sabar_windblade_flash">
|
||||
<NuggetList>
|
||||
|
||||
<Sound Value="sabar_wind_blade_FX" />
|
||||
<ParticleSystem Particle="sabar_windblade_flash1" OrientToObject = "true"> <Offset x="10" y="0" z="0.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="sabar_windblade_flash2" OrientToObject = "true"> <Offset x="10" y="0" z="0.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="sabar_windblade_flash3" OrientToObject = "true"> <Offset x="10" y="0" z="0.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="sabar_windblade_flash4" OrientToObject = "true"> <Offset x="10" y="0" z="0.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="sabar_windblade_flash5" OrientToObject = "true"> <Offset x="10" y="0" z="0.0"/> </ParticleSystem>
|
||||
<ParticleSystem Particle="sabar_windblade_flash6" OrientToObject = "true"> <Offset x="10" y="0" z="0.0"/> </ParticleSystem>
|
||||
|
||||
</NuggetList>
|
||||
</FXList>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<W3DContainer id="lwfx" Hierarchy="FXJAPANSWORDSLASH">
|
||||
<SubObject SubObjectID="PLANE01" BoneIndex="1">
|
||||
<RenderObject>
|
||||
<Mesh>sabar_blade_flash</Mesh>
|
||||
</RenderObject>
|
||||
</SubObject>
|
||||
</W3DContainer>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,17 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<W3DHierarchy id="lwfx">
|
||||
<!-- 0 -->
|
||||
<Pivot Name="roottransform" Parent="-1">
|
||||
<Translation X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Rotation X="0.000000" Y="0.000000" Z="0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
|
||||
</Pivot>
|
||||
<!-- 1 -->
|
||||
<Pivot Name="plane01" Parent="0">
|
||||
<Translation X="20.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Rotation X="0.000000" Y="0.000000" Z="0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
|
||||
</Pivot>
|
||||
</W3DHierarchy>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,109 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<W3DMesh id="sabar_blade_flash" GeometryType="Normal">
|
||||
<BoundingBox>
|
||||
<Min X="-58.217941" Y="-60.000000" Z="0.000000"/>
|
||||
<Max X="58.217941" Y="60.000000" Z="0.000000"/>
|
||||
</BoundingBox>
|
||||
<BoundingSphere Radius="83.602203">
|
||||
<Center X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
</BoundingSphere>
|
||||
<Vertices>
|
||||
<V X="-58.217941" Y="-60.000000" Z="0.000000"/>
|
||||
<V X="58.217941" Y="60.000000" Z="0.000000"/>
|
||||
<V X="58.217941" Y="-60.000000" Z="0.000000"/>
|
||||
<V X="-58.217941" Y="60.000000" Z="0.000000"/>
|
||||
</Vertices>
|
||||
<Normals>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
</Normals>
|
||||
<VertexColors>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
</VertexColors>
|
||||
<TexCoords>
|
||||
<T X="0.000000" Y="0.000000"/>
|
||||
<T X="1.000000" Y="1.000000"/>
|
||||
<T X="1.000000" Y="0.000000"/>
|
||||
<T X="0.000000" Y="1.000000"/>
|
||||
</TexCoords>
|
||||
<Triangles>
|
||||
<T>
|
||||
<V>2</V>
|
||||
<V>1</V>
|
||||
<V>0</V>
|
||||
<Nrm X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<Dist>0.000000</Dist>
|
||||
</T>
|
||||
<T>
|
||||
<V>0</V>
|
||||
<V>1</V>
|
||||
<V>3</V>
|
||||
<Nrm X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Dist>0.000000</Dist>
|
||||
</T>
|
||||
</Triangles>
|
||||
<FXShader ShaderName="fxprotoncollider.fx">
|
||||
<Constants>
|
||||
<Texture Name="Texture_0">
|
||||
<Value>FXNukeRing01</Value>
|
||||
</Texture>
|
||||
<Float Name="ColorDiffuse">
|
||||
<Value>1.000000</Value>
|
||||
<Value>7.000000</Value>
|
||||
<Value>7.000000</Value>
|
||||
</Float>
|
||||
<Float Name="EmissiveHDRMultipler">
|
||||
<Value>7.000000</Value>
|
||||
</Float>
|
||||
<Bool Name="MultiTextureEnable">
|
||||
<Value>false</Value>
|
||||
</Bool>
|
||||
<Float Name="DiffuseCoordOffset">
|
||||
<Value>0.000000</Value>
|
||||
<Value>0.000000</Value>
|
||||
<Value>1.000000</Value>
|
||||
<Value>1.000000</Value>
|
||||
</Float>
|
||||
<Texture Name="Texture_1">
|
||||
<Value>FXFracTileNRM</Value>
|
||||
</Texture>
|
||||
<Bool Name="UniqueWorldCoordEnable">
|
||||
<Value>true</Value>
|
||||
</Bool>
|
||||
<Float Name="UniqueWorldCoordScalar">
|
||||
<Value>0.400000</Value>
|
||||
</Float>
|
||||
<Float Name="UniqueWorldCoordStrength">
|
||||
<Value>0.200000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceScalar">
|
||||
<Value>1.000000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceAmp">
|
||||
<Value>0.500000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceDivergenceAngle">
|
||||
<Value>45.000000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceSpeed">
|
||||
<Value>0.100000</Value>
|
||||
</Float>
|
||||
<Texture Name="Texture_2">
|
||||
<Value>FXGradient04</Value>
|
||||
</Texture>
|
||||
<Bool Name="UseRecolorColors">
|
||||
<Value>false</Value>
|
||||
</Bool>
|
||||
<Bool Name="CullingEnable">
|
||||
<Value>false</Value>
|
||||
</Bool>
|
||||
</Constants>
|
||||
</FXShader>
|
||||
</W3DMesh>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,93 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="sabar_blade_flash.w3x" type="instance"/>
|
||||
|
||||
<Include source="lwfx_CTR.w3x" type="instance"/>
|
||||
<Include source="lwfx_HRC.w3x" type="instance"/>
|
||||
</Includes>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_blade_flash">
|
||||
<Lifetime High="15" Low="15"/>
|
||||
<Size High="1" Low="1"/>
|
||||
|
||||
<BurstCount High="1" Low="1"/>
|
||||
|
||||
<InitialDelay High="2" Low="2"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<!-- <Ortho>
|
||||
<Position>
|
||||
<x High="0.1" Low="-0.1"/>
|
||||
<y High="0.1" Low="-0.1"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
--> <Ortho>
|
||||
<Position>
|
||||
<x High="0.1" Low="0.1"/>
|
||||
<y High="0.1" Low="0.1"/>
|
||||
<z High="0.1" Low="0.1"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="-60" Low="-60"/>
|
||||
<AngleY High="0" Low="0"/>
|
||||
<AngleZ High="0" Low="0"/> <!--横着转-->
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,444 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/10001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="sabar_blade_flash.w3x" type="instance"/>
|
||||
|
||||
<Include source="lwfx_CTR.w3x" type="instance"/>
|
||||
<Include source="lwfx_HRC.w3x" type="instance"/>
|
||||
</Includes>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash1"> <Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0.01" Low="0.01"/>
|
||||
<y High="0.01" Low="0.01"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<!--角度-->
|
||||
<Update>
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="-180" Low="180"/>
|
||||
<AngleY High="-180" Low="180"/>
|
||||
<AngleZ High="-180" Low="180"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash2"> <Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0.01" Low="0.01"/>
|
||||
<y High="0.01" Low="0.01"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="40" Low="80"/>
|
||||
<AngleY High="-60" Low="60"/>
|
||||
<AngleZ High="70" Low="70"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash3"> <Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0.01" Low="0.01"/>
|
||||
<y High="0.01" Low="0.01"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="-90" Low="0"/>
|
||||
<AngleY High="180" Low="0"/>
|
||||
<AngleZ High="7" Low="7"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash4"> <Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0.01" Low="0.01"/>
|
||||
<y High="0.01" Low="0.01"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="40" Low="40"/>
|
||||
<AngleY High="0" Low="0"/>
|
||||
<AngleZ High="-80" Low="-80"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash5"> <Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0.01" Low="0.01"/>
|
||||
<y High="0.01" Low="0.01"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="50" Low="50"/>
|
||||
<AngleY High="50" Low="50"/>
|
||||
<AngleZ High="0" Low="0"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash6"> <Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0.01" Low="0.01"/>
|
||||
<y High="0.01" Low="0.01"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="80" Low="80"/>
|
||||
<AngleY High="120" Low="120"/>
|
||||
<AngleZ High="90" Low="90"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,456 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="sabar_blade_flash.w3x" type="instance"/>
|
||||
|
||||
<Include source="lwfx_CTR.w3x" type="instance"/>
|
||||
<Include source="lwfx_HRC.w3x" type="instance"/>
|
||||
</Includes>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash1">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<!--角度-->
|
||||
<Update>
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="-180" Low="180"/>
|
||||
<AngleY High="-180" Low="180"/>
|
||||
<AngleZ High="-180" Low="180"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash2">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="40" Low="80"/>
|
||||
<AngleY High="-60" Low="60"/>
|
||||
<AngleZ High="70" Low="70"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash3">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="-90" Low="0"/>
|
||||
<AngleY High="180" Low="0"/>
|
||||
<AngleZ High="7" Low="7"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash4">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="40" Low="40"/>
|
||||
<AngleY High="0" Low="0"/>
|
||||
<AngleZ High="-80" Low="-80"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash5">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="50" Low="50"/>
|
||||
<AngleY High="50" Low="50"/>
|
||||
<AngleZ High="0" Low="0"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" SystemLifetime="1" Type="DRAWABLE" id="sabar_windblade_flash6">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<Size High="0.5" Low="0.5"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<InitialDelay High="0" Low="0"/>
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="-5"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<!--角度-->
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="80" Low="80"/>
|
||||
<AngleY High="120" Low="120"/>
|
||||
<AngleZ High="90" Low="90"/>
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
|
||||
<Include type="all" source="FXList.xml" />
|
||||
<Include type="all" source="sabar_blade_flash.xml" />
|
||||
<Include type="all" source="sabar_windblade_flash.xml" />
|
||||
|
||||
|
||||
</Includes>
|
||||
</AssetDeclaration>
|
||||
52
data/yukitsuki/weapon/BaseWeapon/Fx/FX/sabar_shockwave.xml
Normal file
52
data/yukitsuki/weapon/BaseWeapon/Fx/FX/sabar_shockwave.xml
Normal file
@@ -0,0 +1,52 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxring01.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate IsGroundAligned="true" ParticleTexture="FXRing01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" SystemLifetime="1" Type="GPU_PARTICLE" id="sabar_shockwave">
|
||||
<Lifetime High="20" Low="20"/>
|
||||
<BurstCount High="2" Low="1"/>
|
||||
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="1" Low="0.8"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu RandTex="1" Shader="GpuParticleXY.fx" SingleRow="1" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Line IsHollow="true">
|
||||
<StartPoint x="0" y="0" z="6"/>
|
||||
<EndPoint x="0" y="0" z="6"/>
|
||||
</Line>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="50" Low="50"/>
|
||||
<SizeRateDamping High="0.7" Low="0.6"/>
|
||||
<AngleZ High="7" Low="0"/>
|
||||
<AngularDampingXY High="5" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
151
data/yukitsuki/weapon/BaseWeapon/Fx/FX/sabar_wind_object.xml
Normal file
151
data/yukitsuki/weapon/BaseWeapon/Fx/FX/sabar_wind_object.xml
Normal file
@@ -0,0 +1,151 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags/>
|
||||
<Includes>
|
||||
|
||||
|
||||
<Include type="all" source="sabar_wind_object_rotate.w3x" />
|
||||
</Includes>
|
||||
<GameObject
|
||||
id="sabar_wind_object"
|
||||
inheritFrom="BaseProjectile"
|
||||
Side="Japan"
|
||||
KindOf="-NO_COLLIDE"
|
||||
EditorName="">
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="sabar_wind_object_rotate" />
|
||||
<!--ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="SPTorpedoMoveBubbles"
|
||||
FollowBone="false" /-->
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="windTrail"
|
||||
FollowBone="false" />
|
||||
<!--ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="JapanTorpedoTrailGlow"
|
||||
FollowBone="false" />
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="TorpedoWaterWake"
|
||||
FollowBone="false" /-->
|
||||
</ModelConditionState>
|
||||
|
||||
|
||||
<AnimationState
|
||||
ParseCondStateType="PARSE_DEFAULT"
|
||||
Flags="RESTART_ANIM_WHEN_COMPLETE">
|
||||
<Animation
|
||||
AnimationName="sabar_wind_object_rotate"
|
||||
AnimationMode="LOOP"
|
||||
AnimationPriority="100"
|
||||
AnimationAbsoluteTime="0.1s"/>
|
||||
<ParticleSysBone
|
||||
BoneName="bone1"
|
||||
FXParticleSystemTemplate="EX_weapon_fire1.5x"
|
||||
FollowBone="true" />
|
||||
<ParticleSysBone
|
||||
BoneName="bone2"
|
||||
FXParticleSystemTemplate="EX_weapon_fire1.5x"
|
||||
FollowBone="true" />
|
||||
<ParticleSysBone
|
||||
BoneName="bone3"
|
||||
FXParticleSystemTemplate="EX_weapon_fire1.5x"
|
||||
FollowBone="true" />
|
||||
<ParticleSysBone
|
||||
BoneName="bone4"
|
||||
FXParticleSystemTemplate="EX_weapon_fire1.5x"
|
||||
FollowBone="true" />
|
||||
</AnimationState>
|
||||
|
||||
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
<FireWeaponCollide
|
||||
id="ModuleTag_FireWeaponCollide"
|
||||
CollideWeapon="sabar_wind_bladeWarhead"
|
||||
FireOnce="true"
|
||||
Flags="DESTROY_SELF_ON_COLLIDE DO_NOT_COLLIDE_WITH_PRODUCER"
|
||||
WhereToFire="TARGET_POSITION"/>
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXList">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="sabar_windblade_flash" />
|
||||
</FXListBehavior>
|
||||
|
||||
<ProjectileUpdate
|
||||
id="ModuleTag_ProjectileUpdate"
|
||||
StateMachine="StraightLineProjectile"
|
||||
Flags="LAUNCH_AT_TARGET_POS">
|
||||
<Movement>
|
||||
<MoveInStraightLine
|
||||
MuzzleVelocity="20.0" />
|
||||
</Movement>
|
||||
</ProjectileUpdate>
|
||||
<!-- Determines how long the projectile will live before it runs out of fuel and detonates-->
|
||||
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_Lifetime"
|
||||
DeathType="EXPLODED"
|
||||
MinLifetime="4s"
|
||||
MaxLifetime="5s" />
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<PropBody
|
||||
xai:joinAction="Remove" xmlns:xai="uri:ea.com:eala:asset:instance"
|
||||
id="ModuleTag_Body" />
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="BOX"
|
||||
MajorRadius="20.0"
|
||||
MinorRadius="20.0"
|
||||
Height="100.0">
|
||||
<Offset z="-50"/>
|
||||
</Shape>
|
||||
</Geometry>
|
||||
|
||||
|
||||
</GameObject>
|
||||
|
||||
|
||||
|
||||
<GameObject
|
||||
id="BaseProjectile"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="SMALL_MISSILE PROJECTILE NO_COLLIDE HIDE_IF_FOGGED"
|
||||
EditorName="BaseProjectile">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws/>
|
||||
<Behaviors>
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body" />
|
||||
</Body>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,82 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes></Includes>
|
||||
<W3DHierarchy id="SABAR_WIND_OBJECT_ROTATE">
|
||||
<Pivot Name="ROOTTRANSFORM" Parent="-1">
|
||||
<Translation X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Rotation X="-0.000000" Y="-0.000000" Z="-0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000"/>
|
||||
</Pivot>
|
||||
<Pivot Name="BONE0" Parent="0">
|
||||
<Translation X="-0.000000" Y="-0.801355" Z="-0.152273"/>
|
||||
<Rotation X="-0.000000" Y="-0.000000" Z="-0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="0.323139" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="0.323139" M21="-0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="0.323139" M32="0.000000"/>
|
||||
</Pivot>
|
||||
<Pivot Name="BONE4" Parent="1">
|
||||
<Translation X="27.923767" Y="-14.574543" Z="0.000000"/>
|
||||
<Rotation X="-0.000000" Y="-0.000000" Z="-0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="0.323139" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="0.323139" M21="-0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="0.323139" M32="0.000000"/>
|
||||
</Pivot>
|
||||
<Pivot Name="BONE3" Parent="1">
|
||||
<Translation X="19.593592" Y="-0.000000" Z="15.058884"/>
|
||||
<Rotation X="-0.000000" Y="-0.000000" Z="-0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="0.323139" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="0.323139" M21="-0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="0.323139" M32="0.000000"/>
|
||||
</Pivot>
|
||||
<Pivot Name="BONE2" Parent="1">
|
||||
<Translation X="10.253448" Y="14.494315" Z="-0.000000"/>
|
||||
<Rotation X="-0.000000" Y="-0.000000" Z="-0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="0.323139" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="0.323139" M21="-0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="0.323139" M32="0.000000"/>
|
||||
</Pivot>
|
||||
<Pivot Name="BONE1" Parent="1">
|
||||
<Translation X="0.000001" Y="0.000000" Z="-14.835140"/>
|
||||
<Rotation X="-0.000000" Y="-0.000000" Z="-0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="0.323139" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="0.323139" M21="-0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="0.323139" M32="0.000000"/>
|
||||
</Pivot>
|
||||
</W3DHierarchy>
|
||||
<W3DAnimation id="SABAR_WIND_OBJECT_ROTATE" Hierarchy="SABAR_WIND_OBJECT_ROTATE" NumFrames="41" FrameRate="30">
|
||||
<Channels>
|
||||
<ChannelQuaternion Pivot="1" Type="Orientation" FirstFrame="1">
|
||||
<Frame X="0.046714" Y="-0.000000" Z="-0.000000" W="0.998908"/>
|
||||
<Frame X="0.106611" Y="-0.000000" Z="-0.000000" W="0.994301"/>
|
||||
<Frame X="0.176956" Y="-0.000000" Z="-0.000000" W="0.984219"/>
|
||||
<Frame X="0.254771" Y="-0.000000" Z="-0.000000" W="0.967001"/>
|
||||
<Frame X="0.336890" Y="-0.000000" Z="-0.000000" W="0.941544"/>
|
||||
<Frame X="0.420086" Y="-0.000000" Z="-0.000000" W="0.907484"/>
|
||||
<Frame X="0.501246" Y="-0.000000" Z="-0.000000" W="0.865305"/>
|
||||
<Frame X="0.577573" Y="-0.000000" Z="-0.000000" W="0.816339"/>
|
||||
<Frame X="0.646756" Y="-0.000000" Z="-0.000000" W="0.762697"/>
|
||||
<Frame X="0.707107" Y="-0.000000" Z="-0.000000" W="0.707107"/>
|
||||
<Frame X="0.760406" Y="-0.000000" Z="-0.000000" W="0.649448"/>
|
||||
<Frame X="0.809017" Y="-0.000000" Z="-0.000000" W="0.587785"/>
|
||||
<Frame X="0.852640" Y="-0.000000" Z="-0.000000" W="0.522499"/>
|
||||
<Frame X="-0.891007" Y="-0.000000" Z="-0.000000" W="-0.453991"/>
|
||||
<Frame X="-0.923880" Y="-0.000000" Z="-0.000000" W="-0.382683"/>
|
||||
<Frame X="-0.951057" Y="-0.000000" Z="-0.000000" W="-0.309017"/>
|
||||
<Frame X="-0.972370" Y="-0.000000" Z="-0.000000" W="-0.233445"/>
|
||||
<Frame X="-0.987688" Y="-0.000000" Z="-0.000000" W="-0.156434"/>
|
||||
<Frame X="-0.996917" Y="-0.000000" Z="-0.000000" W="-0.078459"/>
|
||||
<Frame X="-1.000000" Y="-0.000000" Z="-0.000000" W="0.000000"/>
|
||||
<Frame X="-0.996917" Y="-0.000000" Z="-0.000000" W="0.078459"/>
|
||||
<Frame X="-0.987688" Y="-0.000000" Z="-0.000000" W="0.156434"/>
|
||||
<Frame X="-0.972370" Y="-0.000000" Z="-0.000000" W="0.233445"/>
|
||||
<Frame X="-0.951056" Y="-0.000000" Z="-0.000000" W="0.309017"/>
|
||||
<Frame X="-0.923880" Y="-0.000000" Z="-0.000000" W="0.382683"/>
|
||||
<Frame X="-0.891007" Y="-0.000000" Z="-0.000000" W="0.453991"/>
|
||||
<Frame X="-0.852640" Y="-0.000000" Z="-0.000000" W="0.522499"/>
|
||||
<Frame X="-0.809017" Y="-0.000000" Z="-0.000000" W="0.587785"/>
|
||||
<Frame X="-0.760406" Y="-0.000000" Z="-0.000000" W="0.649448"/>
|
||||
<Frame X="-0.707107" Y="-0.000000" Z="-0.000000" W="0.707107"/>
|
||||
<Frame X="-0.649448" Y="-0.000000" Z="-0.000000" W="0.760406"/>
|
||||
<Frame X="-0.587785" Y="-0.000000" Z="-0.000000" W="0.809017"/>
|
||||
<Frame X="-0.522498" Y="-0.000000" Z="-0.000000" W="0.852640"/>
|
||||
<Frame X="-0.453991" Y="-0.000000" Z="-0.000000" W="0.891007"/>
|
||||
<Frame X="-0.382683" Y="-0.000000" Z="-0.000000" W="0.923880"/>
|
||||
<Frame X="-0.309017" Y="-0.000000" Z="-0.000000" W="0.951056"/>
|
||||
<Frame X="-0.233445" Y="-0.000000" Z="-0.000000" W="0.972370"/>
|
||||
<Frame X="-0.156434" Y="-0.000000" Z="-0.000000" W="0.987688"/>
|
||||
<Frame X="-0.078459" Y="-0.000000" Z="-0.000000" W="0.996917"/>
|
||||
</ChannelQuaternion>
|
||||
</Channels>
|
||||
</W3DAnimation>
|
||||
<W3DContainer id="SABAR_WIND_OBJECT_ROTATE" Hierarchy="SABAR_WIND_OBJECT_ROTATE"></W3DContainer>
|
||||
</AssetDeclaration>
|
||||
51
data/yukitsuki/weapon/BaseWeapon/Fx/FX/windTrail.xml
Normal file
51
data/yukitsuki/weapon/BaseWeapon/Fx/FX/windTrail.xml
Normal file
@@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxmissilestreak.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate ParticleTexture="FXMissileStreak" PerParticleAttachedSystem="" Priority="MEDIUM_OR_ABOVE" SortLevel="1" Type="TRAIL" id="windTrail">
|
||||
<Lifetime High="99998.992846" Low="99998.992846"/>
|
||||
<Size High="1" Low="1"/>
|
||||
<BurstDelay High="99998.992846" Low="99998.992846"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="4" g="4" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="3" Low="-2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default ParticlesAttachToBone="true">
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Trail TrailLife="10"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Line>
|
||||
<StartPoint x="0" y="0" z="0"/>
|
||||
<EndPoint x="0" y="0" z="0"/>
|
||||
</Line>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
</AssetDeclaration>
|
||||
45
data/yukitsuki/weapon/BaseWeapon/Fx/FX/windTrailGlow.xml
Normal file
45
data/yukitsuki/weapon/BaseWeapon/Fx/FX/windTrailGlow.xml
Normal file
@@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="art:fxlenzflare01.xml" type="instance"/>
|
||||
</Includes>
|
||||
<FXParticleSystemTemplate ParticleTexture="FXLenzFlare01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" id="windTrailGlow">
|
||||
<Lifetime High="10" Low="5"/>
|
||||
<Size High="25" Low="15"/>
|
||||
<BurstCount High="1" Low="1"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="1">
|
||||
<Color b="4" g="4" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="99">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="-1"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default ParticlesAttachToBone="true">
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Default/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Point/>
|
||||
</Volume>
|
||||
<Velocity/>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="0.5" Low="0.5"/>
|
||||
<SizeRateDamping High="0.99" Low="0.99"/>
|
||||
<AngleZ High="3" Low="-3"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
27
data/yukitsuki/weapon/BaseWeapon/Fx/FX/zenter.xml
Normal file
27
data/yukitsuki/weapon/BaseWeapon/Fx/FX/zenter.xml
Normal file
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include type="all" source="FXlist.xml"/>
|
||||
|
||||
<Include type="all" source="Excalibu_boom_obj.xml"/>
|
||||
<Include type="all" source="ObjectCreationLists.xml"/>
|
||||
<Include type="all" source="Excalibu_lighthockwave.xml"/>
|
||||
<Include type="all" source="Excalibu_lightRays.xml"/>
|
||||
<Include type="all" source="sabar_shockwave.xml"/>
|
||||
|
||||
<Include type="all" source="EX_weapon_fire.xml"/>
|
||||
<Include type="all" source="fly_attack_ground.xml"/>
|
||||
<Include type="all" source="sabar_wind_object.xml"/>
|
||||
<Include type="all" source="Excalibu_light_obj.xml"/>
|
||||
<Include type="all" source="Excalibu_light_obj2.xml"/>
|
||||
<Include type="all" source="Excalibu_light_obj3.xml"/>
|
||||
<Include type="all" source="Excalibu_solwlight.xml"/>
|
||||
|
||||
<Include type="all" source="windTrailGlow.xml"/>
|
||||
<Include type="all" source="windTrail.xml"/>
|
||||
|
||||
<Include type="all" source="sabar_blade/zenter.xml"/>
|
||||
|
||||
|
||||
</Includes>
|
||||
</AssetDeclaration>
|
||||
108
data/yukitsuki/weapon/BaseWeapon/Fx/Tina_SniperCharged_prop.xml
Normal file
108
data/yukitsuki/weapon/BaseWeapon/Fx/Tina_SniperCharged_prop.xml
Normal file
@@ -0,0 +1,108 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EX_JapanMissileGlow.w3x" />
|
||||
</Includes>
|
||||
<GameObject
|
||||
id="Tina_SniperCharged_prop"
|
||||
Side="Japan"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE SMALL_MISSILE DEFLECT_BY_SPECIAL_POWER NO_COLLIDE HIDE_IF_FOGGED"
|
||||
EditorName="JapanAntiVehicleInfantryTech3MissileProjectile">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="EX_JapanMissileGlow" />
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="Tina_SniperCharged_propElectro"
|
||||
FollowBone="true" />
|
||||
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="Tina_SniperCharged_propShockWave"
|
||||
FollowBone="true" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
|
||||
<!--
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="iriya_mahopro_fx_light"
|
||||
FollowBone="true" />
|
||||
-->
|
||||
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_JapanMIRVHit" />
|
||||
</FXListBehavior>
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
|
||||
<BezierProjectile
|
||||
id="ModuleTag_BezierProjectileBehavior"
|
||||
Flags="ORIENT_TO_FLIGHT_PATH DETONATE_CALLS_KILL PING_PONG_SIDEWAYS_DRIFT"
|
||||
FirstHeightMin="0"
|
||||
FirstHeightMax="0"
|
||||
SecondHeightMin="0"
|
||||
SecondHeightMax="0"
|
||||
FirstPercentIndent="0"
|
||||
SecondPercentIndent="0"
|
||||
GroundHitFX="FX_JapanMIRVHit"
|
||||
SidewaysDrift="0"
|
||||
FlightPathAdjustDistPerSecond="100.0"
|
||||
MaxDistanceToTravel="600.0"/>
|
||||
|
||||
|
||||
<FireWeaponUpdate
|
||||
id="ModuleTag_FireWeaponUpdate"
|
||||
FireInterval="0.1s"
|
||||
AliveOnly="true"
|
||||
ActiveWhenDisabled="HELD">
|
||||
<FireWeaponNugget
|
||||
WeaponName="Tina_SniperCharged_flying"
|
||||
OneShot="false" />
|
||||
</FireWeaponUpdate>
|
||||
|
||||
</Behaviors>
|
||||
<AI>
|
||||
<AIUpdate
|
||||
id="ModuleTag_AIUpdate"
|
||||
AutoAcquireEnemiesWhenIdle="NO"
|
||||
StateMachine="UnitAIStateMachine"/>
|
||||
</AI>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
|
||||
</AssetDeclaration>
|
||||
11
data/yukitsuki/weapon/BaseWeapon/Fx/zenter.xml
Normal file
11
data/yukitsuki/weapon/BaseWeapon/Fx/zenter.xml
Normal file
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="Tina_SniperCharged_prop.xml"/>
|
||||
|
||||
<Include type = "all" source="FX\zenter.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
21
data/yukitsuki/weapon/BaseWeapon/ObjectCreationLists.xml
Normal file
21
data/yukitsuki/weapon/BaseWeapon/ObjectCreationLists.xml
Normal file
@@ -0,0 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Includes>
|
||||
<Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
|
||||
<!--
|
||||
<ObjectCreationList
|
||||
id="OCL_yui_languageExplode_root_center">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-123" y="-71" z="50" />
|
||||
<CreateObject>obj_yui_languageExplode_root_center</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>
|
||||
|
||||
-->
|
||||
|
||||
</AssetDeclaration>
|
||||
140
data/yukitsuki/weapon/BaseWeapon/Weapon.xml
Normal file
140
data/yukitsuki/weapon/BaseWeapon/Weapon.xml
Normal file
@@ -0,0 +1,140 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Tags />
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
|
||||
<!--<PreAttackDelay
|
||||
MinSeconds="0.01s"
|
||||
MaxSeconds="0.01s" />
|
||||
<FiringDuration
|
||||
MinSeconds="0.5s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="1.0s"
|
||||
MaxSeconds="1.5s" />-->
|
||||
|
||||
|
||||
<!-- yukitsuki 普攻-->
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_bland"
|
||||
FireFX=""
|
||||
FireSound=""
|
||||
AttackRange="20.0"
|
||||
WeaponSpeed="100"
|
||||
RadiusDamageAffects="ENEMIES"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE"
|
||||
AcceptableAimDelta="15d"
|
||||
AutoReloadsClip="AUTO"
|
||||
ReAcquireDetailType="PER_CLIP">
|
||||
<PreAttackDelay
|
||||
MinSeconds="0.01s"
|
||||
MaxSeconds="0.01s" />
|
||||
<FiringDuration
|
||||
MinSeconds="0.5s" />
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
id="DefaultDamageNugget"
|
||||
Damage="150.0"
|
||||
Radius="30"
|
||||
DamageArc="75d"
|
||||
DamageType="AUTO_CANNON"
|
||||
DamageFXType="JAPAN_BONZAI"
|
||||
DeathType="STABBED"
|
||||
DelayTimeSeconds="0.4s">
|
||||
</DamageNugget>
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
|
||||
<!-- yukitsuki 对空-->
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_blandSky"
|
||||
FireSound=""
|
||||
AttackRange="350.0"
|
||||
WeaponSpeed="400"
|
||||
FireFX="FX_MuzzleSoviet"
|
||||
AcceptableAimDelta="20d"
|
||||
ClipSize="1"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT"
|
||||
RequiredAntiMask="ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
|
||||
ForbiddenFiringObjectStatus="CHANTING"
|
||||
CanFireWhileMoving="false"
|
||||
FinishAttackOnceStarted="false">
|
||||
<PreAttackDelay
|
||||
MinSeconds="0.7s"
|
||||
MaxSeconds="0.7s" />
|
||||
<FiringDuration
|
||||
MinSeconds="0.7s"
|
||||
MaxSeconds="0.7s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="1.5s"
|
||||
MaxSeconds="1.5s" />
|
||||
<Nuggets>
|
||||
<ProjectileNugget
|
||||
WarheadTemplate="yukitsuki_blandSky_Warhead"
|
||||
ProjectileTemplate="Tina_SniperCharged_prop">
|
||||
</ProjectileNugget>
|
||||
<!--<AttributeModifierNugget
|
||||
AttributeModifierOwnerName="AttributeModifierariya_Tina_forself">
|
||||
</AttributeModifierNugget>
|
||||
<AttributeModifierNugget
|
||||
AttributeModifierOwnerName="AttributeModifierariya_Tina_forWweapon">
|
||||
</AttributeModifierNugget>
|
||||
<InformTargetNugget
|
||||
MaxTimeToImpactFudgeFactor="1.6" />-->
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_blandSky_Warhead"
|
||||
ProjectileCollidesWith="ALLIES ENEMIES NEUTRAL STRUCTURES WALLS"
|
||||
RadiusDamageAffects="ENEMIES NEUTRALS"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY ANTI_STRUCTURE">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="200.0"
|
||||
Radius="20.0"
|
||||
DamageType="CANNON"
|
||||
DamageFXType="ALLIED_PRIMAGECANNON"
|
||||
DeathType="EXPLODED">
|
||||
</DamageNugget>
|
||||
|
||||
<!--<AttributeModifierNugget
|
||||
Radius="125.0"
|
||||
AttributeModifierName="Tina_ChargedBolt_forVehicle">
|
||||
<SpecialObjectFilter
|
||||
Rule="ANY"
|
||||
Include="VEHICLE HUGE_VEHICLE">
|
||||
</SpecialObjectFilter>
|
||||
</AttributeModifierNugget>
|
||||
|
||||
<ParalyzeNugget
|
||||
Radius="30.0"
|
||||
DurationSeconds="3s"
|
||||
ParalyzeType="EMP"
|
||||
ParalyzeFX="FX_None">
|
||||
<SpecialObjectFilter
|
||||
Rule="ANY"
|
||||
Include="INFANTRY">
|
||||
</SpecialObjectFilter>
|
||||
</ParalyzeNugget>-->
|
||||
<SuppressionNugget
|
||||
Radius="20.0"
|
||||
Suppression="2"
|
||||
DurationSeconds="3s" />
|
||||
<MetaImpactNugget
|
||||
ShockWaveAmount="40.0"
|
||||
ShockWaveRadius="50.0"
|
||||
ShockWaveZMult="1.50" />
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
12
data/yukitsuki/weapon/BaseWeapon/zenter.xml
Normal file
12
data/yukitsuki/weapon/BaseWeapon/zenter.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="ObjectCreationLists.xml"/>
|
||||
<Include type = "all" source="Weapon.xml"/>
|
||||
|
||||
<Include type = "all" source="Fx\zenter.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,110 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags/>
|
||||
<Includes>
|
||||
|
||||
</Includes>
|
||||
|
||||
<GameObject
|
||||
id="iriya_mahoBlade"
|
||||
inheritFrom="BaseProjectile"
|
||||
Side="Japan"
|
||||
KindOf="PROJECTILE SMALL_MISSILE DEFLECT_BY_SPECIAL_POWER NO_COLLIDE HIDE_IF_FOGGED"
|
||||
EditorName="">
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_Draw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="iriya_blade_flash"
|
||||
FollowBone="false" />
|
||||
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<BezierProjectile
|
||||
id="ModuleTag_BezierProjectileBehavior"
|
||||
Flags="ORIENT_TO_FLIGHT_PATH DETONATE_CALLS_KILL ADJUST_STRAIGHT_ONLY"
|
||||
FirstHeightMin="0"
|
||||
FirstHeightMax="0"
|
||||
SecondHeightMin="0"
|
||||
SecondHeightMax="0"
|
||||
FirstPercentIndent="90"
|
||||
SecondPercentIndent="20"
|
||||
FlightPathAdjustDistPerSecond="50"
|
||||
Acceleration="1.25"/>
|
||||
|
||||
|
||||
<FireWeaponUpdate
|
||||
id="ModuleTag_AntiAirWeapon"
|
||||
FireInterval="0.1s">
|
||||
<FireWeaponNugget
|
||||
WeaponName="iriya_mahoBlade_damage" />
|
||||
</FireWeaponUpdate>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
</Behaviors>
|
||||
|
||||
<AI>
|
||||
<AIUpdate
|
||||
id="ModuleTag_AIUpdate"
|
||||
AutoAcquireEnemiesWhenIdle="NO"
|
||||
StateMachine="UnitAIStateMachine"/>
|
||||
</AI>
|
||||
<Body>
|
||||
<PropBody
|
||||
xai:joinAction="Remove" xmlns:xai="uri:ea.com:eala:asset:instance"
|
||||
id="ModuleTag_Body" />
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="BOX"
|
||||
MajorRadius="20.0"
|
||||
MinorRadius="20.0"
|
||||
Height="100.0">
|
||||
<Offset z="-50"/>
|
||||
</Shape>
|
||||
</Geometry>
|
||||
</GameObject>
|
||||
|
||||
|
||||
<GameObject
|
||||
id="BaseProjectile"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="SMALL_MISSILE PROJECTILE NO_COLLIDE HIDE_IF_FOGGED"
|
||||
EditorName="BaseProjectile">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws/>
|
||||
<Behaviors>
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<PropBody
|
||||
id="ModuleTag_Body" />
|
||||
</Body>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,113 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
|
||||
|
||||
|
||||
<W3DMesh id="iriya_blade_flash" GeometryType="Normal">
|
||||
<BoundingBox>
|
||||
<Min X="-58.217941" Y="-60.000000" Z="0.000000"/>
|
||||
<Max X="58.217941" Y="60.000000" Z="0.000000"/>
|
||||
</BoundingBox>
|
||||
<BoundingSphere Radius="83.602203">
|
||||
<Center X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
</BoundingSphere>
|
||||
<Vertices>
|
||||
<V X="-58.217941" Y="-60.000000" Z="0.000000"/>
|
||||
<V X="58.217941" Y="60.000000" Z="0.000000"/>
|
||||
<V X="58.217941" Y="-60.000000" Z="0.000000"/>
|
||||
<V X="-58.217941" Y="60.000000" Z="0.000000"/>
|
||||
</Vertices>
|
||||
<Normals>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<N X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
</Normals>
|
||||
<VertexColors>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
<C R="1.000000" G="1.000000" B="1.000000" A="1.000000"/>
|
||||
</VertexColors>
|
||||
<TexCoords>
|
||||
<T X="0.000000" Y="0.000000"/>
|
||||
<T X="1.000000" Y="1.000000"/>
|
||||
<T X="1.000000" Y="0.000000"/>
|
||||
<T X="0.000000" Y="1.000000"/>
|
||||
</TexCoords>
|
||||
<Triangles>
|
||||
<T>
|
||||
<V>2</V>
|
||||
<V>1</V>
|
||||
<V>0</V>
|
||||
<Nrm X="0.000000" Y="0.000000" Z="1.000000"/>
|
||||
<Dist>0.000000</Dist>
|
||||
</T>
|
||||
<T>
|
||||
<V>0</V>
|
||||
<V>1</V>
|
||||
<V>3</V>
|
||||
<Nrm X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Dist>0.000000</Dist>
|
||||
</T>
|
||||
</Triangles>
|
||||
<FXShader ShaderName="fxprotoncollider.fx">
|
||||
<Constants>
|
||||
<Texture Name="Texture_0">
|
||||
<Value>FXNukeRing01</Value>
|
||||
</Texture>
|
||||
<Float Name="ColorDiffuse">
|
||||
<Value>2.470000</Value>
|
||||
<Value>1.750000</Value>
|
||||
<Value>2.250000</Value>
|
||||
</Float>
|
||||
<Float Name="EmissiveHDRMultipler">
|
||||
<Value>7.000000</Value>
|
||||
</Float>
|
||||
<Bool Name="MultiTextureEnable">
|
||||
<Value>false</Value>
|
||||
</Bool>
|
||||
<Float Name="DiffuseCoordOffset">
|
||||
<Value>0.000000</Value>
|
||||
<Value>0.000000</Value>
|
||||
<Value>1.000000</Value>
|
||||
<Value>1.000000</Value>
|
||||
</Float>
|
||||
<Texture Name="Texture_1">
|
||||
<Value>FXFracTileNRM</Value>
|
||||
</Texture>
|
||||
<Bool Name="UniqueWorldCoordEnable">
|
||||
<Value>true</Value>
|
||||
</Bool>
|
||||
<Float Name="UniqueWorldCoordScalar">
|
||||
<Value>0.400000</Value>
|
||||
</Float>
|
||||
<Float Name="UniqueWorldCoordStrength">
|
||||
<Value>0.200000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceScalar">
|
||||
<Value>1.000000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceAmp">
|
||||
<Value>0.500000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceDivergenceAngle">
|
||||
<Value>45.000000</Value>
|
||||
</Float>
|
||||
<Float Name="DisplaceSpeed">
|
||||
<Value>0.100000</Value>
|
||||
</Float>
|
||||
<Texture Name="Texture_2">
|
||||
<Value>FXGradient04</Value>
|
||||
</Texture>
|
||||
<Bool Name="UseRecolorColors">
|
||||
<Value>false</Value>
|
||||
</Bool>
|
||||
<Bool Name="CullingEnable">
|
||||
<Value>false</Value>
|
||||
</Bool>
|
||||
</Constants>
|
||||
</FXShader>
|
||||
</W3DMesh>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,92 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
<Include source="iriya_blade_flash.w3x" type="instance"/>
|
||||
<Include source="lwfx_CTR.w3x" type="instance"/>
|
||||
<Include source="lwfx_HRC.w3x" type="instance"/>
|
||||
</Includes>
|
||||
|
||||
|
||||
<FXParticleSystemTemplate Drawable="lwfx" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" Shader="W3D_ALPHA" SortLevel="1" Type="DRAWABLE" id="iriya_blade_flash">
|
||||
<Lifetime High="10" Low="10"/>
|
||||
<Size High="1" Low="1"/>
|
||||
|
||||
<BurstCount High="1" Low="1"/>
|
||||
|
||||
<Alphas>
|
||||
<Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
|
||||
<Alpha Frame="2" High="0.5" Low="0.5" RelativeAge="50"/>
|
||||
<Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
|
||||
</Alphas>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="0.1">
|
||||
<Color b="7" g="7" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="5" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<RenderObject>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
<ObjectSet RenderGroup=""/>
|
||||
</RenderObject>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="10" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<!-- <Ortho>
|
||||
<Position>
|
||||
<x High="0.1" Low="-0.1"/>
|
||||
<y High="0.1" Low="-0.1"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
--> <Ortho>
|
||||
<Position>
|
||||
<x High="0.1" Low="0.1"/>
|
||||
<y High="0.1" Low="0.1"/>
|
||||
<z High="0.1" Low="0.1"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<RenderObject Rotation="ROTATE_AROUND_VELOCITY">
|
||||
<AngleX High="0" Low="0"/>
|
||||
<AngleY High="0" Low="0"/>
|
||||
<AngleZ High="0" Low="0"/> <!--横着转-->
|
||||
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<StartSize>
|
||||
<x High="0.5" Low="0.5"/>
|
||||
<y High="0.5" Low="0.5"/>
|
||||
<z High="0.5" Low="0.5"/>
|
||||
</StartSize>
|
||||
<SizeRate>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeRate>
|
||||
<SizeDamping>
|
||||
<x High="0" Low="0"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</SizeDamping>
|
||||
</RenderObject>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<W3DContainer id="lwfx" Hierarchy="FXJAPANSWORDSLASH">
|
||||
<SubObject SubObjectID="PLANE01" BoneIndex="1">
|
||||
<RenderObject>
|
||||
<Mesh>iriya_blade_flash</Mesh>
|
||||
</RenderObject>
|
||||
</SubObject>
|
||||
</W3DContainer>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,17 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<W3DHierarchy id="lwfx">
|
||||
<!-- 0 -->
|
||||
<Pivot Name="roottransform" Parent="-1">
|
||||
<Translation X="0.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Rotation X="0.000000" Y="0.000000" Z="0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
|
||||
</Pivot>
|
||||
<!-- 1 -->
|
||||
<Pivot Name="plane01" Parent="0">
|
||||
<Translation X="20.000000" Y="0.000000" Z="0.000000"/>
|
||||
<Rotation X="0.000000" Y="0.000000" Z="0.000000" W="1.000000"/>
|
||||
<FixupMatrix M00="1.000000" M10="0.000000" M20="0.000000" M30="0.000000" M01="0.000000" M11="1.000000" M21="0.000000" M31="0.000000" M02="0.000000" M12="0.000000" M22="1.000000" M32="0.000000" M03="0.000000" M13="0.000000" M23="0.000000" M33="0.000000"/>
|
||||
</Pivot>
|
||||
</W3DHierarchy>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Includes>
|
||||
|
||||
<Include type="all" source="iriya_blade_flash.xml"/>
|
||||
|
||||
|
||||
</Includes>
|
||||
</AssetDeclaration>
|
||||
11
data/yukitsuki/weapon/yukitsuki_BlackBland/Fx/zenter.xml
Normal file
11
data/yukitsuki/weapon/yukitsuki_BlackBland/Fx/zenter.xml
Normal file
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="iriya_mahoBlade.xml"/>
|
||||
|
||||
<Include type = "all" source="iriya_mahoBlade\zenter.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Includes>
|
||||
<Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
|
||||
<!--
|
||||
<ObjectCreationList
|
||||
id="OCL_yui_languageExplode_root_center">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-123" y="-71" z="50" />
|
||||
<CreateObject>obj_yui_languageExplode_root_center</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>
|
||||
|
||||
-->
|
||||
|
||||
</AssetDeclaration>
|
||||
99
data/yukitsuki/weapon/yukitsuki_BlackBland/Weapon.xml
Normal file
99
data/yukitsuki/weapon/yukitsuki_BlackBland/Weapon.xml
Normal file
@@ -0,0 +1,99 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Tags />
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
|
||||
<!--<PreAttackDelay
|
||||
MinSeconds="0.01s"
|
||||
MaxSeconds="0.01s" />
|
||||
<FiringDuration
|
||||
MinSeconds="0.5s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="1.0s"
|
||||
MaxSeconds="1.5s" />-->
|
||||
|
||||
<!-- yukitsuki_BlackBland -->
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_BlackBland"
|
||||
FireSound="iriya_attck_mahobland"
|
||||
AttackRange="280.0"
|
||||
WeaponSpeed="400"
|
||||
MinWeaponSpeed="30"
|
||||
FireFX=""
|
||||
AcceptableAimDelta="10d"
|
||||
PreAttackType="PER_SHOT"
|
||||
ReAcquireDetailType="PRE_FIRE"
|
||||
VirtualDamage="SHARE"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
|
||||
CanFireWhileMoving="false"
|
||||
FinishAttackOnceStarted="false">
|
||||
<PreAttackDelay
|
||||
MinSeconds="0.1s"
|
||||
MaxSeconds="0.1s" />
|
||||
<FiringDuration
|
||||
MinSeconds="1s"
|
||||
MaxSeconds="1s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="2s"
|
||||
MaxSeconds="2s" />
|
||||
<Nuggets>
|
||||
<!--<AttributeModifierNugget
|
||||
AttributeModifierOwnerName="AttributeModifier_iriya_weapon1">
|
||||
</AttributeModifierNugget>-->
|
||||
<ProjectileNugget
|
||||
WarheadTemplate="yukitsuki_BlackBland_warhead"
|
||||
ProjectileTemplate="iriya_mahoBlade">
|
||||
</ProjectileNugget>
|
||||
|
||||
<MetaImpactNugget
|
||||
ShockWaveAmount="20.0"
|
||||
ShockWaveRadius="40.0"
|
||||
ShockWaveZMult="1.50" />
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_BlackBland_damage"
|
||||
Flags="NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
|
||||
RadiusDamageAffects="ENEMIES NEUTRALS">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="70"
|
||||
Radius="30"
|
||||
DamageType="MELEE"
|
||||
DeathType="STABBED"
|
||||
DamageFXType="JAPAN_BONZAI">
|
||||
</DamageNugget>
|
||||
<MetaImpactNugget
|
||||
ShockWaveAmount="10.0"
|
||||
ShockWaveRadius="20.0"
|
||||
ShockWaveZMult="1.50" >
|
||||
</MetaImpactNugget>
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
<!-- 终点弹头 -->
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_BlackBland_warhead"
|
||||
Flags="NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"
|
||||
RadiusDamageAffects="ENEMIES NEUTRALS">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="160"
|
||||
Radius="30"
|
||||
DamageType="LASER"
|
||||
DeathType="STABBED"
|
||||
DamageFXType="JAPAN_BONZAI">
|
||||
</DamageNugget>
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
12
data/yukitsuki/weapon/yukitsuki_BlackBland/zenter.xml
Normal file
12
data/yukitsuki/weapon/yukitsuki_BlackBland/zenter.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="ObjectCreationLists.xml"/>
|
||||
<Include type = "all" source="Weapon.xml"/>
|
||||
|
||||
<Include type = "all" source="Fx\zenter.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,49 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
|
||||
|
||||
|
||||
|
||||
<AttributeModifier
|
||||
id="Attribute_shana_swing_damningness_pack"
|
||||
Category="NONE"
|
||||
Duration="4s" >
|
||||
<Modifier Type="SPEED" Value="0%" />
|
||||
|
||||
</AttributeModifier>
|
||||
|
||||
<!--
|
||||
<AttributeModifier
|
||||
id="AttributeModifierariya_surprise_attack"
|
||||
Category="NONE"
|
||||
ModelConditionsSet="USER_7"
|
||||
Duration="8s"
|
||||
ObjectStatusToSet="CHANTING ">
|
||||
</AttributeModifier>
|
||||
|
||||
|
||||
|
||||
<AttributeModifier
|
||||
Duration
|
||||
ReplaceInCategoryIfLongest
|
||||
IgnoreIfAnticategoryActive
|
||||
RemoveWhenDisabledByTypes
|
||||
StartFX
|
||||
EndFX
|
||||
ModelConditionsSet
|
||||
ModelConditionsClear
|
||||
ObjectStatusToSet
|
||||
StackingLimit
|
||||
ArmorSetType
|
||||
Shader
|
||||
<Modifier Type="SPEED" Value="150%" />
|
||||
</AttributeModifier>
|
||||
|
||||
Modifier 的 type 的值
|
||||
ARMOR DAMAGE_ADD DAMAGE_MULT RESIST_FEAR RESIST_TERROR EXPERIENCE RANGE SPEED CRUSH_DECELERATE RESIST_KNOCKBACK
|
||||
SPELL_DAMAGE RECHARGE_TIME PRODUCTION PRODUCTION_COST HEALTH HEALTH_MULT VISION BOUNTY_PERCENTAGE MIN_CRUSH_VELOCITY_PERCENTAGE
|
||||
AUTO_HEAL SHROUD_CLEARING RATE_OF_FIRE DAMAGE_STRUCTURE_BOUNTY_ADD CRUSHER_LEVEL COMMAND_POINT_BONUS CRUSHABLE_LEVEL CRUSHED_DECELERATE
|
||||
INVULNERABLE SUPPRESSABILITY RESIST_EMP POWER_BOOST AREA_OF_EFFECT COLLISION_GEOMETRY_SIZE_MULT BROADCAST_RANGE
|
||||
-->
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,52 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
|
||||
|
||||
<!-- SovietReaperBeamFlare_Vet -->
|
||||
<FXParticleSystemTemplate IsParticleUpTowardsEmitter="true" ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" SystemLifetime="160" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_FireOnGround">
|
||||
<!--黄色的一朵光-->
|
||||
<Lifetime High="5" Low="5"/>
|
||||
<Size High="40" Low="15"/>
|
||||
<BurstCount High="10" Low="10"/>
|
||||
<Colors>
|
||||
<Color Frame="2" RelativeAge="50">
|
||||
<Color b="0.201961" g="0.394118" r="0.8"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default ParticlesAttachToBone="true">
|
||||
<VelocityDamping High="0.95" Low="0.8"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Cylindrical>
|
||||
<Radial High="0" Low="0"/>
|
||||
<Normal High="0" Low="0"/>
|
||||
</Cylindrical>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="5" Low="2"/>
|
||||
<SizeRateDamping High="1.25" Low="0.8"/>
|
||||
<AngleZ High="-0.5" Low="-1.5"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<FXParticleSystemTemplate ParticleTexture="FXLenzFlare03" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="1" SystemLifetime="25" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_ProjectFire">
|
||||
<!--灼热 跳动的闪光 ReaperLaserHitFlash_Veteran-->
|
||||
<Lifetime High="10" Low="5"/>
|
||||
<Size High="30" Low="20"/>
|
||||
<BurstDelay High="4" Low="1"/>
|
||||
<BurstCount High="5" Low="5"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.227451" g="0.362745" r="0.784314"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="3" Low="2"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="1" Low="1"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Line>
|
||||
<StartPoint x="0" y="0" z="0"/>
|
||||
<EndPoint x="0" y="0" z="0"/>
|
||||
</Line>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="-1" Low="-1"/>
|
||||
<y High="0" Low="0"/>
|
||||
<z High="0" Low="0"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default Rotation="ROTATE_IN_WORLD_SPACE">
|
||||
<SizeRate High="-0.05" Low="-0.05"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngularDamping High="1" Low="1"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
|
||||
<FXParticleSystemTemplate IsEmitAboveGroundOnly="true" ParticleTexture="FXFireScroll3" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="2" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_ScatterProjectFire">
|
||||
<!-- 一团感觉会烧的融化的火 挺好看 SovietReaperBeamFire_Vet-->
|
||||
<Lifetime High="100" Low="80"/>
|
||||
<Size High="50" Low="30"/>
|
||||
<BurstCount High="3" Low="2"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.356863" g="0.356863" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="14.999999">
|
||||
<Color b="0.490196" g="0.490196" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="200">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="1.0" Low="1.0"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="0.9" Low="0.55"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXFracTileNRM" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.6" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="3" Low="0.1"/>
|
||||
<y High="0.5" Low="-0.5"/>
|
||||
<z High="0.5" Low="-0.5"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="0.1" Low="0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularRateZ High="0.02" Low="-0.02"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,60 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
|
||||
|
||||
<FXParticleSystemTemplate IsEmitAboveGroundOnly="true" ParticleTexture="FXLenzflareHDR01" PerParticleAttachedSystem="" Priority="ALWAYS_RENDER" SortLevel="2" Type="GPU_PARTICLE" id="ParticleSystem_shana_Damningness_ScatterProjectLight">
|
||||
<!-- 红色的辉光 -->
|
||||
<Lifetime High="100" Low="80"/>
|
||||
<Size High="50" Low="30"/>
|
||||
<BurstCount High="3" Low="2"/>
|
||||
<Colors>
|
||||
<Color Frame="1" RelativeAge="0">
|
||||
<Color b="0.356863" g="0.356863" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="2" RelativeAge="14.999999">
|
||||
<Color b="0.490196" g="0.490196" r="1"/>
|
||||
</Color>
|
||||
<Color Frame="3" RelativeAge="100">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<Color Frame="4" RelativeAge="200">
|
||||
<Color b="0" g="0" r="0"/>
|
||||
</Color>
|
||||
<ColorScale High="1.5" Low="1.5"/>
|
||||
</Colors>
|
||||
<Physics>
|
||||
<Default>
|
||||
<VelocityDamping High="0.9" Low="0.55"/>
|
||||
</Default>
|
||||
</Physics>
|
||||
<Draw>
|
||||
<Gpu DetailTexture="FXFracTileNRM" MiscValue1="0.1" MiscValue2="0.1" MiscValue3="45" MiscValue4="0.6" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
|
||||
</Draw>
|
||||
<Volume>
|
||||
<Cylinder>
|
||||
<Offset x="0" y="0" z="0"/>
|
||||
</Cylinder>
|
||||
</Volume>
|
||||
<Velocity>
|
||||
<Ortho>
|
||||
<Position>
|
||||
<x High="3" Low="0.1"/>
|
||||
<y High="0.5" Low="-0.5"/>
|
||||
<z High="0.5" Low="-0.5"/>
|
||||
</Position>
|
||||
</Ortho>
|
||||
</Velocity>
|
||||
<Event/>
|
||||
<Update>
|
||||
<Default>
|
||||
<SizeRate High="0.1" Low="0.1"/>
|
||||
<SizeRateDamping High="1" Low="1"/>
|
||||
<AngleZ High="7" Low="-7"/>
|
||||
<AngularRateZ High="0.02" Low="-0.02"/>
|
||||
<AngularDampingXY High="1" Low="1"/>
|
||||
</Default>
|
||||
</Update>
|
||||
</FXParticleSystemTemplate>
|
||||
|
||||
</AssetDeclaration>
|
||||
12
data/yukitsuki/weapon/yukitsuki_KamikazeBlade/Fx/zenter.xml
Normal file
12
data/yukitsuki/weapon/yukitsuki_KamikazeBlade/Fx/zenter.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="ParticleSystem_shana_Damningness_FireOnGround.xml"/>
|
||||
<Include type = "all" source="ParticleSystem_shana_Damningness_ProjectFire.xml"/>
|
||||
<Include type = "all" source="ParticleSystem_shana_Damningness_ScatterProjectFire.xml"/>
|
||||
<Include type = "all" source="ParticleSystem_shana_Damningness_ScatterProjectLight.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,319 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Includes>
|
||||
<Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
|
||||
|
||||
<!--<ObjectCreationList
|
||||
id="OCL_Shana_DamningnessObject">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-123" y="-71" z="50" />
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="0" y="0" z="0" />
|
||||
<CreateObject>Object_Shana_DamningnessTarget</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>-->
|
||||
|
||||
|
||||
|
||||
<ObjectCreationList
|
||||
id="OCL_Shana_DamningnessObjectScatter">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="0" y="0" z="0" />
|
||||
<CreateObject>Object_Shana_DamningnessTargetScatter</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>
|
||||
|
||||
|
||||
<ObjectCreationList
|
||||
id="OCL_Shana_DamningnessObject">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="0" y="0" z="0" />
|
||||
<CreateObject>Object_Shana_DamningnessTarget</CreateObject>
|
||||
</CreateObject>
|
||||
|
||||
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="0" y="0" z="0" />
|
||||
<CreateObject>Object_Shana_DamningnessTargetToOcl</CreateObject>
|
||||
</CreateObject>
|
||||
|
||||
|
||||
|
||||
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-97.89892" y="20.39123" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-99.90214" y="4.423057" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-99.31795" y="-11.65963" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-96.16145" y="-27.44038" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-90.51445" y="-42.51041" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-82.52316" y="-56.47943" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-72.39457" y="-68.9857" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-60.39098" y="-79.70525" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-46.82332" y="-88.3605" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-32.04297" y="-94.72723" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-16.43269" y="-98.64059" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-0.3968371" y="-99.99921" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="15.64931" y="-98.7679" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="31.29014" y="-94.97856" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="46.12057" y="-88.72932" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="59.75651" y="-80.18204" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="71.84478" y="-69.55808" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="82.07232" y="-57.13261" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="90.17422" y="-43.22744" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="95.94065" y="-28.20269" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="99.22227" y="-12.44751" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="99.9341" y="3.630051" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="98.05767" y="19.6136" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="93.64161" y="35.08916" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="86.80028" y="49.65594" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="77.71086" y="62.93665" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="66.60877" y="74.58734" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="53.78157" y="84.30624" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="39.56144" y="91.84167" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="24.31668" y="96.99844" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="8.442145" y="99.64301" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-7.651048" y="99.70688" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-23.54607" y="97.18839" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-38.83127" y="92.15277" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-53.11077" y="84.73044" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-66.01471" y="75.11364" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-77.20889" y="63.55143" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-86.40343" y="50.34328" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-93.36018" y="35.83127" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-97.89892" y="20.39121" z="0"/>
|
||||
<CreateObject>Object_Shana_DamningnessSource</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>
|
||||
|
||||
|
||||
<!--
|
||||
|
||||
ATTACH_TO_SOURCE CREATE_AT_TARGET
|
||||
|
||||
|
||||
<ObjectCreationList
|
||||
id="OCL_yui_languageExplode_root_center">
|
||||
<CreateObject
|
||||
Options="IGNORE_ALL_OBJECTS CREATE_AT_TARGET INHERIT_ATTRIBUTES_FROM_SOURCE"
|
||||
Count="1">
|
||||
<Offset x="-123" y="-71" z="50" />
|
||||
<CreateObject>obj_yui_languageExplode_root_center</CreateObject>
|
||||
</CreateObject>
|
||||
</ObjectCreationList>
|
||||
|
||||
-->
|
||||
|
||||
</AssetDeclaration>
|
||||
307
data/yukitsuki/weapon/yukitsuki_KamikazeBlade/Weapon.xml
Normal file
307
data/yukitsuki/weapon/yukitsuki_KamikazeBlade/Weapon.xml
Normal file
@@ -0,0 +1,307 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
|
||||
<Tags />
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="DATA:GlobalData/GlobalDefines.xml" />
|
||||
</Includes>
|
||||
|
||||
|
||||
<!-- 友伤是用来测试的感觉可以了可以全部去掉-->
|
||||
<!--入口-->
|
||||
<WeaponTemplate
|
||||
id="yukitsuki_KamikazeBlade"
|
||||
AttackRange="1000.0"
|
||||
FireFX="FX_None"
|
||||
FireVeteranFX="FX_None"
|
||||
RadiusDamageAffects="ENEMIES"
|
||||
ClipSize="1"
|
||||
Flags="RELOAD_WHEN_ATTACK_STOPS NOT_ATTRACTED_BY_MAGNETS"
|
||||
PreAttackType="PER_CLIP"
|
||||
CanFireWhileMoving="false"
|
||||
AcceptableAimDelta="10d"
|
||||
RevealShroudOnFire="true"
|
||||
>
|
||||
<PreAttackDelay
|
||||
MinSeconds="1.0s"
|
||||
MaxSeconds="1.0s" />
|
||||
<FiringDuration
|
||||
MinSeconds="0.5s"
|
||||
MaxSeconds="0.5s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="1.0s"
|
||||
MaxSeconds="1.0s" />
|
||||
<Nuggets>
|
||||
<AttributeModifierNugget
|
||||
AttributeModifierOwnerName="Attribute_shana_swing_damningness_pack">
|
||||
</AttributeModifierNugget>
|
||||
<WeaponOCLNugget
|
||||
WeaponOCL="OCL_Shana_DamningnessObject"/>
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
<!--外面一圈的燃烧伤害-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningnessSourceFireDamage"
|
||||
ProjectileCollidesWith="ENEMIES"
|
||||
RadiusDamageAffects="ALLIES ENEMIES NEUTRALS"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="15"
|
||||
Radius="25.0"
|
||||
DamageTaperOff="5"
|
||||
DamageType="EXPLOSIVE"
|
||||
DeathType="BURNED"
|
||||
PartitionFilterTestType="CIRCLE">
|
||||
<DamageScalarDetails
|
||||
Scalar= "25%">
|
||||
<Filter
|
||||
Rule="NONE"
|
||||
Include="STRUCTURE" />
|
||||
</DamageScalarDetails>
|
||||
|
||||
</DamageNugget>
|
||||
|
||||
<!--DamageTaperOff="10.0"
|
||||
Radius="100"-->
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
<!--ocl物体 对中心进行攻击-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningness_FireOnCenter"
|
||||
AttackRange="300.0"
|
||||
WeaponSpeed="400"
|
||||
MaxWeaponSpeed="450"
|
||||
FireFX="FX_JapanMIRVFire"
|
||||
FireVeteranFX="FX_JapanMIRVFire"
|
||||
FireSound="JAP_RocketAngel_WeaponFire_Missile"
|
||||
AcceptableAimDelta="20d"
|
||||
ClipSize="1"
|
||||
AutoReloadsClip="AUTO"
|
||||
PreAttackType="PER_CLIP"
|
||||
RequiredAntiMask="ANTI_GROUND ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY ANTI_STRUCTURE ANTI_WATER"
|
||||
RadiusDamageAffects="ENEMIES">
|
||||
<PreAttackDelay
|
||||
MinSeconds="0.25s"
|
||||
MaxSeconds="0.25s" />
|
||||
<FiringDuration
|
||||
MinSeconds="0.02s"
|
||||
MaxSeconds="0.02s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="1.45s"
|
||||
MaxSeconds="1.65s" />
|
||||
<Nuggets>
|
||||
<FireOnObjectsNugget
|
||||
Radius="200.0"
|
||||
FireOnVictimObject="true"
|
||||
PartitionFilterTestType="CIRCLE"
|
||||
VictimMustBeAlive="true"
|
||||
Weapon="Weapon_shana_swing_damningness_FireOnCenterLauncher">
|
||||
<Filter
|
||||
Rule="NONE">
|
||||
<IncludeThing>Object_Shana_DamningnessTarget</IncludeThing>
|
||||
</Filter>
|
||||
</FireOnObjectsNugget>
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
<!--ocl物体 对中心进行攻击-->
|
||||
|
||||
<!--FireFX="FX_AlliedMissileManFire"
|
||||
FireVeteranFX="FX_AlliedMissileManFireHeroic"
|
||||
FireSound="ALL_JavelinSoldier_MissileFire"-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningness_FireOnCenterLauncher"
|
||||
AttackRange="175.0"
|
||||
WeaponSpeed="300"
|
||||
MinWeaponSpeed="150"
|
||||
AcceptableAimDelta="20d"
|
||||
PreAttackType="PER_SHOT"
|
||||
ReAcquireDetailType="PRE_FIRE"
|
||||
VirtualDamage="SHARE"
|
||||
ClipSize="1"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE"
|
||||
CanFireWhileMoving="false"
|
||||
FinishAttackOnceStarted="true">
|
||||
<FiringDuration
|
||||
MinSeconds="0.4s"
|
||||
MaxSeconds="0.6s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="0.1s"
|
||||
MaxSeconds="0.1s" />
|
||||
<Nuggets>
|
||||
<ProjectileNugget
|
||||
WarheadTemplate="Weapon_shana_swing_damningnessDamageWarhead"
|
||||
ProjectileTemplate="prop_Shana_Damningnessproject">
|
||||
</ProjectileNugget>
|
||||
|
||||
</Nuggets>
|
||||
|
||||
<ScatterRadiusVsType
|
||||
Radius="25.0"
|
||||
RequiredModelConditions="SHRINK_EFFECT">
|
||||
<Filter
|
||||
Rule="ANY"
|
||||
Include="INFANTRY AIRCRAFT VEHICLE HUGE_VEHICLE" />
|
||||
</ScatterRadiusVsType>
|
||||
</WeaponTemplate>
|
||||
|
||||
<!--WarheadTemplate="Weapon_shana_swing_damningnessDamageWarhead"
|
||||
ProjectileTemplate="prop_Shana_Damningnessproject">-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningnessDamageWarhead"
|
||||
ProjectileCollidesWith="ALLIES ENEMIES NEUTRAL STRUCTURES WALLS"
|
||||
RadiusDamageAffects="ALLIES ENEMIES NEUTRALS"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY ANTI_STRUCTURE">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="1"
|
||||
Radius="25.0"
|
||||
DamageType="EXPLOSIVE"
|
||||
DeathType="BURNED">
|
||||
</DamageNugget>
|
||||
</Nuggets>
|
||||
<ScatterRadiusVsType
|
||||
Radius="25.0"
|
||||
RequiredModelConditions="SHRINK_EFFECT">
|
||||
<Filter
|
||||
Rule="ANY"
|
||||
Include="INFANTRY AIRCRAFT VEHICLE HUGE_VEHICLE" />
|
||||
</ScatterRadiusVsType>
|
||||
</WeaponTemplate>
|
||||
|
||||
<!-- 飞行中的伤害-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningnessDamageWarheadInFly"
|
||||
ProjectileCollidesWith="ENEMIES"
|
||||
RadiusDamageAffects="ALLIES ENEMIES NEUTRALS"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="15"
|
||||
Radius="25.0"
|
||||
DamageTaperOff="5.0"
|
||||
DamageType="EXPLOSIVE"
|
||||
DeathType="BURNED"
|
||||
PartitionFilterTestType="CIRCLE">
|
||||
|
||||
<DamageScalarDetails
|
||||
Scalar= "20%">
|
||||
<Filter
|
||||
Rule="NONE"
|
||||
Include="STRUCTURE" />
|
||||
</DamageScalarDetails>
|
||||
</DamageNugget>
|
||||
|
||||
|
||||
<!-- 这里要对建筑有修正比 这里是对建筑伤害的大头 -->
|
||||
<!--DamageTaperOff="10.0"
|
||||
Radius="100"-->
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
|
||||
<!-- 散射武器 进行散射-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningness_CenterScatter"
|
||||
AttackRange="230.0"
|
||||
MinimumAttackRange="110"
|
||||
WeaponSpeed="200"
|
||||
FireFX="FX_AlliedMissileManFire"
|
||||
FireVeteranFX="FX_AlliedMissileManFireHeroic"
|
||||
FireSound="ALL_JavelinSoldier_MissileFire"
|
||||
AcceptableAimDelta="20d"
|
||||
PreAttackType="PER_SHOT"
|
||||
ReAcquireDetailType="PRE_FIRE"
|
||||
VirtualDamage="SHARE"
|
||||
ClipSize="1"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE"
|
||||
CanFireWhileMoving="false"
|
||||
FinishAttackOnceStarted="true">
|
||||
<FiringDuration
|
||||
MinSeconds="0.4s"
|
||||
MaxSeconds="0.6s" />
|
||||
<ClipReloadTime
|
||||
MinSeconds="0.1s"
|
||||
MaxSeconds="0.1s" />
|
||||
<Nuggets>
|
||||
<ProjectileNugget
|
||||
WarheadTemplate="Weapon_shana_swing_damningness_CenterScatterDamageWarhead"
|
||||
ProjectileTemplate="prop_Shana_DamningnessprojectScatter">
|
||||
</ProjectileNugget>
|
||||
</Nuggets>
|
||||
|
||||
<ScatterRadiusVsType
|
||||
Radius="25.0"
|
||||
RequiredModelConditions="SHRINK_EFFECT">
|
||||
<Filter
|
||||
Rule="ANY"
|
||||
Include="INFANTRY AIRCRAFT VEHICLE HUGE_VEHICLE" />
|
||||
</ScatterRadiusVsType>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningness_CenterScatterDamageWarhead"
|
||||
ProjectileCollidesWith="ALLIES ENEMIES NEUTRAL STRUCTURES WALLS"
|
||||
RadiusDamageAffects="ALLIES ENEMIES NEUTRALS"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY ANTI_STRUCTURE">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="1"
|
||||
Radius="25.0"
|
||||
DamageType="EXPLOSIVE"
|
||||
DeathType="BURNED">
|
||||
</DamageNugget>
|
||||
|
||||
</Nuggets>
|
||||
<ScatterRadiusVsType
|
||||
Radius="25.0"
|
||||
RequiredModelConditions="SHRINK_EFFECT">
|
||||
<Filter
|
||||
Rule="ANY"
|
||||
Include="INFANTRY AIRCRAFT VEHICLE HUGE_VEHICLE" />
|
||||
</ScatterRadiusVsType>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
<!-- 飞行中的伤害-->
|
||||
<WeaponTemplate
|
||||
id="Weapon_shana_swing_damningness_CenterScatterDamageWarheadFly"
|
||||
ProjectileCollidesWith="ENEMIES"
|
||||
RadiusDamageAffects="ALLIES ENEMIES NEUTRALS"
|
||||
Flags="ATTACK_NEEDS_LINE_OF_SIGHT NOT_ATTRACTED_BY_MAGNETS"
|
||||
RequiredAntiMask="ANTI_WATER ANTI_GROUND ANTI_STRUCTURE ANTI_AIRBORNE_VEHICLE">
|
||||
<Nuggets>
|
||||
<DamageNugget
|
||||
Damage="25"
|
||||
Radius="20.0"
|
||||
DamageType="EXPLOSIVE"
|
||||
DeathType="BURNED"
|
||||
PartitionFilterTestType="CIRCLE">
|
||||
<DamageScalarDetails
|
||||
Scalar= "50%">
|
||||
<Filter
|
||||
Rule="NONE"
|
||||
Include="STRUCTURE" />
|
||||
</DamageScalarDetails>
|
||||
</DamageNugget>
|
||||
<!--DamageTaperOff="10.0"
|
||||
Radius="100"-->
|
||||
</Nuggets>
|
||||
</WeaponTemplate>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,103 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- temp Magnetic Bomb -->
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:FXNodTankShell.w3x" />
|
||||
</Includes>
|
||||
|
||||
<!--发射源-->
|
||||
<GameObject
|
||||
id="Object_Shana_DamningnessSource"
|
||||
Side="SOVIET"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
|
||||
EditorName="Object_shana_swing_judgeDamage">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="ParticleSystem_shana_Damningness_FireOnGround"
|
||||
FollowBone="true" />
|
||||
|
||||
<!-- -->
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="7s"
|
||||
MaxLifetime="7s" />
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_NONE" />
|
||||
</FXListBehavior>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
<FireWeaponUpdate
|
||||
id="ModuleTag_FireWeaponUpdate"
|
||||
AliveOnly="true"
|
||||
ActiveWhenDisabled="HELD">
|
||||
<FireWeaponNugget
|
||||
WeaponName="Weapon_shana_swing_damningness_FireOnCenter"
|
||||
OneShot="true"
|
||||
FireDelay="0.8s"/>
|
||||
</FireWeaponUpdate>
|
||||
|
||||
|
||||
<!-- 这里需要一个燃烧效果-->
|
||||
|
||||
|
||||
|
||||
<SpawnBehavior
|
||||
id="ModuleTag_SpawnRepairDrones"
|
||||
SpawnNumberData="1"
|
||||
InitialBurst="0"
|
||||
SpawnReplaceDelayData="0.1s"
|
||||
SpawnedRequireSpawner="true"
|
||||
KillSpawnsOnCaptured="true"
|
||||
SpawnInsideBuilding="false"
|
||||
KillSpawnsOnDisabled="true">
|
||||
<Die
|
||||
DeathTypes="ALL" />
|
||||
<SpawnTemplate>Object_Shana_DamningnessSourceDamage</SpawnTemplate>
|
||||
</SpawnBehavior>
|
||||
|
||||
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,78 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- temp Magnetic Bomb -->
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:FXNodTankShell.w3x" />
|
||||
</Includes>
|
||||
|
||||
<GameObject
|
||||
id="Object_Shana_DamningnessSourceDamage"
|
||||
Side="SOVIET"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
|
||||
EditorName="Object_shana_swing_judgeDamage">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="0.11s"
|
||||
MaxLifetime="0.14s" />
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_NONE" />
|
||||
</FXListBehavior>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
<FireWeaponUpdate
|
||||
id="ModuleTag_FireWeaponUpdate"
|
||||
FireInterval="0.05s"
|
||||
AliveOnly="true"
|
||||
ActiveWhenDisabled="HELD">
|
||||
<FireWeaponNugget
|
||||
WeaponName="Weapon_shana_swing_damningnessSourceFireDamage"
|
||||
OneShot="false" />
|
||||
</FireWeaponUpdate>
|
||||
|
||||
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,78 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- temp Magnetic Bomb -->
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:FXNodTankShell.w3x" />
|
||||
</Includes>
|
||||
|
||||
<GameObject
|
||||
id="Object_Shana_DamningnessTarget"
|
||||
Side="SOVIET"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
|
||||
EditorName="Object_shana_swing_judgeDamage">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="5s"
|
||||
MaxLifetime="5s" />
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_NONE" />
|
||||
</FXListBehavior>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
|
||||
|
||||
<!--<WeaponScatterEffectUpdate
|
||||
id="Regular_ScatterEffect"
|
||||
WeaponTemplate="Weapon_shana_swing_damningness_CenterScatter">
|
||||
<ScatterSettings ScatterAmount="15" ScatterDelay="0s" />
|
||||
<Filter
|
||||
Rule="ALL" />
|
||||
</WeaponScatterEffectUpdate>-->
|
||||
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,78 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- temp Magnetic Bomb -->
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:FXNodTankShell.w3x" />
|
||||
</Includes>
|
||||
|
||||
|
||||
<GameObject
|
||||
id="Object_Shana_DamningnessTargetScatter"
|
||||
Side="SOVIET"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
|
||||
EditorName="Object_shana_swing_judgeDamage">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="1s"
|
||||
MaxLifetime="1s" />
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_NONE" />
|
||||
</FXListBehavior>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
|
||||
|
||||
<WeaponScatterEffectUpdate
|
||||
id="Regular_ScatterEffect"
|
||||
WeaponTemplate="Weapon_shana_swing_damningness_CenterScatter">
|
||||
<ScatterSettings ScatterAmount="7" ScatterDelay="0s" />
|
||||
<Filter
|
||||
Rule="ALL" />
|
||||
</WeaponScatterEffectUpdate>
|
||||
|
||||
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,77 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- temp Magnetic Bomb -->
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:FXNodTankShell.w3x" />
|
||||
</Includes>
|
||||
|
||||
<GameObject
|
||||
id="Object_Shana_DamningnessTargetToOcl"
|
||||
Side="SOVIET"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE HIDE_IF_FOGGED SMALL_MISSILE"
|
||||
EditorName="Object_shana_swing_judgeDamage">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<LifetimeUpdate
|
||||
id="ModuleTag_LifetimeUpdate"
|
||||
MinLifetime="1.5s"
|
||||
MaxLifetime="1.5s" />
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_NONE" />
|
||||
</FXListBehavior>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
|
||||
|
||||
<CreateObjectDie
|
||||
id="ModuleTag_CreateObjectDie"
|
||||
CreationList="OCL_Shana_DamningnessObjectScatter">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</CreateObjectDie>
|
||||
|
||||
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="10000.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,111 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXRocket.w3x" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:exhellmis.xml" />
|
||||
</Includes>
|
||||
|
||||
<GameObject
|
||||
id="prop_Shana_Damningnessproject"
|
||||
Side="Allies"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE SMALL_MISSILE DEFLECT_BY_SPECIAL_POWER NO_COLLIDE HIDE_IF_FOGGED"
|
||||
EditorName="AlliedDefaultMissileProjectile">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
<!--<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="AlliedMissleHitFire"
|
||||
FollowBone="true" />-->
|
||||
|
||||
|
||||
<!--<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="SovietReaperBeamFire_Vet"
|
||||
FollowBone="true" />-->
|
||||
<!--<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="SovietReaperBeamHDR_Vet"
|
||||
FollowBone="true" />-->
|
||||
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="ParticleSystem_shana_Damningness_ProjectFire"
|
||||
FollowBone="true" />
|
||||
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_ALL_JavelinSoldier_MissileExplosion" />
|
||||
</FXListBehavior>
|
||||
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
<BezierProjectile
|
||||
id="ModuleTag_BezierProjectileBehavior"
|
||||
Flags="ORIENT_TO_FLIGHT_PATH DETONATE_CALLS_KILL PING_PONG_SIDEWAYS_DRIFT"
|
||||
FirstHeightMin="0"
|
||||
FirstHeightMax="20"
|
||||
SecondHeightMin="20"
|
||||
SecondHeightMax="20"
|
||||
FirstPercentIndent="33"
|
||||
SecondPercentIndent="66"
|
||||
FlightPathAdjustDistPerSecond="100.0"
|
||||
MaxDistanceToTravel="600.0"/>
|
||||
|
||||
|
||||
|
||||
|
||||
<FireWeaponUpdate
|
||||
id="ModuleTag_FireWeaponUpdate"
|
||||
FireInterval="0.05s"
|
||||
AliveOnly="true"
|
||||
ActiveWhenDisabled="HELD">
|
||||
<FireWeaponNugget
|
||||
WeaponName="Weapon_shana_swing_damningnessDamageWarheadInFly"
|
||||
OneShot="false" />
|
||||
</FireWeaponUpdate>
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,103 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
|
||||
<Tags></Tags>
|
||||
<Includes>
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:EXRocket.w3x" />
|
||||
<Include
|
||||
type="all"
|
||||
source="ART:exhellmis.xml" />
|
||||
</Includes>
|
||||
|
||||
<GameObject
|
||||
id="prop_Shana_DamningnessprojectScatter"
|
||||
Side="Allies"
|
||||
EditorSorting="SYSTEM"
|
||||
KindOf="PROJECTILE SMALL_MISSILE DEFLECT_BY_SPECIAL_POWER NO_COLLIDE HIDE_IF_FOGGED"
|
||||
EditorName="AlliedDefaultMissileProjectile">
|
||||
<ArmorSet
|
||||
Armor="NoArmor" />
|
||||
<Draws>
|
||||
<ScriptedModelDraw
|
||||
id="ModuleTag_ScriptedModelDraw">
|
||||
<ModelConditionState
|
||||
ParseCondStateType="PARSE_DEFAULT">
|
||||
<Model
|
||||
Name="" />
|
||||
<!--<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="AlliedMissleHitFire"
|
||||
FollowBone="true" />-->
|
||||
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="ParticleSystem_shana_Damningness_ScatterProjectFire"
|
||||
FollowBone="true" />
|
||||
|
||||
<ParticleSysBone
|
||||
BoneName="NONE"
|
||||
FXParticleSystemTemplate="ParticleSystem_shana_Damningness_ScatterProjectLight"
|
||||
FollowBone="true" />
|
||||
|
||||
</ModelConditionState>
|
||||
</ScriptedModelDraw>
|
||||
</Draws>
|
||||
<Behaviors>
|
||||
|
||||
<!--<FXListBehavior
|
||||
id="ModuleTag_FXLists">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
<Event
|
||||
Index="onDeath"
|
||||
FX="FX_ALL_JavelinSoldier_MissileExplosion" />
|
||||
</FXListBehavior>-->
|
||||
|
||||
|
||||
|
||||
<FireWeaponUpdate
|
||||
id="ModuleTag_FireWeaponUpdate"
|
||||
FireInterval="0.05s"
|
||||
AliveOnly="true"
|
||||
ActiveWhenDisabled="HELD">
|
||||
<FireWeaponNugget
|
||||
WeaponName="Weapon_shana_swing_damningness_CenterScatterDamageWarheadFly"
|
||||
OneShot="false" />
|
||||
</FireWeaponUpdate>
|
||||
|
||||
<DestroyDie
|
||||
id="ModuleTag_Die">
|
||||
<DieMuxData
|
||||
DeathTypes="ALL" />
|
||||
</DestroyDie>
|
||||
<BezierProjectile
|
||||
id="ModuleTag_BezierProjectileBehavior"
|
||||
Flags="ORIENT_TO_FLIGHT_PATH DETONATE_CALLS_KILL PING_PONG_SIDEWAYS_DRIFT"
|
||||
FirstHeightMin="0"
|
||||
FirstHeightMax="20"
|
||||
SecondHeightMin="20"
|
||||
SecondHeightMax="20"
|
||||
FirstPercentIndent="33"
|
||||
SecondPercentIndent="66"
|
||||
FlightPathAdjustDistPerSecond="100.0"
|
||||
MaxDistanceToTravel="600.0"/>
|
||||
|
||||
</Behaviors>
|
||||
<Body>
|
||||
<ActiveBody
|
||||
id="ModuleTag_ActiveBody"
|
||||
MaxHealth="100.0" />
|
||||
</Body>
|
||||
<Geometry
|
||||
IsSmall="true">
|
||||
<Shape
|
||||
Type="SPHERE"
|
||||
MajorRadius="0.8"></Shape>
|
||||
</Geometry>
|
||||
<VisionInfo
|
||||
VisionRange="0" />
|
||||
</GameObject>
|
||||
|
||||
|
||||
</AssetDeclaration>
|
||||
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="Object_Shana_DamningnessSource.xml"/>
|
||||
<Include type = "all" source="Object_Shana_DamningnessSourceDamage.xml"/>
|
||||
<Include type = "all" source="Object_Shana_DamningnessTarget.xml"/>
|
||||
<Include type = "all" source="Object_Shana_DamningnessTargetScatter.xml"/>
|
||||
<Include type = "all" source="Object_Shana_DamningnessTargetToOcl.xml"/>
|
||||
<Include type = "all" source="prop_Shana_Damningnessproject.xml"/>
|
||||
<Include type = "all" source="prop_Shana_DamningnessprojectScatter.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
13
data/yukitsuki/weapon/yukitsuki_KamikazeBlade/zenter.xml
Normal file
13
data/yukitsuki/weapon/yukitsuki_KamikazeBlade/zenter.xml
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
<Include type = "all" source="AttributeModifier.xml"/>
|
||||
<Include type = "all" source="ObjectCreationLists.xml"/>
|
||||
<Include type = "all" source="Weapon.xml"/>
|
||||
|
||||
<Include type = "all" source="Fx\zenter.xml"/>
|
||||
<Include type = "all" source="prop\zenter.xml"/>
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
12
data/yukitsuki/weapon/zenter.xml
Normal file
12
data/yukitsuki/weapon/zenter.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AssetDeclaration xmlns = "uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<Includes>
|
||||
|
||||
<Include type = "all" source="BaseWeapon\zenter.xml"/>
|
||||
<Include type = "all" source="yukitsuki_BlackBland\zenter.xml"/>
|
||||
<Include type = "all" source="yukitsuki_KamikazeBlade\zenter.xml"/>
|
||||
|
||||
</Includes>
|
||||
|
||||
</AssetDeclaration>
|
||||
Reference in New Issue
Block a user